CrazyBamboolord Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -24, D:1) a stone a +0 short sword (9, -11, D:1) a +0 mace (12, -40, D:1) a book of Sloth (17, -17, D:1) 4 stones a +0 short sword (17, -16, D:1) a +0 dagger (21, -27, D:1) a +0 robe (26, -27, D:1) a +0 ring mail (39, -37, D:1) a +1 dagger of distortion (40, -22, D:1) a stone a +0 short sword (44, 0, D:1) a +0 whip (45, -10, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (13, 13, D:2) a book of Lightning (16, -2, D:2) a +0 whip (18, 33, D:2) 2 stones (27, 0, D:2) a +0 club (30, 12, D:2) a +0 dagger 4 stones (31, 47, D:2) 7 stones (42, 48, D:2) a +0 short sword 5 stones (48, 44, D:2) a +0 war axe (49, -5, D:2) a book of the Senses (58, 29, D:2) 7 stones Level 3 of the Dungeon [Shop] Yxzom's Antique Weapon Shop a +0 short sword (69 gold) a +0 short sword (69 gold) the +7 trident of Batil {heavy, *Corrode rN++ Stlth+} (1288 gold) rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +4 battleaxe of flaming (775 gold) a +2 glaive of flaming (545 gold) a +4 battleaxe of venom (685 gold) a +0 club (23 gold) a +0 hand axe of venom (128 gold) a +0 falchion (69 gold) a +0 sling (34 gold) (0, 0, D:3) 5 stones (12, 15, D:3) a +0 chain mail a +0 club (14, -6, D:3) a +1 whip of flaming (16, 13, D:3) a +0 club (26, -3, D:3) a +0 scale mail a +0 dagger (27, -1, D:3) a +0 leather armour a +0 dagger (28, -1, D:3) a +0 club (29, -1, D:3) a +0 short sword (29, 0, D:3) 4 stones a +0 club (38, -1, D:3) a +0 sling (50, 17, D:3) 5 poisoned darts (52, 10, D:3) a ring of poison resistance (54, -21, D:3) a +0 dagger (54, 21, D:3) a +0 spear (59, -24, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (1, -16, D:4) a +0 plate armour (8, -17, D:4) a +0 dagger (10, -25, D:4) a +0 pair of boots (16, -28, D:4) a +0 dagger a +0 leather armour (17, -30, D:4) a +3 short sword a stone (19, 6, D:4) a +0 dagger (24, -10, D:4) 4 stones (33, -3, D:4) a +0 leather armour (48, -5, D:4) a +0 whip (51, -26, D:4) a +0 great mace (60, -27, D:4) a +0 dagger Level 5 of the Dungeon (14, 8, D:5) a +0 mace (20, -17, D:5) 4 stones (22, -24, D:5) a +0 spear (34, -9, D:5) a +0 leather armour (34, -1, D:5) a ring of poison resistance (35, -10, D:5) a +0 short sword (35, -9, D:5) a +0 dagger a +0 club a +0 ring mail (43, -24, D:5) a +0 war axe a +0 robe (46, 13, D:5) a +0 mace (53, 0, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) 4 stones (6, 3, D:6) the +3 scale mail "Rucwon" {Contam rN+ Will++} rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (8, -10, D:6) a +0 ring mail (10, 12, D:6) a +0 spear (10, 14, D:6) a +0 whip (11, 17, D:6) a +0 halberd a +0 flail (12, 14, D:6) a +0 spear a +0 scale mail (13, 16, D:6) a +0 spear (14, -3, D:6) a +0 robe (15, 12, D:6) a +0 morningstar 3 boomerangs (15, 13, D:6) a +0 club (15, 18, D:6) a +0 rapier a +0 leather armour (16, 12, D:6) a +0 club (16, 13, D:6) a +0 dagger (16, 14, D:6) a +0 falchion (17, 21, D:6) a +0 dagger (18, 9, D:6) a +3 mace a +0 ring mail (20, 17, D:6) a +0 shortbow 3 stones (21, -1, D:6) 5 stones (22, 20, D:6) a +0 great sword a +0 robe (24, 19, D:6) a +2 mace of venom a +0 robe (24, 36, D:6) a +0 war axe (26, 19, D:6) a +4 scimitar a +0 robe (29, 9, D:6) a +0 chain mail (32, 2, D:6) a +1 heavy falchion (42, 18, D:6) a +0 whip (43, 14, D:6) a ring of poison resistance Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 2, D:7) a +0 club a +0 trident (5, 34, D:7) a +0 club (6, 33, D:7) a +0 club a +0 club (6, 34, D:7) a +0 dagger a +0 robe (7, 35, D:7) a +0 club a +0 ring mail (9, 40, D:7) 5 stones (15, 20, D:7) a stone (22, 10, D:7) a +0 falchion a +0 scale mail (26, 46, D:7) a +0 sling (31, 26, D:7) Ozocubu's Autobiography (38, 2, D:7) a +0 leather armour (39, 26, D:7) a +0 whip (39, 27, D:7) a +0 dagger a +0 club a curare-tipped dart (44, 31, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 robe (1, 0, D:8) a +0 war axe a +0 ring mail (2, -23, D:8) a +0 scale mail (2, 1, D:8) a +0 whip a +0 leather armour (3, 2, D:8) a +0 whip a +2 falchion of electrocution (16, -11, D:8) a +0 dagger a +0 robe (17, -6, D:8) a +0 spear a +0 robe (20, -30, D:8) a +0 mace (28, -14, D:8) a +0 whip (29, -16, D:8) a +0 dagger (29, -14, D:8) a +0 dagger 3 boomerangs (29, -13, D:8) a +2 mace of protection (29, 15, D:8) a +0 dagger (30, -14, D:8) a +0 flail a +0 scale mail (31, 15, D:8) a curare-tipped dart a +0 short sword (32, 15, D:8) 2 stones a +3 dagger (33, 15, D:8) 5 stones a +0 dagger (38, -2, D:8) a +3 great sword a +0 robe (39, -3, D:8) a +4 falchion a +0 robe (39, -2, D:8) a +3 spear a +0 robe a +1 morningstar a +0 robe (40, -2, D:8) a +0 trident a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 club (1, 0, D:9) a +0 hand axe (5, -10, D:9) a +0 dagger a +0 robe (5, -8, D:9) a +0 morningstar (6, -8, D:9) a +0 dagger a +0 robe (8, -22, D:9) 3 stones (8, -10, D:9) a +0 dagger a +0 robe (9, 20, D:9) a +0 shortbow (15, -21, D:9) a +0 giant club a +0 giant spiked club (21, -11, D:9) 6 poisoned darts (30, -11, D:9) a +0 short sword (32, -21, D:9) a +0 mace (42, -17, D:9) a +0 robe a +0 short sword (44, -18, D:9) a +0 battleaxe a +0 robe (45, -19, D:9) a +1 great sword a +0 robe (45, 6, D:9) a +0 ring mail a +0 war axe (46, -20, D:9) a +0 great sword a +0 robe (46, -19, D:9) a +0 flail of protection a +0 robe (46, 7, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (47, -20, D:9) a +2 flail a +0 robe (47, -9, D:9) a +0 whip (49, 3, D:9) a +0 hand axe (50, 2, D:9) a +0 hand axe (50, 4, D:9) a +0 hand axe (51, 3, D:9) the +6 hand axe "Zire" {antimagic, Dex+4} Dex: It affects your dexterity (+4). Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour a +0 dire flail a +0 arbalest (2, 2, D:10) a +0 ring mail a +0 dagger a +0 robe a +1 dagger of draining (3, 2, D:10) a +0 short sword (6, 18, D:10) a +0 hat (22, 31, D:10) a +3 heavy dire flail a +0 giant spiked club (23, 33, D:10) a +0 shortbow (25, 31, D:10) a +0 dire flail a +0 dire flail (28, 19, D:10) a +0 dagger (30, 21, D:10) a +0 dagger 3 stones a +0 dagger (30, 26, D:10) a +0 robe (31, 19, D:10) a +0 short sword 2 stones (32, 18, D:10) a +0 dagger 7 poisoned darts a +0 dagger a +0 short sword 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (2, 16, D:11) a +2 mace of protection (5, 33, D:11) a +0 rapier (11, 6, D:11) a +0 dagger 5 poisoned darts (11, 7, D:11) a +1 dagger of venom a +0 robe (11, 8, D:11) a +0 club a curare-tipped dart (12, 7, D:11) a +3 short sword of protection a +0 scale mail (12, 8, D:11) a +0 whip a +0 short sword (13, 7, D:11) a +0 dagger a curare-tipped dart a +0 whip (13, 8, D:11) a +0 dagger a +0 robe (20, 37, D:11) a +0 trident a +0 battleaxe a +0 war axe (25, 45, D:11) 4 stones (26, 12, D:11) a +0 ring mail (29, 42, D:11) a +0 scimitar of flaming a +0 robe (35, 41, D:11) a +0 mace a +0 plate armour (35, 42, D:11) a +0 morningstar a +0 plate armour (35, 43, D:11) a +0 heavy spear a +0 scale mail (35, 45, D:11) a +0 short sword a +0 leather armour a +0 falchion a +0 leather armour (35, 46, D:11) a +0 halberd a boomerang a +0 chain mail (35, 47, D:11) a +0 dagger a +0 robe a +0 club a +0 longbow 5 stones a potion of flight a +0 scimitar a +0 chain mail (36, 41, D:11) a +3 battleaxe a +0 plate armour a +0 dire flail a +0 plate armour (36, 47, D:11) a +0 war axe a +2 leather armour of willpower (37, 40, D:11) a +0 hand axe of flaming a +0 leather armour (37, 41, D:11) a +0 giant spiked club a +0 mace a +0 chain mail (37, 42, D:11) a +2 halberd of venom (38, 39, D:11) a +0 spear a +0 animal skin (38, 40, D:11) a +0 giant club (38, 41, D:11) a +0 troll leather armour (38, 42, D:11) a +0 mace a +0 leather armour (47, 53, D:11) a +0 spear a +0 ring mail (53, 7, D:11) a +0 dire flail (53, 48, D:11) 5 stones (55, 52, D:11) a +0 spear a +0 scale mail (57, -4, D:11) a potion of flight (57, 26, D:11) 5 large rocks (59, -3, D:11) the +10 whip of Urgency {flame, rPois Str+2 Int-4} Str: It affects your strength (+2). Int: It affects your intelligence (-4). rPois: It protects you from poison. (61, 42, D:11) a staff of cold Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (13, 18, D:12) a +0 dagger (26, 13, D:12) 6 stones (29, 17, D:12) a +0 war axe (33, 20, D:12) a +0 chain mail (35, 14, D:12) a +0 dagger a +0 robe (39, -26, D:12) a +0 club a +0 leather armour (39, -25, D:12) a +0 dagger a +0 robe (39, -14, D:12) a +0 giant club a +0 giant club (40, -26, D:12) a +0 club a +0 leather armour (40, -25, D:12) a +0 club a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (1, 15, Lair:1) Great Wizards, Vol. VII (10, -7, Lair:1) a +0 trident (11, -8, Lair:1) 3 stones (14, -13, Lair:1) a +0 hand axe (35, 11, Lair:1) 4 poisoned darts (40, -3, Lair:1) a book of Unlife (56, -11, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (2, 13, Lair:2) a +6 ring of strength a +6 ring of strength 4 potions of flight 3 potions of degeneration (3, -6, Lair:2) a book of the Tundra (28, 6, Lair:2) a +0 sling (37, -1, Lair:2) a +0 scale mail (38, 4, Lair:2) a +0 short sword (40, 7, Lair:2) a +0 buckler (49, -7, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (3, 29, Lair:3) 6 stones (19, -11, Lair:3) 7 stones (21, -18, Lair:3) a +4 trident of flaming (22, 33, Lair:3) a +0 scale mail (30, -20, Lair:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (31, 5, Lair:3) 2 potions of flight (33, -10, Lair:3) a +0 mace (43, 5, Lair:3) 3 stones (49, 6, Lair:3) a +0 robe (53, 21, Lair:3) 3 stones (58, 33, Lair:3) a +0 cloak (68, 37, Lair:3) 2 potions of flight (69, 38, Lair:3) a potion of flight Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 poisoned darts (2, -11, Lair:4) a +0 robe (20, 5, Lair:4) 5 stones (20, 27, Lair:4) 2 scrolls of amnesia (34, -2, Lair:4) a book of Spatial Translocations (36, 15, Lair:4) a ring of protection from fire a +4 ring of slaying (42, -10, Lair:4) 4 stones Level 5 of the Lair of Beasts (2, 0, Lair:5) a +0 pair of boots (6, 22, Lair:5) a +0 cloak (15, 8, Lair:5) a book of the Spheres (32, 21, Lair:5) 4 stones (35, 47, Lair:5) a +0 helmet (49, 23, Lair:5) 5 stones (52, 44, Lair:5) a +0 plate armour (53, 43, Lair:5) a ring of flight (54, 42, Lair:5) a +0 robe (57, 33, Lair:5) 4 atropa-tipped darts an ice cave (0, 0, IceCv) a +0 rapier (1, -8, IceCv) a wolf corpse (1, 25, IceCv) a death yak corpse (2, 25, IceCv) a death yak corpse (10, -2, IceCv) a yak corpse (skeletalised by now) (10, 11, IceCv) a yak corpse a polar bear corpse (10, 21, IceCv) a +0 scale mail of cold resistance (11, -17, IceCv) a +0 pair of gloves (11, 11, IceCv) a yak corpse a polar bear corpse a polar bear corpse (11, 24, IceCv) a death yak corpse (13, -15, IceCv) a wolf corpse (skeletalised by now) (17, -8, IceCv) a wolf corpse (skeletalised by now)