CryoSword Level 1 of the Dungeon (5, 36, D:1) a +0 whip (30, 18, D:1) 18 sling bullets (41, 44, D:1) a +0 club (48, 33, D:1) a +0 club (56, 47, D:1) a +0 club (60, 53, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) 21 bolts (8, -12, D:2) a +0 hunting sling (8, 9, D:2) a +0 mace (8, 24, D:2) a +0 club (11, 29, D:2) a +0 dagger (28, 37, D:2) a +0 vampiric spear (30, 30, D:2) a potion of degeneration {!q} (38, 13, D:2) a +0 scythe a +0 robe (41, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 27 bolts (6, 0, D:3) a +0 club a +0 leather armour (19, 10, D:3) a +0 trident (23, 29, D:3) a +0 short sword (25, 0, D:3) a wand of polymorph (4) (25, 28, D:3) a +0 robe (46, -4, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, 15, D:4) 25 arrows (5, 17, D:4) 13 sling bullets (17, 14, D:4) a +0 ring mail (19, 8, D:4) a +0 leather armour (21, 27, D:4) a +0 falchion a +0 robe (33, 10, D:4) a +0 leather armour (35, -1, D:4) 14 sling bullets (35, 18, D:4) a +0 dagger (35, 20, D:4) a +0 dagger a +0 leather armour (43, 3, D:4) a +0 glaive (45, 24, D:4) 18 bolts (50, 0, D:4) a +0 whip (53, -9, D:4) a +0 ring mail (53, -5, D:4) a +0 short sword a +0 club (54, -5, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (27, -4, D:5) a +0 short sword (29, -4, D:5) a +2 short sword of venom a +0 leather armour (30, -20, D:5) a +0 long sword (40, -43, D:5) a +0 giant club (41, -28, D:5) a +0 robe (41, -25, D:5) a +0 dagger (45, -13, D:5) a +0 robe (51, -14, D:5) a +0 dagger (53, -14, D:5) 16 arrows (55, -11, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Xeitysay's One-of-a-Kind Rings a +1 ring of evasion (36 gold) the ring "Arry" {Wiz Str+5} (570 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+5). a +4 ring of strength (324 gold) a +8 ring of slaying (2400 gold) a +9 ring of strength (1428 gold) a +2 ring of slaying (252 gold) the ring "Heug" {Fly rPois rCorr Str+6 Int-4} (828 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-4). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (6, -19, D:6) a +0 club a +0 leather armour (6, -6, D:6) a +0 short sword of freezing a +0 chain mail (8, 2, D:6) 14 arrows (9, -1, D:6) a +1 dagger of protection (10, -16, D:6) 19 arrows (19, -9, D:6) a +0 leather armour (26, 7, D:6) a +0 robe (28, 1, D:6) a +0 club a +0 whip a +0 leather armour a +0 whip (28, 2, D:6) a +0 spear (29, -8, D:6) a +0 glaive (29, -1, D:6) a +0 club (31, -15, D:6) a +0 giant spiked club (31, 5, D:6) a +0 halberd (46, -18, D:6) a +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 robe (17, 6, D:7) a +0 whip a +0 whip a +0 spear a +0 spear a +0 spear a +0 scale mail (17, 22, D:7) a +0 scale mail (26, 26, D:7) 21 sling bullets (28, 29, D:7) a scroll of immolation {!r} (36, 23, D:7) a +0 whip a +0 ring mail a +0 hand axe (37, 23, D:7) a +0 scimitar a +0 chain mail (39, -8, D:7) 19 bolts (43, -9, D:7) a +0 robe (47, 23, D:7) 17 arrows (47, 33, D:7) a wand of paralysis (8) (56, -11, D:7) the +7 dagger of Ytaef {vorpal, rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. (58, 45, D:7) a +0 scale mail (63, 35, D:7) a +0 chain mail (65, 31, D:7) a wand of charming (8) Level 8 of the Dungeon [Shop] Cawkisal's Antique Armour Boutique a +0 ring mail (88 gold) a +3 ring mail (462 gold) a +0 ring mail (88 gold) the +1 leather armour "Ratotz" {rF++ Str-4 Int+2} (600 gold) Str: It affects your strength (-4). Int: It affects your intelligence (+2). rF: It greatly protects you from fire. the +1 leather armour "Mubbaets" {Harm Regen+ Dex-3 Stlth+} (231 gold) Dex: It affects your dexterity (-3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +0 buckler (99 gold) [Shop] Ocaow's Jewellery Boutique an amulet of reflection (390 gold) an amulet of faith (520 gold) an amulet of faith (520 gold) a ring of flight (227 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) the ring of the Nightingale {rPois Str+4 Int+6} (624 gold) [ring of poison resistance] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rPois: It protects you from poison. the ring of Attulaot {rPois rF+ rC+} (561 gold) [ring of protection from cold] rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a ring of flight (227 gold) [Shop] Naqu's Antique Weapon Boutique a +0 shortbow (105 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (2891 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. The Shining One disapproves of the use of such an item. a +0 longbow (157 gold) a +2 broad axe of electrocution (770 gold) the +4 quarterstaff of Upheaval {holy, rPois Dex+4 SInv} (1785 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. the +6 long sword of Kismet {drain, rF++ Int-5} (1760 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. The Shining One disapproves of the use of such an item. a +1 hunting sling of freezing (339 gold) a +0 spear (105 gold) a +0 rapier (140 gold) (0, 0, D:8) a +0 leather armour (7, -6, D:8) a +1 flail a +0 robe a +0 great sword a +0 robe a +0 vorpal war axe a +0 robe a +4 spear a +0 robe (7, 28, D:8) a +0 hand axe (8, 28, D:8) a +0 hand axe a +1 dagger of speed a +0 robe (9, 28, D:8) a +0 falchion (11, 4, D:8) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (30, -4, D:8) +0 acid dragon scales a +0 long sword (38, 25, D:8) a +0 robe a +4 great sword (39, 23, D:8) a +0 robe a +2 flail a +0 robe a +3 flail of freezing a +0 robe a +0 long sword (39, 25, D:8) a +0 robe a +1 flail of freezing (39, 27, D:8) 14 arrows a +0 shortbow (39, 30, D:8) a +0 dagger (41, 26, D:8) a +0 chain mail a +0 trident (42, -7, D:8) a +0 robe a +5 mace (42, 28, D:8) a +0 scale mail (43, -6, D:8) a +0 robe a +2 battleaxe a +0 robe a +2 war axe of freezing (43, 15, D:8) a +0 rapier a +0 robe (44, 16, D:8) a +0 hand axe a +0 dagger a +0 robe (47, -4, D:8) +0 acid dragon scales (58, -8, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip (4, 1, D:9) a +0 dagger (5, -24, D:9) a +0 glaive (5, 0, D:9) a +0 dagger (5, 1, D:9) a +0 short sword (16, -19, D:9) a +0 short sword (16, -18, D:9) a +1 vampiric dagger a +2 dagger of electrocution (16, 14, D:9) a +3 dire flail a +0 chain mail a +0 dagger of venom a +0 robe (16, 16, D:9) a +0 short sword (17, -18, D:9) a +0 dagger a +0 dagger (17, 15, D:9) a +0 dagger a +0 robe (17, 16, D:9) a +0 hand axe (27, -8, D:9) a +0 longbow (27, 10, D:9) +0 acid dragon scales (33, -11, D:9) a +0 spear (36, -13, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 great sword (2, 26, D:10) a +0 short sword (3, 20, D:10) a ring of see invisible (3, 21, D:10) a +0 dagger a +0 dagger a +0 short sword (3, 22, D:10) a +0 whip (4, 3, D:10) a +0 shortbow 6 arrows (6, 11, D:10) a +0 shortbow 9 arrows (9, 43, D:10) a +0 plate armour (22, 43, D:10) a +0 whip (31, 39, D:10) a +0 ring mail (38, 42, D:10) a +0 trident (41, 24, D:10) a +0 club (41, 35, D:10) a +0 leather armour a +0 hand axe (42, 36, D:10) a +0 dagger a +0 chain mail a +0 glaive Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (4, 21, D:11) a +0 halberd a +0 spear a +0 ring mail (5, 20, D:11) a +0 club a +0 flail (5, 21, D:11) a +0 spear (6, 21, D:11) a +0 spear (8, -15, D:11) a +0 shortbow 10 arrows (9, -2, D:11) a +0 chain mail a +0 dire flail (10, -4, D:11) a +0 robe a +0 dagger (11, -4, D:11) a +0 club a +0 club (14, 19, D:11) a +0 giant spiked club (21, 38, D:11) a +0 shortbow a +0 shortbow 38 arrows (22, 38, D:11) a +0 shortbow 21 arrows (33, 20, D:11) a +0 ring mail (37, 26, D:11) a +0 short sword (39, 21, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (4, 4, Lair:1) the +3 war axe of Pride {spect, Fly rC+ rN+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. (6, -19, Lair:1) 14 bolts (7, -11, Lair:1) the +0 pair of gloves of Free Will {Stlth+} Stlth: It makes you more stealthy. (28, -15, Lair:1) a +0 war axe of freezing (29, -3, Lair:1) a wand of paralysis (5) (30, -40, Lair:1) 13 sling bullets (42, -22, Lair:1) a +0 long sword (49, -24, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (13, 0, Lair:2) a wand of charming (3) (16, -8, Lair:2) a +0 halberd (32, -4, Lair:2) +0 steam dragon scales a +0 arbalest of flaming a +1 great mace of flaming a +3 leather armour of fire resistance +0 fire dragon scales (47, -7, Lair:2) a +0 dagger (54, -6, Lair:2) 12 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 arrows (21, 13, Lair:3) a scroll of teleportation (21, 15, Lair:3) a book of Chaos (22, 13, Lair:3) 15 bolts (22, 14, Lair:3) a scroll of magic mapping (39, -1, Lair:3) a box of beasts (42, 28, Lair:3) 22 arrows (47, 14, Lair:3) the +1 war axe of Zerel {freeze, Str+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). (50, 11, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (12, -3, Lair:4) a +0 robe a +2 dagger of electrocution (15, -10, Lair:4) a +0 great sword (42, 3, Lair:4) a +0 flail (54, -5, Lair:4) a +0 scimitar (65, 7, Lair:4) a wand of polymorph (3) Level 5 of the Lair of Beasts (1, 40, Lair:5) a +0 rapier (2, 5, Lair:5) a scroll of immolation (12, 44, Lair:5) (unseen) (13, 15, Lair:5) a +0 helmet (14, 4, Lair:5) a +0 rapier (16, 3, Lair:5) 23 arrows (30, 47, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) 31 gold pieces (11, 6, Lair:6) a potion of curing (12, 12, Lair:6) 23 bolts a Gauntlet (0, 0, Gauntlet) 2 potions of might (0, 14, Gauntlet) a +1 cloak of stealth (1, 0, Gauntlet) the +0 hat of Qiad {Harm rCorr} rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (3, 14, Gauntlet) 50 gold pieces (4, 0, Gauntlet) a +0 scimitar (4, 14, Gauntlet) 22 gold pieces (13, 13, Gauntlet) a book of the Hunter (14, 1, Gauntlet) a scroll of fear (14, 13, Gauntlet) a potion of haste (15, -19, Gauntlet) a +1 cloak of stealth (still there?) a condenser vane (still there?) 15 bolts (still there?) a book of Touch (still there?) a wand of iceblast (6) (still there?) a wand of iceblast (2) (still there?) (16, 1, Gauntlet) the Reference Book on Necromancy and Transmutation Spells Type Level Known a - Pain Necromancy 1 yes b - Anguish Hexes/Necromancy 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Infestation Necromancy 8 no (17, 1, Gauntlet) a scarf of resistance (17, 13, Gauntlet) a ring of magical power (26, 5, Gauntlet) a +0 scythe of protection