Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 8313980691075838758 14 Chiseanne the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 31, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (448 turns). Chiseanne the Magician (Demonspawn Hedge Wizard) Turns: 448, Time: 00:00:34 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 31% Magic: 6/6 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting * Level 1.8 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 28% 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ 5% 19% 2 Blink Tloc N/A 21% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 5% 38% 3 Mephitic Cloud Conj/Pois/Air 4% 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.. # ###.@†.....# # ####...######## # #.......†..... # #.###......... ## #.# #......).. .## #.# #......... ..## #####.#######.#### #..###...........#.# ##.##..##..(###.##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chiseanne the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 337 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/6 448 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 15 Armor: Robe || 1 Dodge: Dodged || 7