Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 plate armour (17, 10, D:1) a +0 dagger (21, -7, D:1) 3 datura-tipped darts (22, 0, D:1) a stone (23, -6, D:1) a stone (23, -4, D:1) a stone (23, -3, D:1) a stone (23, -2, D:1) a stone (23, -1, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 14, D:2) a +0 whip (11, 15, D:2) 17 stones (12, 6, D:2) a +0 scale mail (14, 31, D:2) a stone (14, 32, D:2) a stone (14, 33, D:2) a stone (14, 35, D:2) a +0 club a stone (15, 32, D:2) a stone (21, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (still there?) a +0 robe (still there?) (0, 1, D:3) a +0 dagger a +0 dagger (1, 13, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 chain mail a +0 war axe a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 flail (3, -13, D:4) 19 arrows Level 5 of the Dungeon (28, 14, D:5) a +0 trident (29, 36, D:5) 24 stones (56, 11, D:5) a +0 robe (56, 12, D:5) an uncursed amulet of regeneration Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 2, D:6) 5 arrows a +0 shortbow (0, 5, D:6) a cursed +0 scale mail (0, 6, D:6) a +0 ring mail a +0 flail (2, 6, D:6) a +0 mace (7, -19, D:6) a +0 robe (7, -16, D:6) a +0 robe (8, -18, D:6) a cursed +0 robe a cursed -3 dagger (9, -17, D:6) a +0 shortbow (still there?) 18 arrows (still there?) 29 gold pieces (still there?) a +0 leather armour (still there?) (10, -19, D:6) a +0 shortbow a +0 rapier (11, -19, D:6) 18 arrows (19, -9, D:6) a +0 chain mail (19, -6, D:6) 23 bolts (24, -10, D:6) a +0 spear (24, 0, D:6) 11 arrows (30, -15, D:6) a +0 robe (34, 6, D:6) a +0 robe (36, 11, D:6) a cursed +1 spear a +0 robe (37, -18, D:6) a +0 leather armour (38, 1, D:6) a cursed +0 flail a +0 robe (39, -2, D:6) a +0 robe (40, 1, D:6) a +0 dagger a +0 dagger a +0 robe (40, 12, D:6) a +0 dagger (43, 3, D:6) a cursed +4 flail a +0 robe a cursed +4 hand axe a +0 robe (44, 12, D:6) 19 stones (45, 8, D:6) a +0 dagger a +0 leather armour (52, 18, D:6) a +0 quarterstaff (55, 15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (10, -10, D:7) a +0 quarterstaff (22, 1, D:7) a +0 broad axe (23, -17, D:7) a +0 dagger (28, 8, D:7) a +0 leather armour (29, 13, D:7) a +0 chain mail (31, 13, D:7) 52 stones (33, 3, D:7) a +0 robe (35, 14, D:7) a +0 pair of gloves (37, -6, D:7) a +0 falchion (38, 19, D:7) a scroll of random uselessness (40, -8, D:7) a +1 trident of freezing a +0 robe (41, -8, D:7) a cursed -2 spear a +0 shortbow 20 arrows a +0 leather armour (42, -8, D:7) 8 arrows (44, -17, D:7) 4 arrows Level 8 of the Dungeon [Shop] Did Jagh's General Store a potion of curing (39 gold) a potion of attraction (39 gold) a scroll of teleportation (39 gold) 5 stones (6 gold) the amulet "Juagh" {Acrobat rElec rC+ Int+6 Stlth-} (808 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+6). It protects you from cold. It insulates you from electricity. It makes you less stealthy. a +0 ring mail (52 gold) 20 stones (26 gold) a +0 leather armour (26 gold) the +10 trident of Kindness {protect, *Rage rElec rF- Int+8} (986 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+8). It makes you vulnerable to fire. It insulates you from electricity. It may make you go berserk in combat. the cursed +1 robe of the Garden {rC++} (353 gold) It greatly protects you from cold. It has a curse placed upon it. a scroll of remove curse (39 gold) 3 scrolls of identify (78 gold) a cursed +0 robe (1 gold) (0, 0, D:8) a +0 robe (10, 0, D:8) a +0 giant club (11, 2, D:8) a stone (13, -6, D:8) 11 arrows (14, 3, D:8) 4 stones (15, -2, D:8) a stone (15, 1, D:8) a +0 dagger a stone (15, 2, D:8) a +0 whip 2 stones (19, 2, D:8) a +0 battleaxe a +0 chain mail (22, 2, D:8) a +0 morningstar a +0 club a +0 leather armour (42, 9, D:8) a +0 scale mail (45, 13, D:8) a +0 shortbow 13 arrows (47, 13, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a wand of random effects (8) (1, 7, D:9) a +0 helmet (2, 10, D:9) a +0 shortbow 7 arrows (2, 12, D:9) 2 arrows (2, 14, D:9) a +0 leather armour of fire resistance (2, 15, D:9) an arrow (3, 10, D:9) an arrow (4, 19, D:9) a +0 chain mail (4, 20, D:9) a -2 spear a +0 animal skin (5, 9, D:9) an arrow (17, 9, D:9) an arrow (19, 8, D:9) an arrow (21, 17, D:9) 12 stones (22, 15, D:9) 19 stones (22, 23, D:9) a scroll of noise (22, 25, D:9) a +0 dagger (27, 1, D:9) a +2 dagger of freezing (28, 1, D:9) a +1 robe (29, 1, D:9) a cursed +2 great sword of freezing (30, 1, D:9) a +1 hand axe of flaming (32, 8, D:9) 20 stones (33, 31, D:9) a +0 scale mail (39, 16, D:9) a +0 shortbow 14 arrows (41, 29, D:9) a +0 dagger a +0 robe (42, 33, D:9) a +0 dagger (45, 34, D:9) a +0 ring mail a +0 flail (45, 35, D:9) a +0 leather armour Level 10 of the Dungeon (2, 5, D:10) a +0 whip (2, 6, D:10) a +0 short sword (3, 6, D:10) a +0 flail (6, -35, D:10) a +0 dagger a +0 robe (6, 4, D:10) a +1 whip of electrocution (13, -12, D:10) a +0 rapier (17, 6, D:10) a +0 whip a +0 ring mail a +0 battleaxe a +0 plate armour (18, 6, D:10) a +0 ring mail (21, 7, D:10) a potion of attraction (31, -25, D:10) a potion of attraction (32, -25, D:10) a potion of degeneration (44, 6, D:10) a +0 giant club (45, -20, D:10) a wand of random effects (24) (54, -2, D:10) a +0 robe (58, -23, D:10) a +0 plate armour (62, -32, D:10) +0 steam dragon scales Level 1 of the Lair of Beasts (5, 4, Lair:1) 19 arrows (20, 17, Lair:1) a +0 robe (22, -19, Lair:1) 18 stones (27, 16, Lair:1) a water moccasin corpse (28, 18, Lair:1) a +0 halberd a +0 chain mail a potion of lignification (29, 21, Lair:1) 2 curare-tipped darts (30, 21, Lair:1) 2 poisoned darts (still there?) a curare-tipped dart (still there?) (31, -28, Lair:1) a scroll of noise (31, 21, Lair:1) a throwing net (31, 22, Lair:1) a curare-tipped dart (32, 25, Lair:1) a curare-tipped dart (33, -25, Lair:1) a +1 halberd of venom (33, 1, Lair:1) a +0 ring mail (33, 19, Lair:1) a throwing net (34, 18, Lair:1) a throwing net (47, 5, Lair:1) a potion of degeneration