Dungeon Crawl Stone Soup version 0.31-a0-105-gc0b45f0da6 (webtiles) character file. Game seed: 15239317274331119877 40 Colgate the Magician (level 4, -10/33 HPs) Began as a Meteoran Necromancer on May 27, 2023. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:02:37 (198 turns). Colgate the Magician (Meteoran Necromancer) Turns: 198, Time: 00:02:38 Health: -10/33 AC: 2 Str: 9 XL: 4 Next: 0% Magic: 2/11 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/12 levels left rFire . . . d - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons c - a +0 dagger d - a +0 flail (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of fire Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 4.7 Spellcasting - Level 4.3 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 2% 1 b - Vampiric Draining Necr 20% 2d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 20% N/A 22% 4 Agony Necr 20% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 2801 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The orc dies! You have reached level 4! This spell is quite dangerous to cast! Memorise Vampiric Draining, consuming 3 spell levels and leaving 8? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 flail; a +0 ring mail Your orc priest skeleton crumbles into dust! Magic restored. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Necrotise (safe; 2% risk of failure) Aim: an ogre, wielding a +0 giant club (chance to affect: 78%) The ogre barely resists. Your orc skeleton crumbles into dust! Aiming: Necrotise (safe; 2% risk of failure) Aim: an ogre, wielding a +0 giant club (chance to affect: 78%) The ogre barely resists. Aiming: Necrotise (safe; 2% risk of failure) Aim: an ogre, wielding a +0 giant club (chance to affect: 78%) The ogre writhes in agony. Aiming: Necrotise (safe; 2% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 78%) The ogre writhes in agony. Casting: Necrotise (safe; 2% risk of failure) Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Aim: an ogre, wielding a +0 giant club (lightly wounded) You draw life force from the ogre! You feel life coursing into your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Vampiric Draining (quite dangerous; 7% risk of failure) Aiming: Vampiric Draining (quite dangerous; 7% risk of failure) Aim: an ogre, wielding a +0 giant club (heavily wounded) You draw life force from the ogre! You feel life coursing into your body. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.# ,* * #.# ### *, #.# ,#.., #.# #.#.#* * #.# #.#.# #.# #.#.# #O# ####.#.#########@# .................# #####..########### #..# #.Z# #..# #####..# #......# ..[##.## You could see an ogre. Vanquished Creatures An orc priest (D:5) 2 orcs 3 endoplasms A goblin (D:3) 7 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:5) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Meteoran Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 63 | D:3 | Reached XP level 2. HP: 20/20 MP: 2/7 127 | D:5 | Entered Level 5 of the Dungeon 135 | D:5 | Noticed an orc warrior 145 | D:5 | Reached XP level 3. HP: 8/26 MP: 5/10 152 | D:5 | Reached XP level 4. HP: 7/33 MP: 4/11 156 | D:5 | Learned a level 3 spell: Vampiric Draining 184 | D:5 | Noticed an ogre 198 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_chevrons, nicolae_ru_the_path_less_chosen, uniq_grinder D:4: layout_loops_corners, nicolae_hepliaklqana_hazy_memory, minmay_misc_feat_chi D:5: layout_loops_ring, nicolae_overflow_hidden_temple, chequers_serial_rivers_micro_c, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 4 | 4.7 Dodging | | 2.4 Stealth | | 1.4 Necromancy | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 4 | || 4 Cast: Necrotise | 21 | 4 || 25 Vampiric Draining | | 2 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 197 | 0 | 0 | 0 | 5 | 39.4 | Dungeon | 197 | 197 | 0 | 0 | 0 | 5 | 39.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 72 daAuts D:3: 70 daAuts D:2: 34 daAuts D:1: 12 daAuts D:4: 7 daAuts