CrazyBamboolord Level 1 of the Dungeon [Shop] Enysuel's Weapon Emporium a +1 halberd of flaming (170 gold) a +0 whip (30 gold) a +0 spear (36 gold) a +0 club (12 gold) a +0 whip (30 gold) 4 stones (4 gold) a +3 long sword of holy wrath (279 gold) a +3 dagger (228 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) 8 stones (9 gold) (0, 0, D:1) a +0 club (1, 4, D:1) a +2 plate armour of cold resistance (8, 17, D:1) a +0 short sword (16, 5, D:1) a +0 dagger (26, -7, D:1) a +0 dagger (34, 19, D:1) a +0 leather armour (40, -5, D:1) a +0 dagger (47, -8, D:1) a staff of death (57, 23, D:1) a +0 club Level 2 of the Dungeon [Shop] Xereple's Book Shoppe a Trismegistus Codex (286 gold) a book of Vapours (286 gold) a book of Touch (242 gold) a book of Scorching (330 gold) Sif Muna's Textbook on Battling (308 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Searing Ray Conjuration 2 c - Spellforged Servitor Conjuration/Summoning 7 a book of Cantrips (132 gold) a manual of Stealth (880 gold) a book of Blood (308 gold) (0, 0, D:2) a +0 hand axe (9, -13, D:2) a +0 club (15, -26, D:2) a +0 dagger (39, -7, D:2) 5 boomerangs (39, -3, D:2) a +0 dagger (48, -38, D:2) a +0 leather armour (49, -7, D:2) 4 stones (56, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +8 short sword of Coqyefe {pain, rC+ Int+3 Stlth+} Int: It affects your intelligence (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. (14, -8, D:3) a +0 dagger (21, -19, D:3) 6 silver javelins (22, -49, D:3) a +0 whip (22, 3, D:3) a +0 short sword (24, -29, D:3) a +2 dagger a +0 cloak (25, -12, D:3) a +0 flail (27, -36, D:3) a +0 ring mail (29, -21, D:3) a staff of conjuration (34, -28, D:3) a +0 hand axe (35, -34, D:3) 2 stones (36, -54, D:3) a +0 short sword a +0 ring mail (38, -30, D:3) a +0 sling (41, -7, D:3) 5 stones (46, -17, D:3) a +2 leather armour of poison resistance (52, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 2, D:4) a +0 short sword (6, -11, D:4) a +0 dagger (8, -31, D:4) a +0 short sword (9, -26, D:4) 13 gold pieces (13, -6, D:4) a +0 ring mail a +0 whip (14, -5, D:4) a +1 flail of holy wrath (unseen) (15, -5, D:4) a +0 club (16, -23, D:4) a +0 ring mail (16, -1, D:4) a staff of conjuration (17, -7, D:4) a +0 scale mail a +0 trident (17, -6, D:4) a +0 leather armour a +0 dagger (22, -6, D:4) a +0 mace a +0 robe a +0 dagger (24, -32, D:4) a +0 mace (45, -38, D:4) a +0 dagger (49, -35, D:4) 6 stones Level 5 of the Dungeon (6, 2, D:5) a piece from Xom's chessboard (15/15) (7, 26, D:5) a +0 war axe (8, 9, D:5) a +0 hand axe (8, 14, D:5) a +0 club a +0 scale mail a +1 flail of protection (17, 18, D:5) a quokka corpse (skeletalised by now) (17, 19, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (20, -10, D:5) a +0 pair of gloves (23, 4, D:5) a +0 whip (25, 14, D:5) a +0 mace (26, -8, D:5) a +0 whip (26, -2, D:5) a +0 robe a +0 club (33, 4, D:5) a +0 leather armour (37, 7, D:5) a +0 spear (41, 24, D:5) a +0 dagger (44, 15, D:5) a +0 club (44, 19, D:5) a +0 flail (44, 34, D:5) an iguana corpse (skeletalised by now) (50, 17, D:5) a +0 club (52, 13, D:5) a +0 whip (52, 16, D:5) a +0 trident (57, 28, D:5) an adder corpse Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (0, 3, D:6) a curare-tipped dart a +0 hand axe a +0 leather armour an orc corpse (0, 4, D:6) a poisoned dart a water moccasin corpse (0, 5, D:6) a curare-tipped dart the Ecumenical Temple