ERROR in 'tags.cc' at line 4428: Invalid item: large shield {reflect} Version: Dungeon Crawl Stone Soup 0.23.2-1-ga50397a6bc Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.23 -name CoolPlay -rc /dgldir/rcfiles/crawl-0.23/CoolPlay.rc -macro /dgldir/rcfiles/crawl-0.23/CoolPlay.macro -morgue /dgldir/morgue/CoolPlay/ -webtiles-socket /crawl-master/webserver/sockets/CoolPlay:2019-05-09.07:58:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-0.23(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x559356bf0ab8]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.23(_Z13do_crash_dumpv+0x480) [0x559356bf8d70]: do_crash_dump() /usr/games/crawl-0.23(_Z20crash_signal_handleri+0x7e) [0x559356bf0dbe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f44b02df060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f44b065bf9f]: /usr/games/crawl-0.23(+0x33e526) [0x559356bf8526]: /usr/games/crawl-0.23(+0x33e7bd) [0x559356bf87bd]: /usr/games/crawl-0.23(_Z12marshallItemR6writerRK8item_defb+0x212) [0x55935709d1a2]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-0.23(_Z9tag_write8tag_typeR6writer+0x1b53) [0x5593570ae2b3]: tag_write(tag_type, writer&) /usr/games/crawl-0.23(+0x3f9b9e) [0x559356cb3b9e]: /usr/games/crawl-0.23(+0x3ff56a) [0x559356cb956a]: /usr/games/crawl-0.23(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0xc23) [0x559356cc10f3]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-0.23(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x8f5) [0x559357072fe5]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-0.23(_Z11take_stairs20dungeon_feature_typebbb+0xce) [0x559357075afe]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-0.23(_ZN5Delay6handleEv+0x41) [0x559356c0e441]: Delay::handle() /usr/games/crawl-0.23(_Z12handle_delayv+0x37) [0x559356c0f737]: handle_delay() /usr/games/crawl-0.23(+0x8c8a0c) [0x559357182a0c]: /usr/games/crawl-0.23(+0x8c9255) [0x559357183255]: /usr/games/crawl-0.23(main+0x13b) [0x559356b54fdb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f44b02cc2e1]: /usr/games/crawl-0.23(_start+0x2a) [0x559356b55b1a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on May 8 2019 at 17:21:47 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.23/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.23/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.23/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 4 Level id: Depths:4 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 25 Level vaults: kennysheep_bubble_arena layout_cave_shapes hell_entry abyss_entry pan_entry nicolae_benzene_ring solitary_fountain kilobyte_mutagenic_chamber minmay_shop_grove infiniplex_staircase_squiggle Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< DudeManGuy is no longer moving quickly. You see here a raiju corpse. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! Your pack is full. You see here a chunk of flesh. Unknown command. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Describe a monster; partial names and regexps are fine. Enter a single letter to list monsters displayed by that symbol. Describe what? demonspa Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Describe a card; partial names and regexps are fine. Describe what? Okay, then. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Okay, then. You draw magical energy from your own body! Your skin crawls. You swap places. A bone dragon comes into view. You see here a chunk of flesh. You feel better. The bone dragon bites your raiju skeleton!! The bone dragon claws your raiju skeleton. The bone dragon completely misses your raiju skeleton. You begin teleporting projectiles to their destination. DudeManGuy casts a spell. DudeManGuy seems to speed up. The bone dragon bites your raiju skeleton!! Your raiju skeleton is destroyed! You swap places. The bone dragon bites your raiju skeleton!! The bone dragon claws your raiju skeleton! The bone dragon tramples your raiju skeleton. Your raiju skeleton holds its ground! Throwing (i - inventory) j - 67 large rocks (quivered) Aim: a bone dragon Okay, then. Throwing (i - inventory) j - 67 large rocks (quivered) Aim: a bone dragon You magically throw a large rock. The large rock hits the bone dragon! DudeManGuy hits the bone dragon but does no damage. x2 The bone dragon bites your raiju skeleton. The bone dragon claws your raiju skeleton. The bone dragon tramples your raiju skeleton! Your raiju skeleton holds its ground! Your raiju skeleton bites the bone dragon but does no damage. DudeManGuy hits the bone dragon but does no damage. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a bone dragon (lightly damaged) You magically throw a large rock. The large rock hits the bone dragon but does no damage. The bone dragon bites your raiju skeleton! Your raiju skeleton is destroyed! DudeManGuy hits the bone dragon with a +0 broad axe of speed! DudeManGuy hits the bone dragon but does no damage. Throwing (i - inventory) j - 65 large rocks (quivered) Aim: a bone dragon (lightly damaged) You magically throw a large rock. The large rock hits the bone dragon but does no damage. Your spellforged servitor disappears in a puff of smoke! DudeManGuy hits the bone dragon with a +0 broad axe of speed. A worldbinder comes into view. Aim: a bone dragon (lightly damaged) The sticky flame hits the bone dragon but does no damage. The bone dragon is covered in liquid flames! The bone dragon burns! DudeManGuy hits the bone dragon with a +0 broad axe of speed. DudeManGuy hits the worldbinder but does no damage. The bone dragon bites you but does no damage. You block the bone dragon's attack. The bone dragon tramples you! You hold your ground! The worldbinder calls forth creatures from the Elven Halls! Aim: a worldbinder Decaying hands burst forth from the earth! Zombie hands grab the worldbinder. Zombie hands grab the bone dragon. DudeManGuy is unaffected. Zombie hands grab the deep elf mage. The zombie hands constrict the bone dragon. The zombie hands constrict the worldbinder. The zombie hands constrict the deep elf mage. The bone dragon burns! DudeManGuy hits the bone dragon with a +0 broad axe of speed! DudeManGuy hits the worldbinder with a +0 broad axe of speed. DudeManGuy blocks the worldbinder's attack. x2 You block the bone dragon's attack. The bone dragon claws you but does no damage. You block the bone dragon's attack. DudeManGuy hits the bone dragon but does no damage. DudeManGuy hits the worldbinder but does no damage. The deep elf mage struggles to escape constriction. The zombie hands lose their grip on something. The zombie hands constrict the bone dragon! The zombie hands constrict the worldbinder! The bone dragon burns! The worldbinder hits DudeManGuy but does no damage. The worldbinder completely misses DudeManGuy. DudeManGuy hits the worldbinder with a +0 broad axe of speed! DudeManGuy hits the bone dragon but does no damage. DudeManGuy blocks the bone dragon's attack. The bone dragon claws DudeManGuy!! The bone dragon tramples DudeManGuy but does no damage. You summon a servant imbued with your destructive magic! The zombie hands constrict the bone dragon! The zombie hands constrict the worldbinder! You destroy the worldbinder! The deep elf mage disappears in a puff of smoke! The bone dragon burns! DudeManGuy hits the bone dragon with a +0 broad axe of speed! The bone dragon barely misses your spellforged servitor. The bone dragon claws your spellforged servitor but does no damage. The bone dragon tramples your spellforged servitor. Your spellforged servitor holds its ground! DudeManGuy hits the bone dragon with a +0 broad axe of speed! The zombie hands constrict the bone dragon! The bone dragon burns! The bone dragon stops burning. DudeManGuy hits the bone dragon with a +0 broad axe of speed!! The bone dragon bites your spellforged servitor. The bone dragon claws your spellforged servitor. The bone dragon tramples your spellforged servitor but does no damage. The zombie hands constrict the bone dragon! DudeManGuy hits the bone dragon with a +0 broad axe of speed. The bone dragon barely misses your spellforged servitor. The bone dragon claws your spellforged servitor but does no damage. The bone dragon tramples your spellforged servitor! Your spellforged servitor holds its ground! DudeManGuy hits the bone dragon with a +0 broad axe of speed! Your spellforged servitor sprays the bone dragon with burning goo. The sticky flame hits the bone dragon but does no damage. The bone dragon is covered in liquid flames! The zombie hands constrict the bone dragon! You destroy the bone dragon! You are feeling hungry. You swap places. Your pack is full. You see here a chunk of flesh. Apport: 2 large rocks Yoink! You pull the items towards yourself. j - 66 large rocks (gained 2) You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You swap places. You swap places. Your skin is crawling a little less now. Your pack is full. You see here a chunk of flesh. Eating a chunk of flesh. You eat the chunk of flesh. Okay, then. You swap places. You are no longer teleporting projectiles to their destination. Your skin stops crawling. DudeManGuy is no longer moving quickly. A small abomination comes into view. A small abomination is nearby! A small abomination is nearby! Found a ration. A smoke demon comes into view. The smoke demon roars! The smoke demon gestures at you. The sticky flame hits you but does no damage. You are covered in liquid flames! You are covered in liquid flames! You are covered in liquid flames! You block the smoke demon's attack. x2 The smoke demon hits you but does no damage. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a smoke demon You throw a large rock. The large rock hits the smoke demon!!! You kill the smoke demon! DudeManGuy blocks the small abomination's attack. DudeManGuy hits the small abomination with a +0 broad axe of speed! The small abomination hits DudeManGuy but does no damage. You see here a large rock. j - 66 large rocks (gained 1) DudeManGuy hits the small abomination with a +0 broad axe of speed! The small abomination hits DudeManGuy! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a small abomination (severely damaged) Attack! DudeManGuy blocks the small abomination's attack. DudeManGuy hits the small abomination with a +0 broad axe of speed! The small abomination is destroyed! Your skin crawls. You swap places. Your skin is crawling a little less now. Your skin stops crawling. You swap places. A smoke demon comes into view. The smoke demon roars! A smoke demon is nearby! A smoke demon is nearby! The smoke demon gestures at you. The ball of steam hits you. You resist. You enter the shallow water. Moving in this stuff is going to be slow. DudeManGuy mumbles some strange words. DudeManGuy seems to speed up. DudeManGuy hits the smoke demon with a +0 broad axe of speed! The smoke demon gestures at you. The ball of steam hits you. You resist. DudeManGuy closely misses the smoke demon. DudeManGuy hits the smoke demon with a +0 broad axe of speed!! DudeManGuy hits the smoke demon with a +0 broad axe of speed! The smoke demon dies! A starcursed mass comes into view. A starcursed mass splits. A starcursed mass splits. A large abomination comes into view. You enter the shallow water. Moving in this stuff is going to be slow. A starcursed mass splits. x2 Decaying hands burst forth from the earth! Zombie hands grab the starcursed mass. x3 The zombie hands constrict the starcursed mass! x2 The zombie hands constrict the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. Zombie hands grab the starcursed mass. The zombie hands lose their grip on the starcursed mass. x2 The starcursed mass shudders and withdraws towards its neighbour. The starcursed mass struggles to escape constriction. The zombie hands constrict the starcursed mass! The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and withdraws towards its neighbour. Decaying hands burst forth from the earth! Zombie hands grab the starcursed mass. x2 The zombie hands constrict the starcursed mass! x2 The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and withdraws towards its neighbour. You block the large abomination's attack. A starcursed mass splits. Zombie hands grab the starcursed mass. DudeManGuy hits the large abomination with a +0 broad axe of speed! The zombie hands constrict the starcursed mass. The zombie hands constrict the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. Zombie hands grab the starcursed mass. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. DudeManGuy hits the large abomination with a +0 broad axe of speed. The starcursed mass shrieks in your mind. The zombie hands constrict the starcursed mass. DudeManGuy hits the large abomination but does no damage. The starcursed mass shrieks in your mind. DudeManGuy hits the large abomination with a +0 broad axe of speed! Aim: a large abomination (heavily damaged) The sticky flame hits the large abomination. The large abomination is covered in liquid flames! The zombie hands constrict the starcursed mass! The large abomination burns! You block the large abomination's attack. DudeManGuy hits the large abomination with a +0 broad axe of speed! The starcursed mass shrieks in your mind. Aim: a starcursed mass (severely damaged, constricted by zombie hands) The sticky flame hits the starcursed mass! The starcursed mass is covered in liquid flames! The zombie hands constrict the starcursed mass! The starcursed mass burns! The large abomination burns! DudeManGuy hits the large abomination with a +0 broad axe of speed!! The large abomination is destroyed! The starcursed mass shrieks in your mind. The zombie hands constrict the starcursed mass! The starcursed mass burns! The starcursed mass struggles to escape constriction. The zombie hands constrict the starcursed mass. You destroy the starcursed mass! Found a ration. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You pass through the gate. Welcome back to the Depths! Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 There is a one-way gate to the infinite horrors of the Abyss here. Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You start resting. DudeManGuy is no longer moving quickly. Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 If you enter this portal you might not be able to return immediately. Continue? You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. A large abomination comes into view. DudeManGuy is recalled. A bone dragon comes into view. You summon a servant imbued with your destructive magic! Aim: a large abomination The sticky flame hits the large abomination. The large abomination is covered in liquid flames! The large abomination burns! A tentacled starspawn comes into view. You block the large abomination's attack. The large abomination burns! DudeManGuy hits the large abomination with a +0 broad axe of speed! DudeManGuy blocks the large abomination's attack. Your spellforged servitor sprays the large abomination with burning goo. The sticky flame hits the large abomination. The large abomination is covered in liquid flames! You begin teleporting projectiles to their destination. The large abomination burns! Your spellforged servitor hums quietly as it recharges. DudeManGuy completely misses the large abomination. You block the large abomination's attack. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a large abomination (heavily damaged, covered in liquid flames) You magically throw a large rock. The large rock hits the large abomination!! You destroy the large abomination! A tentacle flies out from the starspawn's body! You block the bone dragon's attack. x2; The bone dragon barely misses you. 2 starspawn tentacles come into view. Throwing (i - inventory) j - 65 large rocks (quivered) Aim: a bone dragon You magically throw a large rock. The large rock hits the bone dragon. Your spellforged servitor sprays the bone dragon with burning goo. The sticky flame hits the bone dragon but does no damage. The bone dragon is covered in liquid flames! DudeManGuy hits the bone dragon but does no damage. You block the bone dragon's attack. The bone dragon claws you. The bone dragon tramples you but does no damage. Throwing (i - inventory) j - 64 large rocks (quivered) Aim: a bone dragon (lightly damaged, covered in liquid flames) You magically throw a large rock. The large rock hits the bone dragon! The bone dragon burns! DudeManGuy hits the bone dragon but does no damage. You block the bone dragon's attack. x3 The starspawn tentacle grabs your spellforged servitor. The starspawn tentacle constricts your spellforged servitor. Throwing (i - inventory) j - 63 large rocks (quivered) Aim: a bone dragon (lightly damaged, covered in liquid flames) You magically throw a large rock. The large rock hits the bone dragon but does no damage. The bone dragon burns! The starspawn tentacle loses its grip on your spellforged servitor. The tentacle pulls your spellforged servitor backwards! DudeManGuy hits the bone dragon with a +0 broad axe of speed. The bone dragon bites you but does no damage. You block the bone dragon's attack. The bone dragon tramples you but does no damage. A bolt of energy appears from out of your range of vision. The bolt of energy hits DudeManGuy but does no damage. Your spellforged servitor points at the bone dragon and mumbles some strange words. The iron shot hits the bone dragon!! DudeManGuy hits the bone dragon with a +0 broad axe of speed! Throwing (i - inventory) j - 62 large rocks (quivered) Aim: a bone dragon (moderately damaged, covered in liquid flames) You magically throw a large rock. The large rock hits the bone dragon. The bone dragon burns! x2; The bone dragon stops burning. You block the bone dragon's attack. x2; The bone dragon tramples you! You stumble backwards! A cacodemon comes into view. Your spellforged servitor gestures at the bone dragon while chanting. The iron shot hits the bone dragon!! DudeManGuy barely misses the bone dragon. Aim: a bone dragon (heavily damaged) Decaying hands burst forth from the earth! Zombie hands grab the bone dragon. DudeManGuy is unaffected. Your spellforged servitor is unaffected. Zombie hands grab the tentacled starspawn. The zombie hands constrict the tentacled starspawn. The zombie hands constrict the bone dragon. The bone dragon struggles to escape constriction. DudeManGuy hits the bone dragon with a +0 broad axe of speed. Your spellforged servitor sprays the bone dragon with burning goo. The sticky flame hits the bone dragon. The bone dragon resists. The bone dragon is covered in liquid flames! Throwing (i - inventory) j - 61 large rocks (quivered) Aim: a bone dragon (severely damaged, covered in liquid flames, constricted by zombie hands) You magically throw a large rock. The large rock hits the bone dragon but does no damage. The zombie hands constrict the tentacled starspawn! The zombie hands constrict the bone dragon! The bone dragon burns! Your spellforged servitor hums quietly as it recharges. The tentacled starspawn struggles to escape constriction. The starspawn tentacle closely misses your spellforged servitor. DudeManGuy hits the bone dragon but does no damage. The bone dragon struggles to escape constriction. Throwing (i - inventory) j - 60 large rocks (quivered) Aim: a bone dragon (severely damaged, covered in liquid flames, constricted by zombie hands) You magically throw a large rock. The large rock hits the bone dragon!! The zombie hands constrict the tentacled starspawn!! The zombie hands constrict the bone dragon. The bone dragon burns! x2; The tentacled starspawn escapes! Your spellforged servitor sprays the bone dragon with burning goo. The sticky flame hits the bone dragon! The bone dragon resists. The bone dragon is covered in liquid flames! The starspawn tentacle grabs your spellforged servitor. The starspawn tentacle constricts your spellforged servitor. DudeManGuy hits the bone dragon but does no damage. DudeManGuy barely misses the tentacled starspawn. The bone dragon bites DudeManGuy! The bone dragon completely misses DudeManGuy. The bone dragon tramples DudeManGuy but does no damage. The starspawn tentacle constricts your spellforged servitor. DudeManGuy hits the bone dragon with a +0 broad axe of speed! DudeManGuy hits the tentacled starspawn with a +0 broad axe of speed! DudeManGuy blocks the bone dragon's attack. The bone dragon claws DudeManGuy. The bone dragon tramples DudeManGuy but does no damage. The starspawn tentacle loses its grip on your spellforged servitor. The tentacle pulls your spellforged servitor backwards! A tentacle flies out from the starspawn's body! Your spellforged servitor sprays the starspawn tentacle with burning goo. The sticky flame hits the starspawn tentacle! The starspawn tentacle is covered in liquid flames! A starspawn tentacle comes into view. The zombie hands constrict the bone dragon! The bone dragon burns! The starspawn tentacle burns! Your spellforged servitor hums quietly as it recharges. DudeManGuy hits the bone dragon with a +0 broad axe of speed! The bone dragon is destroyed! DudeManGuy hits the tentacled starspawn with a +0 broad axe of speed. The tentacled starspawn bites DudeManGuy!! DudeManGuy blocks the tentacled starspawn's attack. Throwing (i - inventory) j - 59 large rocks (quivered) Aim: a cacodemon You magically throw a large rock. The large rock completely misses the cacodemon. The starspawn tentacle burns! The starspawn tentacle is destroyed! DudeManGuy barely misses the tentacled starspawn. The tentacled starspawn bites DudeManGuy but does no damage. The tentacled starspawn engulfs DudeManGuy but does no damage. Your spellforged servitor casts a spell at the cacodemon. The iron shot hits the starspawn tentacle!!! The starspawn tentacle is destroyed! The tentacled starspawn is destroyed! Throwing (i - inventory) j - 58 large rocks (quivered) Aim: a cacodemon You magically throw a large rock. The large rock hits the cacodemon! DudeManGuy barely misses the cacodemon. The cacodemon gestures at you. DudeManGuy resists with almost no effort. Throwing (i - inventory) j - 57 large rocks (quivered) Aim: a cacodemon (lightly wounded) You magically throw a large rock. The large rock barely misses the cacodemon. DudeManGuy hits the cacodemon with a +0 broad axe of speed! The cacodemon gestures next to you. Some rock shatters into small pieces. DudeManGuy barely misses the cacodemon. Throwing (i - inventory) j - 56 large rocks (quivered) Aim: a cacodemon (moderately wounded) You magically throw a large rock. The large rock hits the cacodemon!! DudeManGuy hits the cacodemon but does no damage. You block the cacodemon's attack. x2 Throwing (i - inventory) j - 55 large rocks (quivered) Aim: a cacodemon (heavily wounded) You magically throw a large rock. The large rock hits the cacodemon!! Your spellforged servitor casts a spell at the cacodemon. The iron shot hits the cacodemon!!! The cacodemon dies! j - 56 large rocks (gained 2) Apport: 2 large rocks Yoink! You pull the items towards yourself. Apport: 2 large rocks Yoink! You pull the items towards yourself. Apport: 5 large rocks Yoink! You pull the items towards yourself. Apport: a large rock Yoink! You pull the item towards yourself. j - 66 large rocks (gained 10) You draw magical energy from your own body! You are no longer teleporting projectiles to their destination. Your butterfly disappears in a puff of smoke! Your skin crawls. Found a ration. You are feeling hungry. Your butterfly disappears in a puff of smoke! x2 Found a gateway leading out of the Abyss. Your spellforged servitor disappears in a puff of smoke! Your butterfly disappears in a puff of smoke! d - 38 rations (gained 1) A purple very ugly thing comes into view. The purple very ugly thing gurgles horribly! There is a gateway leading out of the Abyss here. DudeManGuy blocks the purple very ugly thing's attack. Your butterfly disappears in a puff of smoke! DudeManGuy closely misses the purple very ugly thing. DudeManGuy blocks the purple very ugly thing's attack. Your skin is crawling a little less now. DudeManGuy barely misses the purple very ugly thing. The purple very ugly thing trunk-slaps DudeManGuy. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed!! The purple very ugly thing trunk-slaps DudeManGuy!! DudeManGuy barely misses the purple very ugly thing. DudeManGuy blocks the purple very ugly thing's attack. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed. The purple very ugly thing trunk-slaps DudeManGuy but does no damage. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed! DudeManGuy blocks the purple very ugly thing's attack. Your skin stops crawling. DudeManGuy misses the purple very ugly thing. The purple very ugly thing trunk-slaps DudeManGuy! DudeManGuy barely misses the purple very ugly thing. DudeManGuy blocks the purple very ugly thing's attack. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed! The purple very ugly thing trunk-slaps DudeManGuy! DudeManGuy closely misses the purple very ugly thing. The purple very ugly thing trunk-slaps DudeManGuy!! DudeManGuy completely misses the purple very ugly thing. DudeManGuy blocks the purple very ugly thing's attack. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed! The purple very ugly thing misses DudeManGuy. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed! DudeManGuy blocks the purple very ugly thing's attack. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed!! The purple very ugly thing trunk-slaps DudeManGuy! DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed! DudeManGuy blocks the purple very ugly thing's attack. DudeManGuy hits the purple very ugly thing with a +0 broad axe of speed!! The purple very ugly thing dies! You pass through the gate. Welcome back to the Depths! Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 There is a one-way gate to the infinite horrors of the Abyss here. Unlinked item: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000; Igrd(75,2) = 27000 Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Unlinked item: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000; Igrd(10,19) = 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You start resting. Unlinked item: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000; Igrd(75,2) = 27000 Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Unlinked item: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000; Igrd(10,19) = 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You start resting. Unlinked item: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000; Igrd(75,2) = 27000 Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Unlinked item: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000; Igrd(10,19) = 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 If you enter this portal you might not be able to return immediately. Continue? You enter the Abyss! To return, you must find a gate leading back. Welcome back, CoolPlay the Ogre Wizard. Hepliaklqana says: Your past becomes your present! Found three items. Apport: a scroll of enchant armour Yoink! You pull the item towards yourself. As you read the scroll of enchant armour, it crumbles to dust. Your +5 fire dragon scales glow green for a moment. A starcursed mass comes into view. DudeManGuy is recalled. A starcursed mass splits. A starcursed mass splits. A starcursed mass splits. Aim: a starcursed mass Okay, then. A starcursed mass splits. A deafening chorus of shrieks assaults your mind! You suddenly lose the ability to move! You can move again. Aim: a starcursed mass Decaying hands burst forth from the earth! Zombie hands grab the starcursed mass. x4 The zombie hands constrict the starcursed mass. x3 The zombie hands constrict the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. A starcursed mass splits. The starcursed mass struggles to escape constriction. The zombie hands constrict the starcursed mass. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and withdraws towards its neighbour. Aim: a starcursed mass (lightly damaged) You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a starcursed mass (lightly damaged) Decaying hands burst forth from the earth! Zombie hands grab the starcursed mass. DudeManGuy is unaffected. Zombie hands grab the starcursed mass. x2 The zombie hands constrict the starcursed mass! The zombie hands constrict the starcursed mass. x2 The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The starcursed mass shrieks in your mind. Your skin crawls. The zombie hands constrict the starcursed mass! A starcursed mass splits. Zombie hands grab the starcursed mass. Unknown command. Aim: a starcursed mass (moderately damaged, constricted by zombie hands) The sticky flame hits the starcursed mass. The starcursed mass is covered in liquid flames! The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The zombie hands constrict the starcursed mass. The starcursed mass burns! A starcursed mass splits. Zombie hands grab the starcursed mass. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a starcursed mass (moderately damaged, covered in liquid flames, constricted by zombie hands) You throw a large rock. The large rock hits the starcursed mass!!! You destroy the starcursed mass! The zombie hands constrict the starcursed mass. The starcursed mass burns! x2; The starcursed mass stops burning. A starcursed mass splits. Zombie hands grab the starcursed mass. Throwing (i - inventory) j - 65 large rocks (quivered) Aim: a starcursed mass (heavily damaged, constricted by zombie hands) You throw a large rock. The large rock hits the starcursed mass! The starcursed mass shudders and is absorbed by its neighbour. The zombie hands lose their grip on the starcursed mass. The zombie hands constrict the starcursed mass!! You destroy the starcursed mass! j - 65 large rocks (gained 1) j - 66 large rocks (gained 1) You are feeling very hungry. You swap places. Found a gateway leading out of the Abyss. Your magical contamination has completely faded away. Found 28 gold pieces. There is a gateway leading out of the Abyss here. You pass through the gate. Welcome back to the Depths! Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 There is a one-way gate to the infinite horrors of the Abyss here. Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 A +0 large shield of reflection. There is something else lying underneath. The floor. Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You start resting. Your skin is crawling a little less now. Your skin stops crawling. Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You start resting. Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 You eat one of the 38 rations. That ration really hit the spot! Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 If you enter this portal you might not be able to return immediately. Continue? Okay, then. Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 If you enter this portal you might not be able to return immediately. Continue? You enter the Abyss! To return, you must find a gate leading back. Killing monsters will force the Abyss to allow you passage. Found a spear and 13 gold pieces. Found a corrupted altar of Lugonu. A white very ugly thing comes into view. A white very ugly thing is nearby! The white very ugly thing gurgles horribly! You see here 13 gold pieces. You now have 2517 gold pieces (gained 13). DudeManGuy is recalled. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a white very ugly thing You throw a large rock. The large rock barely misses the white very ugly thing. DudeManGuy barely misses the white very ugly thing. You block the white very ugly thing's attack. Throwing (i - inventory) j - 65 large rocks (quivered) Aim: a white very ugly thing You throw a large rock. The large rock hits the white very ugly thing!! DudeManGuy gestures wildly while chanting. DudeManGuy seems to speed up. You block the white very ugly thing's attack. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed! Throwing (i - inventory) j - 64 large rocks (quivered) Aim: a white very ugly thing (moderately wounded) You throw a large rock. The large rock barely misses the white very ugly thing. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed! You block the white very ugly thing's attack. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed. Throwing (i - inventory) j - 63 large rocks (quivered) Aim: a white very ugly thing (heavily wounded) You throw a large rock. The large rock barely misses the white very ugly thing. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed! You block the white very ugly thing's attack. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed. You block the white very ugly thing's attack. Throwing (i - inventory) j - 62 large rocks (quivered) Aim: a white very ugly thing (severely wounded) You throw a large rock. The large rock barely misses the white very ugly thing. DudeManGuy hits the white very ugly thing but does no damage. The white very ugly thing tentacle-slaps DudeManGuy but does no damage. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed!! Throwing (i - inventory) j - 61 large rocks (quivered) Aim: a white very ugly thing (almost dead) You throw a large rock. The large rock barely misses the white very ugly thing. DudeManGuy hits the white very ugly thing with a +0 broad axe of speed. The white very ugly thing dies! Apport: 5 large rocks Yoink! You pull the items towards yourself. Apport: a large rock Yoink! You pull the item towards yourself. j - 66 large rocks (gained 6) A spatial vortex comes into view. A spatial vortex is nearby! Found 22 gold pieces. Found a pair of gloves. Found a gateway leading out of the Abyss. You now have 2539 gold pieces (gained 22). A bone dragon comes into view. There is a gateway leading out of the Abyss, spattered with blood here. DudeManGuy is no longer moving quickly. A quasit comes into view. You summon a servant imbued with your destructive magic! The quasit gives a chilling moan. The bone dragon barely misses your spellforged servitor. The bone dragon claws your spellforged servitor. The bone dragon misses your spellforged servitor. You begin teleporting projectiles to their destination. The bone dragon bites your spellforged servitor but does no damage. The bone dragon barely misses your spellforged servitor. The bone dragon tramples your spellforged servitor but does no damage. Your spellforged servitor points at the bone dragon and mumbles some strange words. The iron shot hits the bone dragon. Decaying hands burst forth from the earth! Your spellforged servitor is unaffected. Zombie hands grab the bone dragon. Zombie hands grab the quasit. The zombie hands constrict the quasit! The zombie hands constrict the bone dragon, but do no damage. Your spellforged servitor hums quietly as it recharges. The quasit struggles to escape constriction. The bone dragon bites your spellforged servitor! The bone dragon claws your spellforged servitor. The bone dragon tramples your spellforged servitor!! Your spellforged servitor holds its ground! The quasit struggles to escape constriction. Throwing (i - inventory) j - 66 large rocks (quivered) Aim: a bone dragon (lightly damaged, constricted by zombie hands) You magically throw a large rock. The large rock hits the bone dragon. The zombie hands constrict the quasit! You kill the quasit! The zombie hands constrict the bone dragon! The bone dragon bites your spellforged servitor but does no damage. The bone dragon claws your spellforged servitor! The bone dragon tramples your spellforged servitor! Your spellforged servitor holds its ground! Your spellforged servitor gestures at the bone dragon while chanting. The iron shot hits the bone dragon!! Throwing (i - inventory) j - 65 large rocks (quivered) Aim: a bone dragon (moderately damaged, constricted by zombie hands) You magically throw a large rock. The large rock hits the bone dragon!!! The zombie hands constrict the bone dragon!! Your spellforged servitor hums quietly as it recharges. The bone dragon bites your spellforged servitor!! Your spellforged servitor is destroyed! Throwing (i - inventory) j - 64 large rocks (quivered) Aim: a bone dragon (severely damaged, constricted by zombie hands) You magically throw a large rock. The large rock hits the bone dragon!! The zombie hands constrict the bone dragon!! DudeManGuy blocks the bone dragon's attack. The bone dragon claws DudeManGuy but does no damage. The bone dragon tramples DudeManGuy. DudeManGuy is shoved backwards! The zombie hands lose their grip on the bone dragon. DudeManGuy hits the bone dragon with a +0 broad axe of speed. Throwing (i - inventory) j - 63 large rocks (quivered) Aim: a bone dragon (almost destroyed) You magically throw a large rock. The large rock completely misses the bone dragon. DudeManGuy hits the bone dragon but does no damage. You block the bone dragon's attack. The bone dragon claws you but does no damage. You block the bone dragon's attack. DudeManGuy mumbles some strange words. DudeManGuy seems to speed up. Throwing (i - inventory) j - 62 large rocks (quivered) Aim: a bone dragon (almost destroyed) You magically throw a large rock. The large rock hits the bone dragon!! You destroy the bone dragon! Apport: 2 large rocks Yoink! You pull the items towards yourself. Apport: 2 large rocks Yoink! You pull the items towards yourself. j - 65 large rocks (gained 4) You pass through the gate. Welcome back to the Depths! Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23.2-1-ga50397a6bc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CoolPlay] Species: Ogre Job: Wizard HP: 243/243; mods: 0/0 MP: 28/46; mod: 0 Stats: 21 (21) 28 (28) 12 (12) Position: (61, 56), god: Hepliaklqana (25), turn_is_over: 0, banished: 0 Standing on/in/over feature: one-way gate to the infinite horrors of the Abyss Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 17 | 6108 | 489/802 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 12 | 5023 | 823/850 Armour | X | 1 | 33 | 5 | 1426 | 366/424 Dodging | X | 0 | 0 | 6 | 1502 | 254/416 Stealth | X | 0 | 0 | 1 | 127 | 57/142 Shields | X | 0 | 0 | 16 | 10800 | 1049/1487 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 33 | 19 | 10717 | 374/1387 Conjurations | X | 1 | 33 | 14 | 7446 | 311/1248 Hexes | X | 0 | 0 | 6 | 1267 | 19/416 Charms | X | 0 | 0 | 7 | 1697 | 33/476 Summonings | X | 0 | 0 | 17 | 12695 | 1457/1605 Necromancy | X | 0 | 0 | 10 | 3398 | 69/773 Translocations | X | 0 | 0 | 8 | 2476 | 336/535 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 10 | 3335 | 6/773 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 6 | 1252 | 4/416 Earth Magic | X | 0 | 0 | 10 | 3330 | 1/773 Poison Magic | X | 0 | 0 | 3 | 373 | 17/238 Invocations | X | 0 | 0 | 9 | 1896 | 4/462 Evocations | X | 0 | 0 | 7 | 2182 | 203/566 Spell bugs: Durations: #109: 41 #114: 32 Attributes: #4: 929777 #7: 2 #12: 7649 #13: 5110 #23: 44183 #24: 579855464 #27: 1228138 #45: 50 #49: 6026 #59: 1 Mutations: fangs: 1 molten scales: 1 clever: 1 cold resistance: 1 deterioration: 1 poison resistance: 1 tough skin: 1 (innate) wild magic: 1 Inventory bugs: Equipment: eq slot #0, inv slot #19: +0 dagger of Integrity {speed, MR++ Str+3} eq slot #1, inv slot #49: scarf of resistance eq slot #2, inv slot #30: +2 hat eq slot #5, inv slot #1: +10 large shield of Ignorance {rN+ Int-4} eq slot #6, inv slot #4: +6 fire dragon scales eq slot #7, inv slot #50: +5 ring of protection eq slot #8, inv slot #41: ring of Lialoonk {rC+ rN+ Int+4 Dex+4 SInv} eq slot #9, inv slot #51: brooch of Shielding {Reflect SH+8} }}}}}}}}}}} Summoned item on floor: 49 broad axes of speed item #0: base: 0; sub: 20; plus: 0; plus2: 0; special: 10 quant: 49; ident: 0x40000002; ident_type: 0 x: 75; y: 2; link: 27000 Summoned item on floor: large shield of reflection item #3: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 10; y: 19; link: 27000 Summoned item on floor: +0 large shield of reflection item #56: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x6000420f; ident_type: 0 x: 62; y: 57; link: 55 Unlinked temporary item: large shield of reflection item #62: base: 2; sub: 14; plus: 0; plus2: 0; special: 19 quant: 1; ident: 0x40000002; ident_type: 0 x: 0; y: 0; link: 27000 Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#≈≈...≈≈#................## #. ...#≈.....≈#..............#..###. ...#≈≈...≈≈#.............###..### ...##≈...≈##..............##..# # ....##...###...[..............# .....#R''# ###................## ....#....# #....?............## ....###### ##[....[...........# .....##.# ###..@.[...##........# .[......# #..<..[)......####..## ........#########..).....## #..# .)........# ##.........###### .....##...######............## .....###.....................# .....####...##...............## ......####.###................# ...###.# #.# ##...............## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (66, 8): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 4 size_max: 4 pow_max: 30 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_max: 5 listener_only: false delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (66, 10): {{{{ CLASS: FogMachine pow_min: 10 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 4 size_max: 4 pow_max: 30 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_max: 5 listener_only: false delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>