Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (29, 0, D:1) a cursed -3 club (20, 8, D:1) a +0 dagger (21, 9, D:1) a +0 club (10, 14, D:1) a +0 club (-6, 15, D:1) 14 bolts (12, 15, D:1) a stone a +0 club (14, 17, D:1) a +0 dagger (-4, 19, D:1) a +0 dagger (35, 19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (18, 0, D:2) a +0 club (25, 2, D:2) a +0 robe (0, 3, D:2) a stone (1, 4, D:2) a stone (29, 5, D:2) a +0 leather armour (21, 8, D:2) a cursed +0 hunting sling (22, 8, D:2) 2 stones 10 arrows (23, 8, D:2) a stone (26, 12, D:2) 11 arrows (15, 15, D:2) 25 bolts (22, 21, D:2) a +0 dagger (35, 23, D:2) a +0 falchion (33, 32, D:2) a +0 club (35, 32, D:2) 11 poisoned needles (23, 41, D:2) a +0 rapier (24, 49, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 17 poisoned needles (20, 2, D:3) 24 stones (11, 5, D:3) a +2 short sword of speed a +0 ring mail (12, 6, D:3) a +0 hand axe a +0 falchion (10, 7, D:3) a +0 dagger (0, 15, D:3) a +0 club (1, 16, D:3) a +0 club (5, 22, D:3) a +0 dagger (21, 24, D:3) a +0 club (26, 30, D:3) a +0 mace a cursed +0 animal skin a +0 helmet a +0 dagger a +0 club (27, 30, D:3) a +0 club (26, 31, D:3) a +0 club (30, 33, D:3) a +0 plate armour (-5, 34, D:3) a +0 mace (18, 40, D:3) a cursed -1 dagger Level 4 of the Dungeon (2, 2, D:4) 29 stones (-47, 5, D:4) 20 stones (-36, 7, D:4) a +0 flail (-21, 17, D:4) a +0 flail of venom a +0 mace (-36, 18, D:4) a +0 chain mail (-35, 18, D:4) a +0 club (0, 19, D:4) 6 stones (-30, 28, D:4) a +0 short sword of venom a +0 scale mail (-28, 28, D:4) a cursed -1 hand axe a +0 club a +0 scale mail a +0 flail a +0 scale mail (-6, 28, D:4) a +0 short sword (-26, 33, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (-15, 3, D:5) the +8 scythe "Lerocronwe" {freeze, +Rage rN+ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you go berserk. It makes you less stealthy. (-49, 8, D:5) 14 sling bullets (-7, 15, D:5) a +0 whip a +0 dagger a +0 robe (-5, 15, D:5) a +0 leather armour of cold resistance (-6, 16, D:5) a +0 club (-4, 16, D:5) a +0 hand axe (-30, 17, D:5) a +0 naga barding (-45, 21, D:5) a +0 hand axe (-28, 21, D:5) a +0 spear (-9, 25, D:5) a +0 dagger a +0 robe (-8, 25, D:5) a +0 trident (-9, 26, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (-49, 32, D:5) an uncursed ring of loudness (-45, 34, D:5) a +0 dagger (-36, 38, D:5) a cursed +0 ring mail (-6, 39, D:5) a +0 dire flail a +0 ring mail (-22, 40, D:5) 24 arrows (-11, 40, D:5) a +0 ring mail (5, 43, D:5) 32 sling bullets (5, 46, D:5) a throwing net Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (-15, 5, D:6) a +0 giant spiked club (11, 24, D:6) a +0 war axe (11, 25, D:6) a +0 club a +0 ring mail a +0 dagger (11, 27, D:6) a +0 hand axe (12, 27, D:6) a +0 battleaxe a +0 chain mail Level 7 of the Dungeon [Shop] Joti's Weapon Shoppe 12 stones (15 gold) a +0 flail (45 gold) 8 bolts of flame (52 gold) a cursed -2 morningstar (1 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (884 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 rapier of speed (247 gold) [Shop] Salisar's Food Emporium 3 fruits (54 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a fruit (18 gold) a slice of pizza (18 gold) a slice of pizza (18 gold) a bread ration (60 gold) 2 fruits (36 gold) a bread ration (60 gold) a royal jelly (24 gold) a beef jerky (18 gold) [Shop] Xetiah's Gadget Boutique a disc of storms (300 gold) a wand of paralysis (6) (120 gold) a wand of slowing (36) (427 gold) a wand of flame (38) (300 gold) a +0 rod of clouds (12/12) (1275 gold) a lamp of fire (600 gold) a lamp of fire (600 gold) a phial of floods (600 gold) (0, 0, D:7) a +0 bardiche (5, 8, D:7) a +0 club (11, 8, D:7) a +0 buckler (23, 11, D:7) a +0 vampiric spear a +0 ring mail a +0 shield (24, 11, D:7) a +0 halberd (23, 12, D:7) a +0 whip a +0 vampiric halberd (31, 22, D:7) a +0 club a +0 dagger a cursed +0 robe a +0 club a +0 dire flail a +2 chain mail of cold resistance a +0 trident (32, 27, D:7) a +0 mace (31, 28, D:7) a +0 dagger (32, 28, D:7) a +0 hand axe (28, 30, D:7) a +0 falchion a +0 club a +0 scale mail (7, 32, D:7) 22 arrows (6, 33, D:7) a +0 ring mail (22, 34, D:7) a +0 trident a +0 chain mail (36, 34, D:7) a +0 leather armour (38, 35, D:7) a +1 hand axe of chopping (21, 36, D:7) 15 stones (34, 36, D:7) a +0 whip (8, 40, D:7) a +0 chain mail (14, 42, D:7) a +0 giant club (18, 48, D:7) 21 bolts of frost Level 8 of the Dungeon (0, 0, D:8) a -2 ring of evasion (3, 8, D:8) a +0 falchion (-22, 11, D:8) a potion of haste (-6, 19, D:8) 17 arrows a +0 shortbow (-3, 20, D:8) an arrow (10, 20, D:8) 9 poisoned needles (-2, 21, D:8) an arrow (13, 23, D:8) a +0 ring mail a +0 falchion (-23, 24, D:8) a +1 war axe of electrocution a +0 mace (13, 24, D:8) a +0 robe a +0 dagger (-21, 25, D:8) a +0 club (12, 25, D:8) a +0 ring mail a +1 hand axe of flaming (-10, 33, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 20 gold pieces (-14, 6, D:9) a yak corpse (skeletalised by now) (-16, 7, D:9) a +0 mace an orc corpse (skeletalised by now) (-14, 7, D:9) a +0 dagger of venom (unseen) (-17, 8, D:9) a +0 short sword a +0 leather armour a +0 hand axe 8 gold pieces an orc corpse (skeletalised by now) (-8, 12, D:9) a +0 giant spiked club (unseen) (-7, 12, D:9) a scorpion corpse (1, 17, D:9) a +0 mace (-4, 19, D:9) 8 gold pieces (10, 20, D:9) a potion of heal wounds (2, 22, D:9) a +0 shield