Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6506201087093467174 54 CrazyMind the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on Apr 20, 2024. Slain by an iguana (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:04 (1355 turns). CrazyMind the Magician (Djinni Conjurer) Turns: 1355, Time: 00:05:04 Health: -1/32 AC: 2 Str: 6 XL: 4 Next: 12% Gold: 98 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + + d - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} Potions b - 3 potions of might {unknown} c - a potion of attraction {unknown} g - a potion of ambrosia {unknown} h - a potion of haste {unknown} j - a potion of degeneration {unknown} Skills: * Level 1.4 Fighting + Level 3.0 Dodging + Level 2.1 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 24% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16646 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. There are monsters nearby! Found a bubbling brown potion. The goblin shouts! You hear a loud squeak. The goblin hits you with a +0 dagger. A rat comes into view. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. The searing ray misses the rat. The rat closely misses you. The searing ray hits the rat. You kill the rat! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is severely wounded. The iguana bites you! The searing ray misses the iguana. The iguana bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the iguana. The iguana is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The iguana bites you. You die... #............ ..[......). ......... ...$... ....$ # ... .# #.# .. . ######@##.#...# ......l)........ ####.....#...... #.###.. ..... #. ###. ...! # ## #.. # You could see an iguana. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins 3 kobolds (D:1) 2 quokkas A ball python (D:2) 6 bats 3 frilled lizards 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrazyMind the Djinni Conjurer began the quest for the Orb. 0 | D:1 | CrazyMind set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 429 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 429 | D:1 | Learned a level 1 spell: Slow 534 | D:1 | Reached skill level 1 in Fighting 803 | D:2 | Found a faded altar of an unknown god. 1013 | D:2 | Reached XP level 4. HP: 20/32 MP: 0/0 1355 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_pentomino_r2 D:2: layout_basic, ebering_ecumenical_altar_webs D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Stealth | 2 | 2.1 Dodging | 3 | 3.0 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 24 | 3 || 27 Searing Ray | 12 | 3 || 15 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 9 | 1 || 10