Conn321 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a book of Dreams (19, 1, D) an uncursed staff of earth (19, 2, D) a +0 hand axe a naga corpse (19, 16, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (19, 17, D) a lightning rod (4/4) (20, 1, D) a fan of gales (20, 2, D) a +0 long sword an uncursed ring of protection from cold a naga corpse (20, 3, D) a guardian serpent corpse (20, 16, D) a +1 shortbow of velocity (20, 17, D) a +2 robe (21, 0, D) a +0 trident a +0 robe a +0 dagger of venom (21, 1, D) a crystal ball of energy (21, 16, D) Tisooh's Volume of Transmigration and the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Sticky Flame Conjuration/Fire 4 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 (21, 17, D) a box of beasts (21, 21, D) an orb spider corpse (21, 24, D) a redback corpse (22, 0, D) a +2 hand crossbow of flaming (22, 1, D) a book of Fire (22, 2, D) a +3 flail of holy wrath (22, 3, D) a +0 battleaxe (22, 16, D) an uncursed staff of poison (still there?) an uncursed staff of poison (still there?) (22, 17, D) a book of Unlife (22, 24, D) a hornet corpse (23, 0, D) a Grand Grimoire (23, 1, D) the Disquisition on Nocuous Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (23, 16, D) an uncursed amulet of harm (23, 17, D) a +1 short sword of draining (23, 18, D) the ring "Wuopn" {+Blink rC+ MP-9 Int+3 Slay+3} [ring of protection from cold] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It affects your magic capacity (-9). It lets you blink. (24, 0, D) a crystal ball of energy (24, 1, D) a +0 whip a +0 robe a phantom mirror a naga corpse (24, 3, D) a water moccasin corpse (24, 7, D) a book of Misfortune (24, 17, D) a manual of Necromancy (24, 18, D) a +2 flail of holy wrath (still there?) a fan of gales (still there?) (24, 19, D) a redback corpse (24, 21, D) a ghost moth corpse (24, 23, D) Sif Muna's Compendium of the Earthen Glacier Spells Type Level a - Sandblast Earth 1 b - Metabolic Englaciation Hexes/Ice 5 c - Bolt of Cold Conjuration/Ice 6 d - Ozocubu's Refrigeration Ice 6 e - Shatter Earth 9 a book of Callings (24, 24, D) a redback corpse (25, 0, D) a +3 hunting sling of freezing (25, 1, D) an uncursed staff of cold (25, 2, D) a +0 spear a +0 robe a naga corpse (25, 16, D) a +3 mace of draining (25, 17, D) a manual of Fighting (25, 18, D) a +2 hand crossbow of freezing (25, 26, D) a moth of wrath corpse (25, 27, D) Sif Muna's Arcane Secrets of Spellcasting Spells Type Level a - Tornado Air 9 (26, 0, D) an uncursed staff of summoning 3 chunks of flesh a ball python skeleton (26, 1, D) a box of beasts a water moccasin corpse (26, 16, D) an uncursed staff of earth (still there?) an uncursed staff of earth (still there?) (26, 17, D) a fan of gales (26, 18, D) a wolf spider corpse (27, 0, D) a book of Necromancy 4 chunks of flesh a ball python skeleton (27, 1, D) a +5 hand axe of chopping a chunk of flesh (27, 16, D) the +11 trident "Foirghuca" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (27, 17, D) a crystal ball of energy (28, 1, D) a cursed -1 club a +0 robe a +3 mace of holy wrath (28, 2, D) a +0 war axe (unseen) (28, 16, D) a +2 hand crossbow of flaming (28, 17, D) an uncursed ring of resist corrosion (29, 0, D) an uncursed staff of summoning (29, 1, D) Sif Muna's Almanac of Evil Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Excruciating Wounds Charms/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 e - Hydra Form Transmutation 6 (29, 2, D) a +0 long sword (29, 16, D) a cursed amulet of inaccuracy (29, 17, D) +2 fire dragon scales (33, 24, D) Sif Muna's Guide on Aerial Attacks Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Airstrike Air 4 c - Spellforged Servitor Conjuration/Summoning 7 (35, 2, D) a +6 ring of intelligence an uncursed ring of wizardry (35, 14, D) an uncursed staff of air (35, 28, D) a lightning rod (4/4) (35, 29, D) the cursed +1 hand axe of Tenacity {antimagic, rElec rPois Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (36, 0, D) an uncursed staff of summoning (36, 1, D) a +3 arbalest of freezing (36, 14, D) the +7 sceptre of Torment (36, 15, D) the cursed +0 shortbow "Beecwoeb" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. (36, 28, D) the +6 longbow of Idobeos {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (36, 30, D) a +1 hand axe a +0 robe (37, 0, D) a book of Annihilations (37, 1, D) the amulet "Qafeixykh" {Spirit Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). a +5 demon whip a +0 plate armour (37, 22, D) the +1 long sword "Siapsoupo" {holy, +Rage +Fly rPois Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from poison. It lets you fly. It lets you go berserk. a +0 robe (37, 23, D) a +0 robe (37, 28, D) a +3 leather armour of positive energy (37, 29, D) a book of Geomancy (38, 0, D) an uncursed staff of power (38, 1, D) a crystal ball of energy (38, 14, D) an uncursed staff of power (38, 15, D) the Volume of Aid and Ice Spells Type Level a - Freeze Ice 1 b - Shroud of Golubria Charms/Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 e - Bolt of Cold Conjuration/Ice 6 (38, 21, D) Sif Muna's Incunabulum of the Blaze Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Fire Conjuration/Fire 6 d - Ignition Fire 8 (38, 25, D) +0 storm dragon scales (38, 28, D) the +5 spear of the Realm of Zot {venom, rPois rN++ Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. It greatly protects you from negative energy. (38, 35, D) Sif Muna's Handbook of Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Sticky Flame Conjuration/Fire 4 c - Force Lance Conjuration/Translocation 4 d - Iron Shot Conjuration/Earth 6 (39, 0, D) a phial of floods (39, 1, D) the +5 battleaxe of Hepliaklqana's Favour {drain, Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It lets you see invisible. (39, 7, D) Xokeo's Compendium of Stolen Souls Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Cigotuvi's Embrace Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Death's Door Charms/Necromancy 8 e - Borgnjor's Revivification Necromancy 8 f - Infestation Necromancy 8 (39, 14, D) a box of beasts (39, 15, D) a +2 flail of holy wrath a +0 robe a +0 leather armour of fire resistance (39, 16, D) a cursed +0 robe (39, 28, D) an uncursed ring of stealth (40, 0, D) the +4 rapier of Imbalance {drain, rF+ Str-5 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+4). It protects you from fire. (40, 1, D) a +2 rapier of draining (40, 15, D) a cursed staff of air (40, 28, D) a +4 scale mail of cold resistance (40, 29, D) a book of Unlife (41, 0, D) a +0 trident of flaming (41, 1, D) a crystal ball of energy (41, 2, D) a +0 trident (41, 14, D) an uncursed staff of earth a +0 robe (41, 15, D) a cursed ring of resist corrosion (41, 28, D) a lightning rod (4/4) (41, 29, D) a +0 long sword (41, 32, D) a +2 hand axe of chopping (42, 0, D) a +7 giant club (42, 1, D) the cursed +1 ring mail of the Mutiny {MP-9 Int+4 SInv} It affects your intelligence (+4). It affects your magic capacity (-9). It lets you see invisible. It has a curse placed upon it. (42, 15, D) a crystal ball of energy (42, 28, D) a +1 hand axe of flaming (42, 29, D) an uncursed ring of magical power (43, 14, D) an uncursed staff of earth (43, 15, D) a manual of Slings (43, 28, D) a book of Frost (43, 29, D) a +3 short sword of holy wrath (43, 30, D) a +5 dagger a +0 robe (44, 28, D) the +1 arbalest "Death Rattle" {elec, rElec rF- MP+9 Str-4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). (47, -1, D) a wand of acid (2/15) a wand of lightning (5/15) a wand of iceblast (2/15) a wand of disintegration (5/24) (47, 0, D) 5 potions of might 5 potions of agility 3 potions of berserk rage (49, 1, D) a book of Air (49, 12, D) a phantom mirror (49, 24, D) Amos Dips's Catalogue of Envenoming Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Alistair's Intoxication Transmutation/Poison 5 (49, 36, D) an uncursed amulet of rage (50, 0, D) the +7 falchion of the Whelk {flame, rC+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you see invisible. (50, 1, D) a phantom mirror (50, 12, D) a lightning rod (4/4) (50, 13, D) the Almanac of Feathers and Poison Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Lightning Bolt Conjuration/Air 5 (50, 24, D) a book of Maledictions (50, 25, D) a +1 war axe of flaming (50, 36, D) an uncursed staff of conjuration (50, 37, D) a +0 spear of piercing (51, 0, D) a +1 ring of protection (51, 12, D) a +6 halberd of chopping (51, 13, D) an uncursed amulet of magic regeneration (51, 24, D) an uncursed staff of energy (51, 25, D) a +0 scimitar a +0 leather armour the +6 halberd of the Pill Bug {freeze, +Inv rF+ rC+ Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It protects you from cold. It lets you turn invisible. (51, 36, D) a +2 quarterstaff of protection (51, 37, D) a book of Summonings (52, 0, D) the +3 shield of the City {MR+} It affects your resistance to hostile enchantments. (52, 12, D) a +2 chain mail of cold resistance (52, 13, D) a +2 quarterstaff of holy wrath (52, 19, D) Ujehifint's Tome of Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Searing Ray Conjuration 2 c - Static Discharge Conjuration/Air 3 d - Sticky Flame Conjuration/Fire 4 e - Fulminant Prism Conjuration/Hexes 4 f - Lehudib's Crystal Spear Conjuration/Earth 8 Sif Muna's Guide on Floating Summoning Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Spellforged Servitor Conjuration/Summoning 7 d - Tornado Air 9 (52, 24, D) a +0 short sword a +0 longbow 22 arrows a +0 leather armour a book of Changes (52, 25, D) a +3 rapier of draining (52, 26, D) a +2 hand axe of holy wrath (52, 28, D) a +0 short sword a +0 short sword a +0 leather armour (52, 36, D) an uncursed staff of air (53, 0, D) a +0 trident of protection (53, 1, D) a +2 hunting sling of flaming (53, 12, D) an uncursed staff of conjuration (53, 13, D) a fan of gales (53, 20, D) Sif Muna's Catalogue of Shifting Snow Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Blade Hands Transmutation 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Statue Form Transmutation/Earth 6 e - Glaciate Conjuration/Ice 9 (53, 24, D) a +0 long sword a +0 scale mail a Necronomicon (53, 25, D) a +0 rapier a +0 leather armour a Grand Grimoire (53, 26, D) a +0 long sword (53, 36, D) an uncursed amulet of harm (53, 37, D) an uncursed staff of fire (54, 0, D) a book of Death (54, 1, D) a +2 whip of freezing (54, 4, D) +0 storm dragon scales (54, 9, D) an uncursed staff of air a +0 robe (54, 12, D) the Catalogue of Darkness and Fire Spells Type Level a - Regeneration Charms/Necromancy 3 b - Control Undead Necromancy 4 c - Cigotuvi's Embrace Necromancy 5 d - Ring of Flames Charms/Fire 7 (54, 13, D) a lamp of fire (54, 24, D) a book of Beasts (54, 25, D) a +4 falchion of slicing (54, 36, D) a lightning rod (4/4) (55, 0, D) a book of the Sky (55, 1, D) the cursed +1 hand crossbow of No More Talking {venom, +Blink rC- rN++ Stlth+} It poisons the ammo it fires. It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (55, 12, D) an uncursed amulet of magic regeneration (55, 13, D) a +6 demon blade of electrocution (55, 24, D) the +6 mace of the Traitor {antimagic, rF+ MR+ Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It protects you from fire. It affects your resistance to hostile enchantments. (55, 33, D) a +0 rapier (still there?) a book of Burglary (still there?) (56, 29, D) a +0 short sword a +0 leather armour a +0 buckler (59, 36, D) the cursed +0 morningstar "Xalet" {freeze, *Rage +Blink rPois rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from poison. It lets you blink. It may make you go berserk in combat. It has a curse placed upon it. (59, 37, D) a +4 blowgun (59, 41, D) a book of Unlife a book of Changes (59, 42, D) Ygeanul's Disquisition on Feathery Poison Spells Type Level a - Shock Conjuration/Air 1 b - Venom Bolt Conjuration/Poison 5 c - Poison Arrow Conjuration/Poison 6 (60, 36, D) a +1 quarterstaff of protection (60, 37, D) a +3 war axe of freezing (61, 33, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (61, 37, D) the +11 longbow of the Several Spirits {flame, Int+4 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). (62, 0, D) a +1 battleaxe of flaming (62, 8, D) an uncursed ring of see invisible (62, 9, D) a sack of spiders (62, 16, D) a fan of gales (62, 17, D) a +2 rapier of venom (62, 26, D) a book of Geomancy (62, 27, D) a +0 scale mail of poison resistance (62, 36, D) an uncursed staff of summoning (62, 37, D) an uncursed amulet of rage (63, 17, D) a +7 giant spiked club (63, 27, D) a box of beasts (63, 28, D) a book of Death (63, 36, D) an uncursed staff of power (63, 37, D) a fan of gales (64, 16, D) the +10 shortbow of Osocs {flame, Str+2 Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+6). (64, 17, D) a +3 ring of dexterity (64, 26, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (64, 27, D) a scroll of brand weapon (64, 28, D) Ipafeh's Volume of Evil Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Vampiric Draining Necromancy 3 d - Control Undead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Simulacrum Ice/Necromancy 6 a book of Flames (65, 26, D) a +0 mace of draining (67, 0, D) a +2 rapier of speed (67, 2, D) a +0 scimitar (68, 0, D) a fan of gales (68, 5, D) an arrow (69, 0, D) a +0 longbow a +0 short sword 12 arrows a +0 leather armour (69, 36, D) a +5 hand axe of chopping (70, 8, D) a +0 ring mail of poison resistance (70, 29, D) an uncursed staff of fire a +0 robe (70, 31, D) a scroll of brand weapon a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (70, 36, D) the +1 hand crossbow of the Evil Eye {flame, *Contam +Blink Str-3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. (71, 17, D) a +6 blowgun (71, 27, D) a +0 flail of protection (71, 28, D) a +0 vampiric scythe a +0 robe (71, 36, D) a +0 robe a +3 leather armour of magic resistance (71, 37, D) a book of Dreams (71, 38, D) a +0 great sword of freezing a +0 robe (72, 8, D) a +2 plate armour of poison resistance (72, 9, D) a cursed ring of loudness (72, 29, D) a +2 quarterstaff of chaos a cursed -1 cloak (72, 31, D) a +0 short sword a +0 scale mail (72, 36, D) an uncursed staff of death (73, 1, D) an uncursed staff of earth (73, 17, D) a +3 spear of venom (73, 26, D) a sack of spiders (73, 29, D) a +2 dagger of holy wrath a +0 robe (73, 36, D) a +3 dire flail (73, 37, D) an uncursed staff of summoning (74, 28, D) a +1 mace of protection a +0 robe