Clownie Level 1 of the Dungeon (0, 0, D:1) 15 stones (-39, 6, D:1) 13 stones (0, 14, D:1) a +0 club (-6, 22, D:1) 13 poisoned needles (9, 22, D:1) a +0 club a +0 ring mail (-12, 29, D:1) a +0 dagger (-22, 30, D:1) 24 stones (1, 37, D:1) a +0 dagger (-38, 40, D:1) a +0 mace (-38, 45, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 0, D:2) 23 arrows (0, 4, D:2) a +0 hunting sling (-15, 9, D:2) 14 poisoned needles (0, 12, D:2) a +0 leather armour (17, 31, D:2) 10 poisoned needles (24, 31, D:2) 10 stones (27, 31, D:2) 15 sling bullets (5, 33, D:2) a +0 club (23, 37, D:2) a +0 club (24, 37, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (41, 0, D:3) 27 arrows (44, 3, D:3) 26 stones (49, 5, D:3) a +0 dagger (2, 12, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club a +0 club (3, 12, D:3) a +0 dagger (1, 13, D:3) a +0 club (2, 13, D:3) a cursed -1 club a +0 dagger (18, 21, D:3) a +0 mace a +0 ring mail (19, 21, D:3) a +0 whip (3, 22, D:3) a +0 short sword (7, 22, D:3) 15 stones (18, 22, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (16, 23, D:3) a +0 club (18, 23, D:3) a cursed -1 dagger a +0 robe (3, 25, D:3) a stone (44, 27, D:3) 21 poisoned needles (38, 32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 25 stones (-35, 3, D:4) 23 arrows (-6, 9, D:4) 7 poisoned needles (-5, 17, D:4) a +0 ring mail (-5, 28, D:4) a +0 flail (-20, 31, D:4) a +0 helmet (-22, 32, D:4) a +0 robe (5, 32, D:4) a +0 ring mail (-9, 42, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-21, 8, D:5) 26 stones (-9, 15, D:5) a cursed -1 ring mail (22, 16, D:5) 12 stones (0, 23, D:5) 24 stones (11, 24, D:5) 12 stones (7, 33, D:5) a +0 buckler Level 6 of the Dungeon (20, 5, D:6) a +0 scale mail (-32, 7, D:6) a +0 scale mail (-18, 13, D:6) 15 stones (29, 17, D:6) a book of Envenomations (-14, 34, D:6) 16 sling bullets (-13, 39, D:6) a +0 whip Level 7 of the Dungeon [Shop] Zifituof's Gadget Shop a cursed +5 rod of clouds (14/14) (1819 gold) a lamp of fire (640 gold) a +1 rod of shadows (11/11) (1360 gold) an ornate deck of summoning (320 gold) a fan of gales (640 gold) a fan of gales (640 gold) a wand of fire (13) (544 gold) an ornate deck of wonders (320 gold) a wand of lightning (5) (144 gold) a wand of paralysis (8) (160 gold) a stone of tremors (640 gold) a wand of paralysis (10) (192 gold) (0, 0, D:7) 17 stones (-3, 3, D:7) a +0 giant club (-28, 8, D:7) a +0 mace a +0 ring mail a +0 club (-27, 8, D:7) a +0 club a +0 ring mail (-15, 9, D:7) the +6 rapier of Cowardice {flame, rN++ MR+ Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (-41, 10, D:7) a +2 quarterstaff of protection (3, 12, D:7) 24 arrows (-6, 14, D:7) 2 arrows (-5, 15, D:7) a +0 giant spiked club a +0 shortbow 13 arrows (-4, 15, D:7) an arrow (-25, 23, D:7) a +0 flail (-30, 26, D:7) 21 bolts (-16, 28, D:7) a +0 leather armour (-13, 28, D:7) 13 stones (-9, 32, D:7) 19 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 robe (-1, 1, D:8) a cursed +0 scimitar a +0 robe (0, 1, D:8) a cursed +0 scimitar a +0 robe (-1, 2, D:8) a +1 falchion of protection a +0 robe (0, 8, D:8) an uncursed ring of see invisible (39, 8, D:8) a cursed -3 rapier (25, 9, D:8) a +0 giant club (21, 11, D:8) a +0 dagger a +0 robe (16, 12, D:8) a +2 morningstar of holy wrath (21, 12, D:8) a potion of degeneration 5 potions of poison a scroll of blinking a scroll of teleportation 2 potions of invisibility Sif Muna's Almanac of Conjuration Spells Type Level a - Shock Conjuration/Air 1 2 potions of haste a +0 dagger a +0 robe (8, 15, D:8) a +0 helmet (28, 16, D:8) a +0 club (unseen) (28, 17, D:8) a +0 mace (unseen) (-1, 21, D:8) 22 stones (-14, 24, D:8) a +0 dagger of chaos a +2 robe of magic resistance a +0 dagger a +0 robe (33, 24, D:8) 25 stones (-15, 25, D:8) a +0 chain mail a +0 trident a +0 long sword (19, 38, D:8) a +0 giant club (-4, 44, D:8) a +0 flail (33, 45, D:8) a +0 dagger a +0 cloak (19, 48, D:8) 16 stones Level 9 of the Dungeon (29, 0, D:9) 14 stones (36, 3, D:9) a +0 dagger a +0 robe (37, 3, D:9) a +0 dagger a +0 robe (36, 6, D:9) a +0 club (38, 13, D:9) a +0 dagger (39, 13, D:9) a +3 dagger a +0 robe (42, 13, D:9) a +0 dagger (38, 14, D:9) a +0 mace (29, 17, D:9) a cursed -1 whip (29, 18, D:9) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (58, 19, D:9) a cursed +0 ring mail (59, 19, D:9) a cursed +0 flail a +0 chain mail (31, 22, D:9) a +0 dagger (32, 22, D:9) a +0 club (47, 27, D:9) 23 arrows (26, 29, D:9) a plain deck of changes (53, 32, D:9) a potion of poison (60, 35, D:9) a +0 plate armour (46, 36, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon [Shop] Podal's Magic Scroll Emporium a scroll of noise (14 gold) (0, 0, D:10) an arrow (-1, 2, D:10) an arrow (-2, 3, D:10) a +0 shortbow 13 arrows (-19, 10, D:10) a +0 ring mail (-19, 14, D:10) 10 poisoned needles (-35, 16, D:10) a +0 falchion (0, 16, D:10) a +0 cloak (-9, 23, D:10) a +0 dagger a +0 short sword of distortion (-8, 23, D:10) a cursed -3 scimitar a +0 plate armour of cold resistance (-9, 24, D:10) 2 tomahawks (-38, 25, D:10) a +0 centaur barding (-42, 27, D:10) a +0 leather armour (-12, 29, D:10) 2 tomahawks a +0 flail (1, 32, D:10) a +0 flail (-1, 46, D:10) a +0 spear (8, 47, D:10) a stone (10, 48, D:10) a scroll of random uselessness 12 stones (1, 52, D:10) 4 scrolls of random uselessness a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 10 arrows (1, 0, D:11) a +0 shortbow a +0 shortbow 22 arrows (2, 0, D:11) a +0 shortbow 23 arrows (3, 0, D:11) 4 arrows (4, 0, D:11) 2 arrows (5, 0, D:11) an arrow (7, 0, D:11) 2 arrows (12, 0, D:11) a scroll of teleportation (8, 1, D:11) an arrow (28, 1, D:11) a large rock (31, 1, D:11) a large rock (42, 3, D:11) a cursed +0 falchion a +0 robe (37, 5, D:11) a +0 halberd a cursed -2 robe (39, 5, D:11) a cursed +2 scimitar of electrocution a +0 robe (40, 6, D:11) a +0 mace a +4 ring mail (-9, 10, D:11) a +0 short sword a +0 plate armour (7, 10, D:11) a +1 helmet (38, 11, D:11) 14 poisoned needles (17, 13, D:11) a +0 robe 2 stones a +0 dagger a cursed -3 dagger a +0 dagger a +0 dagger a +0 robe (18, 13, D:11) a +0 halberd a +0 spear a +0 spear (-9, 14, D:11) 17 arrows (17, 14, D:11) a +0 blowgun a +0 giant club a +0 dagger a +0 short sword a +0 dagger a +0 dagger a +0 flail a +0 ring mail (17, 15, D:11) 2 curare-tipped needles 4 stones (17, 18, D:11) a stone (45, 18, D:11) a +0 giant club (17, 20, D:11) a stone (-6, 24, D:11) a +0 hand axe (-5, 24, D:11) a +0 club (8, 25, D:11) a +0 scimitar a +0 robe (8, 26, D:11) a +0 robe a +0 dagger of venom (11, 26, D:11) a cursed +2 mace a +0 robe (17, 26, D:11) a +0 club a +0 leather armour (18, 26, D:11) a +0 short sword (19, 26, D:11) a +0 flail a +0 plate armour (2, 27, D:11) a scroll of blinking (8, 27, D:11) a +0 robe a +3 morningstar of freezing (44, 27, D:11) 7 tomahawks (36, 36, D:11) 26 bolts (27, 38, D:11) a scroll of noise (8, 44, D:11) a +0 short sword a +0 ring mail (11, 44, D:11) a +0 dire flail of venom a +0 plate armour a +0 club a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 30 stones (-17, 6, D:12) 2 bolts (0, 6, D:12) 5 poisoned needles (-50, 7, D:12) a +0 whip a +0 ring mail (-50, 8, D:12) a tomahawk (-51, 9, D:12) a tomahawk (-50, 9, D:12) 3 tomahawks (-30, 9, D:12) a +0 dagger a +0 robe (-29, 9, D:12) a +0 leather armour a +0 club (-28, 9, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (-14, 9, D:12) a bolt (-12, 9, D:12) 5 bolts (-10, 9, D:12) a +0 dagger a +0 robe (-8, 9, D:12) a lantern of shadows (-12, 10, D:12) a +0 club (-11, 10, D:12) a +0 club (-10, 10, D:12) a +0 hand crossbow a +2 short sword of venom 22 bolts (-9, 11, D:12) an uncursed staff of poison (-23, 13, D:12) a +0 hand axe (-3, 13, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (11, 19, D:12) a +0 robe (-42, 22, D:12) a +2 ring of strength (-1, 24, D:12) a +1 hat (5, 24, D:12) a +0 short sword a +0 hand axe a +0 flail (6, 25, D:12) a +0 flail a +0 hand axe a +0 short sword a cursed +0 chain mail a +0 trident a +0 dagger a +0 robe (9, 26, D:12) 22 sling bullets Level 1 of the Orcish Mines [Shop] Jokkup's Antique Weapon Shop a +0 mace (66 gold) a +0 hand axe (66 gold) a +2 scimitar of holy wrath (88 gold) a +2 shortbow of velocity (66 gold) a +0 flail (77 gold) the +4 long sword of Medipt {freeze, *Rage rF+ Dex+7 Stlth+} (187 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from fire. It may make you go berserk in combat. It makes you more stealthy. a +0 great sword (143 gold) a +4 spear (66 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) a +0 club (22 gold) a +0 battleaxe (143 gold) a +1 mace of protection (66 gold) (0, 0, Orc:1) a +2 trident of flaming a +0 leather armour (2, 1, Orc:1) a +0 dire flail a +0 plate armour (3, 1, Orc:1) a +0 giant club a +0 flail a +0 plate armour (0, 2, Orc:1) a +0 bardiche a +2 ring mail of cold resistance (2, 2, Orc:1) 5 javelins (3, 2, Orc:1) a +0 mace a +0 ring mail a +1 scimitar of flaming a +1 robe a +0 dagger a +0 robe (1, 3, Orc:1) a cursed +0 whip (2, 3, Orc:1) a +0 flail a +0 leather armour (3, 3, Orc:1) a +0 hand axe a +0 scale mail (26, 3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 flail an orc corpse (skeletalised by now) (15, 4, Orc:1) a +0 flail (16, 4, Orc:1) a +0 trident (26, 4, Orc:1) a +0 mace a +0 leather armour (8, 5, Orc:1) a +0 dagger a +0 robe (15, 5, Orc:1) a cursed -2 dagger a +0 robe a +0 short sword a +0 club (0, 8, Orc:1) a +0 giant spiked club a +0 robe (9, 8, Orc:1) a +0 scale mail (9, 9, Orc:1) a cursed -2 trident (10, 10, Orc:1) a +0 club a +0 ring mail of poison resistance a +0 trident a +0 war axe (10, 11, Orc:1) a +0 dagger of venom a +0 robe (11, 11, Orc:1) a +0 dagger a +0 robe (-31, 17, Orc:1) a +0 chain mail a +0 short sword (-31, 18, Orc:1) a +0 club (-30, 18, Orc:1) a +0 robe a cursed -3 dagger (-32, 19, Orc:1) a +0 flail (-30, 19, Orc:1) a +0 falchion (-32, 20, Orc:1) a +0 dagger (-30, 20, Orc:1) a +0 dagger (-32, 21, Orc:1) a +0 hand axe a +0 chain mail (-31, 21, Orc:1) a +0 flail Level 2 of the Orcish Mines (-18, 14, Orc:2) a +0 ring mail a +0 dagger a +0 whip (-19, 25, Orc:2) a +0 flail (-18, 25, Orc:2) a cursed -3 club a +0 giant spiked club a +0 mace (-25, 26, Orc:2) a +0 robe a +0 dagger (-28, 27, Orc:2) a +0 club a +1 ring mail of fire resistance a +0 flail (-27, 27, Orc:2) a +0 scale mail a +0 falchion (-28, 28, Orc:2) a +0 scale mail a +0 short sword (-27, 28, Orc:2) 4 tomahawks (-27, 29, Orc:2) a +0 leather armour a +0 short sword a +0 club (-28, 30, Orc:2) a +0 scale mail a +0 club (-27, 30, Orc:2) a +0 trident (-12, 31, Orc:2) a +0 flail a +0 ring mail (-11, 31, Orc:2) a +0 hand axe a +2 vampiric dagger a cursed +0 robe Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 club a +0 chain mail a +0 trident a +0 chain mail a +0 hand axe a +0 hand axe 5 tomahawks a cursed +0 chain mail a +0 trident a +0 trident a +0 chain mail (4, 0, Orc:3) a +0 dire flail (-12, 6, Orc:3) a +0 glaive a +0 chain mail (-11, 7, Orc:3) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (-10, 7, Orc:3) a +0 ring mail a +0 morningstar (-11, 8, Orc:3) a +0 scale mail (-9, 8, Orc:3) a +0 hand axe a +0 ring mail (-13, 11, Orc:3) a +0 dagger a +0 robe (-13, 12, Orc:3) a +0 whip (-12, 12, Orc:3) a +0 whip (-11, 12, Orc:3) a +0 short sword a +0 leather armour (-11, 15, Orc:3) a +0 club a +0 dagger a +0 ring mail a +0 hand axe a +0 chain mail (-11, 16, Orc:3) a cursed -3 dagger a +0 leather armour (1, 21, Orc:3) a +0 morningstar a +0 leather armour (2, 21, Orc:3) a +0 club a +0 leather armour (5, 32, Orc:3) a +0 ring mail a +0 short sword (5, 33, Orc:3) a +0 war axe a +0 leather armour a +0 club 4 tomahawks (7, 33, Orc:3) a +0 ring mail a +0 whip (6, 34, Orc:3) a +0 leather armour (7, 34, Orc:3) a +0 chain mail a +0 dagger a +0 trident (-13, 38, Orc:3) a +0 dagger a +0 robe (-11, 38, Orc:3) a +0 flail (-13, 39, Orc:3) a cursed -1 dagger a +0 chain mail (-11, 39, Orc:3) a cursed -2 club a +0 hand axe a +0 ring mail (-10, 39, Orc:3) a +3 war axe a +0 scale mail (-13, 40, Orc:3) a +0 flail a +0 leather armour (10, 43, Orc:3) a +0 hand axe a +0 ring mail (8, 44, Orc:3) a +0 hand axe a +0 leather armour (10, 44, Orc:3) a +0 club a +0 ring mail (8, 45, Orc:3) 2 tomahawks (9, 45, Orc:3) a +0 dagger a +0 club (10, 45, Orc:3) a +0 club (-18, 49, Orc:3) a +2 scale mail of fire resistance (-16, 49, Orc:3) a +0 club Level 4 of the Orcish Mines [Shop] Ucanneadgh's Magic Scroll Boutique (Shop contents are unknown) [Shop] Gaan's Distillery (Shop contents are unknown) (0, 0, Orc:4) 14 gold pieces (2, 0, Orc:4) 26 gold pieces (4, 0, Orc:4) 25 gold pieces (7, 0, Orc:4) 2 large rocks (7, 1, Orc:4) 11 gold pieces (6, 5, Orc:4) 26 gold pieces (7, 6, Orc:4) a cursed -1 giant club a +0 giant club a +0 giant club a +0 giant club a +0 club a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club a cursed -2 giant spiked club a +0 giant club a cursed -1 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -1 giant spiked club a +0 robe a +0 giant club an ogre corpse an ogre corpse an ogre corpse an ogre corpse a two-headed ogre corpse an ogre corpse a troll corpse an ogre corpse an ogre corpse a two-headed ogre corpse a cyclops corpse 7 chunks of flesh a troll corpse a troll skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (6, 4, Lair:1) a scroll of blinking (10, 5, Lair:1) a +0 club (16, 6, Lair:1) a potion of poison (-38, 10, Lair:1) a +0 quarterstaff of protection (-32, 11, Lair:1) 14 stones (-25, 15, Lair:1) a +0 robe (-3, 17, Lair:1) 12 bolts of frost (8, 17, Lair:1) 20 stones (-3, 19, Lair:1) 17 stones (-19, 21, Lair:1) a wand of draining (10) a +0 plate armour (21, 21, Lair:1) a +0 scale mail (-30, 25, Lair:1) a +0 ring mail (0, 40, Lair:1) 12 arrows (-16, 43, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (2, 0, Lair:2) 17 stones (7, 2, Lair:2) a +0 club (-11, 26, Lair:2) 16 arrows (31, 26, Lair:2) a +0 morningstar (0, 32, Lair:2) a +0 ring mail (11, 48, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 needles of slowing (38, 2, Lair:3) 16 stones (32, 27, Lair:3) a +0 hat a potion of degeneration (24, 32, Lair:3) 17 stones (39, 35, Lair:3) a +0 cloak (12, 36, Lair:3) a +0 pair of boots (55, 38, Lair:3) a +0 robe (36, 41, Lair:3) 10 arrows of frost (51, 46, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (43, 1, Lair:4) a +0 trident (9, 2, Lair:4) a +0 ring mail (32, 6, Lair:4) a +2 ring of strength (31, 13, Lair:4) 20 stones (-11, 16, Lair:4) 11 poisoned needles (-2, 22, Lair:4) the +6 quarterstaff of Peace {pain, rN+ Dex-3 SInv Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-3). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. The Shining One disapproves of the use of such an item. (27, 26, Lair:4) a +3 leather armour of cold resistance (-15, 29, Lair:4) a +0 ring mail (15, 30, Lair:4) 2 tomahawks (14, 36, Lair:4) an uncursed amulet of inaccuracy a +2 ring of strength (33, 38, Lair:4) a scroll of noise (31, 44, Lair:4) a scroll of torment (21, 47, Lair:4) a +0 ring mail (41, 47, Lair:4) a +0 dagger (6, 50, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (-2, 1, Lair:5) a +0 scale mail (-9, 8, Lair:5) a +0 shortbow (-10, 28, Lair:5) 18 arrows of flame (-33, 30, Lair:5) a scroll of teleportation (34, 32, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (-37, 3, Lair:6) a +0 dagger (-23, 3, Lair:6) a +2 iron rod (10/10) a wand of cold (0) (0, 4, Lair:6) 19 stones (7, 6, Lair:6) 15 sling bullets (-51, 27, Lair:6) an uncursed ring of see invisible (-25, 30, Lair:6) a +0 scale mail (-45, 31, Lair:6) a scroll of noise (6, 33, Lair:6) a +0 spear (-29, 36, Lair:6) a scroll of noise (-13, 36, Lair:6) 22 stones (7, 44, Lair:6) a +0 flail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 falchion (4, 1, Lair:7) a +0 leather armour (17, 2, Lair:7) 15 bolts of flame (0, 5, Lair:7) 17 stones (19, 5, Lair:7) 26 stones (-4, 8, Lair:7) 9 poisoned needles (9, 9, Lair:7) a +1 flail of protection (-11, 11, Lair:7) 20 stones (5, 14, Lair:7) a +0 robe (-6, 17, Lair:7) a +2 long sword of flaming (-1, 33, Lair:7) 23 stones (-4, 51, Lair:7) a +0 trident (-5, 52, Lair:7) a +0 robe Level 8 of the Lair of Beasts (3, 8, Lair:8) a +0 scythe (2, 9, Lair:8) a +1 long sword of electrocution (3, 9, Lair:8) 10 stones (2, 10, Lair:8) a sack of spiders (0, 11, Lair:8) a +0 mace (1, 11, Lair:8) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (15, 11, Lair:8) a scroll of noise (-1, 12, Lair:8) a +3 leather armour of fire resistance (19, 32, Lair:8) a scroll of teleportation (-6, 33, Lair:8) a scroll of blinking (22, 43, Lair:8) a +0 mace (4, 46, Lair:8) a scroll of teleportation (-7, 55, Lair:8) a scroll of random uselessness