Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1623267303857397131 29 Chiseanne the Gusty (level 3, 23/26 HPs) Began as a Demonspawn Wanderer on Oct 7, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:05 (1467 turns). Chiseanne the Gusty (Demonspawn Wanderer) Turns: 1467, Time: 00:02:06 Health: 23/26 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 0/6 EV: 10 Int: 16 God: Gold: 27 SH: 4 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold + . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: hooves 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 club Missiles f - 30 stones (quivered) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Jewellery g - a ring of protection from cold (left hand) l - an amulet of reflection Scrolls b - a scroll of fog Potions h - a potion of invisibility {unknown} i - a potion of curing j - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Throwing * Level 2.3 Shields * Level 2.4 Spellcasting * Level 1.3 Conjurations - Level 1.0 Fire Magic - Level 2.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 19% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 58% 3 Airstrike Air 5% 2d(1-17) 71% 4 Summon Lightning Spire Summ/Air 6% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a small tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is heavily wounded. A kobold comes into view. It is wielding a +0 club. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! A bat comes into view. The bat moves out of view. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. You climb upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #..........# #.....#....... # #########.## #...###....... # #.## #...# #....... #..# #...# #....... ##.# #...# #....... ######.## #...# #....... #....#..# ##...###....... ########....##.####....##........ ................@...#####...##### ............#....########...# ............+...........#...# ..........###....######.#...# ..........# #....# #.#...# ..........# #....######.#...# ...^......# #....##.....#...# ..........# #....###.####...# ######.#### #....# #.# #...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 4 kobolds (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chiseanne the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Chiseanne set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a +0 buckler; and the following | spells available to memorise: Shock, Foxfire, Volatile | Blastmotes, Airstrike, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Shock 410 | D:1 | Discovered your monstrous ancestry. 410 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 410 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/5 636 | D:1 | Reached skill level 1 in Conjurations 1465 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1465 | D:2 | Reached XP level 3. HP: 22/26 MP: 0/6 1467 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, bh_walls_and_bars D:2: layout_rooms, serial_shops, nicolae_shop_rolling_square, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Shields | 2 | 2.3 Conjurations | 1 | 1.3 Fighting | | 1.0 Throwing | | 1.0 Spellcasting | | 2.4 Fire Magic | | 1.0 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 28 Tailslap || 3 Cast: Shock || 42 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 11 Block: Buckler || 11