Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-13, 2, D:1) a +0 club (-32, 13, D:1) 23 stones (-28, 14, D:1) a +0 dagger (-20, 22, D:1) 16 stones (-27, 24, D:1) a +0 short sword (20, 25, D:1) a +0 spear (-30, 27, D:1) a +0 dagger (-29, 27, D:1) a +0 robe (-28, 27, D:1) a stone (-1, 27, D:1) a +0 club (-28, 28, D:1) a stone (-26, 31, D:1) a +0 dagger (-25, 34, D:1) a +0 dagger (9, 34, D:1) 16 sling bullets (-10, 42, D:1) 12 stones (-2, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) 2 stones (1, 6, D:2) a stone (-7, 7, D:2) 4 stones (1, 7, D:2) 8 stones (-12, 8, D:2) 2 stones (-10, 8, D:2) a stone (-9, 8, D:2) a stone (-8, 8, D:2) 3 stones (2, 8, D:2) 3 stones (-9, 9, D:2) 7 stones (1, 9, D:2) 9 stones (-26, 10, D:2) a +0 flail a +0 scale mail (-28, 12, D:2) a +0 hand axe (6, 20, D:2) a cursed -2 short sword (4, 22, D:2) a +0 dagger (12, 22, D:2) a +0 ring mail (16, 25, D:2) a +0 dagger (10, 26, D:2) a +0 trident (-15, 42, D:2) a +0 short sword 5 stones (-2, 42, D:2) a stone (2, 42, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +2 antimagic spear (2, 0, D:3) a +0 club (-1, 1, D:3) a +0 antimagic hand axe (-12, 2, D:3) a +0 club (24, 7, D:3) a +0 dagger (2, 9, D:3) a +0 club a +0 leather armour a +0 hand axe (2, 11, D:3) a +0 flail a +0 scale mail (0, 13, D:3) a +0 club (0, 14, D:3) a +0 hand axe a +0 ring mail a +0 chain mail (-8, 16, D:3) a +0 dagger (25, 16, D:3) a +0 ring mail (10, 17, D:3) a +0 hunting sling (-11, 19, D:3) 27 stones (18, 25, D:3) 19 stones (-17, 29, D:3) a +0 robe (21, 31, D:3) a +0 rapier (17, 32, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a cursed -3 flail a +0 ring mail (-15, 1, D:4) a +0 giant club (30, 6, D:4) 23 arrows (-9, 16, D:4) a +0 rapier (41, 17, D:4) an uncursed amulet of inaccuracy (19, 33, D:4) a +0 trident a +0 robe (17, 34, D:4) a +0 falchion a +0 leather armour (19, 34, D:4) a +0 club a +0 ring mail (-2, 39, D:4) a +0 ring mail (15, 40, D:4) a +0 dagger (-9, 41, D:4) a +0 dagger (22, 41, D:4) a cursed -3 dagger (-8, 51, D:4) a +0 spear (30, 53, D:4) a +0 flail Level 5 of the Dungeon [Shop] Tiahoro's Weapon Shop a +0 falchion (45 gold) a +0 whip (37 gold) the +8 Wrath of Trog {antimagic, *Rage} (1500 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. 27 stones (40 gold) a +0 war axe (52 gold) a +0 short sword (45 gold) a +0 quarterstaff (60 gold) 3 large rocks (31 gold) a +4 quarterstaff of protection (402 gold) the +4 quarterstaff of Accord {crush, rPois rC- Int+3} (547 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. 19 sling bullets (142 gold) a +0 club (15 gold) a +0 war axe (52 gold) a +1 morningstar of crushing (195 gold) a +0 hand axe (45 gold) (0, 0, D:5) a +0 mace (-1, 1, D:5) a +0 mace (0, 2, D:5) the +5 mace "Toprur" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (-1, 3, D:5) the +9 mace "Xycuel" {venom, -Tele rElec Int+2 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. (44, 3, D:5) a +0 dagger 11 stones (-1, 4, D:5) a +0 mace (41, 4, D:5) a stone (42, 4, D:5) a stone (-2, 5, D:5) a +0 mace (-2, 6, D:5) a +0 mace (39, 6, D:5) 2 stones (-3, 7, D:5) a +0 mace (-2, 7, D:5) a +3 quarterstaff of chaos a +0 mace (-1, 7, D:5) a +0 mace (-3, 8, D:5) a +0 mace (-2, 8, D:5) a +0 mace (-1, 8, D:5) a +0 mace (-3, 9, D:5) a +0 mace (-1, 9, D:5) a +0 mace (29, 12, D:5) a +0 whip (43, 18, D:5) 28 stones (-2, 19, D:5) a +0 hand axe (28, 28, D:5) a cursed +0 quarterstaff (-1, 33, D:5) 6 stones (28, 35, D:5) 24 stones (23, 38, D:5) a +0 animal skin (21, 39, D:5) a +1 whip of flaming a +0 robe (22, 39, D:5) a +0 animal skin (21, 40, D:5) a +0 animal skin (-5, 42, D:5) a cursed +0 leather armour (-11, 45, D:5) a +0 hand axe of electrocution Level 6 of the Dungeon (-4, 7, D:6) 20 arrows (-4, 8, D:6) 2 javelins (-4, 14, D:6) a +0 buckler (9, 22, D:6) 15 bolts (11, 27, D:6) 14 stones (27, 28, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (-13, 29, D:6) an arrow (27, 29, D:6) a +0 hand axe (-11, 30, D:6) a +0 shortbow 19 arrows (8, 36, D:6) a +0 shortbow 16 arrows (11, 38, D:6) 2 arrows (-17, 41, D:6) a +0 leather armour (-6, 45, D:6) 15 stones (-4, 45, D:6) a +0 giant spiked club (-9, 47, D:6) the +9 flail "Zyta" {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). (13, 57, D:6) 16 bolts Level 7 of the Dungeon [Shop] Royxzisa's General Store a +2 robe of cold resistance (212 gold) 11 bolts of flame (66 gold) an uncursed ring of sustain attributes (210 gold) an uncursed staff of cold (300 gold) 19 bolts of flame (114 gold) a +0 chain mail (54 gold) a potion of poison (12 gold) 2 javelins (19 gold) 16 arrows of frost (96 gold) (0, 0, D:7) 22 stones (17, 1, D:7) a hog corpse (17, 3, D:7) a +0 hand axe (unseen) (17, 5, D:7) 2 beef jerkies (17, 6, D:7) 7 slices of pizza (18, 6, D:7) 2 bread rations