Dungeon Crawl Stone Soup version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 9889295724965635537, levelgen mode: deterministic 0 Chiseanne the Chopper (level 1, 13/13 HPs) Began as a Gnoll Wanderer on May 24, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (2 turns). Chiseanne the Chopper (Gnoll Wanderer) Turns: 2, Time: 00:00:27 Health: 13/13 AC: 6 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 ring mail (worn) Comestibles d - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 6.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 22% 2 ###.... Gell's Gravitas Tloc #......... 41% 3 ####... Lesser Beckoning Tloc #......... 41% 3 ####... Teleport Other Tloc #....... 41% 3 ####... Shroud of Golubria Chrm/Tloc #..... 43% 2 ###.... Passage of Golubria Tloc N/A 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Warning: Bad travel_delay: "1 (or -1 online)" (~/.crawlrc:138) Warning: Bad rest_delay: "-1 (or -1 online)" (~/.crawlrc:140) Welcome, Chiseanne the Gnoll Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found three items. You begin with the following items: a +0 dagger, a +0 ring mail, a ration; and the following spells available to memorise: Blink, Gell's Gravitas, Lesser Beckoning, Teleport Other, Shroud of Golubria, Passage of Golubria. Found two human skeletons. You don't know any spells. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.8..8.8..8.# #...........# #...........#∆ #...........# #...........# # .#...........#.# .......<.......# .#...........## #.......@...# #...........# #(..........# #.......?...# #.8..8.8..8.# #..÷....÷÷..# #..÷.....÷..# .8..8.8..8.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chiseanne the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Chiseanne set off with the following items: a +0 dagger, a | +0 ring mail, a ration; and the following spells available | to memorise: Blink, Gell's Gravitas, Lesser Beckoning, | Teleport Other, Shroud of Golubria, Passage of Golubria 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 2 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------