Crazydiamond Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a +0 club (3, 4, D:1) a +0 club (17, -13, D:1) 14 stones (28, -12, D:1) a ring of positive energy (38, -4, D:1) a +0 dagger (38, -3, D:1) a +0 short sword a stone (38, -1, D:1) a +0 robe (41, 7, D:1) a +0 short sword (49, 13, D:1) 26 arrows (52, 22, D:1) 11 arrows Level 2 of the Dungeon [Shop] Tikoc's Jewellery Shop a ring of willpower (325 gold) a +4 ring of evasion (468 gold) the ring of the Hare {EV+8} (1664 gold) [ring of evasion] EV: It affects your evasion (+8). a +6 ring of dexterity (760 gold) a +6 ring of dexterity (760 gold) the ring "Opeex" {EV+4 Int+3} (640 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+3). a ring of resist corrosion (260 gold) a ring of protection from fire (325 gold) a ring of see invisible (195 gold) a ring of flight (227 gold) (0, 0, D:2) a +2 quarterstaff of chaos a +0 cloak (1, 0, D:2) a +0 mace (4, 7, D:2) a +0 dagger (7, 23, D:2) a +0 club (19, 1, D:2) a +0 hunting sling (23, -7, D:2) a +0 club a +0 hunting sling 29 stones a +0 ring mail (26, -4, D:2) a +0 leather armour (36, 28, D:2) a +0 club a +0 hunting sling 12 stones (45, -10, D:2) a +0 robe (48, 7, D:2) a +0 whip (48, 12, D:2) a +0 war axe (49, 6, D:2) 4 stones a +0 club (51, 23, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Ocaboil's Weapon Emporium a +0 rapier of venom (74 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) a +2 vorpal hunting sling (156 gold) a +0 mace (33 gold) 27 bolts (59 gold) the +11 war axe of Gallantry {flame, rElec Int+6} (966 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a +0 hunting sling (16 gold) (0, 0, D:3) a +0 dagger (1, -5, D:3) a curare-tipped dart (2, -6, D:3) a +0 dagger (still there?) an orc corpse (still there?) (4, -12, D:3) a +0 club (7, -12, D:3) a +0 robe (8, -3, D:3) a +0 war axe (19, -12, D:3) a +0 trident (20, -11, D:3) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (20, 12, D:3) an adder skeleton (21, -6, D:3) a scroll of noise (21, -5, D:3) a +0 hunting sling (21, -4, D:3) a +1 falchion of holy wrath (22, -6, D:3) 6 gold pieces (22, -5, D:3) a +0 quarterstaff (22, -4, D:3) a potion of mutation (23, -6, D:3) 2 scrolls of identify (23, -5, D:3) an amulet of the acrobat (23, -4, D:3) 3 gold pieces (24, -12, D:3) 13 sling bullets (33, 4, D:3) a +0 flail a +0 leather armour (34, -1, D:3) a +0 cloak (35, 25, D:3) a +0 quarterstaff (36, 13, D:3) 19 stones (38, 17, D:3) 21 arrows (41, 20, D:3) a +0 long sword (43, 22, D:3) 10 stones