Dungeon Crawl Stone Soup version 0.31-a0-73-g838c19eb66 (webtiles) character file. Game seed: 2626659094379999639 61 Colgate the Magician (level 4, -5/33 HPs) Began as a Meteoran Necromancer on May 23, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:18 (321 turns). Colgate the Magician (Meteoran Necromancer) Turns: 321, Time: 00:04:19 Health: -5/33 AC: 2 Str: 9 XL: 4 Next: 51% Magic: 1/12 EV: 12 Int: 18 God: Gold: 13 SH: 0 Dex: 15 Spells: 9/13 levels left rFire + . . b - +0 shortbow rCold + . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 shortbow (weapon) Armour d - a +0 robe (worn) f - a scarf of resistance (worn) Wands h - a wand of roots (8) {@v2} Scrolls c - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions e - a potion of curing {unknown} i - a potion of magic j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 5.0 Spellcasting + Level 4.6 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 1% 1 b - Vampiric Draining Necr 21% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 21% N/A 21% 4 Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 2075 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Casting: Necrotise (safe; 2% risk of failure) Aiming: Necrotise (safe; 2% risk of failure) Aim: an endoplasm (severely wounded, chance to affect: 89%) The endoplasm writhes in agony. You kill the endoplasm! The gnoll attacks as you move away! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: b) +0 shortbow Aim: a gnoll, wielding a +0 flail (lightly wounded, 61% to hit) You shoot an arrow. The arrow barely misses the gnoll. The gnoll misses you. Casting: Necrotise (safe; 2% risk of failure) Aiming: Vampiric Draining (dangerous; 6% risk of failure) Aim: a gnoll, wielding a +0 flail (lightly wounded) You draw life force from the gnoll. You feel life coursing into your body. Casting: Vampiric Draining (dangerous; 6% risk of failure) Aiming: Vampiric Draining (dangerous; 6% risk of failure) Aim: a gnoll, wielding a +0 flail (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. You see here a +0 leather armour. Casting: Vampiric Draining (dangerous; 6% risk of failure) Aiming: Vampiric Draining (dangerous; 6% risk of failure) Aim: a gnoll, wielding a +0 flail (heavily wounded) You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. Casting: Vampiric Draining (dangerous; 6% risk of failure) Aiming: Vampiric Draining (dangerous; 6% risk of failure) Aim: a gnoll, wielding a +0 flail You draw life force from the gnoll. You feel life coursing into your body. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. Your magical contamination has completely faded away. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... .....##.# * , ##'#.##.# , #.#.##.# * #.#.##.# * #.#.##.# * #.#.##g# , * ##.#.##.# , * ...# #.#############.# #### #..)[..g.g@.....# , , ################# * * You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:4) 2 adders A ball python (D:2) 3 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 jackals (D:2) A quokka (D:2) 3 bats A kobold (D:2) 20 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) A bat (D:3) 2 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Meteoran Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 43 | D:1 | Reached skill level 3 in Spellcasting 90 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/7 148 | D:2 | Reached skill level 4 in Spellcasting 148 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/9 179 | D:3 | Learned a level 3 spell: Vampiric Draining 282 | D:4 | Reached skill level 5 in Spellcasting 282 | D:4 | Reached XP level 4. HP: 6/33 MP: 7/12 307 | D:4 | HP: 1/33 [gnoll/+0 flail (13)] 321 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, nicolae_shop_tiny_glass D:2: layout_loops_cross D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, slow_altar_1, gammafunk_ghost_stat_death, serial_bayou, serial_bayou_pond_b, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_b, gup_sewer_entry_glass D:4: corexii_shantytown, layout_basic, gammafunk_ghost_split, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 5 | 5.0 Dodging | | 2.4 Stealth | | 1.4 Necromancy | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Punch | 1 | || 1 Dagger | 16 | || 16 Fire: Shortbow | 2 | 3 || 5 Cast: Necrotise | 35 | 1 || 36 Vampiric Draining | | 3 || 3 Armour: Robe | 27 | || 27 Dodge: Dodged | 54 | 4 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 0 | 0 | 4 | 81.0 | Dungeon | 324 | 324 | 0 | 0 | 0 | 4 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 115 daAuts D:1: 102 daAuts D:2: 59 daAuts D:3: 47 daAuts