Condegh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 6, D:1) a +0 club (5, 19, D:1) a +0 dagger (6, 30, D:1) a +0 club (13, 40, D:1) a +0 club (14, 42, D:1) a +0 club (20, 44, D:1) a +0 short sword 2 stones (24, 45, D:1) 4 javelins (26, 42, D:1) 8 stones (46, 23, D:1) a +0 short sword Level 2 of the Dungeon (2, -22, D:2) 3 stones (3, 3, D:2) a +0 robe (6, 12, D:2) a +0 quarterstaff (37, -22, D:2) 4 stones (40, -23, D:2) a +0 dagger (49, -29, D:2) a +0 robe (49, -26, D:2) a +2 flail of draining Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -8, D:3) a +0 dagger (5, -4, D:3) a +0 short sword (10, -1, D:3) a +0 leather armour (26, -13, D:3) a +0 mace (40, -5, D:3) a +0 club (47, 19, D:3) 30 stones (48, 1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Eboeg's Weapon Shop a +0 club (11 gold) a +0 mace (33 gold) a +0 sling (16 gold) a +0 flail (38 gold) the +8 morningstar "Ziecan" {pain, *Noise rElec Str+4 Int+4} (850 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 sling (16 gold) 7 stones (7 gold) a +1 flail of draining (146 gold) 5 javelins (44 gold) a +0 short sword (33 gold) a +3 morningstar of holy wrath (266 gold) [Shop] Cioj's Weapon Shop 6 stones (7 gold) a +0 mace (39 gold) a +0 sling (19 gold) 6 stones (7 gold) a +0 spear (39 gold) a +0 sling (19 gold) a +0 mace (39 gold) [Shop] Saqelen's Antique Weapon Emporium a +0 dagger (50 gold) a +3 vorpal spear (537 gold) a +0 battleaxe (162 gold) a +0 dagger (50 gold) a +1 trident of protection (280 gold) a +0 shortbow (75 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +0 mace (75 gold) the +5 halberd of Sowiok {vamp, rPois rF+ Will+} (1520 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. (0, 0, D:4) 5 stones (7, -39, D:4) a scroll of vulnerability (19, -42, D:4) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 club a +0 leather armour (19, -2, D:4) 6 stones (22, -5, D:4) a +0 dagger a +0 hand axe a +0 club a +0 leather armour (28, -46, D:4) a +0 club (30, -50, D:4) a scroll of vulnerability a +0 ring mail a +0 robe (48, -28, D:4) a +0 short sword 3 poisoned darts (49, -46, D:4) a +2 dagger of protection a +0 hand axe a +0 club 6 stones Level 5 of the Dungeon [Shop] Myphyosch's Elemental Accessories a tin of tremorstones (2/2) (440 gold) a wand of iceblast (5) (132 gold) a staff of fire (275 gold) the Secrets of Lightning (616 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Silence Hexes/Air 5 c - Maxwell's Capacitive Coupling Air 8 d - Chain Lightning Conjuration/Air 9 (0, 0, D:5) a scroll of vulnerability (6, 13, D:5) a +0 whip (7, 13, D:5) a +0 club a +0 chain mail a +0 club a +0 chain mail (10, 7, D:5) 5 stones (11, 5, D:5) a +0 giant club (25, -14, D:5) a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 whip (28, 3, D:5) a +0 long sword (29, -9, D:5) a +0 ring mail (30, -10, D:5) a +0 leather armour (35, -1, D:5) a +0 quarterstaff (38, 17, D:5) a +0 spear (47, 12, D:5) 2 boomerangs a +0 dagger a +0 club a +0 hand axe a +0 club Level 6 of the Dungeon [Shop] Teh Dydu's Specific Store a +2 spear of venom (218 gold) [Shop] Wotahoes's General Store a +0 arbalest (63 gold) a +1 shortbow of freezing (173 gold) 5 silver boomerangs (105 gold) a +0 club (14 gold) a +0 spear (42 gold) 3 atropa-tipped darts (25 gold) a wand of iceblast (5) (168 gold) a potion of brilliance (56 gold) a wand of charming (5) (168 gold) [Shop] Ciugy's Lightly-Used Armoury a -2 demon blade (60 gold) a -1 demon whip (120 gold) a -1 hand crossbow (1 gold) a -2 longbow (1 gold) a -1 bardiche (48 gold) a -1 longbow (18 gold) -2 pearl dragon scales (1080 gold) (0, 0, D:6) a +0 flail (3, 1, D:6) a +0 spear (4, 1, D:6) a +0 whip a +0 whip a +0 whip a +0 robe a +0 club (5, -5, D:6) a +3 leather armour (7, -27, D:6) a +0 robe (11, -19, D:6) a +0 robe (17, -39, D:6) a +0 quarterstaff (18, -41, D:6) a +0 mace (19, -40, D:6) a +0 long sword (19, -34, D:6) 6 stones (28, -33, D:6) a +0 leather armour (36, -27, D:6) a +0 club a +0 club a +0 short sword a +0 chain mail (37, -27, D:6) a +0 hand axe a +0 chain mail (42, -6, D:6) a +2 vampiric dagger 3 stones a +0 dagger a +0 dagger (44, -7, D:6) a +0 short sword 7 poisoned darts a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a potion of curing (5, -23, D:7) a +0 trident a +0 ring mail (5, -22, D:7) a +0 mace a +0 leather armour a +0 club (6, -23, D:7) a +0 falchion a +0 leather armour of cold resistance (7, -23, D:7) a +2 whip of freezing a +0 robe (10, -21, D:7) a +0 scale mail (13, 2, D:7) a staff of conjuration (16, 0, D:7) the +5 hand axe "Gufatoti" {chaos, rPois rC+ Str-3 Int+6} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (-3). Int: It affects your intelligence (+6). rC: It protects you from cold. rPois: It protects you from poison. a staff of poison a +0 robe an amulet of guardian spirit (19, 2, D:7) a +0 dagger (30, -7, D:7) a ring of wizardry a +0 buckler an amulet of faith a +0 scale mail a +0 hand axe (31, -2, D:7) a +0 trident an orc corpse (skeletalised by now) (32, -6, D:7) a bullfrog corpse (32, -4, D:7) a +0 giant club a +0 dire flail a +0 club (32, -2, D:7) a +0 whip a +0 robe (36, 7, D:7) a +0 mace a +0 hand axe 2 silver boomerangs a +0 ring mail an orc corpse (skeletalised by now) (39, 6, D:7) a +0 rapier 9 stones