Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 club a +2 dagger of flaming (36, 4, D:1) a +0 dagger (18, 7, D:1) a +0 leather armour (28, 11, D:1) a +0 dagger (1, 21, D:1) 15 bolts (-8, 25, D:1) a +0 scale mail (4, 38, D:1) a +0 dagger (25, 38, D:1) a +0 club Level 2 of the Dungeon (-52, 3, D:2) a +0 club (-11, 4, D:2) a +0 club (-51, 19, D:2) a +0 short sword (-45, 21, D:2) a +0 mace (-48, 39, D:2) a +0 short sword (-34, 45, D:2) a cursed -1 dagger (-55, 47, D:2) a +0 trident (-34, 51, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 2, D:3) a +0 club (9, 9, D:3) 16 stones (15, 9, D:3) a +0 war axe (0, 11, D:3) a cursed +0 blowgun a +4 short sword 10 poisoned needles (16, 12, D:3) a +0 club (18, 12, D:3) a +0 halberd (48, 15, D:3) a +0 short sword (0, 16, D:3) a poisoned needle (5, 16, D:3) 24 stones (12, 30, D:3) a +0 dagger (39, 30, D:3) a +0 trident (44, 30, D:3) 5 javelins (46, 41, D:3) a +0 club Level 4 of the Dungeon [Shop] Ifui's Armour Shoppe a +1 buckler of reflection (148 gold) a cursed +0 plate armour (242 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) the cursed +0 cloak of Cowardice {rN+ MR++ Dex-4 Stlth+} (170 gold) It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a cursed +0 robe (1 gold) a cursed +0 helmet (38 gold) a cursed +0 ring mail (33 gold) (0, 0, D:4) 13 arrows (47, 5, D:4) a +0 falchion (47, 6, D:4) a +0 giant spiked club (55, 6, D:4) a cursed -3 falchion (39, 12, D:4) a +0 club (40, 12, D:4) a +0 leather armour (40, 13, D:4) a +0 leather armour a +0 hand axe (-4, 31, D:4) a +0 giant club (10, 45, D:4) 17 stones (-13, 50, D:4) 13 sling bullets Level 5 of the Dungeon (0, 0, D:5) 14 stones (-19, 8, D:5) a +0 chain mail (-27, 11, D:5) 8 poisoned needles (0, 15, D:5) a +0 dire flail a +0 ring mail (-35, 19, D:5) 3 needles of sleeping (-14, 20, D:5) a +0 animal skin (0, 20, D:5) a +0 animal skin (1, 20, D:5) a +2 whip of flaming a +0 robe (2, 20, D:5) a +0 animal skin (-22, 23, D:5) 14 stones (-36, 31, D:5) 23 bolts (-14, 31, D:5) 13 sling bullets (-45, 39, D:5) 9 arrows of frost (-22, 42, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) 17 stones (14, 5, D:6) a +0 leather armour a +0 flail a +0 short sword a +0 long sword a +0 plate armour (-14, 6, D:6) a +0 war axe (1, 10, D:6) 17 arrows of frost (11, 10, D:6) 19 sling bullets (6, 11, D:6) a +0 robe a +0 dagger (-20, 13, D:6) 8 tomahawks of returning (-3, 13, D:6) a +0 war axe (15, 19, D:6) a +0 leather armour (2, 20, D:6) 21 stones (3, 26, D:6) a +0 hand axe of freezing (3, 28, D:6) a +0 mace of protection (4, 28, D:6) a +0 dagger a +0 robe (5, 29, D:6) a +3 trident (16, 33, D:6) a cursed -1 giant club (3, 36, D:6) a +0 short sword a +0 leather armour (4, 36, D:6) a +0 mace (7, 39, D:6) a +0 dagger a +0 robe (8, 39, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Janoch's Armour Shoppe a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 shield (49 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) (-34, 4, D:7) 5 bolts of flame (-35, 5, D:7) a +0 flail a +0 ring mail (-20, 5, D:7) an uncursed ring of teleportation an uncursed ring of magical power 2 scrolls of random uselessness 3 scrolls of teleportation (-36, 6, D:7) a +0 morningstar (-36, 7, D:7) a +0 trident 2 tomahawks (-12, 8, D:7) the +8 glaive "Laudevvu" {drain, rPois Int+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. The Shining One disapproves of the use of such an item. (13, 8, D:7) a +0 plate armour (6, 10, D:7) a +0 hand axe (14, 10, D:7) a +0 long sword a +0 plate armour (-3, 11, D:7) 27 stones (7, 11, D:7) a tomahawk (7, 12, D:7) a tomahawk (-21, 14, D:7) a +0 chain mail (-37, 16, D:7) 21 stones (-34, 16, D:7) 18 stones (-10, 16, D:7) a +0 dagger a +0 robe (-9, 16, D:7) a +0 plate armour (-22, 17, D:7) a +0 hand axe (-24, 18, D:7) a +0 club (-24, 19, D:7) a cursed +0 ring mail (-35, 21, D:7) a +0 ring mail (-30, 23, D:7) a +0 dagger (-41, 25, D:7) a +0 dagger a +0 ring mail a +1 trident of venom a scroll of teleportation a +0 club a +0 ring mail a +0 mace a +0 leather armour a cursed +0 dagger a +0 halberd a +0 plate armour (-8, 25, D:7) a +0 dagger a cursed +0 robe (-8, 26, D:7) a +0 short sword (-23, 27, D:7) a +0 mace a +0 leather armour (-22, 27, D:7) a tomahawk (-21, 27, D:7) a tomahawk (-32, 30, D:7) a +3 dagger a +0 leather armour (-31, 30, D:7) a +0 short sword a +0 quarterstaff (-32, 32, D:7) a +2 trident of flaming (-31, 37, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 11 stones (3, 2, D:8) a +0 great sword (-10, 23, D:8) 13 sling bullets (5, 28, D:8) a +0 short sword (24, 28, D:8) a +0 club a +0 ring mail (25, 28, D:8) a +0 mace (-5, 29, D:8) 13 bolts of flame (11, 29, D:8) a +0 war axe (23, 29, D:8) a +0 hand axe a +0 ring mail (25, 29, D:8) a +0 chain mail a cursed +0 trident (13, 30, D:8) the +1 hand axe of Indomitability {speed, Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). (4, 31, D:8) a +0 leather armour (15, 41, D:8) 9 arrows of frost (5, 46, D:8) 13 poisoned needles (10, 53, D:8) 8 tomahawks (10, 54, D:8) a +0 long sword (6, 55, D:8) 17 stones (7, 61, D:8) 5 needles of sleeping Level 9 of the Dungeon (-6, 2, D:9) a poisoned arrow (-5, 2, D:9) 2 poisoned arrows (-8, 3, D:9) a +0 shortbow 8 poisoned arrows a scroll of teleportation (-12, 4, D:9) a +0 short sword a +0 scale mail a +3 mace a +0 ring mail (-12, 5, D:9) a +0 hand axe a +0 chain mail (-4, 15, D:9) a +0 mace (-17, 20, D:9) a +0 falchion (-53, 27, D:9) a +0 ring mail (-46, 28, D:9) a +0 scale mail (5, 28, D:9) a +0 dagger a +0 leather armour (-35, 32, D:9) a +0 club (unseen) (-17, 33, D:9) a +0 falchion (-37, 34, D:9) a +0 robe a +0 dagger a +0 dagger a cursed -2 dagger (-6, 34, D:9) a +0 blowgun (-49, 35, D:9) a +0 dagger (-38, 35, D:9) a +0 ring mail a +1 falchion of slicing (5, 35, D:9) a +0 robe (-27, 37, D:9) a scroll of teleportation (-11, 38, D:9) 21 arrows (-18, 40, D:9) 15 stones (-18, 42, D:9) 23 stones (-4, 42, D:9) a +0 halberd a +0 animal skin (-52, 49, D:9) a +0 morningstar (-45, 52, D:9) a +0 dagger a +0 ring mail (-35, 53, D:9) 18 arrows Level 10 of the Dungeon [Shop] Botzautt's Weapon Shoppe 4 large rocks (39 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 hand axe (42 gold) a +0 club (14 gold) 17 stones (23 gold) the +5 dagger of the Chickpea {freeze, Dex+3 Stlth+} (625 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you more stealthy. a +0 blowgun (35 gold) a +0 quarterstaff (56 gold) a +0 scythe (42 gold) the +8 falchion "Vuam" {flame, rPois rN+ Str+4 Stlth-} (949 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (0, 0, D:10) 7 poisoned needles (0, 8, D:10) a +0 leather armour (24, 8, D:10) a +0 shortbow 10 arrows of frost (26, 9, D:10) an arrow of frost (29, 10, D:10) 12 stones (2, 17, D:10) a +0 rapier (15, 22, D:10) a +0 war axe (40, 26, D:10) a +0 leather armour (16, 29, D:10) an uncursed staff of cold (22, 29, D:10) the +8 short sword of Crusades {pierce, MR+ Int+5 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (-13, 30, D:10) a sling bullet (-13, 31, D:10) a sling bullet (16, 31, D:10) a +0 spear of piercing (22, 31, D:10) 11 poisoned bolts (23, 31, D:10) 22 stones (-14, 32, D:10) a sling bullet (-13, 32, D:10) 4 sling bullets (27, 32, D:10) a +0 giant club (11, 35, D:10) a +0 plate armour a +2 war axe of chopping (12, 35, D:10) a +4 ring mail of positive energy a +0 chain mail a +0 quarterstaff a +0 hunting sling 5 sling bullets a cursed -2 long sword (11, 37, D:10) 2 sling bullets (10, 39, D:10) a sling bullet (23, 39, D:10) a +0 scale mail (9, 40, D:10) a +0 long sword (9, 41, D:10) a cursed +0 giant spiked club (-3, 44, D:10) a scroll of teleportation (-13, 49, D:10) 14 sling bullets (8, 50, D:10) a +0 giant spiked club (19, 51, D:10) a +0 trident (-3, 54, D:10) a +0 flail (6, 54, D:10) a +0 giant club (9, 54, D:10) a +0 giant club (18, 55, D:10) 16 arrows of dispersal the Ecumenical Temple Level 1 of the Lair of Beasts (27, 0, Lair:1) a +0 pair of boots (2, 1, Lair:1) a +0 ring mail (6, 2, Lair:1) a scroll of random uselessness (-6, 3, Lair:1) a +0 war axe 6 javelins a +0 chain mail (-19, 5, Lair:1) an uncursed ring of loudness (-15, 19, Lair:1) a +1 war axe of distortion (-1, 19, Lair:1) a scroll of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (2, 5, Lair:2) a +0 scale mail (-45, 21, Lair:2) 20 stones (-50, 22, Lair:2) a +0 hand crossbow of freezing (-29, 28, Lair:2) a potion of poison a book of Unlife (-36, 31, Lair:2) 24 sling bullets (-4, 35, Lair:2) 22 sling bullets (-6, 52, Lair:2) a sack of spiders (-38, 53, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (-4, 2, Lair:3) a +0 mace (29, 3, Lair:3) 19 stones (40, 7, Lair:3) a +0 dagger (38, 11, Lair:3) a +0 robe (29, 12, Lair:3) a wand of random effects (8) (-7, 33, Lair:3) a +0 trident (-4, 34, Lair:3) a throwing net a +0 trident (-10, 42, Lair:3) 20 stones (41, 43, Lair:3) 14 stones (29, 49, Lair:3) a potion of ambrosia (-5, 51, Lair:3) a +0 robe Level 4 of the Lair of Beasts (55, 7, Lair:4) a +0 short sword (30, 22, Lair:4) 22 stones (45, 30, Lair:4) a +0 trident (2, 35, Lair:4) a potion of poison (28, 43, Lair:4) 22 stones (6, 47, Lair:4) a scroll of teleportation (-7, 53, Lair:4) a +0 long sword (-11, 55, Lair:4) a +0 hand axe (38, 57, Lair:4) 23 poisoned needles (45, 62, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 war axe of chopping a +0 leather armour of cold resistance (37, 7, Lair:5) a +0 scale mail (6, 20, Lair:5) a plain deck of defence (5, 25, Lair:5) a cursed ring of loudness (24, 25, Lair:5) 2 potions of berserk rage a wand of invisibility (6) a potion of invisibility (7, 28, Lair:5) 15 bolts (12, 42, Lair:5) a book of Dreams (12, 44, Lair:5) a cursed +0 quarterstaff (26, 47, Lair:5) 21 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of poison (31, 2, Lair:6) 15 sling bullets (3, 8, Lair:6) a potion of ambrosia (56, 9, Lair:6) a +0 plate armour (47, 17, Lair:6) 7 bolts (15, 18, Lair:6) 11 stones (17, 18, Lair:6) a scroll of random uselessness (8, 29, Lair:6) a +0 scimitar (50, 30, Lair:6) 6 poisoned arrows Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 ring mail (-5, 14, Lair:7) a +0 hunting sling (-2, 15, Lair:7) a plain deck of defence (-11, 17, Lair:7) 17 arrows (8, 17, Lair:7) a +0 long sword (-30, 31, Lair:7) a +0 mace (-22, 37, Lair:7) 22 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of teleportation (9, 8, Lair:8) 24 stones (-47, 15, Lair:8) a +0 shield (-21, 15, Lair:8) a wand of slowing (31) a wand of paralysis (13) a wand of polymorph (12) a wand of fireball (10) a wand of fireball (6) a wand of polymorph (7) a wand of slowing (12) a wand of flame (29) a wand of paralysis (13) a wand of frost (17) a wand of polymorph (6) a wand of polymorph (10) a wand of flame (21) (-32, 32, Lair:8) the +0 buckler of Eternal Night {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (-33, 33, Lair:8) a +0 dire flail of crushing (-31, 33, Lair:8) a wand of lightning (10) (-11, 33, Lair:8) a +0 mace (-32, 34, Lair:8) a +3 leather armour of cold resistance (-31, 34, Lair:8) 20 stones (-46, 38, Lair:8) 20 stones (-44, 42, Lair:8) a +0 plate armour (2, 43, Lair:8) 11 stones (-13, 53, Lair:8) 24 arrows Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a merfolk corpse (-41, 1, Shoals:1) a +0 ring mail (-39, 1, Shoals:1) a +0 trident (-12, 1, Shoals:1) 20 stones (-12, 3, Shoals:1) 2 tomahawks (-7, 3, Shoals:1) 2 stones (-5, 3, Shoals:1) a stone (-15, 4, Shoals:1) a cursed ring of teleportation (-8, 4, Shoals:1) 2 stones (-4, 4, Shoals:1) a stone (-12, 5, Shoals:1) a tomahawk (-10, 5, Shoals:1) a stone (-9, 5, Shoals:1) a stone (-13, 6, Shoals:1) a tomahawk (-11, 6, Shoals:1) 6 stones (-11, 7, Shoals:1) a stone (-14, 8, Shoals:1) 2 large rocks (-6, 8, Shoals:1) 23 arrows (8, 8, Shoals:1) a +0 shortbow (-17, 9, Shoals:1) a +0 trident 3 tomahawks (-12, 9, Shoals:1) 2 stones (-11, 12, Shoals:1) a stone (-15, 16, Shoals:1) a wand of slowing (14) (2, 16, Shoals:1) a wand of draining (10) (-8, 21, Shoals:1) 13 poisoned bolts (-15, 23, Shoals:1) 26 stones (2, 24, Shoals:1) a +0 trident (9, 35, Shoals:1) a +0 short sword a +2 scale mail of poison resistance (11, 38, Shoals:1) a +0 trident (17, 40, Shoals:1) a tomahawk (17, 42, Shoals:1) a tomahawk