Dungeon Crawl Stone Soup version 0.31-a0-73-g838c19eb66 (webtiles) character file. Game seed: 15136905970077195824 587 Colgate the Purveyor of Pain (level 7, -1/56 HPs) Began as a Meteoran Necromancer on May 23, 2023. Was an Initiate of Kikubaaqudgha. Slain by an orc warrior ... wielding a +0 flail (13 damage) ... on level 6 of the Dungeon. The game lasted 00:21:09 (1681 turns). Colgate the Purveyor of Pain (Meteoran Necromancer) Turns: 1681, Time: 00:21:10 Health: -1/56 AC: 2 Str: 10 XL: 7 Next: 97% Magic: 12/15 EV: 12 Int: 18 God: Kikubaaqudgha [......] Gold: 188 SH: 0 Dex: 15 Spells: 5/16 levels left rFire . . . a - +4 quarterstaff rCold + . . (shield currently unavailable) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... x - amulet of magic regeneration Stlth + v - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.54/turn %: no passive effects @: animating dead, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 188 gold pieces. Inventory: Hand Weapons a - a +4 quarterstaff (weapon) w - a +0 war axe Missiles r - 6 javelins Armour c - an orb of wrath g - a +0 robe (worn) m - an orb of mayhem Jewellery v - a ring of protection from cold (left hand) x - an amulet of magic regeneration (around neck) Wands o - a wand of light (3) {@v1} Scrolls h - a scroll of magic mapping {unknown} i - a scroll of identify {@r1} k - a scroll of vulnerability l - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of noise {unknown} s - a scroll of fear {unknown} Potions d - 2 potions of curing {@q1} e - 2 potions of might {@q3} f - a potion of cancellation j - a potion of enlightenment {unknown} q - a potion of heal wounds {unknown} t - a potion of invisibility {unknown} u - a potion of haste {unknown} Skills: + Level 2.4 Fighting - Level 2.4 Dodging - Level 1.4 Stealth - Level 5.1 Spellcasting - Level 5.0 Conjurations - Level 5.1 Necromancy - Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 92% 1d8 1% 1 b - Vampiric Draining Necr 23% 2d7 4% 3 c - Stone Arrow Conj/Erth 36% 3d9 8% 3 d - Animate Dead Necr 23% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 13% 1 Poisonous Vapours Pois/Air 4% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Confusing Touch Hex 4% N/A 36% 3 Agony Necr 23% N/A 41% 5 Animate Armour Summ/Erth 18% N/A 58% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 1963 Sewer (visited) Temple: D:4-7 Altars: Kikubaaqudgha Okawaru Qazlal Annotations: D:2 LTF alttari Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Casting: Stone Arrow (dangerous; 8% risk of failure) Aiming: Necrotise (safe; 1% risk of failure) Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (chance to affect: 81%) The orc warrior barely resists. Casting: Necrotise (safe; 1% risk of failure) You miscast Animate Dead. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Animate Dead (quite dangerous; 16% risk of failure) You call upon the dead to rise. An orc comes into view. It is wielding a +0 mace. Casting: Animate Dead (quite dangerous; 16% risk of failure) You don't have enough magic to cast this spell. Your magical contamination has completely faded away. Casting: Animate Dead (quite dangerous; 16% risk of failure) Aiming: Stone Arrow (dangerous; 8% risk of failure) Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (68% to hit) The stone arrow hits the orc warrior! You hit the orc warrior but do no damage. The orc warrior closely misses you. Unknown command. You closely miss the orc warrior. The orc warrior hits you with a +0 flail! Magic courses through your body. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. The orc warrior hits you with a +0 flail! You are too injured to fight recklessly! You hit the orc warrior but do no damage. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (dangerous; 8% risk of failure) Aiming: Vampiric Draining (dangerous; 4% risk of failure) Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (heavily wounded) You draw life force from the orc warrior! You feel life coursing into your body. The orc warrior hits you with a +0 flail! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #.# ######## #o# ##.~~†..~ #.# #~####### #.# #~##.~~~# #.# #~#~###~# #.# #~##~.#~# #.# ##### #~#####~# #.######...# ####~†~~~## #.....o@...# #..######## ########...# #.#.~~~.~.~ ##.## #.######### #.####...####### #.......<....... ######...####### ***##.## ..# #### You could see an orc warrior. Vanquished Creatures Pargi (Sewer) A black bear (D:4) An ice beast (D:4) A phantom (D:5) A scorpion (D:6) A howler monkey (D:6) A hound (D:4) 2 gnolls (D:3) 3 adders A worm (D:4) A dart slug (D:1) 4 bats 5 endoplasms 2 giant cockroaches (D:6) A goblin (D:3) 4 hobgoblins A jackal (Sewer) 3 quokkas (D:6) 2 ball pythons A frilled lizard (D:2) A kobold (D:4) 38 creatures vanquished. Vanquished Creatures (collateral kills) An ufetubus (D:6) A giant cockroach (D:3) 2 goblins (D:3) A hobgoblin (D:1) A quokka (D:2) 2 kobolds (D:3) A rat (D:6) 9 creatures vanquished. Vanquished Creatures (others) A scorpion zombie (D:6) 1 creature vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Meteoran Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 75 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 129 | D:2 | Reached skill level 5 in Necromancy 131 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 140 | D:2 | You fall into a shaft and drop 1 floor! 504 | D:3 | Reached XP level 4. HP: 22/33 MP: 4/11 520 | D:3 | Found an iron altar of Okawaru. 572 | D:3 | HP: 1/33 [goblin/+2 dagger of electrocution (14)] 602 | D:3 | Learned a level 3 spell: Vampiric Draining 696 | D:2 | Found a faded altar of an unknown god. 791 | D:5 | Entered Level 5 of the Dungeon 796 | D:5 | Noticed a centaur 904 | D:4 | Found a stormy altar of Qazlal. 978 | D:4 | Reached skill level 5 in Spellcasting 978 | D:4 | Reached XP level 5. HP: 38/38 MP: 10/13 990 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1002 | D:4 | Became a worshipper of Kikubaaqudgha 1046 | D:4 | Noticed a black bear 1068 | D:4 | Noticed an ice beast 1075 | D:4 | Killed an ice beast 1076 | D:4 | Reached XP level 6. HP: 21/45 MP: 10/14 1080 | D:4 | Learned a level 3 spell: Stone Arrow 1097 | D:4 | Killed a black bear 1380 | D:5 | Reached XP level 7. HP: 46/50 MP: 9/15 1385 | D:5 | Learned a level 4 spell: Animate Dead 1465 | D:6 | Found a glowing drain. 1469 | Sewer | Entered a sewer 1505 | Sewer | Noticed Pargi 1510 | Sewer | Killed Pargi 1511 | Sewer | Reached skill level 5 in Conjurations 1599 | D:6 | Reached skill level 1 in Fighting 1681 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_lost_god, basic_altar D:3: layout_loops_ring, okawaru_altar_gauntlet_db, mainiacjoe_overflow_swirl, minmay_fractal_squares_gapless_5, uniq_terence D:4: layout_loops_corners, nemelex_spade_bored_becter, lemuel_coloured_pillars_altar, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_alcove_4, minmay_manual_macuahuitl D:5: black_bear_nest_1, layout_basic D:6: layout_loops_ring, minmay_temple_entry_mini_moons, gup_sewer_entry_spiral, serial_bayou_lagoon_a, serial_bayou_lake_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 | 5.1 Spellcasting | 4 5 | 5.1 Conjurations | 3 5 | 5.0 Earth Magic | 4 | 4.1 Fighting | 2 | 2.4 Dodging | | 2.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Quarterstaff | 1 | 14 | 10 || 25 Cast: Necrotise | 31 | 15 | 12 || 58 Vampiric Draining | | 1 | 2 || 3 Stone Arrow | | 4 | 7 || 11 Animate Dead | | | 3 || 3 Evoke: Wand | | 3 | || 3 Use: Scroll | | | 4 || 4 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Invisible | | 1 | || 1 Armour: Robe | 5 | | 6 || 11 Dodge: Dodged | 4 | 9 | 9 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1740 | 1620 | 120 | 0 | 103 | 7 | 248.6 | Dungeon | 1636 | 1516 | 120 | 0 | 100 | 6 | 272.7 | Sewer | 104 | 104 | 0 | 0 | 3 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 591 daAuts D:3: 463 daAuts D:6: 224 daAuts D:2: 151 daAuts D:1: 133 daAuts Sewer: 104 daAuts D:5: 71 daAuts