Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 sling (4, -4, D:1) a +0 club (9, -6, D:1) a +0 club (17, 36, D:1) a +0 club (20, 34, D:1) a +0 club (40, 28, D:1) a +1 pair of gloves (50, 30, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a +0 dagger (17, -27, D:2) a +0 dagger (18, -25, D:2) a +0 dagger (19, 16, D:2) a +0 club (27, 0, D:2) a +0 club (34, -20, D:2) a +0 dagger (35, -20, D:2) a +0 whip (36, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (1, 1, D:3) a scroll of identify (2, 2, D:3) 11 gold pieces (3, -16, D:3) a +0 dagger (4, -16, D:3) a +0 robe a +0 dagger (6, -4, D:3) a +0 leather armour (8, 9, D:3) a +0 dagger (16, -23, D:3) a +0 club a +0 robe (18, -19, D:3) a +0 club (30, -14, D:3) a +0 short sword (30, -1, D:3) a +0 dagger (36, -11, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 13, D:4) a +0 club (4, 33, D:4) a +0 short sword (7, 33, D:4) a +0 short sword a +0 ring mail (17, 12, D:4) a +0 dagger (35, 9, D:4) a +0 hand axe (36, 9, D:4) a +0 robe (37, -10, D:4) a +0 trident (39, 21, D:4) a +0 club a +0 ring mail (42, -8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (14, 28, D:5) 7 stones (16, 5, D:5) a +0 mace (24, 25, D:5) a +0 dagger (36, 19, D:5) a +0 short sword (36, 21, D:5) a +0 dagger a +0 robe (39, 23, D:5) a +0 chain mail a +0 club (40, 23, D:5) a +0 flail (43, 24, D:5) a +0 trident (43, 28, D:5) a +0 long sword (43, 31, D:5) a +0 whip (43, 32, D:5) a +0 leather armour a +0 morningstar a +0 falchion (44, 34, D:5) a +1 vampiric whip a +0 spear (45, 28, D:5) a +0 mace a +0 whip (45, 34, D:5) a +0 halberd (46, 34, D:5) a +0 whip a +0 chain mail (47, 34, D:5) a +0 whip a +0 robe Level 6 of the Dungeon [Shop] Niutec's Antique Armour Shop a +2 ring mail of poison resistance (432 gold) +1 gold dragon scales (2088 gold) a +1 chain mail of fire resistance (396 gold) a +1 chain mail of fire resistance (396 gold) the +1 pair of boots "Vegeog" {Contam Fly rC++ Dex+2} (832 gold) Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (1, -1, D:6) a +0 war axe (4, -29, D:6) 5 stones (16, -2, D:6) a +0 giant club a +0 chain mail (21, -17, D:6) a +0 dagger (26, -15, D:6) a +0 rapier a +0 leather armour (27, -5, D:6) a +0 leather armour (30, 0, D:6) a +1 cloak (31, 0, D:6) a +0 robe (33, -1, D:6) the +2 ring mail of Liathacang {-Tele *Corrode rC++ Dex+3} Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. (41, -11, D:6) a +6 ring of dexterity (46, -20, D:6) a +0 war axe (46, -17, D:6) a +0 robe a +0 dagger (46, -15, D:6) 37 stones (47, -19, D:6) a +0 dagger (48, 18, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour 4 stones a +0 long sword (5, 11, D:7) 5 stones (11, 12, D:7) a +0 dagger (15, 13, D:7) a +0 ring mail (18, 30, D:7) a +0 hand axe (19, 29, D:7) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (20, 29, D:7) a +0 short sword a +0 plate armour a +0 war axe (21, 6, D:7) a +0 robe (23, 39, D:7) a +0 leather armour (25, 52, D:7) a +0 scale mail (39, 8, D:7) 6 stones (39, 42, D:7) 5 stones (46, 3, D:7) a +0 whip of venom (47, 6, D:7) a +0 halberd (48, 5, D:7) a +0 flail (48, 7, D:7) a +0 club (50, 29, D:7) 5 stones (56, 21, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 quarterstaff a +0 sling (1, -13, D:8) a staff of cold (1, 12, D:8) a +0 shortbow (1, 13, D:8) a +0 spear a +0 robe (1, 18, D:8) a +0 dagger (2, 16, D:8) a +0 spear (3, 19, D:8) a scroll of vulnerability (3, 20, D:8) a +0 dagger (8, 19, D:8) a +0 short sword (11, -9, D:8) a +0 ring mail a +0 flail a +0 hand axe (12, -9, D:8) a +0 morningstar a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 robe a +0 dagger (12, -8, D:8) a +0 dagger (13, -14, D:8) a +0 leather armour a +0 flail (13, -9, D:8) 7 stones a +0 dagger a +0 mace a +0 giant club a +0 giant club (14, -9, D:8) a +0 leather armour a +0 dagger (15, 9, D:8) a +0 shortbow a +0 battleaxe (17, -8, D:8) 8 gold pieces (still there?) a +2 whip of venom (still there?) (17, 7, D:8) a +0 chain mail a +0 long sword (18, 5, D:8) a +0 scale mail a +0 club (19, -17, D:8) 2 potions of attraction (21, 5, D:8) a +0 flail (22, 20, D:8) a +0 dagger (25, 25, D:8) 5 stones (27, 13, D:8) a +0 flail (28, 11, D:8) a +0 leather armour a +0 flail (28, 14, D:8) a +0 hand axe +0 steam dragon scales (29, 8, D:8) a +0 plate armour a +0 battleaxe a +0 arbalest (30, 8, D:8) a +0 ring mail a +0 trident (32, 26, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 5 gold pieces a +0 short sword (2, -1, D:9) 17 gold pieces (still there?) a +0 whip (still there?) a curare-tipped dart (still there?) a ring of fire (still there?) a +0 dagger (still there?) 4 stones (still there?) a +0 short sword (still there?) 5 poisoned darts (still there?) (4, -3, D:9) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (unseen) (5, -1, D:9) 5 gold pieces (5, 0, D:9) 6 gold pieces a +0 dagger (6, -1, D:9) 6 gold pieces (7, -1, D:9) 16 gold pieces (still there?) a +1 short sword of draining (still there?) 2 poisoned darts (still there?) (12, -2, D:9) 7 stones (23, -16, D:9) a +0 dagger a +0 robe (29, -13, D:9) a +0 dagger a +0 robe a +0 long sword (29, 5, D:9) a potion of attraction 6 stones (30, -14, D:9) a +0 leather armour a +0 trident (30, -13, D:9) a +0 dagger a +0 leather armour (31, -14, D:9) a +0 club (32, -1, D:9) a +0 plate armour a +0 mace (33, -5, D:9) a +0 ring mail a +0 mace the Ecumenical Temple