Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -1, D:1) a +0 ring mail (5, 14, D:1) 6 boomerangs (22, 28, D:1) an orb of wrath (33, 9, D:1) 8 stones (37, 22, D:1) a +0 plate armour (39, 23, D:1) a +0 short sword (40, -10, D:1) 3 stones (40, 6, D:1) 5 stones (46, -15, D:1) a +0 dagger (53, -10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 3 javelins (6, 18, D:2) a +0 robe (14, -2, D:2) a +0 dagger (20, 10, D:2) 2 stones (22, -16, D:2) 2 atropa-tipped darts (49, 21, D:2) an orb of wrath (51, -20, D:2) a +0 long sword (57, -11, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) the +1 helmet of the Teaching Gods {rN+} rN: It protects you from negative energy. (19, 38, D:3) a +0 hand axe (34, 9, D:3) a +0 club a boomerang Level 4 of the Dungeon [Shop] Qulo's Distillery 2 potions of haste (200 gold) a potion of magic (80 gold) (1, 6, D:4) a +0 dagger (3, 9, D:4) a +0 dagger Level 5 of the Dungeon (24, -23, D:5) a +0 club (24, -20, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 0, D:6) a +0 robe a +3 flail (4, 1, D:6) a +0 robe a +4 hand axe of freezing (11, 0, D:6) a +0 shortbow (16, 3, D:6) a +0 vampiric spear a +0 ring mail (24, -38, D:6) a +0 dagger (24, 6, D:6) a +0 whip (25, -37, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 robe (39, 26, D:7) a +0 mace (39, 27, D:7) a +0 club a +0 leather armour a +0 robe Level 8 of the Dungeon Level 9 of the Dungeon (15, 5, D:9) a +0 club (21, 10, D:9) a +0 dagger a +0 robe (22, 9, D:9) a +0 short sword (32, 14, D:9) a +0 hand axe (33, 14, D:9) a +0 short sword (33, 15, D:9) a +0 trident a +0 leather armour (34, 15, D:9) a +0 short sword a +0 ring mail a +0 morningstar a +0 chain mail a +0 dagger a +0 robe (35, 20, D:9) a +0 whip of venom (36, 22, D:9) a +0 whip a +0 dagger a +0 short sword 8 stones (37, 21, D:9) a +0 club 2 stones a +0 whip a +0 dagger a curare-tipped dart (47, -26, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Apichof's Overcharged Wands a wand of digging (11) (693 gold) a wand of flame (40) (420 gold) a wand of roots (18) (648 gold) a wand of acid (18) (1134 gold) a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) (53, 7, D:10) a +0 war axe Level 11 of the Dungeon (28, 0, D:11) a +0 long sword Level 12 of the Dungeon (18, 21, D:12) a +0 giant spiked club (21, 30, D:12) a +0 sling Level 13 of the Dungeon (0, 0, D:13) 7 stones (7, 6, D:13) a staff of cold (13, 14, D:13) a +0 scale mail of cold resistance (24, -12, D:13) a +6 ring of dexterity an amulet of faith the ring "Yfrayb" {MP+9 Str+2} [ring of magical power] Str: It affects your strength (+2). MP: It affects your magic capacity (+9). the ring of the Thoughtful Wonders {Int+2 Slay+2 SInv Stlth-} [ring of see invisible] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth: It makes you less stealthy. Level 14 of the Dungeon (21, 9, D:14) a +0 shortbow (26, 11, D:14) a +0 flail of protection (35, -3, D:14) a +0 giant spiked club (37, 9, D:14) a piece from Xom's chessboard (15/15) Level 15 of the Dungeon (12, -23, D:15) the +1 leather armour "Wamiruq" {Rampage rF+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Osmajut's Weapon Shoppe a +0 short sword (45 gold) a +0 dire flail (60 gold) a +0 halberd (60 gold) a +0 shortbow of flaming (111 gold) a +0 war axe (52 gold) 5 stones (7 gold) a +0 giant spiked club (28 gold) the +8 war axe of Resumed Hostilities {vorpal, rC++ Dex+5} (1203 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rC: It greatly protects you from cold. the +0 dire flail "Qeasanku" {holy, rElec rN+ rCorr Int+3} (559 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +9 long sword "Hidig" {pain, Fragile rN+ Dex+2} (952 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. [Shop] Xobbiotz's Armour Shoppe a +0 leather armour (36 gold) a +3 scale mail of fire resistance (468 gold) a +0 kite shield (81 gold) the +0 ring mail "Syf Puem" {rPois rC+} (399 gold) rC: It protects you from cold. rPois: It protects you from poison. a +0 chain mail (81 gold) [Shop] Holigral's Antique Weapon Shoppe a +0 battleaxe (136 gold) the +11 short sword of the Hills {vorpal, rPois Stlth+} (1543 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 vorpal mace (136 gold) a +0 dagger (42 gold) a +0 long sword (73 gold) a +3 vorpal sling (403 gold) a +3 glaive (493 gold) [Shop] Cooqipea's Antique Armour Emporium a +0 chain mail (153 gold) a +0 scale mail (136 gold) a +0 ring mail (136 gold) a +0 plate armour (782 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) (6, 18, Orc:2) a +0 flail (31, -2, Orc:2) the +2 robe of Kusoner {rN++ Will+ Int+3} Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Will: It increases your willpower. (37, -30, Orc:2) the +1 pair of boots "Koyzxuv" {Rampage rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (41, -12, Orc:2) a +0 mace a boomerang Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier a +0 chain mail (10, -4, Elf:1) a +0 long sword a +0 leather armour (14, -5, Elf:1) a +0 short sword (18, -4, Elf:1) a +0 long sword a +0 leather armour (19, 22, Elf:1) a +0 short sword (22, 3, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour a +0 scimitar a +0 rapier (23, 2, Elf:1) a +0 long sword a scroll of teleportation {@r3} (24, 1, Elf:1) a +0 short sword (26, 0, Elf:1) a +0 long sword (27, 0, Elf:1) a +0 dagger a +0 chain mail (33, 42, Elf:1) 6 stones (40, 21, Elf:1) a +0 long sword (40, 22, Elf:1) a +0 rapier (40, 24, Elf:1) a +0 short sword (40, 26, Elf:1) a +0 shortbow a +0 short sword a +0 scale mail (40, 28, Elf:1) a +0 dagger a +0 chain mail (41, -10, Elf:1) 4 poisoned darts (45, 31, Elf:1) a +0 short sword a +0 rapier (48, -2, Elf:1) a +1 vorpal long sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (7, 44, Elf:2) a +0 dagger (8, 44, Elf:2) a +0 ring mail (still there?) a ring of see invisible (still there?) a staff of fire (still there?) (9, 45, Elf:2) a +1 buckler of cold resistance a +0 scimitar a +0 chain mail (9, 46, Elf:2) a +3 flail of draining (unseen) (16, 1, Elf:2) a +0 chain mail a +0 long sword (16, 2, Elf:2) a +0 leather armour a +0 shortbow a +0 short sword a +0 long sword a +0 long sword Level 3 of the Elven Halls [Shop] Kinlafawe's Distillery a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) [Shop] Dotoen's Book Shoppe Ozocubu's Autobiography (288 gold) a book of Blood (336 gold) a Young Poisoner's Handbook (240 gold) a book of Dangerous Friends (480 gold) a book of Annihilations (720 gold) a book of Displacement (288 gold) a book of Burglary (240 gold) a book of the Hunter (312 gold) a book of Dangerous Friends (480 gold) a Trismegistus Codex (336 gold) [Shop] Ytuxa's Jewellery Boutique a ring of resist corrosion (280 gold) a ring of flight (245 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) a ring of poison resistance (280 gold) a ring of resist corrosion (280 gold) an amulet of regeneration (420 gold) a ring of see invisible (210 gold) the ring "Giegh" {rCorr Int+3} (466 gold) [ring of resist corrosion] Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. [Shop] Adghoj's Jewellery Boutique a ring of flight (245 gold) a ring of ice (350 gold) a ring of fire (350 gold) a +6 ring of intelligence (504 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) a ring of flight (245 gold) (0, 0, Elf:3) a +0 long sword (2, 15, Elf:3) a +2 vorpal battleaxe (5, 17, Elf:3) a +0 leather armour a +0 rapier (17, -26, Elf:3) the ring "Cich" {rC+ Int+4} [ring of protection from cold] Int: It affects your intelligence (+4). rC: It protects you from cold. a ring of protection from fire a ring of protection from cold the amulet of Mifaomen {Regen+ rCorr} [amulet of regeneration] Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the amulet "Ludutzo" {Reflect rPois rF+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rF: It protects you from fire. rPois: It protects you from poison. SH: It affects your SH (+5). (42, -26, Elf:3) 6 atropa-tipped darts (42, -25, Elf:3) a +1 vorpal long sword (42, -24, Elf:3) a +2 ring mail of cold resistance (43, -24, Elf:3) a staff of death (44, -23, Elf:3) a +0 glaive (46, -25, Elf:3) a staff of conjuration (47, -24, Elf:3) a +0 dagger (47, -17, Elf:3) a potion of haste {@q4} (48, -26, Elf:3) a +0 short sword (48, -25, Elf:3) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. (48, -23, Elf:3) a tin of tremorstones (2/2) (50, -25, Elf:3) a +0 dagger (51, -26, Elf:3) a +2 vampiric rapier (52, -25, Elf:3) a book of Air (52, -24, Elf:3) a box of beasts (52, -23, Elf:3) a +0 plate armour of cold resistance (53, -25, Elf:3) 3 potions of brilliance (53, -24, Elf:3) a piece from Xom's chessboard (15/15) (53, -17, Elf:3) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (unseen) (55, 14, Elf:3) 6 poisoned darts (58, -25, Elf:3) a condenser vane (inert) (66, -25, Elf:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 boomerangs (21, -31, Lair:1) 4 stones (32, -2, Lair:1) a +0 spear (33, -19, Lair:1) a +0 chain mail (34, -15, Lair:1) 4 poisoned darts Level 2 of the Lair of Beasts (22, 17, Lair:2) a +0 short sword (33, -3, Lair:2) 2 scrolls of teleportation (40, 4, Lair:2) 4 stones (41, -5, Lair:2) the +4 dagger of the Blessed Realm {flame, Fly rC+ Will-} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Fly: It grants you flight. Will: It decreases your willpower. the +5 hand axe of Hus Okas {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Level 3 of the Lair of Beasts (23, -31, Lair:3) a +0 quarterstaff (40, -21, Lair:3) a +0 trident (41, -28, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (5, -4, Lair:4) 2 stones (32, -33, Lair:4) a scroll of blinking {@r4} Level 5 of the Lair of Beasts (50, -33, Lair:5) +0 steam dragon scales (57, -36, Lair:5) a +0 chain mail (64, -40, Lair:5) a +1 robe of willpower (64, -35, Lair:5) a +0 pair of boots (66, -38, Lair:5) 5 stones Level 1 of the Shoals [Shop] Athredim's Assorted Antiques a +0 falchion (102 gold) a +0 plate armour (782 gold) a +0 lajatang (510 gold) a scroll of noise (34 gold) a +0 flail (119 gold) (0, 0, Shoals:1) the +4 flail "Liffez" {drain, rCorr Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (13, 18, Shoals:1) a +0 spear a +0 sling (20, 15, Shoals:1) a +0 trident (42, -12, Shoals:1) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. Level 2 of the Shoals (0, 0, Shoals:2) a +0 club (1, 34, Shoals:2) a +0 kite shield (10, 32, Shoals:2) a +0 ring mail (11, -7, Shoals:2) a +0 trident (18, 11, Shoals:2) a +0 quarterstaff (27, 15, Shoals:2) 5 poisoned darts (32, 14, Shoals:2) a +0 trident (33, 13, Shoals:2) a +0 sling a +0 spear (33, 18, Shoals:2) a +0 rapier (41, 16, Shoals:2) a +0 chain mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (10, 3, Shoals:3) a +2 trident of flaming a +0 robe (10, 40, Shoals:3) a +0 trident (14, 7, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +1 spear of venom a +0 leather armour (2, -8, Shoals:4) a +3 demon trident of freezing a +0 robe (3, -7, Shoals:4) a +0 robe a +1 trident of freezing (5, -9, Shoals:4) a +0 trident (6, -1, Shoals:4) a +0 quarterstaff a +0 longbow (12, 4, Shoals:4) a staff of fire (13, -6, Shoals:4) a +0 trident (17, -30, Shoals:4) a +0 spear (21, 9, Shoals:4) a +0 spear a +0 sling (22, 10, Shoals:4) a +0 club a +0 sling (23, -21, Shoals:4) a staff of fire (24, 11, Shoals:4) a +0 spear a +0 sling (26, -32, Shoals:4) a +0 spear (27, 13, Shoals:4) a +0 spear a +0 longbow (38, 3, Shoals:4) a +0 robe a +4 demon trident of freezing (39, -22, Shoals:4) a +0 buckler of cold resistance (44, -25, Shoals:4) a +0 spear (44, 2, Shoals:4) a +0 trident (45, -23, Shoals:4) a +2 trident of freezing (47, -7, Shoals:4) a +2 leather armour of cold resistance (50, -10, Shoals:4) a +0 leather armour 3 javelins a +4 spear of freezing a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +2 morningstar of protection Level 2 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) a +0 quarterstaff (8, 8, Spider:4) 5 potions of flight (11, -2, Spider:4) a +0 club (11, 8, Spider:4) a +0 pair of boots of flying (13, 5, Spider:4) a scarf of invisibility (16, -9, Spider:4) an amulet of magic regeneration (16, 6, Spider:4) a scarf of repulsion (19, 10, Spider:4) a +0 spear (20, 5, Spider:4) a +0 scale mail (21, 19, Spider:4) a staff of conjuration (23, 17, Spider:4) a phantom mirror (40, -12, Spider:4) 6 silver boomerangs Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. (2, -2, Slime:5) the +7 mace of the Solemn God {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (10, -9, Slime:5) the amulet "Mouz" {Faith rElec rN+++ Str+7 Slay-6} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Level 1 of the Vaults [Shop] Kura's Armour Emporium a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 leather armour (36 gold) a +0 plate armour (414 gold) a +3 leather armour (342 gold) a +1 helmet of intelligence (297 gold) a +0 chain mail (81 gold) (0, 0, Vaults:1) a +0 troll leather armour (0, 1, Vaults:1) a +0 dire flail a +1 leather armour of fire resistance (1, 4, Vaults:1) a +0 arbalest (22, -24, Vaults:1) a +0 arbalest (35, 28, Vaults:1) a +0 troll leather armour (36, 25, Vaults:1) a +0 ring mail (45, -23, Vaults:1) a +0 arbalest (45, -22, Vaults:1) a +0 arbalest (64, 0, Vaults:1) a +0 troll leather armour a +0 great mace 2 stones a +0 leather armour (71, 8, Vaults:1) a +0 arbalest a +0 arbalest (71, 10, Vaults:1) a +0 arbalest (72, 8, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (73, 7, Vaults:1) a +0 arbalest (73, 8, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) 4 potions of berserk rage (12, -4, Vaults:2) a +0 robe (12, -3, Vaults:2) a +0 dagger (19, 9, Vaults:2) a +3 war axe (20, 7, Vaults:2) a +0 morningstar a +0 leather armour (21, 6, Vaults:2) a +0 arbalest (21, 7, Vaults:2) a +0 arbalest of freezing a +0 arbalest (34, 37, Vaults:2) a staff of air (49, 34, Vaults:2) a +0 flail a +0 ring mail (49, 35, Vaults:2) a +0 troll leather armour (50, 34, Vaults:2) a +0 troll leather armour Level 3 of the Vaults [Shop] Edac's Distillery a potion of degeneration (20 gold) a potion of might (80 gold) a potion of lignification (60 gold) a potion of brilliance (80 gold) a potion of flight (60 gold) 2 potions of might (160 gold) a potion of attraction (60 gold) a potion of attraction (60 gold) (10, -2, Vaults:3) a +0 dire flail a +0 ring mail (18, -43, Vaults:3) a +0 morningstar a +0 scale mail (25, -43, Vaults:3) a +0 war axe a +0 ring mail (30, 6, Vaults:3) a stone (36, 4, Vaults:3) a +0 pair of gloves (49, -42, Vaults:3) a +0 dire flail a +0 animal skin (65, -18, Vaults:3) a +0 dire flail a +0 leather armour (69, -9, Vaults:3) a +2 arbalest of flaming Level 4 of the Vaults [Shop] Dujotaxo's Magic Scroll Shop a scroll of immolation (84 gold) a scroll of identify (42 gold) a scroll of identify (42 gold) a scroll of identify (42 gold) a scroll of immolation (84 gold) a scroll of identify (42 gold) a scroll of identify (42 gold) (0, 0, Vaults:4) a +0 flail (27, 26, Vaults:4) a +1 falchion of draining a +0 scale mail (35, 25, Vaults:4) a +0 plate armour (65, -10, Vaults:4) a +0 great sword a +0 chain mail (66, -10, Vaults:4) a +0 dire flail a +0 chain mail a +3 broad axe of electrocution a +0 plate armour a +0 kite shield Level 5 of a ziggurat (0, 0, Zig:5) a +0 giant club (8, -2, Zig:5) a staff of air (unseen) (8, -1, Zig:5) a +7 short sword of venom (unseen) Level 1 of the Depths [Shop] Horhaxum's Vocational Training a manual of Invocations (1600 gold) (23, 9, Depths:1) a +0 quarterstaff a +0 animal skin 7 large rocks (26, 27, Depths:1) a +0 chain mail a +0 demon whip (27, 27, Depths:1) a +0 chain mail (still there?) a +3 war axe (still there?) a +0 animal skin (still there?) a +0 hand axe (still there?) (28, 27, Depths:1) a +1 battleaxe of freezing (still there?) a +0 robe (still there?) a +0 dagger (still there?) Level 2 of the Depths (0, 0, Depths:2) 3 potions of magic (31, 0, Depths:2) a staff of fire (31, 3, Depths:2) a +0 morningstar (37, 23, Depths:2) the +1 hat "Naywkekh" {Str+2} Str: It affects your strength (+2). (43, 8, Depths:2) a +0 rapier a +0 robe a scroll of identify {@r1} (44, 8, Depths:2) a +3 great sword a +0 leather armour (45, 10, Depths:2) 5 stones (45, 11, Depths:2) a +0 animal skin (45, 13, Depths:2) 3 atropa-tipped darts (46, 13, Depths:2) 5 stones (47, 10, Depths:2) a staff of conjuration (48, 11, Depths:2) a +0 animal skin (54, 22, Depths:2) a +0 dire flail a +0 dire flail a +0 battleaxe of freezing (56, 7, Depths:2) a +0 robe (57, 24, Depths:2) a scroll of identify {@r1} (59, 1, Depths:2) the +4 chain mail of Ziurellytza {Will+} Will: It increases your willpower. (59, 14, Depths:2) +0 fire dragon scales (60, 14, Depths:2) a +0 flail a +0 robe 2 scrolls of identify {@r1} (60, 24, Depths:2) a staff of cold Level 3 of the Depths (0, 0, Depths:3) the +9 morningstar "Lorem Ipsum" {drain, rElec rPois Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (2, 7, Depths:3) a lightning rod (4/4) (8, 5, Depths:3) a +0 great sword of holy wrath (37, 20, Depths:3) a +3 great mace of holy wrath a +0 scale mail (40, 13, Depths:3) a +0 rapier a +0 animal skin (45, -13, Depths:3) a +2 demon whip of freezing (56, -11, Depths:3) a +0 battleaxe (57, -13, Depths:3) a +1 mace of protection (57, -11, Depths:3) the +4 glaive of Ambiguity {pain, Contam rElec rN+ Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (59, -13, Depths:3) a +0 chain mail (59, -10, Depths:3) a +0 chain mail (59, -9, Depths:3) a +0 rapier Level 4 of the Depths