Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -4, D:1) a +4 dagger (18, 24, D:1) a +0 war axe (21, -28, D:1) a +3 whip (21, -17, D:1) a +0 sling (22, 20, D:1) a +0 dagger (23, 14, D:1) a +0 club (29, 3, D:1) a +0 club 5 stones (36, -19, D:1) a +0 leather armour (41, -9, D:1) a +0 dagger 2 stones (46, 9, D:1) 6 stones (52, 0, D:1) a +0 rapier (56, 5, D:1) 6 stones Level 2 of the Dungeon [Shop] Nif Woti's Antique Weapon Boutique the +0 mace "Rireeh" {flame, rC+ Will- Str+2 Dex+2 Stlth+} (765 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rC: It protects you from cold. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 sling (43 gold) a +0 club (29 gold) a +0 spear (87 gold) a +0 dagger (58 gold) a +0 vorpal long sword (208 gold) the +0 great mace "Hydrabane" {vamp, rN+ Int+4 Stlth+} (1215 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 dagger (1, -30, D:2) a quokka corpse (17, -34, D:2) a +0 robe (19, 1, D:2) a +0 hammer (20, -10, D:2) a +0 robe a +0 dagger (27, -31, D:2) a +0 pair of boots (29, -4, D:2) a +0 dagger (30, -23, D:2) a +0 club (35, -2, D:2) a +2 ring mail of willpower (40, -3, D:2) 2 stones (41, 9, D:2) 6 stones (46, -17, D:2) a +0 helmet