Dungeon Crawl Stone Soup version 0.31-a0-627-gd65175cf8b (webtiles) character file. Game seed: 8359483113776634571 4 CrazyBamboolord the Changeling (level 1, -1/15 HPs) Began as a Merfolk Shapeshifter on Aug 25, 2023. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (298 turns). CrazyBamboolord the Changeling (MfSh) Turns: 298, Time: 00:00:21 Health: -1/15 AC: 2 Str: 15 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 7 God: Gold: 7 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form A: beast (slay +2), (nimble swimmer 2), mertail, wild magic 1, MP-powered wands a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - 2 scrolls of noise {unknown} g - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} i - a scroll of torment {unknown} Potions b - a potion of lignification Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 4.4 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. Unknown command. You hit the jackal. You kill the jackal! The ball python closely misses you. x2; The jackal closely misses you. The jackal bites you but does no damage. The ball python bites you. The ball python barely misses you. Unknown command. You hit the ball python. The ball python is heavily wounded. The jackal bites you. The jackal closely misses you. The endoplasm freezes you. You are frozen. The ball python closely misses you. x2; The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. The endoplasm jiggles. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. You punch the jackal! You kill the jackal! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel stupid. You feel clever. You feel less in control of your magic. You feel your magical essence link to the dungeon's wands. The endoplasm freezes you. You are frozen. You die... #.#####.. ..........# #.#...... ..........# #.#.##### ..........# #.## #.#..#... ..........# #..#.#.##.#.#. (.........# #..#.#.##.#.#. ..........# #..#.......... .........h#####..###.####.#. ......†.hSJh.##..# #.# #.... .........###.##..###.# #..## ####.......#.##......# #.... ##.##.........##### #.### #. #.#.#.....# #. #. #.#...#...# #. # ##.....#.####### #. .................. .. .#########.######## You could see an endoplasm, 2 jackals and a ball python. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyBamboolord the Merfolk Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 298 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 298 | D:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 298 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 298 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 298 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 13 Use: Potion || 1 Stab: Sleeping || 1 Armour: Animal skin || 3 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 297 | 0 | 0 | 264 | 1 | 297.0 | Dungeon | 297 | 297 | 0 | 0 | 264 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts