Dungeon Crawl Stone Soup version 0.25-a0-681-gdf4e720381 (webtiles) character file. Game seed: 11736654583953238053, levelgen mode: deterministic 6 CryoSword the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Mar 30, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (125 turns). CryoSword the Vexing (Vampire Enchanter) Turns: 125, Time: 00:00:27 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 0/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.2 Fighting * Level 1.4 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, CryoSword the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. Found an escape hatch in the floor. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Found an escape hatch in the floor. Found an escape hatch in the floor. You now have 5 gold pieces. Found a hunting sling. A kobold comes into view. x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! A hobgoblin comes into view. It is wielding a -1 club. A goblin comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The kobold shouts! The goblin shouts! You hit the kobold but do no damage. You hear a bark! The kobold barely misses you. You hear a bark! x2 You hit the kobold but do no damage. You hear an angry hiss. The kobold barely misses you. You hit the kobold. Your bite misses the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! A ball python comes into view. The ball python hisses angrily. You hit the goblin but do no damage. Your bite misses the goblin. A jackal comes into view. The goblin barely misses you. You barely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a goblin (heavily wounded, chance to defeat MR: 71%) The goblin is outlined in light. The goblin barely misses you. You hit the goblin. You kill the goblin! You miss the goblin. Your bite misses the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. Aim: a goblin, wielding a +0 club (chance to defeat MR: 71%) The goblin is outlined in light. The goblin misses you. You hit the goblin. You hit the goblin. Your bite misses the goblin. The goblin misses you. You hit the goblin. You kill the goblin! The jackal barely misses you. You hit the jackal. You bite the jackal, but do no damage. The jackal bites you. You hit the jackal. The jackal closely misses you. Aim: a jackal (almost dead, chance to defeat MR: 71%) The jackal barely resists. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You hear a bark! x2 Aim: a ball python (chance to defeat MR: 71%) The ball python is outlined in light. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. A goblin comes into view. The goblin shouts! You hit the ball python. Your bite misses the ball python. You hear a bark! The ball python closely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. A jackal comes into view. The ball python closely misses you. The ball python constricts you. You hit the ball python. A giant cockroach comes into view. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You closely miss the jackal. The jackal bites you. You don't have enough magic to cast that spell. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## ### ..#.. ##.#.# . ... . #. #.#.# ..# #...#.#.########...## '...'...g..sKh)...... ...#.#h############# #@###### #..g...##### #....).....### #........g.... ### #.#!............ #.. ................. #.# #########.....## #.# #.....# #.# #######.....# You could see a jackal, a hobgoblin (wandering) and a goblin. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, minmay_heptomino_d4 Action || total -------------------------++------- Melee: Dagger || 29 Bite || 1 Cast: Corona || 5 Armor: Robe || 5 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------