Dungeon Crawl Stone Soup version 0.29-a0-184-g2ef5e920f0 (webtiles) character file. Game seed: 6917006629903941689 102 Colgate the Conjurer (level 4, -10/30 HPs) Began as a Demonspawn Conjurer on Feb 20, 2022. Mangled by Crazy Yiuf (11 damage) ... on level 2 of the Dungeon on Feb 24, 2022. The game lasted 00:10:07 (2352 turns). Colgate the Conjurer (Demonspawn Conjurer) Turns: 2352, Time: 00:10:07 Health: -10/30 AC: 6 Str: 8 XL: 4 Next: 50% Magic: 4/7 EV: 12 Int: 21 God: Gold: 61 SH: 0 Dex: 11 Spells: 0/7 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . j - +2 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.20/turn (no ring) @: on berserk cooldown, slowed, very slow A: magic regeneration, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles m - 4 throwing nets {!f} Armour a - a +0 robe (worn) i - a +0 helmet (worn) j - a +2 pair of gloves (worn) Jewellery k - the amulet of the Air {Inacc Air Fly rElec RMsl} (You took it off a hobgoblin on level 2 of the Dungeon) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. Scrolls d - 2 scrolls of noise {unknown} e - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of curing {@q1} g - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations + Level 0.1 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Apportation Tloc 4% N/A 14% 1 Slow Hex 8% N/A 14% 1 Confusing Touch Hex 2% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Vampiric Draining Necr 2% 2d6 41% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf, Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. Message History There is an open door here. There is an open door here. Things that are here: a +0 club; a +0 club There is a stone staircase leading down here. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 dagger. You see here a +0 dagger. Things that are here: a +0 spear; a +0 animal skin You see here a +0 club. Could not explore, unopened runed door. You open the door. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf burns you. The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You suddenly lose the ability to move! Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You can move again. You feel a strong urge to attack something. You see here a +0 club. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ### ♣♣#### #)..#♣♣ ♣♣P...## #...'.♣♣♣♣.P....# #...#♣.g♣.......# #### ### ♣♣♣)♣g@....# ...# ♣♣♣♣♣##.## .### #)# .# ### #.# .##########.#######)# .'......)..>.)......# .##########.##.###### .# #.##.# .# #..#.# You could see Crazy Yiuf. Vanquished Creatures Robin (D:2) 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 3 endoplasms (D:2) 3 giant cockroaches 8 goblins (D:2) 4 hobgoblins 3 jackals (D:2) 3 kobolds 2 quokkas 4 ball pythons 7 bats A frilled lizard (D:1) 2 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Found a faded altar of an unknown god. 430 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 430 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 433 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:2 | Noticed Natasha 1155 | D:2 | Reached skill level 5 in Conjurations 1211 | D:2 | Discovered your monstrous ancestry. 1211 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1211 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1230 | D:2 | Noticed Robin 1278 | D:2 | Found a runed translucent door. 1279 | D:2 | Noticed Crazy Yiuf 1317 | D:2 | Killed Robin 1994 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2083 | D:2 | Reached skill level 6 in Conjurations 2088 | D:2 | Learned a level 4 spell: Fulminant Prism 2344 | D:2 | Paralysed by Crazy Yiuf for 2 turns 2345 | D:2 | HP: 1/30 [Crazy Yiuf (12)] 2352 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, hellmonk_ecumenical_altar_blasted, amcnicky_mini_pool_small D:2: layout_basic, uniq_natasha, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Hexes | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 57 | 9 || 66 Searing Ray | 17 | 4 || 21 Armor: Robe | 1 | || 1 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2350 | 2283 | 67 | 159 | 1842 | 2 | 1175.0 | Dungeon | 2350 | 2283 | 67 | 159 | 1842 | 2 | 1175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1342 daAuts D:1: 1007 daAuts