CryoSword Level 1 of the Dungeon (1, -2, D:1) 15 sling bullets (1, 5, D:1) a +0 dagger (12, -2, D:1) a +0 club (14, 23, D:1) a +0 whip (19, 4, D:1) 12 stones (26, 32, D:1) a +0 spear (28, 8, D:1) a +0 dagger (45, -1, D:1) a +0 dagger (48, -5, D:1) 19 stones (58, 11, D:1) a +0 robe (60, 24, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing (still there?) 15 gold pieces (still there?) (2, -1, D:2) 7 gold pieces (11, 19, D:2) a +0 leather armour (15, -7, D:2) 18 bolts (17, 8, D:2) a +0 spear (26, 38, D:2) a +0 leather armour (32, 3, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (2, 40, D:3) a +2 mace of protection (8, -1, D:3) a +0 hunting sling (11, 33, D:3) a +0 hand axe (15, -2, D:3) a +0 hunting sling (15, 29, D:3) a +0 whip a +0 dagger a +0 robe a +0 short sword a +0 whip a +0 chain mail (17, 32, D:3) a +0 hand axe of electrocution (19, 27, D:3) the +2 robe of Discretion {rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (22, 30, D:3) a +0 whip (27, 36, D:3) 21 arrows (28, 36, D:3) a +0 hunting sling (32, 6, D:3) a +0 flail (33, 4, D:3) a +0 hand axe (41, 10, D:3) a +0 flail a +1 hand axe of flaming a +0 leather armour (42, 10, D:3) a +0 whip (45, 3, D:3) a +0 club (47, -4, D:3) 2 stones the +6 flail of Action {flame, rElec rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rElec: It insulates you from electricity. (48, 30, D:3) a giant cockroach corpse (52, 0, D:3) a +0 dagger (53, 19, D:3) a +0 flail (54, 6, D:3) a +0 short sword (56, -5, D:3) a +0 short sword (60, 3, D:3) a +0 trident (60, 5, D:3) a +2 hand axe of venom (60, 9, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 23 arrows (0, 9, D:4) a scroll of teleportation (2, 10, D:4) a +0 mace (9, 12, D:4) a book of Blood