Colgate Level 1 of the Dungeon (6, 12, D:1) a +0 dagger 26 stones (6, 14, D:1) a +0 club (8, 18, D:1) a +0 leather armour (11, -28, D:1) a +0 cloak (17, -15, D:1) 26 stones (21, 5, D:1) a +0 hunting sling (24, -24, D:1) 27 stones (24, 26, D:1) a +0 short sword 5 stones (26, 13, D:1) a +2 dagger (34, 22, D:1) a +0 club (37, 12, D:1) a +0 dagger (42, 15, D:1) 29 stones (42, 16, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -19, D:2) a +0 dagger 5 stones (8, -29, D:2) a +0 dagger (8, -14, D:2) 22 stones (11, -35, D:2) a +0 trident (30, 21, D:2) 24 stones (33, -14, D:2) a +0 flail a +0 spear (38, -12, D:2) a +0 whip (40, -8, D:2) a +0 club (48, 3, D:2) a +0 club (51, 1, D:2) a +0 robe Level 3 of the Dungeon (31, 7, D:3) a +0 dagger (36, 1, D:3) a Necronomicon (47, 7, D:3) a +0 spear (51, 10, D:3) 21 stones (53, 12, D:3) a book of Pain Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, 5, D:4) a +0 dagger 2 stones (13, -15, D:4) a +0 dagger (14, -20, D:4) a +0 club (18, -14, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident a boomerang a +0 leather armour (1, -2, D:5) a +0 club (1, -1, D:5) a +0 whip (4, 1, D:5) a +0 club (15, -14, D:5) a +0 falchion of electrocution a +0 leather armour (16, -16, D:5) 10 stones (17, -6, D:5) a +0 whip (19, -7, D:5) a +0 trident (21, -8, D:5) a +0 hand axe (21, -7, D:5) a +0 flail (22, -10, D:5) a +0 mace (22, -7, D:5) a +0 hand axe a +0 scale mail (22, 34, D:5) a +0 hunting sling of flaming (23, -7, D:5) a +0 dagger a +0 robe a +0 hand axe (33, 11, D:5) a +0 club (36, -10, D:5) a +0 short sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 12, D:6) a +0 shortbow (8, 0, D:6) a +0 robe a +0 long sword a +0 robe a +1 mace (9, 0, D:6) a +0 robe a +4 falchion a +0 robe a +0 long sword (12, 2, D:6) a +0 robe a +0 great sword (12, 19, D:6) a +0 war axe (14, -35, D:6) a +0 dagger a +0 robe a +0 morningstar a +0 robe (14, 18, D:6) a scroll of amnesia a +0 leather armour (19, 1, D:6) a +0 trident (21, 8, D:6) a +0 robe (22, -25, D:6) a +0 great sword 27 stones a +0 robe (24, 10, D:6) 18 stones (26, -10, D:6) a +0 whip (27, -12, D:6) a +0 war axe (31, -33, D:6) a +0 club a +0 chain mail a +0 mace a +0 scale mail a +0 war axe a +0 dagger a +0 robe (32, -36, D:6) a +0 flail a +0 chain mail (40, -10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 short sword a +0 club (1, 0, D:7) a +0 short sword a +0 hand crossbow (2, 0, D:7) a +0 short sword (15, -27, D:7) a +0 ring mail (16, -35, D:7) a book of Death (18, -29, D:7) a +1 morningstar of flaming a +0 robe (18, -3, D:7) a +0 whip a +0 halberd (18, -2, D:7) a +0 flail (18, -1, D:7) a +0 leather armour a +0 club (18, 1, D:7) a +0 spear (18, 3, D:7) a +0 robe (31, -22, D:7) a potion of degeneration (33, -45, D:7) a +0 spear (34, -48, D:7) a +0 mace (36, -32, D:7) a book of Changes (38, -33, D:7) a +0 shortbow (42, -30, D:7) a +0 flail (42, -29, D:7) 2 potions of degeneration a +0 hand axe a +0 leather armour a +0 club (43, -28, D:7) a +0 robe a +0 dagger (47, -10, D:7) a +0 halberd (49, -22, D:7) a staff of death (52, -32, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (58, -19, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (5, -31, D:8) 20 stones (6, 2, D:8) a +0 flail a +0 robe (7, 2, D:8) a +0 spear a +0 robe of positive energy (8, -3, D:8) a +3 battleaxe a +0 robe (9, -37, D:8) a +0 short sword a +0 leather armour (9, -6, D:8) a +0 falchion (9, -5, D:8) a +0 short sword (10, -38, D:8) a +0 dagger a +0 robe (10, -37, D:8) 24 stones (11, -38, D:8) a +0 dagger a +0 leather armour (11, 2, D:8) a +3 war axe a +0 robe (14, -31, D:8) a +0 club 2 stones a +2 dagger of speed a +0 short sword a +0 dagger (14, -30, D:8) a +0 club (15, -30, D:8) a +0 short sword of draining (15, -25, D:8) 6 javelins (15, -10, D:8) a +0 flail (16, -11, D:8) a +0 scale mail (20, 4, D:8) a +0 club (24, -12, D:8) a +0 dire flail a +0 plate armour (25, 1, D:8) 14 stones (27, -12, D:8) a +0 whip (35, -31, D:8) a +0 club a stone (35, -9, D:8) a book of Callings (36, -30, D:8) a +0 whip (37, -19, D:8) 5 stones a +0 dagger (38, -19, D:8) a +0 club a +0 whip (42, -43, D:8) 18 stones (42, -35, D:8) a +0 flail (46, -29, D:8) a +0 whip (48, -31, D:8) a +0 whip (49, -29, D:8) 72 stones (53, -42, D:8) 28 stones (54, -40, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) the +0 mace "Ypeeg" {spect, Will++} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Will: It greatly increases your willpower. a +2 dagger of flaming a +2 vampiric dagger (4, 3, D:9) a +0 whip (5, -2, D:9) a +0 mace (6, -1, D:9) a +0 short sword (8, -5, D:9) a +0 plate armour a +0 long sword (9, 18, D:9) a +0 dagger a +0 cloak (9, 19, D:9) a +0 long sword a +0 plate armour a +0 short sword a boomerang a +0 leather armour (10, 17, D:9) a +1 flail of holy wrath (11, 17, D:9) a +0 short sword (12, 3, D:9) a +0 flail (12, 27, D:9) a +0 dagger (13, 17, D:9) a +0 long sword (18, 1, D:9) a +0 falchion (19, 1, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (19, 17, D:9) a +0 club (20, -1, D:9) a +0 scale mail a +0 club (21, 1, D:9) a +0 robe a +0 dagger (23, -3, D:9) 16 stones (24, 8, D:9) a +0 ring mail a +0 hand axe (26, 10, D:9) a +0 club (30, 0, D:9) a +0 leather armour (43, 4, D:9) a +0 great sword a +0 robe a +0 trident a +0 robe (45, 11, D:9) a +1 dire flail a +0 robe (45, 12, D:9) a +0 spear a +0 robe (47, 10, D:9) a +0 battleaxe a +0 robe (50, -12, D:9) a +0 robe (52, -1, D:9) a +0 short sword a +0 robe (53, -10, D:9) 2 potions of brilliance (56, -2, D:9) a +3 halberd a +0 robe (58, -1, D:9) a +1 mace a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 great mace of protection (0, 1, D:10) a +0 dire flail a +0 plate armour (0, 12, D:10) 17 stones (1, 0, D:10) a +0 club (2, 0, D:10) a +0 club (27, 16, D:10) a +0 shortbow (38, 18, D:10) a +0 whip a +0 club (38, 19, D:10) a +0 leather armour a boomerang a +3 hand axe a +0 plate armour a +1 hand axe of electrocution (38, 20, D:10) a +0 robe a +0 dagger (38, 23, D:10) a +0 giant club a +0 giant club (38, 27, D:10) a +0 mace (40, -6, D:10) a +0 dagger of venom a +0 robe (40, 29, D:10) a Young Poisoner's Handbook Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 7, D:11) a scroll of brand weapon (6, -9, D:11) a potion of brilliance (9, -10, D:11) a +0 giant club a +0 giant club (9, 16, D:11) 27 stones (10, 15, D:11) a staff of poison (17, -16, D:11) a +1 hat (23, 7, D:11) a +2 chain mail of poison resistance (30, 1, D:11) a +0 chain mail a +0 long sword (31, -7, D:11) a +0 long sword (33, -6, D:11) a +0 spear (39, 7, D:11) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (3, -9, Lair:1) a book of Rime (10, -36, Lair:1) 14 stones (12, -32, Lair:1) a scarf of repulsion a +0 cloak a +3 demon whip of flaming (26, -10, Lair:1) a +0 leather armour (31, -15, Lair:1) an amulet of reflection (31, -5, Lair:1) 22 stones (43, -45, Lair:1) a book of Storms (50, -28, Lair:1) a +2 short sword of draining (54, -6, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 boomerangs (0, 4, Lair:2) 23 stones (4, 19, Lair:2) a +0 quarterstaff (12, 28, Lair:2) 17 stones (16, 26, Lair:2) a +0 scale mail (17, -10, Lair:2) a +0 ring mail of cold resistance a +0 robe (26, -10, Lair:2) a +0 scale mail (29, 2, Lair:2) the +3 mace "Ox" {freeze, Str+6 Dex+2 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Dex: It affects your dexterity (+2). Stlth: It makes you less stealthy. (44, 10, Lair:2) a +0 longbow (54, 4, Lair:2) a +0 scale mail (55, 17, Lair:2) a +0 mace (59, 39, Lair:2) a potion of brilliance a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Alchemy (1, 15, Lair:3) a +0 scale mail (5, -15, Lair:3) a +0 chain mail (7, -14, Lair:3) a +0 battleaxe (7, 22, Lair:3) a +0 chain mail (31, 26, Lair:3) a +0 glaive (36, 21, Lair:3) a +1 battleaxe of electrocution (42, -7, Lair:3) a +0 long sword (42, 0, Lair:3) an amulet of faith (52, 23, Lair:3) a +0 trident (56, 22, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +3 scale mail (2, -4, Lair:4) a scroll of vulnerability 3 potions of magic a scroll of immolation a scroll of torment +0 steam dragon scales a scroll of acquirement 2 potions of might a scroll of noise a scroll of silence a potion of resistance a potion of ambrosia 3 potions of lignification a scroll of magic mapping {@r5} a +6 ring of dexterity (6, -3, Lair:4) 21 stones (39, -29, Lair:4) 17 gold pieces (44, -37, Lair:4) a scroll of summoning a Gauntlet (0, 1, Gauntlet) a +1 morningstar of protection (0, 4, Gauntlet) a potion of mutation (0, 27, Gauntlet) 2 scrolls of teleportation (0, 28, Gauntlet) a ring of magical power (0, 31, Gauntlet) 15 gold pieces (1, 5, Gauntlet) the +0 cloak "Lapreuridgh" {rPois rN++ Str-2 Dex+2} Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. (1, 13, Gauntlet) a staff of conjuration (1, 14, Gauntlet) 24 gold pieces (2, 14, Gauntlet) the ring "Itunorgh" {rF- Int+6 Dex+5} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. (13, 12, Gauntlet) a scroll of teleportation (13, 13, Gauntlet) the +0 hat of Inevitability {Harm rElec Stlth-} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (13, 20, Gauntlet) a tin of tremorstones (2/2) (14, 2, Gauntlet) a +2 pair of boots of rampaging (14, 27, Gauntlet) a potion of lignification (14, 28, Gauntlet) the +0 hat of Absence {Harm +Inv rPois Stlth-} rPois: It protects you from poison. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (14, 30, Gauntlet) 18 stones (15, 1, Gauntlet) a scroll of silence (15, 2, Gauntlet) a +1 lajatang of speed