Clownie Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (-4, 7, D:1) a cursed -3 club (-31, 17, D:1) a +0 short sword (-12, 19, D:1) 17 bolts (-19, 27, D:1) a +0 club (-4, 27, D:1) a cursed -1 dagger (-19, 33, D:1) a +0 dagger (-29, 35, D:1) 23 arrows (-8, 42, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 21 stones (2, 1, D:2) a stone (18, 17, D:2) a +0 leather armour (31, 17, D:2) a stone (27, 19, D:2) a +0 club (-16, 20, D:2) a +0 robe of magic resistance (-8, 26, D:2) a +0 whip (18, 31, D:2) a +3 quarterstaff of chaos (17, 35, D:2) a +0 mace (0, 37, D:2) a +0 whip (41, 48, D:2) 14 silver bolts (-9, 51, D:2) a +0 scale mail (25, 52, D:2) a book of Transfigurations (-9, 53, D:2) 9 arrows (38, 53, D:2) a +0 club (15, 54, D:2) 21 stones (38, 56, D:2) a book of Summonings (-9, 59, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling 13 stones (1, 2, D:3) 6 stones (29, 3, D:3) 18 sling bullets (21, 15, D:3) a +0 dagger (38, 18, D:3) 17 poisoned needles (-3, 23, D:3) 12 sling bullets (7, 27, D:3) a +2 dagger of venom (25, 27, D:3) a +0 ring mail (24, 28, D:3) a cursed -3 morningstar a +0 ring mail a +0 mace (-6, 31, D:3) a +0 short sword (29, 31, D:3) a +0 scale mail (33, 50, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (-41, 1, D:4) a +0 leather armour (-3, 2, D:4) a +0 trident (-62, 4, D:4) 9 silver bolts (-24, 7, D:4) a +0 dagger (-49, 12, D:4) a +0 giant club (-43, 19, D:4) 10 bolts of penetration (-39, 25, D:4) a +0 cloak (3, 30, D:4) 15 stones (-32, 32, D:4) a +0 hand axe (-46, 38, D:4) 7 tomahawks (-36, 38, D:4) a +0 ring mail (-50, 42, D:4) a +0 whip (-8, 43, D:4) a +0 robe a +0 leather armour of fire resistance a +0 dagger a +0 short sword of electrocution (-7, 43, D:4) a +0 leather armour a +0 mace (-7, 44, D:4) a +0 leather armour a +0 club (-30, 48, D:4) 17 stones (-32, 49, D:4) a +0 chain mail a +0 dire flail (-52, 51, D:4) a +0 war axe (-8, 51, D:4) a +0 whip a +0 flail (-7, 51, D:4) a +0 club (-3, 54, D:4) a +0 dagger (-32, 56, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a potion of poison 2 potions of degeneration (10, 0, D:5) 6 steel sling bullets (14, 4, D:5) 24 bolts (24, 9, D:5) a +1 dagger of pain (-10, 13, D:5) a +0 rapier a +0 leather armour (-5, 14, D:5) a +0 chain mail (24, 14, D:5) 13 arrows (7, 20, D:5) a +0 giant club a +0 club a +0 halberd (7, 21, D:5) a +0 whip an uncursed staff of death (8, 27, D:5) 12 sling bullets (-8, 28, D:5) a +0 robe (21, 31, D:5) a +0 shortbow 14 arrows (21, 33, D:5) an arrow (21, 34, D:5) an arrow (21, 35, D:5) an arrow (20, 36, D:5) 2 arrows a +0 giant spiked club (-25, 42, D:5) a +0 dagger (-24, 42, D:5) a +0 ring mail (-1, 44, D:5) 6 needles of sleeping Level 6 of the Dungeon (0, 0, D:6) 20 sling bullets (-3, 1, D:6) 18 arrows (35, 2, D:6) 13 stones (13, 10, D:6) 16 poisoned needles (40, 10, D:6) a +0 whip (41, 10, D:6) a +0 club a +0 leather armour (40, 11, D:6) a +0 whip of venom (41, 12, D:6) a +0 flail (-2, 13, D:6) a +0 short sword a +0 dagger a +0 hand axe a +0 leather armour a +0 club a +0 glaive a +0 chain mail (44, 20, D:6) 15 arrows (35, 26, D:6) a +0 falchion (16, 36, D:6) 21 poisoned needles (16, 39, D:6) a +0 robe (1, 42, D:6) 21 stones (23, 44, D:6) 17 stones (12, 51, D:6) a +0 war axe (13, 51, D:6) a +0 shield (18, 52, D:6) a +0 scythe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (3, 1, D:7) a book of Hinderance (14, 9, D:7) a +0 plate armour (0, 10, D:7) 14 bolts (4, 11, D:7) 13 arrows (32, 12, D:7) a +0 scale mail (25, 20, D:7) a +0 long sword (19, 30, D:7) 23 stones (25, 30, D:7) a +0 robe a +3 dire flail (26, 30, D:7) a cursed -1 robe a +2 halberd (5, 32, D:7) 5 sling bullets of flame (25, 32, D:7) a +0 robe a cursed +0 morningstar (27, 32, D:7) a +0 robe a +0 spear (13, 38, D:7) a +0 hunting sling (19, 43, D:7) 25 stones (35, 55, D:7) 26 stones Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (-12, 11, D:8) a +0 shortbow 13 poisoned arrows (-11, 12, D:8) 4 poisoned arrows (7, 13, D:8) 18 bolts of flame (9, 28, D:8) a +0 giant spiked club (26, 30, D:8) 20 bolts of penetration (1, 31, D:8) a +0 great sword (-22, 35, D:8) a +0 dagger a +0 chain mail (26, 35, D:8) a +0 ring mail (-23, 39, D:8) a mottled dragon hide a +0 whip a +0 dagger a +0 ring mail (26, 40, D:8) a +0 long sword (9, 44, D:8) a +0 robe a +0 dagger of speed (10, 44, D:8) a +0 leather armour a +0 short sword (9, 45, D:8) a +0 plate armour a +0 glaive (6, 46, D:8) 18 stones (9, 46, D:8) a +0 leather armour (6, 49, D:8) a stone (6, 50, D:8) a stone (6, 52, D:8) 2 stones (-5, 53, D:8) a +0 ring mail (-3, 53, D:8) a +0 club (6, 53, D:8) a stone (6, 54, D:8) a stone (-4, 56, D:8) a +0 hand axe (-2, 59, D:8) a cursed -2 giant club Level 9 of the Dungeon (0, 0, D:9) 6 javelins (-5, 2, D:9) a cursed +0 flail a +0 plate armour (-4, 2, D:9) a +0 leather armour (-5, 3, D:9) a +0 dagger a +0 robe a +0 club (-11, 9, D:9) a +0 spear a +0 scale mail a cursed -1 buckler a +0 whip (-10, 9, D:9) a +0 club a +0 spear (-11, 10, D:9) a +0 halberd of chopping (-10, 10, D:9) a +0 club (-10, 11, D:9) a +0 spear (-9, 12, D:9) a +0 trident (-28, 16, D:9) a +0 pair of gloves (-13, 21, D:9) 20 sling bullets (12, 25, D:9) a +0 hand axe (22, 27, D:9) a +0 bardiche (-37, 30, D:9) 19 arrows (-15, 35, D:9) a +0 flail (-15, 36, D:9) a +0 dagger (-21, 38, D:9) a +0 dagger (-22, 39, D:9) a +0 club (-21, 39, D:9) a +0 flail a +0 ring mail (-23, 40, D:9) a +0 leather armour (-22, 40, D:9) a +0 flail a +0 leather armour (-20, 40, D:9) a +0 war axe a +0 plate armour (-19, 41, D:9) a +0 falchion of pain a +0 ring mail (-21, 42, D:9) a +0 whip (21, 43, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) 16 sling bullets of frost (-29, 2, D:10) a +0 leather armour (-55, 5, D:10) 20 arrows a +0 shortbow of evasion (-54, 5, D:10) 5 arrows a +0 shortbow (-54, 6, D:10) an arrow (-12, 12, D:10) a +0 leather armour a +0 hand axe (-11, 12, D:10) a +0 dagger a +0 robe (-12, 13, D:10) a +0 club (-11, 13, D:10) a +0 flail of protection (-37, 15, D:10) a +0 leather armour (-30, 18, D:10) a +0 robe (-7, 19, D:10) a +0 short sword (-28, 32, D:10) a +0 giant club (-28, 34, D:10) a +0 helmet (-54, 36, D:10) a +0 long sword (-15, 41, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 22 arrows (2, 1, D:11) an arrow (34, 2, D:11) a +0 helmet (-4, 4, D:11) a +0 chain mail (15, 10, D:11) a +0 giant spiked club (5, 11, D:11) a +0 giant club (11, 13, D:11) 4 large rocks (12, 13, D:11) a large rock (18, 22, D:11) 16 stones (-12, 41, D:11) a +0 dagger a +2 robe of the Archmagi (33, 41, D:11) 28 stones (-20, 42, D:11) 16 stones (35, 44, D:11) a +0 flail a +0 leather armour (1, 49, D:11) a +0 dire flail a +0 chain mail (1, 50, D:11) a +0 club (27, 56, D:11) 13 bolts Level 12 of the Dungeon (0, 0, D:12) 18 stones (27, 0, D:12) a +3 scimitar of flaming (-23, 3, D:12) a +0 cloak a +0 fire dragon armour (-1, 4, D:12) a +3 falchion a +0 robe (0, 4, D:12) a cursed +2 great sword a +0 robe (-21, 5, D:12) 22 stones (-8, 6, D:12) a +0 short sword of protection (12, 6, D:12) a +0 mace (1, 7, D:12) a cursed +1 dagger a +0 robe (-24, 9, D:12) a +0 long sword (-37, 12, D:12) 22 arrows (11, 14, D:12) a +0 dagger a +0 mace a +0 plate armour (-15, 17, D:12) a +0 giant club (-32, 20, D:12) 13 stones (-14, 20, D:12) a +0 quarterstaff 19 stones (-14, 21, D:12) 12 arrows a +0 shortbow (-13, 21, D:12) 25 arrows a +0 shortbow (-26, 22, D:12) a +0 flail a +0 leather armour a +0 leather armour a +2 short sword of speed a +0 flail a +0 plate armour (-15, 22, D:12) 12 arrows of flame a +0 shortbow (-14, 22, D:12) 4 poisoned arrows a +0 shortbow (-13, 22, D:12) 2 arrows of flame (-12, 22, D:12) an arrow (-11, 22, D:12) a poisoned arrow (-10, 22, D:12) an arrow of flame (-8, 22, D:12) an arrow of flame (-7, 22, D:12) a poisoned arrow (-10, 23, D:12) an arrow (-19, 26, D:12) 23 stones (-16, 29, D:12) an arrow (-18, 33, D:12) 4 arrows (-20, 34, D:12) a +0 shortbow 24 arrows (-19, 34, D:12) a +0 shortbow 32 arrows (-20, 36, D:12) a +0 shortbow 14 arrows (-19, 36, D:12) a +0 shortbow 24 arrows (-18, 36, D:12) a +0 shortbow 16 arrows (5, 40, D:12) 4 stones (4, 41, D:12) a +0 short sword a stone (5, 41, D:12) a stone (7, 41, D:12) a +0 whip a +2 leather armour of poison resistance (4, 42, D:12) a +0 blowgun 19 poisoned needles 2 stones (5, 42, D:12) 4 stones a +1 short sword of freezing (7, 42, D:12) a +0 dagger (6, 46, D:12) a stone Level 13 of the Dungeon (0, 0, D:13) 20 sling bullets (-27, 14, D:13) 11 stones (-32, 16, D:13) a +0 giant club a +0 giant club (-30, 16, D:13) a +0 longbow 14 arrows (-31, 17, D:13) 3 arrows (-39, 19, D:13) a +0 leather armour (-22, 21, D:13) a +0 leather armour of poison resistance (-30, 22, D:13) 26 bolts (9, 23, D:13) a +0 robe (-30, 26, D:13) the +1 ring mail of Follow the Leader {MR- Regen+ rCorr Dex+5} It affects your dexterity (+5). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. (-40, 28, D:13) a potion of degeneration (-31, 29, D:13) 27 stones (-30, 29, D:13) a +0 plate armour a +0 dire flail a +0 chain mail a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 dagger 20 bolts a +0 ring mail (-28, 29, D:13) a +0 giant club (-43, 30, D:13) a +0 leather armour (-29, 30, D:13) a stone (-47, 31, D:13) an uncursed ring of stealth an uncursed ring of protection from magic (-12, 31, D:13) a +0 short sword (-13, 33, D:13) a +0 robe (-36, 36, D:13) a +0 plate armour (-25, 38, D:13) 16 arrows (-25, 39, D:13) a wand of paralysis (12) (5, 39, D:13) a +0 giant club (-38, 47, D:13) a +0 giant club a +0 giant club (15, 48, D:13) a +0 pair of boots (-33, 50, D:13) the +3 trident "Ohedd" {vamp, +Blink rC- Int+9 Dex-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+9). It affects your dexterity (-3). It makes you vulnerable to cold. It lets you blink. The Shining One disapproves of the use of such an item. (-27, 51, D:13) 12 stones (-20, 52, D:13) a potion of poison Level 14 of the Dungeon (0, 0, D:14) a wand of polymorph (9) (-2, 2, D:14) a +0 club (-1, 2, D:14) a stone of tremors (0, 5, D:14) an uncursed ring of magical power (-38, 9, D:14) a +0 club (24, 12, D:14) a +0 hand axe (24, 13, D:14) a +0 hand axe (25, 13, D:14) a +0 hand axe a cursed -1 hand axe (8, 16, D:14) a +0 cloak (-3, 20, D:14) a +0 chain mail (-4, 24, D:14) an arrow (-7, 25, D:14) 3 arrows (-31, 26, D:14) a +0 giant spiked club a +0 giant spiked club (-8, 26, D:14) 15 arrows a +0 shortbow (-20, 37, D:14) a +0 glaive (8, 41, D:14) a +0 giant club a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) an uncursed ring of protection from fire (-6, 1, D:15) a +0 war axe a +0 chain mail a +0 whip (-33, 2, D:15) a +3 war axe (-6, 2, D:15) a +1 great sword of holy wrath a cursed +0 chain mail (-24, 3, D:15) a scroll of teleportation (-14, 3, D:15) 2 arrows (-13, 3, D:15) an arrow (-6, 3, D:15) a +0 flail a +0 chain mail (-11, 5, D:15) an arrow (-46, 6, D:15) 2 large rocks (-48, 7, D:15) 5 arrows a +2 longbow of evasion (-47, 7, D:15) 2 large rocks 8 arrows an uncursed amulet of faith (-46, 7, D:15) a +0 chain mail a +0 war axe (-48, 8, D:15) a +0 chain mail a +0 short sword (-47, 8, D:15) a cursed +0 robe a +0 dagger (-46, 8, D:15) an arrow a +0 chain mail a +0 scimitar a +0 leather armour a +0 flail (-8, 8, D:15) a +1 halberd of pain a +0 shortbow (-6, 8, D:15) a +0 chain mail (-39, 9, D:15) a wand of draining (8) (-35, 9, D:15) a scroll of teleportation a +0 plate armour a +0 dire flail (-35, 10, D:15) a bolt (-34, 10, D:15) a +0 dagger a +0 flail (-34, 11, D:15) a +1 scimitar of holy wrath a +0 great sword a +0 arbalest 20 bolts a +0 plate armour a +0 great mace a cursed -3 dire flail a +0 battleaxe a +0 leather armour (-9, 11, D:15) a +0 pair of boots (-34, 12, D:15) a +0 robe a +0 dagger (-21, 12, D:15) 23 stones (-2, 16, D:15) a scroll of teleportation (6, 18, D:15) 19 stones (2, 19, D:15) a +0 scale mail (4, 19, D:15) a cursed -2 dagger a +0 robe (-40, 21, D:15) a +0 giant club (3, 21, D:15) a cursed +0 flail a +0 battleaxe a +0 chain mail a +0 whip a +0 scimitar (7, 24, D:15) a +0 scale mail (1, 25, D:15) a wand of frost (35) (-5, 31, D:15) a +0 halberd a +0 robe (-5, 32, D:15) a +1 trident of protection a +0 chain mail (-4, 32, D:15) a +0 mace a +0 ring mail (-3, 32, D:15) a +0 giant club (-4, 33, D:15) a +0 giant club a +0 giant spiked club a +0 dagger a +0 scale mail (-4, 34, D:15) 6 large rocks a +0 giant club a +0 giant club a +1 scimitar of flaming a +0 falchion a +0 leather armour (-3, 34, D:15) a +0 giant club a +0 dire flail (-2, 34, D:15) a +0 giant spiked club (-11, 35, D:15) 13 arrows (-12, 37, D:15) a wand of flame (12) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (34, 5, Lair:1) a +0 falchion (-2, 7, Lair:1) 22 arrows (-13, 12, Lair:1) a +0 hand axe (1, 28, Lair:1) a cursed -3 mace (32, 29, Lair:1) a +0 long sword (24, 30, Lair:1) a +0 short sword (9, 33, Lair:1) a cursed -1 rapier (13, 37, Lair:1) a +0 lajatang Level 2 of the Lair of Beasts (-16, 17, Lair:2) 14 bolts of penetration (-34, 27, Lair:2) a +0 war axe (-15, 33, Lair:2) a +0 helmet (7, 33, Lair:2) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (-25, 40, Lair:2) a +0 ring mail (-45, 43, Lair:2) a +0 cloak (7, 45, Lair:2) a Fen Folio (-5, 51, Lair:2) a +0 leather armour (-4, 54, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of teleportation (-2, 8, Lair:3) 19 stones (-37, 12, Lair:3) a cursed +0 club (-6, 17, Lair:3) 20 arrows (10, 25, Lair:3) 10 stones (24, 36, Lair:3) a +0 ring mail (-28, 41, Lair:3) a +0 scale mail (17, 50, Lair:3) 18 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (22, 2, Lair:4) 27 stones (-27, 6, Lair:4) a +0 leather armour (-23, 8, Lair:4) a +0 dagger a +2 robe of fire resistance (-8, 13, Lair:4) 21 stones (-36, 32, Lair:4) a +0 chain mail (19, 38, Lair:4) 8 bolts (17, 39, Lair:4) a +0 shield Level 5 of the Lair of Beasts (-15, 3, Lair:5) a +0 long sword (24, 11, Lair:5) a +0 scale mail (-34, 14, Lair:5) a +0 leather armour (-36, 21, Lair:5) a book of Beasts (-17, 22, Lair:5) an uncursed ring of see invisible (-29, 24, Lair:5) a +0 robe (-30, 26, Lair:5) an uncursed staff of poison (-19, 29, Lair:5) 20 stones (16, 32, Lair:5) a +0 battleaxe (0, 35, Lair:5) 29 stones (18, 42, Lair:5) 2 scrolls of teleportation (-34, 47, Lair:5) 9 stones (2, 47, Lair:5) 8 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (-11, 13, Lair:6) a +0 spear (17, 13, Lair:6) a +0 leather armour (-20, 21, Lair:6) 15 sling bullets of frost (-11, 45, Lair:6) a +0 scale mail (-6, 45, Lair:6) a potion of degeneration (7, 48, Lair:6) a potion of poison (29, 49, Lair:6) a +3 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) 14 poisoned needles (-49, 6, Lair:7) 9 arrows of flame (-23, 6, Lair:7) a +0 scale mail (6, 8, Lair:7) a +0 robe (5, 12, Lair:7) a +0 eveningstar (-40, 19, Lair:7) a +3 ring of intelligence (5, 27, Lair:7) a +0 robe (6, 35, Lair:7) a book of Changes (-12, 52, Lair:7) 25 stones (-4, 52, Lair:7) a wand of confusion (32) a wand of teleportation (4) a wand of frost (23) a wand of teleportation (4) a wand of flame (21) a wand of digging (15) a wand of paralysis (11) a wand of polymorph (2) (6, 57, Lair:7) a +0 club (9, 59, Lair:7) a +0 battleaxe Level 8 of the Lair of Beasts (53, 7, Lair:8) a +0 dagger a +0 robe (74, 7, Lair:8) 4 needles of sleeping a +1 falchion of electrocution (73, 8, Lair:8) a +0 chain mail (74, 9, Lair:8) a +0 dagger (27, 11, Lair:8) 13 sling bullets (32, 12, Lair:8) a +0 rapier a +0 robe (36, 12, Lair:8) a +0 quarterstaff a +0 robe (41, 12, Lair:8) a +0 dagger (51, 19, Lair:8) a +0 hand axe (66, 20, Lair:8) a +0 rapier a +0 robe (68, 21, Lair:8) a +0 short sword a +0 robe (32, 23, Lair:8) a +0 short sword a +0 robe (65, 23, Lair:8) 25 arrows (71, 23, Lair:8) a +0 spear (72, 23, Lair:8) a +0 short sword a +0 robe a +0 buckler (63, 24, Lair:8) a +0 rapier a +0 robe (71, 24, Lair:8) a +1 dagger of freezing a +0 robe (28, 25, Lair:8) a +0 rapier a +0 robe a scroll of teleportation (16, 27, Lair:8) a +0 helmet (17, 31, Lair:8) a +1 spear of venom (45, 32, Lair:8) 23 bolts (60, 33, Lair:8) a +0 rapier a +0 robe (62, 36, Lair:8) a +0 quarterstaff a +0 robe (16, 39, Lair:8) a +0 shortbow (37, 42, Lair:8) a +1 long sword of holy wrath (52, 48, Lair:8) a +0 ring mail Level 1 of the Shoals [Shop] Koufoef's Armour Emporium a +2 fire dragon armour (1224 gold) a +0 leather armour (34 gold) the +1 leather armour of Paranoia {+Blink Regen+ Dex-3 Stlth+} (297 gold) It affects your dexterity (-3). It lets you blink. It increases your rate of regeneration. It makes you more stealthy. a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 ring mail of fire resistance (187 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 cloak (76 gold) a +0 buckler (76 gold) a cursed +0 scale mail (17 gold) [Shop] Guor's Antique Weapon Shop the +7 flail "Toerois" {flame, Int+3} (306 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). the +1 arbalest of the Salmon {penet, +Blink Int-5 Dex+4} (342 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-5). It affects your dexterity (+4). It lets you blink. a +0 morningstar (144 gold) a +0 great sword of draining (234 gold) a +0 long sword (126 gold) a +1 war axe of venom (126 gold) a +2 mace of venom (108 gold) a +0 morningstar (144 gold) a +0 flail (126 gold) a +0 spear (108 gold) a +2 antimagic rapier (144 gold) a +0 hand axe (108 gold) a +0 great mace of holy wrath (234 gold) the +6 halberd "Killer Bee's Peril" {vamp, *Noise Str+6} (324 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+6). It may make noises in combat. The Shining One disapproves of the use of such an item. a +0 long sword (126 gold) [Shop] Zauv's Book Boutique a book of Cantrips (320 gold) a book of Alchemy (1200 gold) a book of the Tempests (1120 gold) a book of Conjurations (480 gold) a book of Ice (1040 gold) a Grand Grimoire (1766 gold) Vehumet's Volume of Attacks and Feathers (1412 gold) Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Bolt of Cold Conjuration/Ice 6 a book of Necromancy (480 gold) First Steps in Witchcraft (784 gold) Spells Type Level a - Infusion Charms 1 b - Magic Dart Conjuration 1 c - Sandblast Earth 1 d - Pain Necromancy 1 e - Summon Butterflies Summoning 1 a book of Spatial Translocations (1040 gold) a book of Spatial Translocations (1040 gold) a book of the Dragon (1440 gold) [Shop] Fofioj's Jewellery Shop an uncursed ring of wizardry (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of positive energy (260 gold) an uncursed amulet of warding (195 gold) an uncursed ring of protection from cold (325 gold) (0, 0, Shoals:1) a tomahawk (1, 0, Shoals:1) 8 tomahawks a +0 trident (-2, 1, Shoals:1) a tomahawk (-4, 4, Shoals:1) 3 tomahawks a +0 trident (-7, 19, Shoals:1) a +0 flail (-11, 20, Shoals:1) a stone (-11, 23, Shoals:1) a sling bullet of frost 2 stones (-13, 24, Shoals:1) 2 stones (-10, 24, Shoals:1) 2 stones (-31, 25, Shoals:1) 6 steel tomahawks a cursed -3 trident (-11, 25, Shoals:1) a sling bullet (-10, 26, Shoals:1) 5 stones 2 sling bullets of frost (-15, 27, Shoals:1) a stone (-11, 27, Shoals:1) 23 stones a +0 hunting sling a +0 quarterstaff (-10, 27, Shoals:1) 4 sling bullets of frost (-9, 27, Shoals:1) a +0 club a +0 hunting sling 8 sling bullets of frost a +0 club a +0 hunting sling a +0 hunting sling a +0 spear 27 stones (-18, 28, Shoals:1) 11 poisoned needles (-11, 28, Shoals:1) 22 sling bullets a +0 hunting sling a +0 club (-9, 28, Shoals:1) a +0 club a +0 hunting sling 17 stones (-8, 29, Shoals:1) a stone (-6, 31, Shoals:1) a +0 club a +0 hunting sling 23 stones (-26, 37, Shoals:1) a +0 trident (-6, 37, Shoals:1) a +0 buckler (-5, 37, Shoals:1) 23 stones (-24, 38, Shoals:1) a cursed ring of loudness a scroll of random uselessness 2 potions of haste 4 scrolls of noise 2 scrolls of blinking a wand of draining (0) a wand of cold (9) a wand of fireball (11) a wand of lightning (11) (-12, 38, Shoals:1) 11 gold pieces (-7, 38, Shoals:1) a +0 dagger (-30, 41, Shoals:1) a +0 leather armour (-31, 44, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a scroll of remove curse (0, 5, Shoals:2) the +2 long sword "Sohon" {slice, rElec rC- Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. (8, 5, Shoals:2) 28 stones Level 3 of the Shoals (0, 0, Shoals:3) a +0 scale mail (-5, 1, Shoals:3) a +0 robe (unseen) (-4, 1, Shoals:3) a +0 robe a +1 vampiric rapier a +0 robe a +1 trident of distortion (-3, 1, Shoals:3) a +0 leather armour (still there?) a +0 spear (still there?) (-5, 2, Shoals:3) a +0 robe of fire resistance (unseen) (-4, 2, Shoals:3) a javelin (-5, 3, Shoals:3) 4 large rocks (-4, 3, Shoals:3) a +0 robe (unseen) (-13, 4, Shoals:3) a +0 spear (-2, 7, Shoals:3) a +0 robe (-13, 13, Shoals:3) a potion of poison (-28, 15, Shoals:3) a wand of teleportation (3) Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear (unseen) (-16, 2, Shoals:4) 18 stones (0, 2, Shoals:4) a +0 spear (unseen) (30, 5, Shoals:4) a +0 arbalest (-14, 13, Shoals:4) a beef jerky (-10, 17, Shoals:4) a +0 spear a +0 robe (6, 18, Shoals:4) a tomahawk (7, 18, Shoals:4) a javelin (4, 20, Shoals:4) a javelin a throwing net (6, 20, Shoals:4) a +0 trident (7, 20, Shoals:4) a cursed +0 robe (still there?) a tomahawk (still there?) a +2 rapier of venom (still there?) (5, 21, Shoals:4) a javelin (6, 21, Shoals:4) a tomahawk 11 javelins 7 steel javelins (7, 21, Shoals:4) 5 javelins a large rock (8, 21, Shoals:4) a +0 trident (unseen) (6, 22, Shoals:4) 3 javelins (7, 22, Shoals:4) a large rock 6 steel javelins (5, 23, Shoals:4) a +2 trident of freezing (still there?) a javelin of penetration (still there?) (7, 23, Shoals:4) a javelin a +0 spear 3 steel javelins a cursed +0 leather armour a +0 trident of venom (8, 23, Shoals:4) a +0 trident 3 tomahawks a scroll of amnesia (4, 24, Shoals:4) a javelin of penetration (5, 24, Shoals:4) 8 javelins of penetration (still there?) 7 javelins of penetration (still there?) a javelin (still there?) (6, 24, Shoals:4) a +2 spear of venom (7, 24, Shoals:4) 2 javelins a large rock (4, 25, Shoals:4) a javelin of penetration (6, 25, Shoals:4) a +5 trident of venom (unseen) (7, 25, Shoals:4) a +2 vampiric spear a +0 leather armour (9, 25, Shoals:4) a +0 trident of protection a cursed +0 robe (21, 25, Shoals:4) a bread ration (4, 27, Shoals:4) 2 javelins of penetration (-6, 28, Shoals:4) a +0 hunting sling (3, 29, Shoals:4) a wand of disintegration (9) (6, 29, Shoals:4) a +1 spear of flaming (unseen) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hunting sling (10, 5, Spider:1) a wand of slowing (20) (-7, 7, Spider:1) 22 bolts (-5, 7, Spider:1) a +0 falchion (9, 9, Spider:1) a +0 flail (-14, 13, Spider:1) a +0 hand axe (5, 14, Spider:1) a wand of confusion (29) (1, 16, Spider:1) 24 stones (7, 19, Spider:1) a wand of polymorph (11) (-21, 20, Spider:1) a potion of poison (-10, 22, Spider:1) a +0 cloak (-21, 24, Spider:1) 3 curare-tipped needles (13, 27, Spider:1) 22 bolts (12, 31, Spider:1) a +0 battleaxe (7, 33, Spider:1) a +0 chain mail (-3, 36, Spider:1) a wand of polymorph (9) (5, 38, Spider:1) a wand of lightning (7) (-2, 41, Spider:1) 24 stones Level 2 of the Spider Nest (-22, 1, Spider:2) a +1 spear of venom (-19, 2, Spider:2) a +0 shortbow (16, 2, Spider:2) a +2 scale mail of cold resistance (17, 2, Spider:2) 13 arrows of frost (18, 2, Spider:2) a +2 flail of protection (-24, 10, Spider:2) 15 stones (-9, 10, Spider:2) 25 sling bullets (20, 12, Spider:2) 2 javelins (-18, 15, Spider:2) a +1 scale mail of cold resistance (2, 20, Spider:2) 2 tomahawks of returning (13, 20, Spider:2) 10 arrows of flame (27, 26, Spider:2) 27 stones (22, 29, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 chain mail (-45, 11, Spider:3) a potion of poison (-6, 14, Spider:3) a +0 hunting sling (-38, 17, Spider:3) a book of Minor Magic (-34, 23, Spider:3) a +0 leather armour (-31, 24, Spider:3) a +0 robe (-15, 27, Spider:3) the cursed +1 quarterstaff "Beastbane" {freeze, +Inv Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It lets you turn invisible. It has a curse placed upon it. (-15, 28, Spider:3) a +0 ring mail (-8, 30, Spider:3) the cursed +1 halberd of the Heavens {freeze, rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. (-1, 38, Spider:3) a +0 helmet (-39, 50, Spider:3) 6 poisoned needles (-55, 53, Spider:3) a cursed +0 war axe (-23, 61, Spider:3) a +0 chain mail Level 4 of the Spider Nest (17, 1, Spider:4) 14 poisoned bolts (37, 6, Spider:4) a +0 flail (23, 9, Spider:4) 20 stones (26, 9, Spider:4) 16 stones (5, 11, Spider:4) a +0 hand crossbow (38, 13, Spider:4) 3 scrolls of teleportation (39, 17, Spider:4) a +0 falchion (24, 18, Spider:4) a +0 falchion (30, 24, Spider:4) a scroll of immolation (45, 38, Spider:4) a +0 chain mail (41, 40, Spider:4) a +0 leather armour (46, 42, Spider:4) a scroll of teleportation (68, 43, Spider:4) a potion of ambrosia (68, 44, Spider:4) a potion of ambrosia (67, 47, Spider:4) 2 potions of ambrosia (66, 48, Spider:4) a scroll of teleportation Level 1 of the Vaults (0, 0, Vaults:1) a +0 great sword a +0 chain mail (-11, 8, Vaults:1) a +0 long sword a +0 scale mail (-13, 10, Vaults:1) a +0 great sword of slicing a +0 plate armour a +0 great sword a +0 chain mail (3, 10, Vaults:1) 16 arrows (-14, 13, Vaults:1) a +0 great mace a cursed +0 ring mail (5, 14, Vaults:1) a potion of degeneration (-2, 16, Vaults:1) a +0 robe (-32, 18, Vaults:1) a +0 ring mail (-4, 19, Vaults:1) a plain deck of defence (5, 19, Vaults:1) a +0 hand axe (19, 19, Vaults:1) a scroll of blinking (-29, 21, Vaults:1) 12 poisoned needles (3, 21, Vaults:1) a bolt (2, 22, Vaults:1) a +0 arbalest 26 bolts (10, 22, Vaults:1) a +0 arbalest 23 bolts a +0 battleaxe a +0 plate armour a +0 great sword a +0 plate armour (11, 22, Vaults:1) a +0 arbalest 14 bolts a +0 mace a cursed +0 scale mail a +0 great mace a +0 leather armour (2, 23, Vaults:1) a +0 arbalest 17 bolts (10, 23, Vaults:1) 2 bolts (11, 23, Vaults:1) a +0 giant spiked club (1, 24, Vaults:1) a +0 arbalest 4 bolts of frost (11, 24, Vaults:1) a +1 great mace of protection a +0 chain mail a +0 shortbow 18 arrows (3, 26, Vaults:1) a Young Poisoner's Handbook (-21, 27, Vaults:1) 18 stones (13, 29, Vaults:1) a +0 leather armour a +0 robe a +0 dagger (14, 29, Vaults:1) a +0 plate armour a +0 long sword (13, 30, Vaults:1) a cursed +0 plate armour a +0 flail (23, 34, Vaults:1) a +0 chain mail a +0 halberd (22, 35, Vaults:1) a +0 ring mail a +0 flail (23, 35, Vaults:1) a +0 chain mail a +0 scale mail a +0 broad axe a +0 mace (24, 35, Vaults:1) 2 tomahawks a +0 short sword a +0 chain mail (24, 36, Vaults:1) a tomahawk (7, 41, Vaults:1) a +0 ring mail a +0 flail a cursed +0 plate armour a +0 mace (8, 41, Vaults:1) a cursed +0 trident (21, 41, Vaults:1) a +0 scale mail (-39, 42, Vaults:1) 16 sling bullets (6, 42, Vaults:1) 3 bolts of frost (7, 42, Vaults:1) a +0 ring mail a +0 morningstar a +0 giant club 9 bolts of frost a +0 arbalest (6, 43, Vaults:1) a +0 ring mail a +0 club (7, 43, Vaults:1) a +0 chain mail a +0 long sword (22, 44, Vaults:1) a +0 club a +0 robe (-13, 46, Vaults:1) a large rock (-13, 47, Vaults:1) a large rock (-10, 47, Vaults:1) a large rock (-24, 48, Vaults:1) 16 stones (-30, 50, Vaults:1) a +0 arbalest 14 bolts a +1 long sword of holy wrath a +0 plate armour a cursed +0 large shield (-22, 50, Vaults:1) a +0 long sword a +0 chain mail a cursed -2 giant club (-21, 50, Vaults:1) a +0 great mace a +0 chain mail (-30, 51, Vaults:1) a +0 arbalest a +0 arbalest 35 bolts (-27, 51, Vaults:1) 13 poisoned sling bullets (-26, 56, Vaults:1) a +0 arbalest 12 bolts of frost (-38, 57, Vaults:1) 13 poisoned needles Level 2 of the Vaults (0, 0, Vaults:2) 2 large rocks (16, 2, Vaults:2) a +0 flail a +0 robe a +0 giant club (16, 3, Vaults:2) a +0 morningstar a +0 ring mail (-1, 4, Vaults:2) a large rock (16, 4, Vaults:2) a +0 giant club a cursed -2 giant club (-4, 7, Vaults:2) a large rock (-3, 7, Vaults:2) a large rock (-20, 9, Vaults:2) a +0 arbalest 13 bolts (-25, 10, Vaults:2) a bolt (-22, 10, Vaults:2) a bolt (-21, 10, Vaults:2) a +0 arbalest 24 bolts (-20, 10, Vaults:2) a bolt (-19, 10, Vaults:2) a +0 arbalest 6 bolts of frost (-18, 10, Vaults:2) a +0 arbalest 17 bolts (-17, 10, Vaults:2) a bolt (-17, 11, Vaults:2) a cursed -3 arbalest 14 bolts (4, 12, Vaults:2) a +0 morningstar a cursed +0 scale mail (27, 12, Vaults:2) a +0 eveningstar a +0 plate armour (-8, 13, Vaults:2) a +0 shortbow 2 arrows of flame (-5, 13, Vaults:2) a +2 dagger of venom a +0 robe (-9, 14, Vaults:2) a +0 morningstar an arrow of flame an arrow of frost (-8, 14, Vaults:2) a +0 shortbow 2 arrows of frost a +0 morningstar a +0 ring mail (-7, 14, Vaults:2) an arrow of frost 3 arrows of flame 5 arrows (-5, 14, Vaults:2) an arrow (-9, 15, Vaults:2) a +0 giant club 3 large rocks (-8, 15, Vaults:2) a large rock a +0 giant club a +0 giant spiked club a +0 longbow 20 arrows a +2 great mace of holy wrath a +0 ring mail (-7, 15, Vaults:2) a +0 shortbow 10 arrows a +0 giant spiked club a +0 great mace (27, 15, Vaults:2) a +0 giant spiked club (-10, 16, Vaults:2) a +0 giant spiked club a +0 shortbow 24 arrows a +0 flail a +0 ring mail a +0 broad axe a +0 chain mail (-9, 16, Vaults:2) a +0 shortbow 11 arrows of dispersal (-8, 16, Vaults:2) a +0 halberd a +0 robe (27, 16, Vaults:2) a +0 giant spiked club (-11, 17, Vaults:2) a silver bolt (-10, 17, Vaults:2) a +0 battleaxe a +0 plate armour a +0 giant spiked club a +1 great mace of venom a +0 arbalest 10 silver bolts a +0 plate armour (-9, 17, Vaults:2) an arrow (25, 17, Vaults:2) a +0 giant spiked club (27, 17, Vaults:2) a cursed +0 giant club (-27, 18, Vaults:2) a +0 flail a +0 ring mail (-13, 18, Vaults:2) a +0 giant club (-11, 18, Vaults:2) 4 arrows (-10, 18, Vaults:2) a +0 shortbow 10 arrows (27, 18, Vaults:2) 3 large rocks (-27, 19, Vaults:2) a +2 arbalest of flaming 13 bolts a +0 shortbow 28 arrows (-26, 19, Vaults:2) a +2 dire flail of draining a cursed +0 scale mail a +0 dagger a +0 robe a cursed -2 giant club (-25, 19, Vaults:2) a +0 scimitar a +0 chain mail 3 large rocks (-13, 19, Vaults:2) an arrow of flame (26, 19, Vaults:2) a +0 battleaxe a +0 plate armour a +0 halberd a +0 robe (27, 19, Vaults:2) a +1 spear of distortion a +0 robe (-26, 20, Vaults:2) an arrow (27, 20, Vaults:2) a bolt (29, 20, Vaults:2) a +0 dagger a +0 robe (26, 21, Vaults:2) a +0 giant club (29, 21, Vaults:2) a +0 shield (34, 21, Vaults:2) a +0 robe (-26, 22, Vaults:2) an arrow (27, 22, Vaults:2) a +0 arbalest 19 bolts (28, 22, Vaults:2) a +0 giant club (-26, 23, Vaults:2) an arrow (-22, 25, Vaults:2) the +8 chain mail "Ampiun" {rN++ MR+ Str+2} It affects your strength (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (-8, 25, Vaults:2) the cursed +0 scale mail of the Falcon {*Confuse Regen+ Int+8 Dex+2} It affects your intelligence (+8). It affects your dexterity (+2). It increases your rate of regeneration. It may confuse you when you take damage. It has a curse placed upon it. (3, 29, Vaults:2) a +5 demon whip of flaming a cursed +0 plate armour a +0 dagger a +0 robe (3, 30, Vaults:2) a +4 broad axe a +0 plate armour a +3 battleaxe a +0 plate armour (26, 33, Vaults:2) a large rock (27, 33, Vaults:2) an arrow of flame (29, 33, Vaults:2) a troll hide a +0 great mace a +0 leather armour (25, 34, Vaults:2) an arrow (26, 34, Vaults:2) a large rock an arrow (27, 34, Vaults:2) 2 arrows of flame a +0 war axe a +0 scale mail (25, 35, Vaults:2) a +0 shortbow 20 arrows (26, 35, Vaults:2) a +0 shortbow 15 arrows of flame an arrow (27, 35, Vaults:2) a +0 shortbow 12 arrows (38, 35, Vaults:2) a +0 arbalest 19 bolts (27, 36, Vaults:2) a +0 longbow 15 arrows (37, 36, Vaults:2) a +0 arbalest 19 bolts (38, 36, Vaults:2) a +6 glaive of chopping a +0 plate armour a bolt (41, 36, Vaults:2) a silver bolt (27, 37, Vaults:2) an arrow (37, 37, Vaults:2) a +0 arbalest 8 bolts (38, 37, Vaults:2) 2 silver bolts (39, 37, Vaults:2) a +0 long sword a +0 ring mail (27, 38, Vaults:2) an arrow (37, 38, Vaults:2) a cursed -3 arbalest 8 silver bolts (27, 39, Vaults:2) 2 arrows (26, 40, Vaults:2) 2 large rocks (27, 40, Vaults:2) an arrow (27, 41, Vaults:2) a large rock 2 arrows of flame (-26, 42, Vaults:2) the +4 dagger "Efakk" {flame, *Confuse rElec Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It insulates you from electricity. It may confuse you when you take damage. (27, 42, Vaults:2) 2 arrows a +0 long sword a +0 scale mail (26, 43, Vaults:2) a large rock (27, 44, Vaults:2) 14 stones (-20, 46, Vaults:2) an arrow (49, 46, Vaults:2) a +0 great mace a +0 leather armour (-19, 47, Vaults:2) a +3 shortbow 21 arrows (-24, 49, Vaults:2) a +0 giant club a cursed -2 giant club (-19, 49, Vaults:2) an arrow (-24, 50, Vaults:2) a +0 dire flail a cursed +0 giant club (-22, 51, Vaults:2) a +0 giant club a +0 giant club (-20, 51, Vaults:2) a +0 robe (-10, 53, Vaults:2) a +0 quarterstaff of crushing a +0 leather armour (-4, 56, Vaults:2) a large rock (19, 56, Vaults:2) a +0 spear (-4, 61, Vaults:2) a large rock (22, 61, Vaults:2) a cursed +0 chain mail a +0 plate armour a +0 battleaxe a +0 long sword a +0 long sword a +0 arbalest 17 bolts a +0 plate armour (24, 61, Vaults:2) a +0 bardiche a +0 chain mail (23, 62, Vaults:2) a +0 scale mail a +0 war axe (29, 65, Vaults:2) a +0 dagger a +0 robe (48, 65, Vaults:2) a troll hide Level 3 of the Vaults (0, 0, Vaults:3) a +0 dire flail a +0 dire flail (-9, 2, Vaults:3) a +0 scale mail (-13, 3, Vaults:3) a +0 short sword a +0 chain mail a +0 short sword a +0 chain mail (-12, 3, Vaults:3) a +0 war axe a +0 chain mail (26, 3, Vaults:3) 16 arrows (-12, 4, Vaults:3) a +0 long sword a +0 chain mail a +0 dire flail a +0 plate armour (-40, 5, Vaults:3) a +0 falchion a +0 scale mail (-2, 5, Vaults:3) a +0 arbalest 9 bolts (-4, 6, Vaults:3) 17 stones (-3, 6, Vaults:3) a +0 arbalest 19 bolts of penetration (-2, 6, Vaults:3) a bolt (1, 6, Vaults:3) a +0 arbalest 15 bolts (-12, 8, Vaults:3) a wand of slowing (32) (-9, 8, Vaults:3) a +0 arbalest 7 bolts of penetration (0, 8, Vaults:3) a +0 arbalest 17 bolts a +0 scimitar a +0 plate armour (1, 8, Vaults:3) a +0 dagger a +0 leather armour (21, 9, Vaults:3) a +0 shortbow 11 arrows of dispersal (-44, 10, Vaults:3) a +0 giant spiked club (-31, 10, Vaults:3) a +0 dire flail a cursed -3 dire flail (-44, 11, Vaults:3) a +0 giant spiked club a +0 leather armour a +0 dire flail a +0 giant spiked club (-19, 11, Vaults:3) a cursed ring of loudness (-44, 12, Vaults:3) a +0 giant club (-40, 12, Vaults:3) a +0 plate armour (-2, 12, Vaults:3) a +0 morningstar a +0 leather armour (-45, 13, Vaults:3) a +0 robe a +0 spear (-2, 13, Vaults:3) a cursed -2 giant spiked club a +0 giant club (-1, 13, Vaults:3) a +0 giant club (-40, 15, Vaults:3) 24 bolts a +0 arbalest (-12, 15, Vaults:3) a bolt of penetration (-11, 15, Vaults:3) a bolt of penetration (-2, 15, Vaults:3) a +0 halberd a +0 robe (-30, 20, Vaults:3) a +0 arbalest a +0 plate armour 35 bolts a +0 bardiche of protection a +3 arbalest of freezing (-29, 20, Vaults:3) a +0 arbalest of freezing a cursed -1 arbalest a +2 arbalest of velocity 70 bolts (-28, 20, Vaults:3) a +2 battleaxe of freezing a +0 ring mail a +0 morningstar a +0 scale mail a +0 falchion (-6, 20, Vaults:3) a +0 halberd a +0 plate armour (-29, 22, Vaults:3) a bolt (-29, 23, Vaults:3) a wand of lightning (11) a +0 ring mail a +3 flail of protection a +0 scale mail a +0 mace (-28, 23, Vaults:3) 2 bolts (-27, 23, Vaults:3) a +0 large shield a +0 plate armour a +2 war axe of chopping a +2 dire flail of draining a +0 chain mail (-28, 24, Vaults:3) a +0 chain mail a +0 battleaxe a +0 giant club a cursed +0 plate armour a +0 long sword 10 bolts a +0 arbalest a +0 scale mail a +0 morningstar of protection a +0 ring mail a +0 long sword (25, 26, Vaults:3) a +0 falchion (-38, 27, Vaults:3) a scroll of noise (-28, 28, Vaults:3) 4 steel bolts (24, 35, Vaults:3) 2 bolts of flame (7, 36, Vaults:3) a +0 arbalest 18 bolts (23, 36, Vaults:3) a +0 glaive a +3 arbalest (10, 37, Vaults:3) a bolt (12, 37, Vaults:3) a bolt (26, 37, Vaults:3) a +2 long sword of protection a +0 arbalest 9 poisoned bolts a +0 ring mail (4, 38, Vaults:3) a wand of disintegration (9) (25, 38, Vaults:3) a poisoned bolt (-36, 39, Vaults:3) a +0 longbow of freezing 12 arrows (26, 39, Vaults:3) a large rock (-36, 40, Vaults:3) an arrow (15, 40, Vaults:3) 15 arrows of dispersal (27, 40, Vaults:3) a large rock (12, 42, Vaults:3) 4 large rocks (-32, 43, Vaults:3) a +0 great sword a +0 plate armour (-35, 44, Vaults:3) a +0 long sword a +0 chain mail a cursed -1 whip (-34, 44, Vaults:3) a +0 long sword a +0 chain mail a +1 battleaxe of freezing (28, 44, Vaults:3) a large rock (10, 45, Vaults:3) a +0 arbalest 7 bolts of flame (11, 45, Vaults:3) a +0 mace a +0 ring mail a bolt of flame (-34, 51, Vaults:3) a +0 falchion a cursed -1 scale mail (-38, 52, Vaults:3) 23 arrows (3, 53, Vaults:3) a +0 long sword a +0 ring mail (-22, 54, Vaults:3) a +0 quarterstaff (-5, 56, Vaults:3) a wand of flame (20) (-34, 57, Vaults:3) a +0 halberd Level 4 of the Vaults (0, 0, Vaults:4) a cursed -2 giant club (1, 0, Vaults:4) a +0 giant club (0, 1, Vaults:4) a +0 giant spiked club a +0 giant club a +0 giant spiked club (0, 2, Vaults:4) a cursed +0 giant club a +0 robe a +0 club (1, 2, Vaults:4) a +0 giant spiked club a +0 giant spiked club (1, 3, Vaults:4) a +0 scale mail a +0 morningstar (2, 4, Vaults:4) the +6 mace of the Sun {drain, *Noise rElec MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. The Shining One disapproves of the use of such an item. 8 bolts a +0 arbalest (-37, 8, Vaults:4) 3 large rocks (-19, 8, Vaults:4) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (-18, 8, Vaults:4) a +1 short sword of holy wrath a +0 plate armour a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 giant club a +0 dagger a +0 robe (-8, 12, Vaults:4) a scroll of immolation (-13, 13, Vaults:4) a +0 leather armour a +0 dire flail (-11, 13, Vaults:4) a +0 dire flail a +0 dire flail (-3, 13, Vaults:4) a +0 leather armour a +0 morningstar (-18, 16, Vaults:4) a scroll of random uselessness (-13, 18, Vaults:4) a plain deck of summoning (-33, 21, Vaults:4) 2 bolts (-32, 22, Vaults:4) a +0 arbalest 13 bolts (-30, 24, Vaults:4) a +3 great sword of flaming (-29, 24, Vaults:4) a bolt (-28, 24, Vaults:4) a bolt (-26, 26, Vaults:4) a bolt (-26, 29, Vaults:4) a +0 robe a +1 dagger of venom (-28, 30, Vaults:4) a +0 giant club a +0 ring mail a +0 mace a +0 giant spiked club a +0 giant club (-27, 30, Vaults:4) a bolt (-26, 30, Vaults:4) a +0 plate armour a +0 dire flail (-11, 30, Vaults:4) a bolt of penetration a +0 arbalest of freezing a +0 arbalest a +0 arbalest 67 bolts a +0 giant club a +0 giant club (-10, 30, Vaults:4) a +0 arbalest of evasion 14 steel bolts a +0 arbalest a +0 arbalest a +0 arbalest 52 bolts (-28, 31, Vaults:4) a +0 ring mail a +0 mace a +0 chain mail a +0 flail (-13, 31, Vaults:4) a cursed -2 robe (-11, 31, Vaults:4) a +0 giant club a +0 giant club (-10, 31, Vaults:4) a +0 dire flail a +0 giant club a +0 giant club a +0 bardiche of pain a +3 ring mail of positive energy (-6, 31, Vaults:4) a cursed -3 arbalest 5 bolts of penetration (-5, 31, Vaults:4) a +0 arbalest 11 bolts (-28, 32, Vaults:4) 19 bolts a +0 arbalest (-6, 35, Vaults:4) a plain deck of summoning (-49, 36, Vaults:4) a scroll of teleportation (-13, 36, Vaults:4) a +0 plate armour (-47, 37, Vaults:4) a +0 falchion a +4 ring mail (-12, 37, Vaults:4) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. a wand of confusion (27) (-33, 38, Vaults:4) a +0 ring mail (-32, 38, Vaults:4) an uncursed amulet of inaccuracy (-53, 40, Vaults:4) a wand of disintegration (16) (19, 40, Vaults:4) 3 sling bullets of flame (12, 44, Vaults:4) a +1 falchion of holy wrath a +0 scale mail (7, 45, Vaults:4) a +0 long sword of freezing a +2 arbalest of flaming 10 bolts a +0 chain mail a +0 glaive a +0 plate armour (8, 45, Vaults:4) a +0 great mace a +0 scale mail (3, 47, Vaults:4) a bolt (8, 47, Vaults:4) 7 arrows of flame (-46, 48, Vaults:4) 7 curare-tipped needles (-4, 48, Vaults:4) 5 needles of slowing (-12, 52, Vaults:4) a potion of haste (-26, 55, Vaults:4) a +0 buckler (unseen) (-36, 56, Vaults:4) a +0 arbalest 10 bolts (-35, 56, Vaults:4) a +0 great sword of protection a +0 plate armour (-26, 56, Vaults:4) a +0 plate armour a +0 great sword a +0 chain mail a +0 war axe a +0 plate armour a +2 dire flail of crushing a +0 plate armour a +0 long sword a +0 large shield a +0 chain mail a +0 long sword a cursed +0 shield a +0 chain mail a +0 long sword (-19, 56, Vaults:4) a cursed -3 giant club a cursed -2 giant club (-18, 56, Vaults:4) a +0 giant club a +0 spear a +0 robe (-17, 56, Vaults:4) a book of Envenomations (-37, 57, Vaults:4) a cursed +0 shortbow 21 arrows of frost (-34, 57, Vaults:4) a bolt (-25, 57, Vaults:4) a +0 ring mail a +0 morningstar a cursed -1 chain mail a +0 great mace a +0 chain mail a +0 battleaxe a +0 chain mail a +0 scale mail a +0 broad axe a +0 chain mail a +0 great mace a +0 large shield a +0 plate armour a +0 long sword a +0 plate armour a +0 great sword a +0 flail a +0 dire flail a +0 dire flail (-24, 57, Vaults:4) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 bardiche a +0 chain mail a +0 bardiche (-23, 57, Vaults:4) a +0 plate armour (unseen) (-34, 58, Vaults:4) a tomahawk (-26, 58, Vaults:4) a +0 dagger a +0 broad axe a +0 chain mail of poison resistance a +0 shield a +2 shield a +4 flail of holy wrath a +0 chain mail a cursed -3 long sword a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great sword a +0 chain mail a +0 dire flail (-33, 59, Vaults:4) a +0 club a tomahawk (-31, 60, Vaults:4) a +0 leather armour Level 5 of the Vaults (0, 0, Vaults:5) a +1 arbalest of flaming 14 bolts (5, 1, Vaults:5) a silver bolt (-2, 2, Vaults:5) a +1 great sword of slicing a +0 chain mail (-1, 2, Vaults:5) a bolt (1, 3, Vaults:5) a +0 scimitar (4, 4, Vaults:5) a +2 falchion of holy wrath a +0 arbalest 13 silver bolts (21, 4, Vaults:5) 2 arrows (22, 4, Vaults:5) a +0 short sword a +0 shortbow a +0 leather armour 21 arrows (-19, 5, Vaults:5) a +0 rapier a +0 leather armour a +2 great mace of holy wrath a +0 ring mail a scroll of immolation a +0 great sword a +4 ring mail of magic resistance (-1, 5, Vaults:5) a bolt (26, 5, Vaults:5) an arrow (-19, 6, Vaults:5) a +0 arbalest a +0 falchion 18 bolts a +0 ring mail a +0 short sword a +0 leather armour a scroll of torment a +1 battleaxe of freezing (-18, 6, Vaults:5) a +3 broad axe a +0 scale mail a +0 buckler an uncursed ring of magical power (-15, 6, Vaults:5) 24 stones (-20, 7, Vaults:5) a bolt (-1, 7, Vaults:5) a bolt (7, 7, Vaults:5) a +0 club (8, 7, Vaults:5) an uncursed staff of conjuration (9, 7, Vaults:5) 13 poisoned arrows (7, 8, Vaults:5) 7 needles of confusion (-14, 10, Vaults:5) a +0 dire flail a cursed -1 dire flail (4, 10, Vaults:5) a +0 great sword of flaming (23, 10, Vaults:5) 12 arrows of flame (24, 11, Vaults:5) the +4 glaive of the Viper {elec, rPois Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from poison. (25, 11, Vaults:5) the cursed +0 scimitar of Eternity {venom, *Contam rPois Int+3 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (-23, 13, Vaults:5) 23 arrows of dispersal (-22, 13, Vaults:5) a +0 scale mail (-19, 13, Vaults:5) a +0 dire flail a +3 dire flail (-7, 13, Vaults:5) the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (7, 13, Vaults:5) a crystal ball of energy (8, 13, Vaults:5) 13 bolts of frost (9, 13, Vaults:5) an uncursed amulet of rage (21, 13, Vaults:5) a bolt (24, 13, Vaults:5) a bolt (26, 13, Vaults:5) a +6 long sword of holy wrath a +0 arbalest 13 bolts (7, 14, Vaults:5) 2 potions of ambrosia (26, 14, Vaults:5) a +0 great mace a +0 ring mail a +0 long sword 3 large rocks (27, 14, Vaults:5) a +0 great mace a +0 dire flail (-25, 16, Vaults:5) a +0 flail a +0 ring mail (-24, 16, Vaults:5) a +0 broad axe a +0 chain mail (23, 16, Vaults:5) a +0 rapier a +0 ring mail a +0 club (27, 16, Vaults:5) a large rock (-25, 17, Vaults:5) a +0 short sword (23, 17, Vaults:5) a +0 robe (-15, 18, Vaults:5) a +0 buckler (-16, 19, Vaults:5) 9 stones (7, 19, Vaults:5) 19 arrows of flame (25, 19, Vaults:5) a +4 battleaxe of freezing (-26, 20, Vaults:5) a +0 dagger a +0 robe of magic resistance (-3, 20, Vaults:5) 3 poisoned arrows (4, 20, Vaults:5) a +3 ring of strength (25, 20, Vaults:5) a +0 great mace a cursed +0 leather armour (17, 22, Vaults:5) a +0 great mace a +0 leather armour (2, 24, Vaults:5) a +0 dire flail a +0 leather armour (4, 24, Vaults:5) a +0 short sword (-4, 25, Vaults:5) a large rock (2, 25, Vaults:5) a +0 arbalest 19 bolts (14, 25, Vaults:5) a scroll of blinking (2, 26, Vaults:5) a bolt 8 large rocks (-4, 27, Vaults:5) a cursed -2 dire flail (3, 27, Vaults:5) a +0 dire flail a large rock (0, 28, Vaults:5) a +1 trident of protection a +0 plate armour (3, 28, Vaults:5) a bolt (6, 28, Vaults:5) a large rock (-27, 29, Vaults:5) a +0 dire flail a +0 scale mail 4 large rocks (-3, 29, Vaults:5) a +0 war axe (unseen) (-2, 29, Vaults:5) a cursed -3 great mace (unseen) (-1, 29, Vaults:5) a +0 battleaxe a +0 plate armour a +0 giant club (-1, 30, Vaults:5) a +0 hand axe (unseen) (0, 30, Vaults:5) a +0 ring mail (-18, 32, Vaults:5) a silver bolt (18, 32, Vaults:5) a +0 flail (-11, 33, Vaults:5) 3 sling bullets of flame (-8, 33, Vaults:5) a book of Geomancy (-7, 33, Vaults:5) a +0 robe (-9, 34, Vaults:5) 5 arrows of frost (-8, 34, Vaults:5) 18 stones (-7, 34, Vaults:5) a +0 helmet of see invisible (-6, 34, Vaults:5) a wand of random effects (27) a +4 ring of dexterity 4 scrolls of vulnerability (-11, 35, Vaults:5) 21 stones (-6, 35, Vaults:5) a +0 dire flail (-9, 36, Vaults:5) 19 stones (-7, 36, Vaults:5) the +5 whip of Anxiety {antimagic, rPois rC+ Str+4 Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. It protects you from poison. (-25, 37, Vaults:5) a +0 arbalest a +1 war axe of electrocution a +0 scale mail 15 silver bolts (-8, 39, Vaults:5) a +0 arbalest 8 bolts of penetration a +0 flail a +2 leather armour of fire resistance (-8, 40, Vaults:5) a +0 dire flail a +0 dire flail a +0 flail a +0 ring mail a +1 mace of protection (18, 42, Vaults:5) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 club a +0 robe (19, 42, Vaults:5) a bolt of frost (-21, 43, Vaults:5) a +4 ring of intelligence (4, 43, Vaults:5) a scroll of teleportation (16, 43, Vaults:5) a +0 great mace a +0 leather armour (17, 43, Vaults:5) a large rock a +0 giant spiked club a +0 giant spiked club (18, 43, Vaults:5) a +1 bardiche of freezing a +0 plate armour a +0 falchion a +0 arbalest 8 bolts of flame a +0 scale mail 3 large rocks a +0 arbalest 3 bolts of frost a +0 giant club a +0 giant club (19, 43, Vaults:5) a +0 halberd (-17, 44, Vaults:5) a plain deck of defence (16, 44, Vaults:5) a large rock (-23, 45, Vaults:5) an uncursed staff of death (-20, 45, Vaults:5) a book of Envenomations (-19, 45, Vaults:5) a +7 trident (-9, 45, Vaults:5) an uncursed staff of poison (-8, 45, Vaults:5) Sif Muna's Collected Works on Boosts Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Deflect Missiles Charms/Air 6 d - Haste Charms 6 (-7, 45, Vaults:5) 15 arrows of flame (-25, 46, Vaults:5) the +4 long sword of Lies {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (-22, 46, Vaults:5) the +3 scimitar "Batweh" {slice, *Confuse +Rage rN++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from negative energy. It lets you go berserk. It may confuse you when you take damage. (-8, 46, Vaults:5) a wand of draining (7) (-7, 46, Vaults:5) a +1 rapier of electrocution (-25, 47, Vaults:5) a plain deck of defence (-24, 47, Vaults:5) a +3 chain mail of magic resistance (-23, 47, Vaults:5) a lantern of shadows (-22, 47, Vaults:5) a +4 ring of protection (-21, 47, Vaults:5) a +0 dagger of speed (-20, 47, Vaults:5) an uncursed staff of air (-15, 47, Vaults:5) a scroll of torment (-7, 47, Vaults:5) a +0 long sword (14, 48, Vaults:5) a +0 quarterstaff (-5, 49, Vaults:5) a +0 dagger (unseen) (-3, 49, Vaults:5) an arrow (31, 49, Vaults:5) a wand of slowing (30) (-26, 50, Vaults:5) a large rock (-25, 50, Vaults:5) a large rock (-10, 50, Vaults:5) an arrow (still there?) a +0 great mace (still there?) a +0 leather armour (still there?) (-9, 50, Vaults:5) a +0 halberd a +0 plate armour (-5, 50, Vaults:5) an arrow a +0 short sword a +0 ring mail a +0 flail a +0 ring mail (-4, 50, Vaults:5) a +0 long sword a +0 leather armour (-3, 50, Vaults:5) a +0 shortbow (unseen) (-28, 51, Vaults:5) a +0 scimitar (-29, 53, Vaults:5) 3 large rocks Level 1 of the Crypt (0, 0, Crypt:1) a +0 scale mail (-19, 6, Crypt:1) a +0 rapier a +0 leather armour (-35, 14, Crypt:1) a +0 plate armour a +2 great sword of flaming (-35, 15, Crypt:1) 7 arrows of frost (-17, 21, Crypt:1) a +3 battleaxe of draining a +0 plate armour (-50, 24, Crypt:1) a +0 shortbow (-45, 25, Crypt:1) a potion of poison (-44, 28, Crypt:1) a +0 plate armour (-10, 32, Crypt:1) a +0 cloak (-43, 33, Crypt:1) a +0 robe a +0 trident (-42, 33, Crypt:1) a +0 robe a +0 chain mail a cursed -2 morningstar a +3 battleaxe of draining (-43, 34, Crypt:1) a +0 robe a +3 halberd (-42, 34, Crypt:1) a +0 halberd (-1, 34, Crypt:1) a box of beasts (-43, 35, Crypt:1) a +0 glaive (-29, 35, Crypt:1) 30 stones (-26, 36, Crypt:1) a +0 battleaxe (-1, 37, Crypt:1) a +0 executioner's axe (-40, 40, Crypt:1) a +0 long sword (4, 40, Crypt:1) a +0 dagger a cursed +0 robe (3, 42, Crypt:1) a +0 dagger a +0 robe (3, 43, Crypt:1) a wand of digging (5) (-11, 49, Crypt:1) 16 bolts of flame (6, 49, Crypt:1) 6 curare-tipped needles Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (-17, 4, Crypt:2) a +0 mace a +0 short sword a +0 short sword a +0 glaive (-18, 5, Crypt:2) a +0 battleaxe (-16, 6, Crypt:2) a +0 glaive a +0 plate armour of cold resistance (-6, 8, Crypt:2) 17 stones (-6, 11, Crypt:2) 30 gold pieces (-11, 12, Crypt:2) a +0 chain mail (-21, 14, Crypt:2) the +2 robe of Contentment {Stlth+} It makes you more stealthy. (-12, 21, Crypt:2) 21 gold pieces (-38, 28, Crypt:2) a +1 great mace a +0 chain mail a +0 short sword (-38, 29, Crypt:2) a +0 hand axe Level 3 of the Crypt (0, 0, Crypt:3) a +2 halberd (unseen) (-1, 1, Crypt:3) a cursed +2 hand axe of freezing (unseen) (0, 1, Crypt:3) a +3 great sword of freezing a +0 robe (1, 2, Crypt:3) a +1 morningstar of freezing (unseen) (11, 5, Crypt:3) a +2 scythe of venom (38, 7, Crypt:3) a +0 long sword (39, 7, Crypt:3) a +0 robe a +0 dagger a +0 dagger a +0 robe (12, 12, Crypt:3) the +6 spear "Killer Bee's Death" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (17, 12, Crypt:3) a scroll of noise (40, 12, Crypt:3) a +0 robe a cursed -2 dagger a +0 dagger a +0 robe (41, 12, Crypt:3) a +0 robe a +0 dagger (54, 14, Crypt:3) 25 stones (55, 14, Crypt:3) 12 bolts (56, 14, Crypt:3) a +0 ring mail (38, 15, Crypt:3) a +0 short sword (55, 15, Crypt:3) a phantom mirror (56, 15, Crypt:3) a scroll of teleportation (38, 17, Crypt:3) a +0 long sword (13, 19, Crypt:3) a scroll of torment (25, 20, Crypt:3) a +0 dagger a +0 robe (27, 21, Crypt:3) a +0 dagger a +1 robe of positive energy (56, 22, Crypt:3) a +4 scythe of slicing (55, 25, Crypt:3) 27 sling bullets (23, 26, Crypt:3) 12 stones (24, 26, Crypt:3) a wand of magic darts (33) an uncursed ring of positive energy (28, 26, Crypt:3) a +4 scythe of slicing (28, 27, Crypt:3) a cursed -1 dagger a +0 robe (51, 29, Crypt:3) a +1 scythe of flaming (56, 29, Crypt:3) a +0 dagger a +0 robe (-5, 36, Crypt:3) 17 poisoned needles (-4, 36, Crypt:3) a +0 robe (21, 36, Crypt:3) a wand of flame (19) (33, 36, Crypt:3) a +0 dagger a +0 robe (55, 36, Crypt:3) 15 poisoned bolts (-5, 37, Crypt:3) a +0 mace (-4, 37, Crypt:3) a +0 shield (56, 39, Crypt:3) a Young Poisoner's Handbook (38, 40, Crypt:3) a book of Conjurations (39, 40, Crypt:3) a +2 robe of fire resistance (40, 40, Crypt:3) a +4 battleaxe of holy wrath (41, 40, Crypt:3) a +0 glaive (55, 40, Crypt:3) a cursed -2 long sword (38, 41, Crypt:3) a +0 flail of protection (40, 41, Crypt:3) the Collected Works on Darkness Spells Type Level a - Control Undead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Agony Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 f - Borgnjor's Revivification Necromancy 8 The Shining One disapproves of the use of such an item. (41, 41, Crypt:3) 5 tomahawks of returning (37, 42, Crypt:3) a scroll of teleportation (38, 42, Crypt:3) a +2 bardiche of draining (39, 42, Crypt:3) the cursed +1 rapier of Blood {freeze, rElec rF++ Dex-4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (40, 42, Crypt:3) the +9 rapier "Vefimi Qilao" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (41, 42, Crypt:3) a cursed -5 ring of intelligence (43, 42, Crypt:3) a +0 dagger a +0 robe (-4, 49, Crypt:3) a +1 long sword of slicing (-5, 50, Crypt:3) a sack of spiders (-4, 50, Crypt:3) a lamp of fire Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 20 bolts (-48, 11, Tomb:1) a +5 ring of strength (-22, 11, Tomb:1) a scroll of teleportation (-20, 11, Tomb:1) a +0 leather armour a +0 quarterstaff (-30, 13, Tomb:1) a +0 flail a +0 leather armour (-51, 15, Tomb:1) a potion of degeneration (-32, 17, Tomb:1) a plain deck of defence (-25, 17, Tomb:1) a book of Unlife (-42, 18, Tomb:1) a +0 chain mail (-16, 18, Tomb:1) a +0 robe (unseen) (-25, 20, Tomb:1) a +6 ring of protection (-28, 21, Tomb:1) a +2 flail of venom a +0 robe (-46, 22, Tomb:1) a +0 morningstar (-24, 23, Tomb:1) a +0 glaive (-42, 33, Tomb:1) a +1 leather armour of cold resistance (-48, 34, Tomb:1) a +0 rapier (unseen) (4, 34, Tomb:1) 3 potions of berserk rage (5, 41, Tomb:1) a scroll of immolation (-23, 42, Tomb:1) a +4 dire flail (unseen) (-21, 42, Tomb:1) a +0 chain mail a +0 battleaxe of freezing (-21, 43, Tomb:1) a +0 leather armour a +0 quarterstaff (-22, 44, Tomb:1) a +0 quarterstaff (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (-7, 44, Tomb:1) a +0 buckler (-19, 47, Tomb:1) a +0 mace (-29, 49, Tomb:1) a +0 scale mail (-33, 51, Tomb:1) a +1 helmet Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a cursed +0 robe a +0 quarterstaff (9, 1, Tomb:2) a +0 robe a +0 quarterstaff (-15, 3, Tomb:2) a +0 quarterstaff a +0 robe (0, 6, Tomb:2) a +0 leather armour a +0 flail (2, 7, Tomb:2) a +0 robe a +0 dire flail (-4, 8, Tomb:2) a +0 leather armour a +0 flail (-3, 8, Tomb:2) a +0 leather armour a +0 quarterstaff (10, 11, Tomb:2) a +0 broad axe (1, 12, Tomb:2) a +0 leather armour a cursed -1 dire flail (3, 12, Tomb:2) a +0 leather armour a +0 quarterstaff (8, 12, Tomb:2) a book of Annihilations (1, 14, Tomb:2) a cursed -2 robe a +0 flail (20, 14, Tomb:2) an uncursed staff of air (0, 15, Tomb:2) a +0 dire flail (2, 15, Tomb:2) a +0 short sword (8, 16, Tomb:2) a +2 scale mail of magic resistance (-1, 17, Tomb:2) 15 silver sling bullets (19, 21, Tomb:2) an uncursed staff of fire a +0 robe a +0 flail a +2 robe of cold resistance a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 leather armour a +0 quarterstaff (19, 22, Tomb:2) 23 stones (20, 22, Tomb:2) a +0 leather armour (unseen) (1, 28, Tomb:2) a +0 robe 26 stones (-1, 29, Tomb:2) a +0 club a +0 leather armour a +0 flail (-1, 30, Tomb:2) a stone (0, 30, Tomb:2) a +0 robe a +0 quarterstaff (-2, 31, Tomb:2) a +0 leather armour a +0 robe a +0 dire flail a +0 robe a +0 flail a +0 quarterstaff (-1, 31, Tomb:2) a stone Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) Nesezeiq's Disquisition on Hurtful Creation Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Call Canine Familiar Summoning 3 e - Aura of Abjuration Summoning 5 f - Spellforged Servitor Conjuration/Summoning 7 (-3, 2, Tomb:3) a book of Necromancy (-2, 4, Tomb:3) a +0 morningstar (-2, 6, Tomb:3) a +0 scale mail (-5, 7, Tomb:3) a phantom mirror (6, 11, Tomb:3) a +0 scimitar (22, 12, Tomb:3) 23 stones (-4, 17, Tomb:3) a +2 halberd of protection (-4, 18, Tomb:3) a wand of digging (9) (3, 18, Tomb:3) 16 stones (25, 18, Tomb:3) a +0 quarterstaff a +0 robe (-5, 20, Tomb:3) a +3 ring of intelligence (-5, 21, Tomb:3) the +11 glaive "Akaneap" {flame, rF+ rC+ MP+9 Str+4 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+2). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (31, 21, Tomb:3) the Disquisition on the Blaze and Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Delayed Fireball Conjuration/Fire 7 (4, 22, Tomb:3) 22 stones (30, 22, Tomb:3) an uncursed ring of poison resistance (-5, 23, Tomb:3) 6 javelins of returning (6, 23, Tomb:3) 15 stones (27, 23, Tomb:3) an uncursed ring of flight (28, 23, Tomb:3) the ring "Mogairoa" {Ice +Blink Int+4 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you blink. (29, 23, Tomb:3) the +4 battleaxe of Reapportionment {venom, rN+ MR- SInv} It poisons the flesh of those it strikes. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. The Shining One disapproves of the use of such an item. (30, 23, Tomb:3) a +1 ring mail of fire resistance (31, 23, Tomb:3) an uncursed staff of conjuration (26, 24, Tomb:3) an uncursed staff of fire (27, 24, Tomb:3) a +0 glaive of flaming (28, 24, Tomb:3) a book of Alchemy (29, 24, Tomb:3) a plain deck of changes (30, 24, Tomb:3) a +0 spear of venom (1, 25, Tomb:3) an uncursed ring of wizardry (26, 25, Tomb:3) an Akashic Record (27, 25, Tomb:3) the +2 shortbow of the Spirits {freeze, +Blink rC- rN++ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you blink. (28, 25, Tomb:3) a +2 quarterstaff of speed (29, 25, Tomb:3) a disc of storms (-1, 26, Tomb:3) a +1 shortbow of flaming (25, 26, Tomb:3) the cursed +0 cloak "Udwycw" {rPois} It protects you from poison. It has a curse placed upon it. (26, 26, Tomb:3) a +5 great mace of protection (27, 26, Tomb:3) the +10 long sword of Paper {speed, rElec MR++} Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 26, Tomb:3) a +1 scythe of freezing (0, 27, Tomb:3) 9 stones (14, 27, Tomb:3) a cursed ring of loudness a +0 robe a +0 flail a +0 robe a +0 quarterstaff a +0 leather armour a cursed -3 dire flail (25, 27, Tomb:3) a +6 flail of protection (26, 27, Tomb:3) a phantom mirror (27, 27, Tomb:3) a +2 shortbow of velocity (13, 28, Tomb:3) a +0 leather armour a +0 flail (14, 28, Tomb:3) a +0 leather armour of fire resistance a +0 quarterstaff (23, 28, Tomb:3) a wand of fire (5) a wand of cold (4) a wand of cold (5) (24, 28, Tomb:3) the +6 dagger of Cheibriados's Anger {pierce, rF+ rN++ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It greatly protects you from negative energy. (25, 28, Tomb:3) a +2 hand axe of flaming (26, 28, Tomb:3) a +0 long sword of protection (24, 29, Tomb:3) a book of Geomancy (3, 30, Tomb:3) an uncursed staff of energy (5, 30, Tomb:3) a +3 leather armour of magic resistance (15, 30, Tomb:3) a potion of ambrosia (23, 30, Tomb:3) a manual of Summonings the Vestibule of Hell (-12, 11, Hell) a +2 great sword of flaming (-2, 20, Hell) a +0 chain mail (unseen) (1, 21, Hell) a +0 trident (still there?) a +0 demon whip (still there?) (-3, 22, Hell) a +0 robe (unseen) (-1, 22, Hell) a cursed -1 chain mail (unseen) (1, 22, Hell) a +0 robe a +0 dagger a +0 battleaxe of freezing (-1, 23, Hell) a +0 robe a +1 dagger of protection (0, 23, Hell) the horn of Geryon (1, 23, Hell) a +0 chain mail a +5 scimitar of flaming (-2, 24, Hell) a +0 trident (0, 24, Hell) a +0 robe (unseen) (2, 24, Hell) a +1 scythe of protection (-1, 27, Hell) a +5 scythe of freezing (-1, 39, Hell) a +0 flail (4, 42, Hell) a cursed -1 great mace Level 1 of the Iron City of Dis (2, 8, Dis:1) a +4 scythe of slicing (-5, 20, Dis:1) a +2 demon trident of flaming Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (0, 0, Dis:4) a +4 scythe of flaming (-42, 12, Dis:4) a +2 vampiric scythe (-40, 18, Dis:4) a +0 long sword (-41, 19, Dis:4) a +0 long sword (-40, 19, Dis:4) a +0 hand axe (-41, 20, Dis:4) a +0 trident (-30, 30, Dis:4) a +0 scimitar (unseen) (-29, 30, Dis:4) a +0 mace (unseen) (-28, 30, Dis:4) a +1 flail of protection a +0 robe (11, 30, Dis:4) a +0 trident (-27, 31, Dis:4) a cursed -2 halberd (unseen) Level 5 of the Iron City of Dis (0, 0, Dis:5) a +2 scythe of venom (-17, 23, Dis:5) a +0 scythe of venom Level 6 of the Iron City of Dis (-14, 9, Dis:6) a cursed +3 falchion (unseen) (-13, 9, Dis:6) a +0 hand axe of freezing a +0 robe (-11, 9, Dis:6) a cursed -1 halberd (unseen) (-14, 10, Dis:6) a +0 morningstar (unseen) (-13, 10, Dis:6) a cursed +0 hand axe (unseen) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +5 dagger of draining (1, 0, Dis:7) a phantom mirror (2, 0, Dis:7) a +4 quarterstaff of crushing (0, 1, Dis:7) the +5 dagger of Fatigue {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (2, 1, Dis:7) an uncursed staff of conjuration (0, 2, Dis:7) a +4 lightning rod (12/12) (1, 2, Dis:7) a +3 chain mail of poison resistance (2, 2, Dis:7) a +3 rod of the swarm (9/9) (-30, 4, Dis:7) a +2 scythe of flaming (1, 4, Dis:7) the +4 Staff of Dispater The Shining One disapproves of the use of such an item. (-1, 5, Dis:7) a +0 glaive (-1, 6, Dis:7) a +0 war axe (4, 6, Dis:7) a +2 scythe of venom (0, 7, Dis:7) a +0 war axe (0, 8, Dis:7) a +0 trident (1, 8, Dis:7) a cursed -3 glaive (-21, 11, Dis:7) a +3 scythe of protection (10, 16, Dis:7) a +1 scythe (12, 17, Dis:7) a +4 scythe of venom (12, 18, Dis:7) a +6 scythe of protection (10, 20, Dis:7) a +4 scythe of distortion (-6, 21, Dis:7) a +1 scythe of pain (4, 21, Dis:7) a +3 scythe of venom (-43, 40, Dis:7) a +4 scythe of slicing Level 1 of Cocytus (-10, 33, Coc:1) a +0 scythe of venom Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a cursed +1 mace (unseen) (0, 1, Coc:3) a +1 dire flail (unseen) (1, 1, Coc:3) a +0 mace a +0 robe (6, 1, Coc:3) a +2 scythe of slicing (4, 3, Coc:3) a +0 mace (unseen) (5, 3, Coc:3) a +2 short sword (unseen) Level 4 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a +1 scythe of freezing (-1, 1, Coc:6) a +2 scythe of freezing Level 7 of Cocytus (0, 0, Coc:7) 28 gold pieces (10, 5, Coc:7) a +0 war axe the ring "Detisk" {rPois rF+ Str+3 Stlth+} [ring of protection from fire] It affects your strength (+3). It protects you from fire. It protects you from poison. It makes you more stealthy. (11, 6, Coc:7) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +1 chain mail of cold resistance an uncursed amulet of warding (12, 7, Coc:7) a +1 spear of piercing (6, 8, Coc:7) a +2 battleaxe of freezing (14, 10, Coc:7) Kosixu's Handbook of Earth and Battle Magic Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 (13, 13, Coc:7) an uncursed staff of air (12, 14, Coc:7) a +0 hand axe (13, 15, Coc:7) a box of beasts (14, 15, Coc:7) a +0 hand axe (29, 28, Coc:7) a +3 vampiric hand axe (22, 30, Coc:7) a +0 battleaxe of freezing (30, 30, Coc:7) a +0 war axe of venom (33, 30, Coc:7) a +0 long sword (37, 36, Coc:7) an uncursed ring of poison resistance (38, 36, Coc:7) a phial of floods (36, 37, Coc:7) the Volume of Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 e - Dragon Form Transmutation 7 (37, 37, Coc:7) an uncursed staff of earth (41, 37, Coc:7) a crystal ball of energy (36, 38, Coc:7) an uncursed ring of stealth (-2, 41, Coc:7) a +2 battleaxe of freezing (37, 41, Coc:7) a book of Conjurations (-1, 42, Coc:7) a +0 battleaxe of freezing (42, 42, Coc:7) a book of Conjurations (39, 44, Coc:7) a +0 halberd (41, 45, Coc:7) a +0 halberd (still there?) a +0 flail (still there?) a +0 battleaxe of freezing (still there?) (41, 46, Coc:7) a +2 battleaxe of freezing (unseen) (42, 46, Coc:7) a +0 glaive (5, 47, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus (-2, 1, Tar:1) a +0 hand axe (-1, 2, Tar:1) a +0 scimitar (0, 3, Tar:1) a +1 hand axe of venom (2, 6, Tar:1) a +1 scythe of protection (9, 12, Tar:1) a +0 flail a +1 hand axe of chopping (10, 14, Tar:1) a +5 scimitar of protection (9, 16, Tar:1) a +0 halberd Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus Level 5 of Tartarus (0, 0, Tar:5) a +3 scythe of venom (55, 0, Tar:5) a +0 trident of piercing (55, 1, Tar:5) a +0 mace (56, 1, Tar:5) a cursed -1 flail (10, 2, Tar:5) a +4 trident of piercing (54, 2, Tar:5) a +0 battleaxe (56, 2, Tar:5) a +0 war axe (2, 3, Tar:5) a potion of blood (10, 3, Tar:5) a +0 scimitar (11, 3, Tar:5) a +0 trident of protection Level 6 of Tartarus Level 7 of Tartarus (-6, 3, Tar:7) a +0 scythe of pain (-8, 10, Tar:7) a +0 great sword a +0 robe (-7, 11, Tar:7) a +2 spear of venom (unseen) (-6, 11, Tar:7) a +3 mace of protection (unseen) (5, 15, Tar:7) 40 gold pieces (-8, 16, Tar:7) a +1 scythe of venom (6, 16, Tar:7) 14 gold pieces (-7, 17, Tar:7) a +1 scythe of pain (-11, 20, Tar:7) a +5 scythe of pain (-10, 20, Tar:7) a +3 scythe of venom (-9, 20, Tar:7) a +3 scythe of venom (7, 21, Tar:7) a +0 battleaxe (4, 23, Tar:7) a +0 flail (5, 23, Tar:7) a +3 short sword of venom (7, 23, Tar:7) a +0 battleaxe (18, 25, Tar:7) a +4 vampiric scythe (19, 25, Tar:7) a +0 halberd (20, 25, Tar:7) a +0 flail (20, 26, Tar:7) a +1 mace of protection (21, 26, Tar:7) a +0 long sword (2, 35, Tar:7) a +1 leather armour of fire resistance (3, 35, Tar:7) the ring "Ohiklequ" {MR+ SInv Stlth+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +3 plate armour of cold resistance (2, 36, Tar:7) an uncursed staff of poison (3, 37, Tar:7) a +2 halberd of chopping (13, 37, Tar:7) a +3 leather armour of cold resistance (14, 37, Tar:7) the +4 dagger of the Poles {holy, *Rage rN+ Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It protects you from negative energy. It may make you go berserk in combat. (15, 37, Tar:7) the +2 shortbow of Aczoamoa {flame, rElec Int+4 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. (16, 37, Tar:7) an uncursed staff of poison (17, 37, Tar:7) a +0 short sword of venom (18, 37, Tar:7) a book of Debilitation (17, 39, Tar:7) a +0 trident (17, 40, Tar:7) a +0 dire flail (18, 40, Tar:7) a +0 flail (19, 40, Tar:7) a +0 flail (18, 41, Tar:7) a +0 war axe Level 2 of the Realm of Zot (0, 0, Zot:2) a cursed +0 robe (-1, 1, Zot:2) a fire dragon corpse (skeletalised by now) (-14, 5, Zot:2) a potion of haste (5, 5, Zot:2) 19 arrows (22, 9, Zot:2) a +0 robe (-3, 26, Zot:2) a +0 halberd a green draconian corpse (skeletalised by now) (-2, 26, Zot:2) a +4 short sword a +2 cloak a yellow draconian corpse (skeletalised by now) (-2, 27, Zot:2) a +0 short sword a +0 cloak a +0 long sword a purple draconian corpse (skeletalised by now) (-2, 28, Zot:2) a +0 dagger a +0 cloak (-3, 30, Zot:2) a cursed -1 helmet (33, 33, Zot:2) a +1 long sword of protection (unseen) (34, 33, Zot:2) a +1 cloak (33, 34, Zot:2) a storm dragon hide (33, 35, Zot:2) a storm dragon corpse Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of fear (-1, 9, Zot:3) a +0 mace (11, 9, Zot:3) 25 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 shield of reflection (4, 0, Depths:1) a +0 arbalest 14 silver bolts (2, 1, Depths:1) a bolt of frost a +2 dire flail of protection a +0 dire flail (4, 1, Depths:1) a +0 arbalest 8 silver bolts (2, 2, Depths:1) a +0 robe (3, 2, Depths:1) a +0 arbalest 21 bolts (5, 2, Depths:1) a +3 arbalest 15 bolts of flame (3, 3, Depths:1) a bolt (2, 4, Depths:1) a +0 arbalest 6 bolts of frost (3, 5, Depths:1) a bolt (-14, 22, Depths:1) a bread ration (-9, 27, Depths:1) 8 needles of confusion (-18, 28, Depths:1) a scroll of vulnerability (-9, 30, Depths:1) a large rock (-8, 30, Depths:1) a large rock (-12, 36, Depths:1) a +0 leather armour (-10, 36, Depths:1) a scroll of teleportation (-17, 43, Depths:1) 16 stones Level 2 of the Depths (0, 0, Depths:2) a +0 chain mail (4, 0, Depths:2) a +2 chain mail of cold resistance (1, 1, Depths:2) a +0 plate armour (2, 2, Depths:2) the amulet of Xenwor {Inacc SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you see invisible. (3, 6, Depths:2) a +0 demon whip (19, 26, Depths:2) a +1 battleaxe of freezing (unseen) (17, 29, Depths:2) 2 bolts (20, 30, Depths:2) a bolt a silver bolt (23, 30, Depths:2) a +0 trident (unseen) (24, 30, Depths:2) a +0 antimagic flail (unseen) (21, 31, Depths:2) 2 bolts (22, 31, Depths:2) a bolt (22, 32, Depths:2) a +0 arbalest (unseen) (23, 32, Depths:2) a +0 leather armour (24, 32, Depths:2) a +0 arbalest (unseen) (15, 39, Depths:2) a +1 battleaxe of freezing (unseen) (30, 39, Depths:2) a wand of random effects (35) (32, 41, Depths:2) 15 poisoned needles (35, 45, Depths:2) a +0 quarterstaff a +0 animal skin (65, 49, Depths:2) a scroll of noise (46, 54, Depths:2) a +0 long sword (unseen) (50, 54, Depths:2) a +0 plate armour (55, 54, Depths:2) a +2 battleaxe of freezing (45, 55, Depths:2) a +2 great sword of flaming Level 3 of the Depths (0, 0, Depths:3) a +3 mace of holy wrath (2, 0, Depths:3) a +0 chain mail (0, 1, Depths:3) a box of beasts (15, 15, Depths:3) a +0 long sword a +0 ring mail (17, 17, Depths:3) a +0 arbalest 11 silver bolts a +0 arbalest 25 bolts (19, 18, Depths:3) a +0 arbalest 18 poisoned bolts (18, 19, Depths:3) a +0 arbalest 10 bolts (19, 19, Depths:3) a silver bolt (20, 20, Depths:3) a +4 arbalest of flaming 15 bolts an uncursed ring of wizardry a large rock (22, 20, Depths:3) a +0 halberd a +0 robe (43, 20, Depths:3) 26 stones (23, 21, Depths:3) a +1 battleaxe of freezing a +2 battleaxe of freezing (24, 21, Depths:3) a +0 arbalest 21 bolts (20, 22, Depths:3) a +0 robe a +0 dagger a +0 leather armour a +0 robe 4 large rocks (37, 27, Depths:3) a +0 short sword (19, 39, Depths:3) 2 large rocks (23, 40, Depths:3) a large rock (24, 40, Depths:3) 28 stones (25, 43, Depths:3) 2 poisoned bolts 24 stones (26, 43, Depths:3) a +1 battleaxe of freezing (25, 45, Depths:3) a large rock a poisoned bolt (26, 48, Depths:3) a large rock a +0 arbalest 4 poisoned bolts (26, 49, Depths:3) 2 large rocks (27, 50, Depths:3) a +1 great sword of flaming (25, 51, Depths:3) a +0 scale mail Level 4 of the Depths [Shop] Kesaass's General Store a wand of paralysis (13) (210 gold) 19 poisoned bolts (106 gold) a +1 chain mail of poison resistance (189 gold) a scroll of teleportation (42 gold) 4 curare-tipped needles (33 gold) a +1 robe of cold resistance (177 gold) a scroll of recharging (133 gold) a +0 hand axe (42 gold) a scroll of noise (14 gold) 23 stones (32 gold) a bread ration (70 gold) a +2 broad axe of chopping (252 gold) (0, 1, Depths:4) a +0 hand axe a +0 animal skin (1, 4, Depths:4) a +0 great mace a +0 ring mail (0, 5, Depths:4) a +1 battleaxe of freezing (1, 5, Depths:4) a +0 dire flail a +0 leather armour (2, 5, Depths:4) a large rock (3, 6, Depths:4) a large rock (5, 7, Depths:4) a large rock (17, 7, Depths:4) a wand of slowing (18) (6, 8, Depths:4) a +2 robe of cold resistance (6, 9, Depths:4) a +1 battleaxe of freezing (15, 9, Depths:4) a +1 hat a +0 shield (10, 12, Depths:4) a fire dragon hide (12, 14, Depths:4) 25 stones (-22, 15, Depths:4) a +2 demon whip of electrocution a +0 robe a +0 buckler (-20, 15, Depths:4) a +3 demon whip of electrocution a +0 robe a +0 buckler (2, 15, Depths:4) a +0 dagger a +0 robe (-22, 16, Depths:4) a cursed +0 robe a +7 flail of protection a +0 robe a +0 buckler (-21, 16, Depths:4) a +0 dagger a +0 robe a cursed +0 buckler a +0 rapier a +0 robe a +0 rapier a +0 animal skin a +2 rapier of holy wrath the +2 faerie dragon armour {rC++ MR- Dex+2 Stlth+} It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 buckler of fire resistance a +0 dagger a +0 robe a +0 hand axe a +0 animal skin (-3, 20, Depths:4) 18 stones (1, 22, Depths:4) a +0 antimagic war axe a +0 animal skin (-14, 24, Depths:4) a +0 whip a cursed +0 robe (-13, 24, Depths:4) a +2 great sword of flaming (-13, 25, Depths:4) a +0 arbalest 20 bolts (-19, 26, Depths:4) a bolt (8, 28, Depths:4) a +0 great mace a +0 ring mail (-7, 29, Depths:4) 14 arrows (0, 29, Depths:4) 18 bolts (-14, 30, Depths:4) 4 poisoned needles (2, 31, Depths:4) a +0 club (-25, 32, Depths:4) a scroll of noise (-4, 32, Depths:4) a lamp of fire (-25, 33, Depths:4) a +0 dire flail a +0 dire flail (6, 33, Depths:4) a wand of teleportation (1) Level 5 of the Depths (14, 8, Depths:5) 20 gold pieces (16, 11, Depths:5) a potion of mutation (10, 12, Depths:5) (unseen) (11, 12, Depths:5) a +0 battleaxe of freezing (11, 13, Depths:5) 4 large rocks (11, 14, Depths:5) a scroll of immolation (still there?) a scroll of immolation (still there?) (12, 14, Depths:5) a +2 battleaxe of freezing (2, 15, Depths:5) 22 arrows (11, 17, Depths:5) a large rock (10, 18, Depths:5) a large rock (9, 19, Depths:5) a large rock (7, 22, Depths:5) a +0 hand crossbow (14, 26, Depths:5) a cursed -1 rapier a +0 cloak (16, 26, Depths:5) a +0 long sword a cursed +0 cloak a green draconian corpse (skeletalised by now) (15, 27, Depths:5) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (16, 27, Depths:5) a +0 mace (6, 28, Depths:5) a +1 war axe of electrocution (unseen) (7, 28, Depths:5) a shadow dragon corpse (skeletalised by now) (-4, 29, Depths:5) a +0 arbalest (unseen) (-3, 29, Depths:5) a silver bolt (7, 29, Depths:5) a +0 robe (-3, 30, Depths:5) a +0 broad axe (-2, 30, Depths:5) a +0 robe (still there?) a silver bolt (still there?) (-1, 31, Depths:5) a silver bolt (2, 33, Depths:5) a +0 antimagic war axe a +0 animal skin (1, 34, Depths:5) a +1 scimitar of protection (2, 34, Depths:5) a +0 cloak