Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -12, D:1) a +0 whip (3, 0, D:1) a +2 dagger of freezing (7, 17, D:1) a +0 club (12, -7, D:1) a +0 club (12, 8, D:1) a +0 club a +0 dagger (14, 15, D:1) a +0 leather armour (20, 19, D:1) a +0 centaur barding of cold resistance (22, -15, D:1) a +0 club (37, 10, D:1) a +0 robe (40, -18, D:1) a +0 club (41, -17, D:1) a +0 club (45, 10, D:1) a +0 short sword Level 2 of the Dungeon (3, 6, D:2) a cursed -1 chain mail (5, -13, D:2) 12 gold pieces (9, -35, D:2) 8 gold pieces (10, -43, D:2) 6 gold pieces (13, -17, D:2) 10 gold pieces (22, -12, D:2) 5 gold pieces (32, -29, D:2) 10 gold pieces (34, -40, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (2, -15, D:3) a +0 hunting sling (25, -10, D:3) an uncursed ring of poison resistance Level 4 of the Dungeon (1, -4, D:4) a +0 trident (4, -3, D:4) a +0 scale mail (14, -11, D:4) a +0 spear (14, -10, D:4) a cursed -1 flail (14, -9, D:4) a +0 halberd (15, -14, D:4) a +0 scale mail (21, 23, D:4) a +0 buckler (23, 6, D:4) a +0 hand axe (25, -2, D:4) 11 poisoned darts (25, -1, D:4) a scroll of identify (30, -9, D:4) a +0 dagger (33, 5, D:4) a +0 mace (37, 6, D:4) a +0 robe (46, 1, D:4) a +0 dagger a cursed +0 robe (47, 0, D:4) a +0 short sword (47, 5, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (9, -1, D:5) a +0 leather armour (18, 10, D:5) a +0 trident (19, -3, D:5) a +0 giant spiked club (19, 27, D:5) a +0 robe (21, -25, D:5) a +0 robe (27, 8, D:5) a +0 short sword (31, -30, D:5) a +0 giant club (41, 6, D:5) a +0 helmet (42, -12, D:5) a +0 war axe (51, 17, D:5) a cursed -3 club a +0 leather armour (52, 17, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon [Shop] Qul Qow's Book Emporium a book of Flames (420 gold) a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a Young Poisoner's Handbook (480 gold) Sif Muna's Incunabulum of Cloudy Summoning (790 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Call Canine Familiar Summoning 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Summon Forest Summoning/Translocation 5 no e - Summon Hydra Summoning 7 no a book of Frost (420 gold) a book of Maledictions (300 gold) (0, 0, D:6) an uncursed ring of magical power (0, 3, D:6) a cursed +0 robe (4, 39, D:6) a +2 robe of resistance a +0 dagger (6, 12, D:6) a +0 dagger (6, 13, D:6) a +0 trident (7, 12, D:6) a +0 club a +0 ring mail (9, 27, D:6) a +0 ring mail a +0 short sword (26, 4, D:6) a +0 robe a +0 falchion (31, 34, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 9, D:7) a +0 ring mail (5, 9, D:7) a +0 ring mail (24, -28, D:7) a +0 robe (27, -6, D:7) a +0 longbow (61, 4, D:7) a +0 flail a +2 chain mail of magic resistance (62, -19, D:7) a +0 dagger of venom Level 8 of the Dungeon [Shop] Cublosun's Armour Shop a +3 ring mail of magic resistance (390 gold) the +6 scale mail "Jataw" {rF+} (720 gold) It protects you from fire. a +1 ring mail of poison resistance (195 gold) a +2 chain mail of poison resistance (277 gold) a +2 chain mail of magic resistance (322 gold) a +0 chain mail of fire resistance (172 gold) the +3 plate armour "Orphe" {rElec Dex+6} (969 gold) It affects your dexterity (+6). It insulates you from electricity. a +2 plate armour of positive energy (555 gold) (0, 0, D:8) a +0 shortbow (10, 28, D:8) a -2 ring of intelligence (11, 29, D:8) an uncursed ring of stealth (12, 30, D:8) an uncursed ring of attention (12, 57, D:8) a +0 chain mail (17, 17, D:8) a +0 scimitar (18, 26, D:8) an uncursed ring of poison resistance Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 1, D:9) a +0 dagger (11, -4, D:9) a +0 war axe a +0 ring mail (11, 1, D:9) a +0 short sword (14, -20, D:9) a +0 scale mail (17, -9, D:9) a +0 ring mail (18, -8, D:9) a +0 dagger (36, -28, D:9) a cursed +0 scale mail (38, -9, D:9) a +0 hand crossbow (38, -8, D:9) a +0 rapier (54, -26, D:9) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (56, -34, D:9) a +0 halberd (57, -19, D:9) a +0 robe (59, -32, D:9) a cursed +1 short sword of freezing a +0 robe (61, -23, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Qinlef's Assorted Antiques a +3 vampiric scimitar (1015 gold) a potion of magic (280 gold) a +4 spear of pain (1032 gold) a scroll of remove curse (105 gold) a wand of random effects (25) (472 gold) the Tome of Conjuration (2142 gold) Spells Type Level Known a - Throw Icicle Conjuration/Ice 4 no b - Force Lance Conjuration/Translocation 4 no c - Irradiate Conjuration/Transmutation 5 no d - Orb of Destruction Conjuration 7 no a +0 whip of electrocution (287 gold) a scroll of amnesia (122 gold) a scroll of fear (122 gold) a fan of gales (1400 gold) [Shop] Saopepo's General Store a fan of gales (600 gold) a scroll of fear (52 gold) 10 bolts (30 gold) a +0 scimitar of holy wrath (138 gold) a +0 battleaxe of freezing (205 gold) a +1 robe of resistance (490 gold) a scroll of noise (15 gold) a potion of heal wounds (75 gold) a scroll of remove curse (45 gold) [Shop] Ygusig's Antique Weapon Shop a +1 spear of venom (381 gold) the +9 short sword "Kij Jiq" {flame, rN+ Dex+4} (2520 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. a +3 fustibalus of flaming (1584 gold) the cursed +0 shortbow "Gram" {freeze, rC+} (590 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. a +1 morningstar of crushing (468 gold) the +4 rapier "Alidul" {vamp, +Inv rElec rC+} (2160 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It insulates you from electricity. It lets you turn invisible. a +3 halberd of freezing (871 gold) a +2 flail of draining (658 gold) a +1 dagger of speed (468 gold) a +2 antimagic quarterstaff (864 gold) a +1 trident of pain (565 gold) a +0 rapier of speed (504 gold) a +1 hunting sling of flaming (349 gold) (6, 26, D:10) the cursed +1 scimitar of Ashenzari's Esteem {vamp, rF- MP+9 Str+3 Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+6). It makes you vulnerable to fire. It affects your magic capacity (+9). It has a curse placed upon it. (7, 5, D:10) a +3 dagger of freezing (11, 4, D:10) a +0 war axe a +0 robe (11, 5, D:10) a cursed +2 hand axe a +0 robe (12, 4, D:10) a cursed +0 scimitar a +0 robe (12, 5, D:10) a cursed +0 falchion a +0 robe (14, 16, D:10) a +0 dagger a +0 leather armour (14, 17, D:10) a +0 short sword (14, 22, D:10) a +0 scimitar (15, 16, D:10) a +0 dagger a +0 robe (16, 24, D:10) a +0 chain mail a +1 dagger of venom a +0 robe (17, 25, D:10) a +0 dagger (18, -2, D:10) a cursed +0 flail a +0 robe (18, -1, D:10) a +2 short sword a +0 robe a +4 dagger a +0 robe (19, -2, D:10) a +0 dire flail a +0 robe (20, -2, D:10) a cursed +4 falchion of freezing a +0 robe (27, 3, D:10) a +0 chain mail (29, -3, D:10) a +0 long sword (34, -5, D:10) a +2 mace a +0 robe (37, 5, D:10) a +0 mace a +0 ring mail (38, 4, D:10) a +0 club a +0 leather armour a +0 flail a +0 chain mail a +0 falchion (38, 5, D:10) a +0 dagger a +0 robe (42, -4, D:10) a +0 hand axe (45, 7, D:10) a +0 dagger of protection (46, 1, D:10) a +0 chain mail (46, 7, D:10) a +0 dagger a +0 robe (46, 8, D:10) a +0 leather armour (47, 9, D:10) a +0 dagger a +0 robe (48, 9, D:10) a +0 dagger a +0 robe a +0 club (48, 10, D:10) a +0 halberd a +0 chain mail Level 11 of the Dungeon [Shop] Dahuk's Antique Weapon Shop a +2 great mace of holy wrath (734 gold) a +4 dagger of speed (868 gold) a +4 hand axe of chopping (821 gold) a +1 lajatang of venom (775 gold) the +7 long sword of the Maze {holy, rN+ Int+2} (1757 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from negative energy. a +2 battleaxe of holy wrath (734 gold) the +10 falchion of Dismemberment {freeze, MR+} (2108 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +1 mace of protection (328 gold) the +6 hand crossbow "Iraypp" {penet, Fragile rF- rN+++ MR+++} (2024 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (0, 0, D:11) 14 gold pieces (0, 1, D:11) 18 gold pieces (0, 2, D:11) 17 gold pieces (3, 1, D:11) 9 gold pieces (7, -42, D:11) a +0 giant club (16, 4, D:11) 14 gold pieces (30, -22, D:11) a +2 pair of gloves of archery (32, -17, D:11) a cursed +0 ring mail (36, -15, D:11) a ration (38, -23, D:11) a +0 spear (42, -17, D:11) a +0 pair of gloves (43, -35, D:11) a cursed -2 dagger a +0 dagger (45, -35, D:11) a +0 short sword a +0 dagger a +0 short sword (48, -18, D:11) a +2 dagger of chaos a +2 robe of magic resistance (50, -15, D:11) an uncursed ring of stealth (51, -31, D:11) a cursed +0 scimitar a +0 robe a cursed +6 scimitar a +0 robe a cursed +2 short sword a +0 robe (57, -29, D:11) a +0 trident a +0 robe Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (2, 12, D:12) a +0 dire flail a +0 plate armour (2, 13, D:12) a +0 club (3, 12, D:12) a +0 hand axe (22, 31, D:12) a +0 club (23, 31, D:12) a +1 mace of draining a +0 whip (24, 31, D:12) a +0 dagger a +0 robe (31, 10, D:12) a +0 chain mail (33, 7, D:12) a cursed +0 flail a +0 scale mail (33, 8, D:12) a +0 flail a +0 leather armour (36, 18, D:12) a +0 shortbow (37, 19, D:12) a cursed -1 shortbow a +0 shortbow (37, 20, D:12) a +0 shortbow (37, 35, D:12) the ring of Suspected Treachery {Ice rElec Int-2 Dex+7 Slay+2} [ring of ice] It enhances your ice magic. It affects your intelligence (-2). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (38, 19, D:12) a +0 shortbow (38, 20, D:12) a +0 shortbow (45, 48, D:12) a +0 falchion (53, -5, D:12) a +0 leather armour