Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 9520490189380535776 576 CryoSword the Conjurer (level 7, 23/58 HPs) Began as a Purple Draconian Conjurer on Mar 23, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:06:38 (4774 turns). CryoSword the Conjurer (Purple Draconian Conjurer) Turns: 4774, Time: 00:06:39 Health: 23/58 AC: 6 Str: 10 XL: 7 Next: 12% Magic: 10/10 EV: 13 Int: 18 God: Gold: 141 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . d - +2 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded a: Breathe Dispelling Energy You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons d - a +2 whip of venom (weapon) (You took it off an orc on level 3 of the Dungeon) Scrolls b - 2 scrolls of magic mapping e - a scroll of holy word f - a scroll of blinking i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of invisibility g - a potion of curing {@q1} h - a potion of haste {@q3} k - a potion of attraction {!q} Skills: + Level 3.9 Fighting + Level 3.8 Dodging + Level 4.1 Stealth - Level 2.4 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 17% 1 Slow Hex 8% N/A 17% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Passwall Tmut/Erth 1% N/A 26% 2 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Necromutation Tmut/Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal bites you but does no damage. x2 You whack the jackal! You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. A jelly comes into view. A jelly is nearby! A jelly is nearby! The jelly quivers. The jelly hits you. You are splashed with acid! You hit the jelly. The acid corrodes you! Your hands burn! The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly. (Press . to maintain the ray.) The jelly closely misses you. The searing ray hits the jelly. The jelly completely misses you. The searing ray hits the jelly! You kill the jelly! Natasha is nearby! Natasha is nearby! Natasha is nearby! You start resting. You are no longer corroded. You start resting. You start resting. Natasha is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! That beam is likely to hit you. Continue anyway? Okay, then. Aim: Natasha (wandering, hasn't noticed you, 72% to hit) The searing ray hits Natasha! Natasha hisses angrily. (Press . to maintain the ray.) The searing ray misses Natasha. The searing ray hits Natasha. Natasha casts a spell. The searing ray hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. The white imp disappears in a puff of smoke! You finish channelling your searing ray. Your Stealth skill increases to level 4! k - a golden potion You see here the felid corpse of Natasha. You see here a jackal corpse. Okay, then. As you read the scroll labelled SUOXOZ VOXZI, it crumbles to dust. It is a scroll of identify. h - a potion of haste As you read the scroll of identify {@r1}, it crumbles to dust. k - a potion of attraction As you read the scroll of identify {@r1}, it crumbles to dust. b - 2 scrolls of magic mapping Okay, then. You see here the felid corpse of Natasha. Found a short sword. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. You barely miss the ball python. Your tail-slap misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. You tail-slap the ball python. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You completely miss the ball python. You tail-slap the ball python. You kill the ball python! No target in view! Found 30 sling bullets. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. The endoplasm barely misses you. You hit the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! No target in view! Found a leather armour. Found a short sword. You now have 141 gold pieces (gained 11). Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a quarterstaff. There is a stone staircase leading up here. Could not explore, unopened door. You open the door. A scorpion zombie, an ogre and 2 orcs come into view. The ogre shouts! The orc shouts! You hear a shout! Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! 2 orcs come into view. There is an open door here. An orc comes into view. It is wielding a +0 club. The scorpion zombie barely misses you. The orc moves out of view. The orc shouts! You hit the ogre. The ogre is poisoned. You hear a shout! The orc barely misses you. The ogre closely misses you. The scorpion zombie hits you but does no damage. The orc closely misses you. The orc shouts! You hit the ogre. The ogre looks as sick as possible! The scorpion zombie hits you but does no damage. The orc barely misses you. You hit the ogre but do no damage. The ogre looks as sick as possible! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The scorpion zombie closely misses you. The orc misses you. An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hear a shout! There is an open door here. There is a stone staircase leading up here. The ogre misses you. You climb upwards. There is a stone staircase leading down here. You kill the ogre! You have reached level 7! Your scales start taking on a rich purple colour. You learn Spellcasting much quicker. You learn Hexes much quicker. You learn Evocations quicker. You can breathe bolts of dispelling energy. Saving game... please wait. Welcome back, CryoSword the Purple Draconian Conjurer. ###.........#........#.........## #.........#...................# ##...#########....#.........### ###....#.......###.........##. #....#.......#.##.###....... #.#######......##..###...... #...............#...##...... ##.######..................# #.######.#@............#..# #.........>............#### ####.......)....##..#...## #................#....# #..##.........<..##.### ##.#................# ##..##........###.## #######.......#### #......## There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A necrophage (D:4) An ogre (D:4) A jelly (D:4) Natasha (thrice) (D:4) An iguana (D:4) 2 hound skeletons (D:4) A howler monkey skeleton (D:3) A gnoll (D:1) 6 adders A worm (D:3) A dart slug (D:1) 6 orcs 10 endoplasms 4 giant cockroaches (D:1) 3 goblins 4 hobgoblins 4 jackals (D:4) 4 quokkas 5 ball pythons 5 bats 11 frilled lizards 2 kobolds 3 rats 81 creatures vanquished. Vanquished Creatures (others) 8 plants (D:2) 8 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 16/22 MP: 1/5 478 | D:1 | Learned a level 2 spell: Searing Ray 666 | D:1 | Reached skill level 1 in Fighting 1065 | D:1 | Reached XP level 3. HP: 20/28 MP: 1/6 1692 | D:2 | Found a faded altar of an unknown god. 1874 | D:2 | Reached XP level 4. HP: 28/36 MP: 2/7 2721 | D:3 | HP: 2/54 [goblin/+0 club (3)] 3294 | D:3 | Reached XP level 5. HP: 32/42 MP: 8/8 3683 | D:4 | Noticed a necrophage 3691 | D:4 | Killed a necrophage 3810 | D:4 | Noticed Natasha 3818 | D:4 | Killed Natasha 3819 | D:4 | Reached skill level 5 in Conjurations 3902 | D:4 | Noticed Natasha 3909 | D:4 | Killed Natasha 3910 | D:4 | Reached XP level 6. HP: 51/51 MP: 3/9 3940 | D:4 | Noticed Natasha 3944 | D:4 | Noticed a water moccasin 3952 | D:4 | Killed a water moccasin 4437 | D:4 | Killed Natasha 4760 | D:5 | Entered Level 5 of the Dungeon 4774 | D:4 | Your scales start taking on a rich purple colour. 4774 | D:4 | Reached XP level 7. HP: 23/58 MP: 10/10 4774 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_lizard_king D:3: layout_loops_ring D:4: layout_cave_pools, grunt_ministairs_10, hangedman_abyss_or_decor_stagger, uniq_natasha D:5: layout_gridville, lemuel_crystal_altar, minmay_temple_entry_statues, st_stairs_6 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.8 Stealth | 2 3 4 | 4.1 Fighting | 1 2 3 | 3.9 Conjurations | 5 | 5.5 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 26 | | || 26 Tailslap | 3 | 12 | || 15 Whip | 7 | 107 | || 114 Punch | | 2 | || 2 Cast: Magic Dart | 55 | 13 | || 68 Searing Ray | 6 | 25 | || 31 Use: Scroll | | 7 | || 7 Potion | | 4 | || 4 Stab: Invisible | | 2 | || 2 Sleeping | | 2 | || 2 Armor: Skin | 15 | 79 | || 94 Dodge: Dodged | 21 | 70 | || 91