CryoSword Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -15, D:1) a +0 club (9, -35, D:1) a +0 dagger (9, -14, D:1) a +0 hand axe (15, -20, D:1) a +0 club (17, -14, D:1) a +0 club (20, -19, D:1) 7 stones (31, -6, D:1) a +0 dagger (32, 16, D:1) a book of Dreams (33, -3, D:1) 18 stones (38, -29, D:1) a +0 scale mail (39, -17, D:1) a +0 dagger 3 stones (43, -11, D:1) a +0 club (47, -23, D:1) a +1 short sword of electrocution (48, -23, D:1) 20 arrows (62, -44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +2 dagger of Pusm {elec, rF+ rCorr Int-2 Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (12, 9, D:2) a +0 spear (16, -5, D:2) a +0 spear (17, -11, D:2) a +0 hunting sling a +0 dagger 20 stones (21, 12, D:2) a +0 dagger (29, 1, D:2) a +0 short sword (33, 20, D:2) 21 stones (36, -3, D:2) 9 bolts (38, -7, D:2) 23 arrows (51, 16, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (14, 0, D:3) a ball python corpse (20, 4, D:3) an Everburning Encyclopedia (23, 22, D:3) a +0 scale mail (35, 21, D:3) 15 gold pieces (35, 22, D:3) a wand of digging (4) (38, 27, D:3) a +0 dagger a +0 leather armour (38, 29, D:3) a +0 club (still there?) a +0 chain mail (still there?) (39, 28, D:3) a +0 dagger (still there?) a +0 robe (still there?) (39, 29, D:3) a +0 dagger (still there?) a +0 robe (still there?)