Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 8 Chiseanne the Magician (level 2, 16/19 HPs) Began as a Demonspawn Wizard on June 15, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (401 turns). Chiseanne the Magician (Demonspawn Wizard) Turns: 401, Time: 00:00:34 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 9 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Missiles e - 18 bolts Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery h - a +2 ring of evasion {unknown} Potions g - a potion of agility {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting * Level 1.5 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You don't have enough magic to cast that spell. The bat misses you. A bat comes into view. The bat misses you. The bat hits you. The bat hits you but does no damage. Things that are here: a club; a hobgoblin corpse You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you. You hit the bat. The bat is severely wounded. The bat misses you. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. The bat hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.#.# #... .#.. .... .#.##.... # ... ... ##. ...(.# #.. #b#.. ### #.. #†.# . ..# ## #.###@.# .. ..## #.# #.....##... ...# #.# ##.###[...# ...# #.# ##........ ...# #.###........# .#.# #..#.......### ...#######...######## .#............# .#.#######..#.# You could see a bat. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chiseanne the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 400 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 400 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/6 401 | D:1 | Quit the game Action || total -------------------------++------- Melee: Club || 8 Unarmed || 5 Cast: Magic Dart || 15 Armor: Robe || 9 Dodge: Dodged || 19