Citaku Level 1 of the Dungeon (2, -2, D:1) a +0 club (6, 6, D:1) a +0 whip (8, 2, D:1) a +0 spear (10, 3, D:1) a +0 spear (28, 5, D:1) a +1 dagger of venom a ring of ice (37, 35, D:1) a +0 dagger (39, 33, D:1) 3 stones a +0 dagger Level 2 of the Dungeon [Shop] Epsag's Jewellery Shop a +4 ring of slaying (780 gold) an amulet of reflection (300 gold) a ring of willpower (250 gold) a ring of wizardry (300 gold) a ring of magical power (200 gold) (0, 0, D:2) 4 boomerangs (7, 8, D:2) a +0 short sword (15, -23, D:2) a +0 club (16, 8, D:2) a +0 dagger (17, -13, D:2) 2 stones a +0 whip (18, -16, D:2) a +0 robe (19, -18, D:2) a +0 leather armour (23, -4, D:2) a +0 robe a +0 scythe (40, -17, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (6, 25, D:3) 8 stones (10, -2, D:3) a +0 short sword (11, 21, D:3) a +0 club (11, 22, D:3) a +0 ring mail (13, 9, D:3) a +0 flail a +0 leather armour (16, 10, D:3) 5 stones (19, 24, D:3) a staff of air (20, 13, D:3) a +0 war axe (25, 21, D:3) a +0 club (37, 36, D:3) a +0 spear (39, 26, D:3) a +0 halberd (40, 6, D:3) 3 stones (40, 25, D:3) a +0 whip a +0 flail (41, 24, D:3) a +0 whip (43, 44, D:3) a +0 dagger (43, 45, D:3) a +0 flail (44, 33, D:3) 6 poisoned darts (44, 44, D:3) a +0 flail a +0 leather armour (44, 45, D:3) a +0 ring mail a +0 falchion a +0 leather armour a +0 dagger (55, 31, D:3) a +0 leather armour (69, -3, D:3) a +0 short sword 2 stones (69, 29, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 hand axe (69, 32, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 trident (7, -23, D:4) a +0 club (15, -27, D:4) a +0 short sword (20, -21, D:4) 3 stones (22, -2, D:4) a +0 flail (23, -8, D:4) a +0 ring mail (23, -7, D:4) 8 stones (23, -4, D:4) a +0 club a +0 robe a +0 dagger a +0 dagger (25, -2, D:4) 3 stones a +0 dagger (30, -5, D:4) a +0 dagger (31, -6, D:4) a +0 dagger (31, -5, D:4) a +0 hand axe (31, -4, D:4) a +0 dagger (32, -5, D:4) a +0 club a +0 short sword (34, -19, D:4) a +0 mace a +0 leather armour (34, -17, D:4) a +0 club (36, -29, D:4) 4 javelins (36, -2, D:4) a +0 robe Level 5 of the Dungeon (5, 6, D:5) a staff of earth (8, -8, D:5) a +0 chain mail (10, -8, D:5) a +0 pair of boots (13, 12, D:5) 2 javelins (20, -7, D:5) 5 stones (22, -10, D:5) a +0 shortbow (39, -33, D:5) a +0 mace (49, -6, D:5) a +0 dagger a +0 robe (51, -29, D:5) a +2 rapier of electrocution (51, -6, D:5) a +0 short sword (56, -42, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (10, -6, D:6) a +0 robe (18, 0, D:6) a +0 dagger (19, 17, D:6) a staff of fire (20, -2, D:6) a +0 club (23, -13, D:6) a +0 dagger (23, 10, D:6) a +0 leather armour a +0 falchion (23, 15, D:6) a +0 scale mail (24, 11, D:6) a +0 robe a +0 dagger (33, -6, D:6) a +0 club a +0 robe (34, -6, D:6) a +0 flail a +0 whip (34, -5, D:6) a +0 club Level 7 of the Dungeon [Shop] Hihampar's Tremendous Tomes the Almanac of the Puissant Tektite (1066 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Static Discharge Conjuration/Air 2 c - Hailstorm Conjuration/Ice 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Iskenderun's Battlesphere Conjuration 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Starburst Conjuration/Fire 6 h - Orb of Destruction Conjuration 7 the Octavo of Electricity and Correspondence (1354 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Summon Lightning Spire Summoning/Air 4 c - Manifold Assault Translocation 4 d - Lightning Bolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Malign Gateway Summoning/Translocation 7 g - Maxwell's Capacitive Coupling Air 8 h - Chain Lightning Conjuration/Air 9 the Codex of Underground Malisons (936 gold) Spells Type Level a - Sandblast Earth 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Flash Conjuration/Hexes 3 d - Stone Arrow Conjuration/Earth 3 e - Fulminant Prism Conjuration/Hexes 4 f - Cause Fear Hexes 4 g - Summon Mana Viper Hexes/Summoning 5 h - Iron Shot Conjuration/Earth 6 the Octavo of the Sizzling Geodesic (1066 gold) Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Kindle Blastsparks Fire/Translocation/Air 3 d - Inner Flame Hexes/Fire 3 e - Portal Projectile Hexes/Translocation 3 f - Fireball Conjuration/Fire 5 g - Malign Gateway Summoning/Translocation 7 h - Fire Storm Conjuration/Fire 9 the Grimoire of the Coals (1248 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Kindle Blastsparks Fire/Translocation/Air 3 c - Flame Wave Conjuration/Fire 4 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Starburst Conjuration/Fire 6 g - Ignition Fire 8 h - Fire Storm Conjuration/Fire 9 the Handbook of Subzero Flames (1248 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Starburst Conjuration/Fire 6 g - Ozocubu's Refrigeration Ice 7 h - Ignition Fire 8 the Secrets of a Billion Nightingales (962 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Summon Small Mammal Summoning 1 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Call Canine Familiar Summoning 3 e - Dispel Undead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Death Channel Necromancy 6 h - Haunt Necromancy/Summoning 7 Jaybetuosm's Omnibus of the Twinkling Assassin (832 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Dazzling Flash Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Confusing Touch Hexes 3 f - Tukima's Dance Hexes 3 g - Fulminant Prism Conjuration/Hexes 4 h - Silence Hexes/Air 5 (0, 0, D:7) a +0 halberd (1, 24, D:7) a +0 dagger (1, 25, D:7) a +0 flail (2, 1, D:7) a +0 whip a +0 leather armour (2, 2, D:7) a +0 flail a +0 flail (2, 25, D:7) a +0 robe a +0 dagger (13, 18, D:7) 5 poisoned darts (19, -4, D:7) a +0 spear (21, -15, D:7) a +0 chain mail (21, 40, D:7) a +0 ring mail (27, -10, D:7) a +1 dagger of venom a +0 robe a +0 hand axe a +0 leather armour (27, -9, D:7) a +0 mace a +0 flail (28, -11, D:7) a +0 club a +0 chain mail (37, 5, D:7) a +0 leather armour Level 8 of the Dungeon (7, 11, D:8) a +0 robe a +1 scimitar of flaming (9, 10, D:8) a +1 war axe of protection (23, -1, D:8) a +0 quarterstaff (26, 7, D:8) a +0 whip (36, 24, D:8) a ring of flight (37, 10, D:8) a +0 trident (39, 9, D:8) a +0 rapier (42, 15, D:8) a +3 shortbow (45, 27, D:8) 4 stones (48, 14, D:8) a +0 trident (54, 41, D:8) a +0 giant club a +0 giant spiked club (55, 33, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -1, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 club a +0 chain mail (5, 36, D:9) a +0 leather armour a +0 dagger (6, 36, D:9) a +0 quarterstaff a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe a +0 whip a +0 club a +0 leather armour of cold resistance (13, 38, D:9) a +0 club (14, 17, D:9) a +0 dagger a +0 robe (15, 17, D:9) a +0 short sword 6 stones (15, 18, D:9) a +0 dagger a +0 leather armour a +3 trident (15, 19, D:9) a +2 mace of venom (27, 26, D:9) a +0 dire flail (28, 41, D:9) a +0 ring mail of fire resistance (32, 41, D:9) 5 stones (36, 14, D:9) a +0 short sword 4 stones (36, 15, D:9) 3 stones a +0 short sword 6 poisoned darts a +0 dagger (36, 16, D:9) a +0 dagger (39, 31, D:9) a +0 club (45, 33, D:9) a +1 robe of willpower (48, 22, D:9) a +0 short sword (49, 31, D:9) a +4 battleaxe of venom (56, 27, D:9) the +4 dagger "Morg" {pain, Will+ Int+5} Int: It affects your intelligence (+5). Will: It increases your willpower. (57, -2, D:9) a +0 short sword (58, -2, D:9) 7 poisoned darts a +0 dagger (58, 11, D:9) a +0 halberd (59, -2, D:9) 11 poisoned darts a +0 short sword a +0 short sword (60, -2, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 7 stones (0, 23, D:10) a +6 ring of intelligence (4, -10, D:10) a staff of conjuration (5, 30, D:10) a +0 shortbow (9, -8, D:10) a +0 rapier (9, 5, D:10) a ring of magical power (11, 2, D:10) a stone (13, -7, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 dagger 3 silver boomerangs a +0 flail a +0 robe a +0 dagger (14, 10, D:10) a +0 plate armour a +0 morningstar a +0 plate armour a +0 short sword a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 flail (14, 11, D:10) a +2 flail of protection a +0 robe a +2 dagger of electrocution a +0 plate armour a boomerang a +0 battleaxe a +0 club a +0 flail (15, 10, D:10) a +0 robe a +0 dagger (15, 11, D:10) a +0 ring mail a +0 flail a +0 short sword a +0 plate armour a +0 club a +0 hand axe a +0 chain mail a +1 battleaxe of freezing a +0 leather armour a +0 short sword a +0 scimitar a +0 scimitar (16, -5, D:10) a +0 chain mail (16, 10, D:10) a +0 chain mail 3 boomerangs a +0 scimitar a +0 kite shield a +0 plate armour a +0 war axe a +0 leather armour a +0 hand axe a +3 leather armour a +0 short sword a +0 giant spiked club a +0 robe a +0 dagger (16, 11, D:10) a +0 falchion a +0 chain mail a +0 ring mail a +0 halberd a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 morningstar (17, -18, D:10) a +0 club (17, -17, D:10) a +0 robe a +0 dagger (19, -16, D:10) a +0 dagger (22, 11, D:10) a +0 quarterstaff (34, 23, D:10) a +0 morningstar a potion of lignification (35, -8, D:10) a staff of fire (36, 21, D:10) the +5 falchion of Floods {heavy, rElec} rElec: It insulates you from electricity. (42, -1, D:10) 4 poisoned darts (44, -11, D:10) a box of beasts (51, 25, D:10) 6 javelins (53, 29, D:10) a potion of lignification Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (2, -3, D:11) a +0 ring mail 2 boomerangs a +0 club (2, -1, D:11) a +0 dagger (2, 24, D:11) a +0 ring mail (3, -3, D:11) a +0 dagger (3, -1, D:11) a +0 whip (4, 21, D:11) a +0 buckler (6, 32, D:11) an amulet of magic regeneration a +6 ring of dexterity (9, 27, D:11) a +0 giant spiked club a +0 giant club (15, -7, D:11) a +0 shortbow (15, -6, D:11) a +0 cloak a +0 dagger (16, 19, D:11) a +0 broad axe (25, 36, D:11) a +0 flail (38, 1, D:11) a scroll of immolation (39, -10, D:11) a +0 chain mail (41, 31, D:11) a +0 eveningstar of protection 7 javelins a +0 chain mail (41, 35, D:11) 6 javelins (49, 2, D:11) a +0 robe (58, 23, D:11) a +0 quarterstaff Level 12 of the Dungeon [Shop] Luronu's Weapon Shoppe a +0 morningstar (48 gold) 5 stones (6 gold) a +0 scimitar (48 gold) a +0 dagger (24 gold) 4 stones (4 gold) a +2 rapier of speed (288 gold) a +0 rapier (48 gold) 6 stones (7 gold) a +0 trident (42 gold) a +1 whip of draining (138 gold) (0, 0, D:12) 4 stones (2, 3, D:12) 3 poisoned darts (12, 15, D:12) 5 large rocks (22, 4, D:12) 7 stones (24, 5, D:12) 5 stones (25, 19, D:12) a +0 scale mail a +0 flail (25, 20, D:12) a +0 plate armour a +0 long sword (25, 21, D:12) a +0 robe a +0 dagger (26, 20, D:12) a +0 mace (28, 26, D:12) a +0 war axe (29, 15, D:12) a +0 rapier (30, 14, D:12) a +0 giant club a +0 giant club (35, -6, D:12) a potion of attraction (38, 26, D:12) 5 stones (41, -4, D:12) a +0 war axe (41, 29, D:12) a +0 pair of boots Level 13 of the Dungeon [Shop] Japh's Armour Shoppe a +1 helmet of see invisible (231 gold) +2 fire dragon scales (1008 gold) the +1 leather armour "Gimefeg" {rC+ Will+} (372 gold) rC: It protects you from cold. Will: It increases your willpower. a +4 plate armour of cold resistance (700 gold) +1 shadow dragon scales (1218 gold) a +4 ring mail of cold resistance (434 gold) [Shop] Xaakache's General Store a +2 antimagic war axe (337 gold) a +2 plate armour of fire resistance (600 gold) a Necronomicon (840 gold) a +2 antimagic trident (337 gold) a +2 chain mail of willpower (322 gold) a wand of paralysis (5) (180 gold) a potion of flight (45 gold) the +4 triple sword of Calamity {flame, rF+++} (1200 gold) rF: It renders you almost immune to fire. (0, 0, D:13) a +0 shortbow (20, -11, D:13) a +0 chain mail (20, -3, D:13) a +4 scimitar of flaming (21, -7, D:13) a +3 scimitar of flaming (21, -6, D:13) a +0 long sword a +0 leather armour (26, -17, D:13) 4 stones (27, -17, D:13) a scroll of noise (27, -3, D:13) a +0 shortbow (35, 1, D:13) a +2 dire flail of holy wrath a +2 ring mail of fire resistance (39, 20, D:13) a +0 shortbow (41, 10, D:13) a scroll of noise (41, 16, D:13) a +0 shortbow (41, 17, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (41, 19, D:13) a +0 shortbow (42, 16, D:13) a +4 shortbow (42, 17, D:13) a +0 shortbow a +0 shortbow (42, 18, D:13) a +0 long sword (51, -17, D:13) a +0 plate armour (51, 16, D:13) a scroll of vulnerability (52, -10, D:13) 6 stones Level 14 of the Dungeon (0, 0, D:14) a +0 spear (5, 3, D:14) a +0 trident (7, 17, D:14) a +0 robe (8, 8, D:14) the +7 scale mail of the Crypt {*Corrode +Inv rPois rF++} rF: It greatly protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (10, 7, D:14) a +0 short sword (11, -22, D:14) a +0 dagger a +0 robe (11, -13, D:14) a +0 ring mail (13, 4, D:14) 2 large rocks (15, -4, D:14) a +0 dagger a +0 robe (15, -3, D:14) a +0 short sword (16, 3, D:14) a +1 dire flail of holy wrath 7 stones a +0 ring mail (17, -14, D:14) a +4 scimitar of flaming (23, -5, D:14) a +0 quarterstaff a +0 longbow (23, -4, D:14) a +0 shortbow a +0 shortbow 5 silver javelins (26, -8, D:14) 5 large rocks (39, -13, D:14) a +0 shortbow (39, 1, D:14) a +0 dire flail a +0 giant spiked club (41, -13, D:14) a +0 battleaxe a +0 ring mail (44, 19, D:14) a +1 heavy longbow (45, 17, D:14) 4 large rocks (45, 21, D:14) a +0 leather armour Level 15 of the Dungeon [Shop] Nicve's Distillery a potion of magic (104 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) [Shop] Monlaf's Jewellery Emporium the amulet of Toeppau {Faith Harm rPois Int+7} (856 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+7). rPois: It protects you from poison. Harm: It increases damage dealt and taken. an amulet of the acrobat (390 gold) an amulet of faith (520 gold) the ring of Miracles {+Blink rC- rCorr EV+5 Dex+7} (822 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (468 gold) a ring of protection from fire (325 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) the ring of Godeeph {Fly Int+2} (373 gold) [ring of flight] Int: It affects your intelligence (+2). Fly: It grants you flight. (2, 39, D:15) 6 stones (7, 58, D:15) a +0 long sword (13, 12, D:15) a +0 long sword (13, 45, D:15) a +0 quarterstaff a +0 leather armour (14, 12, D:15) 4 stones (15, 45, D:15) a +0 dagger of protection a +0 robe (15, 54, D:15) a ring of see invisible an amulet of regeneration (16, 29, D:15) a +0 morningstar (18, 48, D:15) a +0 longbow (19, 46, D:15) a +4 arbalest (39, -2, D:15) a +1 longbow of flaming (43, 13, D:15) 2 stones the Ecumenical Temple (7, 0, Temple) 5 scrolls of amnesia a scroll of vulnerability a scroll of immolation a potion of degeneration 3 scrolls of noise Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger of venom (0, 1, Orc:1) a +0 giant club a +0 giant club a +0 giant spiked club (0, 2, Orc:1) a +0 robe a +0 dagger (0, 3, Orc:1) a +0 plate armour a +0 long sword (1, 0, Orc:1) a +0 robe a +0 spear (1, 2, Orc:1) a +0 giant spiked club a +0 giant club (2, 0, Orc:1) a +0 giant spiked club a +0 giant club a +0 chain mail 3 boomerangs a +0 battleaxe (2, 1, Orc:1) a +0 dire flail a +0 dire flail a +0 scale mail 2 boomerangs a +1 dagger of electrocution (2, 2, Orc:1) a +0 chain mail 2 boomerangs a +0 hand axe a +0 leather armour a +0 flail (8, -3, Orc:1) a +0 robe a +0 dagger (9, -4, Orc:1) a +0 hand axe (10, -2, Orc:1) a +0 dagger (21, 8, Orc:1) a +0 robe a +0 dagger (22, 12, Orc:1) a +0 chain mail a +0 trident (23, 10, Orc:1) a +0 plate armour a +0 glaive a +0 trident (24, 12, Orc:1) a +0 scale mail a boomerang a +0 club (24, 13, Orc:1) a +0 robe a +0 dagger (25, 12, Orc:1) a +0 club (25, 14, Orc:1) a +0 leather armour a +0 hand axe (26, 11, Orc:1) a +0 scale mail a +0 mace (26, 12, Orc:1) a +0 dagger (26, 13, Orc:1) a +0 ring mail a +0 whip (26, 14, Orc:1) a +0 robe a +0 dagger (27, 13, Orc:1) a +3 flail Level 2 of the Orcish Mines [Shop] Tofast's Armour Shoppe a +2 scale mail of positive energy (216 gold) a +0 leather armour (24 gold) a +0 chain mail of willpower (138 gold) a +0 plate armour (276 gold) a +2 cloak (198 gold) a +2 helmet of intelligence (258 gold) a +0 ring mail (48 gold) the +4 ring mail "Nyogrubue" {Will++ Str+10 Int-5} (666 gold) Str: It affects your strength (+10). Int: It affects your intelligence (-5). Will: It greatly increases your willpower. [Shop] Nidalibb's Armour Boutique a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) the +0 leather armour of Oboasargh {rC+ Will+} (280 gold) rC: It protects you from cold. Will: It increases your willpower. a +0 pair of gloves (58 gold) [Shop] Forupnom's Antique Weapon Shoppe a +4 halberd of venom (938 gold) the +10 dire flail of the Dwarven Hall {elec, Str+5 Int-4} (2418 gold) Str: It affects your strength (+5). Int: It affects your intelligence (-4). the +5 halberd of the Mind {heavy, Dex+2} (1519 gold) Dex: It affects your dexterity (+2). a +0 war axe (122 gold) a +3 arbalest (752 gold) a +1 dagger of holy wrath (371 gold) [Shop] Aranevac's Jewellery Boutique a ring of resist corrosion (320 gold) a ring of willpower (400 gold) an amulet of faith (640 gold) a +6 ring of intelligence (576 gold) a +4 ring of protection (576 gold) an amulet of faith (640 gold) a ring of resist corrosion (320 gold) the amulet "Pafytef" {Regen+ Int+3} (692 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. an amulet of guardian spirit (480 gold) a +4 ring of protection (576 gold) [Shop] Goeteseu's Antique Weapon Emporium a +2 quarterstaff of speed (672 gold) a +2 morningstar of protection (470 gold) the +4 sling of Dissent {drain, rC+} (1027 gold) rC: It protects you from cold. the +4 longbow "Lysowkit" {speed, rElec Str-4 Int-2 Dex+8} (1615 gold) Str: It affects your strength (-4). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. a +1 scimitar of holy wrath (397 gold) (0, 0, Orc:2) a +0 mace of protection a +0 chain mail (1, 1, Orc:2) a +0 club a +0 leather armour (2, 1, Orc:2) a +0 dagger a +0 robe (5, 31, Orc:2) a +0 short sword (11, 5, Orc:2) a +1 heavy battleaxe (12, 7, Orc:2) a +0 robe a +1 dagger of electrocution a +0 robe a +0 dagger (12, 9, Orc:2) a +0 robe a +0 dagger (13, 7, Orc:2) a +0 dagger a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger of freezing (13, 8, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +0 dagger (13, 9, Orc:2) a +2 chain mail of fire resistance a +1 whip of venom (13, 14, Orc:2) a +2 war axe of flaming a +2 broad axe of electrocution a +2 heavy hand axe the +6 rapier of the Haunted God {flame, Dex+3} Dex: It affects your dexterity (+3). (14, 7, Orc:2) a +0 ring mail a +0 club a +0 robe a +0 dagger of holy wrath (21, 34, Orc:2) a +0 chain mail a +0 long sword (22, 34, Orc:2) a +0 robe a +0 dagger (22, 36, Orc:2) a +0 leather armour a +0 short sword (23, 34, Orc:2) a +0 leather armour a +0 flail (28, 7, Orc:2) a +0 short sword (29, 3, Orc:2) a +0 leather armour a +0 short sword (29, 4, Orc:2) a +0 ring mail a +0 flail a +0 mace a +2 robe of the Archmagi a +0 dagger (29, 6, Orc:2) a +0 robe a +0 dagger a +0 robe of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 7, Orc:2) a +2 robe of positive energy a +1 dagger of pain a +0 robe a +1 dagger of protection a +0 dagger (29, 11, Orc:2) a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +3 flail (30, 3, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 7, Orc:2) a +0 robe a +0 dagger (30, 8, Orc:2) a boomerang a +0 whip (30, 9, Orc:2) a +0 robe a +0 dagger (30, 10, Orc:2) a +0 dagger (31, 7, Orc:2) a +0 leather armour a +0 club (31, 8, Orc:2) a +0 leather armour a +0 trident (32, 8, Orc:2) a +0 robe a +0 dagger (32, 9, Orc:2) a +0 flail a +0 robe a +0 dagger (33, 7, Orc:2) a +0 robe of cold resistance a +2 dagger of flaming (33, 8, Orc:2) a +0 hand axe (33, 9, Orc:2) a +0 robe a +0 dagger (34, 8, Orc:2) a +0 robe a +0 dagger (35, 9, Orc:2) a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail a boomerang a +0 club (36, 9, Orc:2) a +0 dagger (36, 26, Orc:2) a +0 short sword (37, 9, Orc:2) a +0 short sword (39, 14, Orc:2) a +6 scale mail (40, 9, Orc:2) a +1 robe of fire resistance a +0 dagger (41, 42, Orc:2) a +0 giant spiked club (42, 4, Orc:2) a +0 leather armour 2 boomerangs a +3 short sword (43, 4, Orc:2) a +0 chain mail a +0 short sword (43, 5, Orc:2) a +0 robe a +0 dagger (45, 29, Orc:2) a +0 leather armour a +0 club (45, 30, Orc:2) 6 large rocks (46, 29, Orc:2) a +0 club (47, 28, Orc:2) a +0 trident (48, 18, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (11, 0, Lair:1) a +0 rapier (12, 26, Lair:1) a +0 short sword (19, 25, Lair:1) the +11 flail "Ikkuol" {venom, rN+} rN: It protects you from negative energy. (21, 16, Lair:1) a +0 plate armour (22, 9, Lair:1) 4 stones (26, 12, Lair:1) a +0 trident (31, 28, Lair:1) a +0 robe (34, 20, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 25, Lair:2) a +0 pair of gloves (2, 5, Lair:2) a +0 trident (5, -16, Lair:2) a stone (8, -12, Lair:2) a +0 sling (11, -22, Lair:2) the +5 ring mail "Sedawu Rixi" {rC+ rCorr Int+6 Slay-3} Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (31, -17, Lair:2) a staff of fire (34, -10, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 sling (25, -32, Lair:3) a +0 ring mail (36, -41, Lair:3) the +2 whip "Hugas" {vamp, rElec rPois rC+ Stlth+} rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (48, -38, Lair:3) a +0 spear (50, -30, Lair:3) 4 stones (51, -30, Lair:3) 7 stones (51, -29, Lair:3) 9 stones (51, -28, Lair:3) 6 stones (53, -45, Lair:3) a +0 trident a boomerang a +0 trident (53, -28, Lair:3) 5 stones (54, -26, Lair:3) 5 stones Level 4 of the Lair of Beasts [Shop] Tuazaa's Antique Armour Shoppe a +1 leather armour of willpower (616 gold) a +2 plate armour of willpower (1760 gold) a +2 robe of fire resistance (778 gold) a +3 ring mail of willpower (1144 gold) a +1 leather armour of poison resistance (484 gold) a +1 ring mail of fire resistance (704 gold) the +5 chain mail of Narhut {MP+9} (2437 gold) MP: It affects your magic capacity (+9). (0, 0, Lair:4) 7 stones (6, -15, Lair:4) a +0 pair of boots (12, -16, Lair:4) 5 poisoned darts (16, 19, Lair:4) 2 poisoned darts (27, 24, Lair:4) a potion of degeneration (30, 10, Lair:4) a potion of degeneration (33, 1, Lair:4) a +0 robe (34, 16, Lair:4) a +0 ring mail (45, 11, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (10, 27, Lair:5) 2 scrolls of torment (14, 31, Lair:5) a +0 leather armour a book of Armaments (14, 38, Lair:5) a +0 hand axe a +0 robe (16, 32, Lair:5) a ring of protection from fire (18, 11, Lair:5) a +0 rapier (19, -9, Lair:5) a staff of death (25, 14, Lair:5) an amulet of regeneration (33, 1, Lair:5) a +0 chain mail (36, -4, Lair:5) a +0 broad axe (37, -16, Lair:5) a +0 short sword (37, -4, Lair:5) a scroll of noise (38, -11, Lair:5) a +0 dagger of speed a +0 robe (38, -8, Lair:5) a +0 kite shield (38, -5, Lair:5) a +0 sling (38, -3, Lair:5) a ring of magical power (39, 10, Lair:5) a +0 buckler (42, 2, Lair:5) a +0 leather armour (42, 8, Lair:5) a +0 leather armour (42, 9, Lair:5) a +0 scale mail (45, 39, Lair:5) a +0 chain mail (49, -14, Lair:5) 5 stones (58, 30, Lair:5) a +0 robe (60, 26, Lair:5) a +0 robe a scroll of vulnerability (64, 33, Lair:5) a scroll of vulnerability (64, 45, Lair:5) a scroll of noise (67, 24, Lair:5) a +0 quarterstaff Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of torment (3, -17, Spider:1) a scroll of immolation (3, -14, Spider:1) a +5 lajatang a +3 chain mail (3, -9, Spider:1) 6 boomerangs (6, -17, Spider:1) a +0 falchion (6, -4, Spider:1) the +6 whip "Arbiter" {freeze, rPois Stlth+} rPois: It protects you from poison. Stlth: It makes you more stealthy. (16, 11, Spider:1) 5 stones (17, -13, Spider:1) a +0 quarterstaff a +3 longbow a +1 robe (22, -16, Spider:1) 3 large rocks (24, -12, Spider:1) 5 stones (31, 2, Spider:1) a +0 leather armour (32, -4, Spider:1) a +0 ring mail (35, 9, Spider:1) a +0 chain mail (35, 16, Spider:1) a scroll of noise (37, -9, Spider:1) a book of Geomancy (38, -13, Spider:1) 2 curare-tipped darts Level 2 of the Spider Nest (0, 0, Spider:2) a staff of poison (0, 39, Spider:2) a +0 long sword (0, 42, Spider:2) a +0 flail (1, 43, Spider:2) a +0 war axe a +0 leather armour (3, 13, Spider:2) a +0 scale mail (8, -1, Spider:2) a +0 ring mail (10, 36, Spider:2) 6 stones (10, 40, Spider:2) a +0 scale mail (16, 7, Spider:2) a +0 short sword (17, 48, Spider:2) a +0 leather armour (21, 41, Spider:2) a +0 morningstar of flaming (25, 18, Spider:2) a +0 long sword Level 3 of the Spider Nest (0, 0, Spider:3) a +0 leather armour (4, -36, Spider:3) 2 potions of attraction (8, -30, Spider:3) a +0 dagger