Dungeon Crawl Stone Soup version 0.25-a0-949-gdd2af9e06e (webtiles) character file. Game seed: 217990394832466370, levelgen mode: deterministic 9 Chiseanne the Skirmisher (level 2, 0/25 HPs) Began as a Demonspawn Wanderer on May 8, 2020. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (368 turns). Chiseanne the Skirmisher (Demonspawn Wanderer) Turns: 368, Time: 00:01:04 Health: 0/25 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of invisibility {unknown} e - 2 potions of brilliance {unknown} Comestibles f - 2 rations Skills: * Level 4.1 Fighting - Level 1.0 Axes * Level 0.4 Dodging - Level 1.0 Stealth Level 1.0 Shields * Level 2.1 Spellcasting * Level 0.6 Conjurations - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 14% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 38% 3 ###.... Inner Flame Hex/Fire #....... 43% 3 ###.... Sticky Flame Conj/Fire #....... 80% 4 #####.. Fireball Conj/Fire #......... 98% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The ooze is moderately wounded. The foxfire hits the ooze. The ooze is moderately wounded. The ooze hits you. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ooze hits you. The foxfire hits the ooze. The ooze is heavily wounded. The foxfire hits the ooze. The ooze is severely wounded. The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * You barely miss the ooze. The ooze is severely wounded. The ooze hits you. You die... . ##. #.. #.# . #$# . #.# #. #)# #. ####J###..# ##.# ###..@.....# ####...###...#.###### #..>.......##..# ..#.##.####..## #.####.## #.#.##...## #....†....#### ####.#.##...... #.#.).....## .## You could see an ooze. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chiseanne the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Chiseanne set off with the following items: a +0 hand axe, | a scroll of teleportation, a +0 robe, a ration; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Conjure Flame, Inner Flame, | Sticky Flame, Fireball 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 359 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 18/25 MP: 5/5 368 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, serial_bayou_lagoon_b Action || total -------------------------++------- Melee: Hand axe || 17 Cast: Foxfire || 9 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------