Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -9, D:1) a +0 ring mail (15, 2, D:1) a +0 mace (19, -2, D:1) a cursed -2 dagger (20, -18, D:1) a cursed +0 ring mail (35, -3, D:1) a +0 robe (42, -33, D:1) a +0 whip (42, -26, D:1) a +0 whip (44, -31, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 5, D:2) a +0 dagger (27, 5, D:2) a +0 leather armour (29, 17, D:2) a +0 club (30, -20, D:2) a +0 dagger (33, 2, D:2) a +0 mace (40, 2, D:2) 8 gold pieces (50, 2, D:2) a cursed +0 scale mail (57, -3, D:2) a +0 dagger (61, -10, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (4, -8, D:3) a cursed +0 ring mail a +0 war axe a +0 leather armour (5, -40, D:3) a +0 club (6, -11, D:3) a +0 scale mail (11, -30, D:3) a +0 leather armour a +0 dagger a +0 mace (12, -30, D:3) a +0 robe a +0 dagger (12, -29, D:3) a +0 flail (12, -28, D:3) a +0 flail (16, -26, D:3) a +0 spear (27, -17, D:3) a +0 leather armour a +0 falchion (40, -20, D:3) a +0 quarterstaff (41, -2, D:3) a +0 mace (44, -11, D:3) a +0 flail (46, -9, D:3) a cursed -2 club (49, -36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 pair of gloves (0, 1, D:4) a +0 leather armour a +1 hand axe of distortion (1, 1, D:4) a +0 robe a +0 dagger of venom (2, 1, D:4) a +0 hand axe (3, 1, D:4) a +0 leather armour (4, -12, D:4) a +0 robe (19, 2, D:4) a +0 dagger (20, -10, D:4) a +0 dagger (23, -2, D:4) a +0 scale mail (24, -6, D:4) a +0 falchion a +0 chain mail (24, -4, D:4) a +0 mace a +0 chain mail a +0 leather armour a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (8, 14, D:5) a +0 robe (24, -17, D:5) a +0 scale mail (32, -3, D:5) a +0 war axe (32, -2, D:5) a +2 whip of electrocution (32, -1, D:5) a +0 flail (33, -3, D:5) a +0 hand axe (34, -1, D:5) a +0 club a +0 leather armour (36, -2, D:5) a +0 whip Level 6 of the Dungeon (4, 41, D:6) a +0 hand axe (11, 49, D:6) a +0 hat (12, -11, D:6) a scroll of random uselessness (12, 11, D:6) a +0 short sword (17, 9, D:6) a +0 shortbow (17, 36, D:6) a +0 hand axe (25, 31, D:6) a +0 hand axe (29, 34, D:6) a +0 ring mail (35, 22, D:6) a cursed +0 chain mail (47, 0, D:6) a +0 spear (50, 43, D:6) a +0 hunting sling (62, -3, D:6) a +0 robe a +0 scimitar a cursed +0 hand axe a cursed -1 robe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 24, D:7) a +0 dagger a +0 robe (4, 11, D:7) a +0 robe a +2 dagger of distortion (4, 15, D:7) a +0 robe a +0 dagger (4, 17, D:7) a +0 chain mail (5, 16, D:7) a +0 robe a +0 dagger (15, -3, D:7) a +0 whip (19, -10, D:7) a +0 robe a cursed +0 dagger (19, 7, D:7) a +0 club (21, -11, D:7) a +0 leather armour a cursed -2 short sword (21, -8, D:7) a +0 shortbow (23, -12, D:7) a +0 dagger a +0 robe (24, -11, D:7) a +0 hand crossbow a +0 hand axe a +0 robe a cursed +0 long sword (25, -12, D:7) a +0 flail a +0 chain mail (25, 25, D:7) a +2 pair of gloves (26, -13, D:7) a +0 robe a +0 war axe (26, -11, D:7) a +0 shortbow (26, 20, D:7) a +0 hand axe (35, 6, D:7) a +0 glaive (46, 20, D:7) a +0 whip (50, 14, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Qyerchaf's Antique Weapon Shop a +3 short sword of speed (858 gold) a +1 triple sword of holy wrath (825 gold) a +5 flail of draining (1098 gold) a +0 scythe of protection (184 gold) a +1 vorpal great sword (551 gold) a +0 flail of protection (204 gold) a +1 whip of venom (330 gold) a +0 hand axe of pain (313 gold) a +2 hunting sling of freezing (485 gold) a +2 vorpal quarterstaff (594 gold) a +2 morningstar of draining (633 gold) [Shop] Diub's General Store a potion of magic (120 gold) a +1 trident of freezing (199 gold) 17 bolts (51 gold) a +3 plate armour of poison resistance (630 gold) a ration (75 gold) 24 bolts (72 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) 23 arrows (69 gold) [Shop] Giofinaf's Antique Weapon Emporium a +6 hand axe of distortion (1066 gold) the +9 falchion "Qyiddey" {vorpal, +Inv Str-2 Stlth+} (1676 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It lets you turn invisible. It makes you more stealthy. a +2 short sword of holy wrath (469 gold) a +2 war axe of freezing (494 gold) a +3 rapier of draining (653 gold) a +4 hunting sling of flaming (666 gold) a +2 vampiric rapier (648 gold) a +2 vorpal great sword (585 gold) a +0 rapier of holy wrath (248 gold) a +4 vorpal broad axe (756 gold) the +2 Maxwell's thermic engine {flame, freeze} (1188 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (0, 0, D:8) a +0 mace (7, 5, D:8) a +0 giant spiked club (8, 5, D:8) a +0 war axe (9, -3, D:8) a +0 falchion (9, 5, D:8) a +3 falchion of freezing (15, 20, D:8) a +0 helmet (15, 22, D:8) a +0 dagger a +0 robe (17, 40, D:8) a -4 ring of strength (20, -1, D:8) a cursed -2 trident (21, -5, D:8) a +0 mace a +0 robe a +3 short sword a +0 robe a +0 short sword (22, -5, D:8) a +0 scimitar a cursed +0 robe a cursed +0 great sword a +0 robe a +0 whip a +0 short sword (22, 25, D:8) a cursed -2 flail (22, 27, D:8) a cursed +0 hand axe a +0 plate armour (23, -1, D:8) a +0 morningstar a cursed +0 robe (25, 38, D:8) a +0 chain mail (29, 7, D:8) a +2 vorpal trident (29, 35, D:8) a +0 shortbow (29, 36, D:8) a +0 great sword a cursed +0 robe (29, 37, D:8) a cursed +0 dire flail a +0 robe a +0 robe (30, 8, D:8) a +0 leather armour (41, 14, D:8) a +0 club a +0 leather armour (48, 12, D:8) a +0 robe a +0 dagger a +0 shortbow (49, 5, D:8) a +0 shortbow a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a stone (1, 2, D:9) a stone (2, 4, D:9) a stone (3, 1, D:9) 6 large rocks (4, 3, D:9) 11 gold pieces (5, 0, D:9) a stone (7, 18, D:9) a +0 helmet (9, 7, D:9) a cursed +0 plate armour (11, -5, D:9) a +1 whip of freezing a +0 robe (16, -24, D:9) a cursed -3 dagger (23, 3, D:9) a +0 leather armour (26, -22, D:9) a +0 giant club a +0 robe (38, -21, D:9) a potion of degeneration (50, 18, D:9) a +0 giant spiked club Level 10 of the Dungeon [Shop] Cauc's Antique Weapon Boutique a +0 club (32 gold) a +0 dagger (64 gold) a +0 flail (112 gold) a +0 spear of flaming (236 gold) a +0 vorpal scythe (208 gold) a +2 mace of protection (499 gold) a +2 vorpal arbalest (598 gold) a +2 falchion of holy wrath (556 gold) [Shop] Eddifri's Antique Weapon Shop a +0 morningstar (144 gold) a +0 flail (126 gold) a +1 lajatang of protection (900 gold) a +0 halberd (144 gold) a +0 great sword (234 gold) a +0 halberd (144 gold) a +0 rapier (144 gold) the +8 Wrath of Trog {antimagic, *Rage} (2880 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 shortbow (108 gold) [Shop] Neomuthri's Weapon Shoppe a +4 quarterstaff of speed (408 gold) a +1 vampiric battleaxe (318 gold) a +0 quarterstaff (48 gold) a cursed -1 scimitar (1 gold) 19 stones (22 gold) a cursed +0 quarterstaff (36 gold) a +4 hand axe (300 gold) a +0 rapier of protection (81 gold) a +0 trident (42 gold) a +0 mace (36 gold) 25 sling bullets (150 gold) a +2 dagger of venom (172 gold) 12 poisoned darts (57 gold) (0, 0, D:10) a +0 plate armour a +0 halberd (2, -16, D:10) a +0 club (24, -23, D:10) a +1 dagger of venom (24, -22, D:10) a +0 short sword a +3 short sword of venom (25, -23, D:10) a +0 short sword (26, -22, D:10) a +0 dagger (50, 6, D:10) a +0 short sword (50, 13, D:10) a +0 long sword a +0 chain mail a +0 short sword (51, 13, D:10) a +0 short sword a +0 scale mail a +1 antimagic flail (52, 2, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (6, 31, D:11) a +1 scimitar of flaming a +0 robe (12, 27, D:11) a +0 club (14, 3, D:11) a +0 club (15, -8, D:11) a +2 dagger of venom a +0 robe (18, 4, D:11) a +0 robe a +0 dagger (20, 2, D:11) a +0 mace (21, 0, D:11) a cursed +0 dagger (22, 1, D:11) a +0 mace (24, 15, D:11) a +0 hand axe (38, 19, D:11) a +1 helmet (39, 10, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Pegafan's Mass Market a +0 triple sword of flaming (280 gold) a +0 giant club (23 gold) a +0 tower shield (63 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 giant club (23 gold) a +0 great mace (91 gold) a +0 giant club (23 gold) a +2 tower shield (231 gold) a cursed -1 giant club (1 gold) [Shop] Tusu Zem's Gadget Shop a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a wand of polymorph (8) (130 gold) a phial of floods (520 gold) a wand of polymorph (11) (169 gold) a wand of disintegration (13) (221 gold) a phial of floods (520 gold) a tin of tremorstones (3/3) (520 gold) a phantom mirror (390 gold) a wand of digging (5) (234 gold) a wand of iceblast (7) (143 gold) a phial of floods (520 gold) a wand of paralysis (9) (143 gold) a wand of digging (6) (260 gold) a wand of enslavement (5) (91 gold) (4, 0, D:12) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (10, -13, D:12) a cursed -3 whip (11, -20, D:12) a +0 quarterstaff (12, -13, D:12) a +0 club (14, -18, D:12) a +0 falchion (14, -12, D:12) a +0 giant spiked club a +0 club (15, -21, D:12) a +0 ring mail (27, -16, D:12) a +0 club a +2 shortbow of flaming a +0 shortbow a +0 shortbow (28, -16, D:12) a +0 vampiric dagger a +0 robe a +0 shortbow a +0 shortbow a +0 dagger of venom a +0 leather armour (37, -7, D:12) a +0 shortbow (39, -16, D:12) a cursed +0 plate armour (43, -20, D:12) a +0 dagger of draining a +2 robe of magic resistance (46, -11, D:12) a +4 war axe (55, -8, D:12) a +1 short sword of freezing a +0 robe (57, -8, D:12) a cursed +0 morningstar a +0 robe a +6 trident of freezing a +0 robe (59, -8, D:12) a cursed +0 battleaxe (65, -23, D:12) a +0 robe Level 13 of the Dungeon [Shop] Xiyladov's Armour Shop the +4 ring mail of Ycvon {*Contam Str+3 Int+8 Stlth+} (923 gold) It affects your strength (+3). It affects your intelligence (+8). It causes magical contamination when unequipped. It makes you more stealthy. a +0 helmet (81 gold) a +3 plate armour of fire resistance (810 gold) a +2 leather armour of poison resistance (288 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 chain mail (81 gold) +2 storm dragon scales (1656 gold) a +0 robe (12 gold) (0, 0, D:13) 23 stones (5, 19, D:13) 22 gold pieces (16, -12, D:13) 2 gold pieces (19, -9, D:13) a +0 robe (19, -2, D:13) a large rock (22, -11, D:13) 4 gold pieces (23, -14, D:13) 5 gold pieces (23, -9, D:13) 5 gold pieces (26, -10, D:13) 5 gold pieces (27, -12, D:13) 5 gold pieces (30, -13, D:13) 5 gold pieces (32, -10, D:13) 4 gold pieces (34, -8, D:13) 4 gold pieces (49, 12, D:13) 11 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 robe of magic resistance (4, 1, Lair:1) a +0 pair of gloves (4, 35, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (5, -40, Lair:2) a +0 flail (19, -23, Lair:2) a +0 robe (23, -27, Lair:2) a +0 plate armour (53, -24, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (2, -13, Lair:3) a +0 club (14, -17, Lair:3) a +0 hunting sling (14, -16, Lair:3) a +0 trident (20, -18, Lair:3) a +0 trident (20, -16, Lair:3) a +0 trident (21, -15, Lair:3) a +0 trident (60, 2, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, 8, Lair:4) a cursed +0 giant club (27, -8, Lair:4) a scroll of noise (34, -9, Lair:4) an uncursed amulet of reflection (34, -8, Lair:4) a +0 kite shield (34, -7, Lair:4) a wand of random effects (7) (35, -9, Lair:4) a +6 ring of intelligence (35, -7, Lair:4) an uncursed ring of stealth (36, -9, Lair:4) an uncursed ring of protection from magic (36, -7, Lair:4) an uncursed ring of fire (59, 22, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed -2 ring mail (3, -4, Lair:5) a +0 scale mail (27, -1, Lair:5) a scroll of vulnerability (64, 22, Lair:5) a +0 leather armour (66, -9, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe (2, -21, Lair:6) 6 gold pieces (3, -18, Lair:6) 10 gold pieces (4, -18, Lair:6) a +0 spear (4, 17, Lair:6) a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe (7, -36, Lair:6) 11 gold pieces (8, 15, Lair:6) 9 gold pieces (unseen) (16, -13, Lair:6) 21 gold pieces (unseen) (23, 15, Lair:6) a wand of random effects (27) (27, -32, Lair:6) 9 gold pieces (30, -2, Lair:6) a +0 dagger of draining a +0 robe (36, -15, Lair:6) a +0 fustibalus (36, 0, Lair:6) a +0 dagger a +0 robe (52, -16, Lair:6) 14 gold pieces