CryoSword Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -3, D:1) a +0 whip a stone (9, 17, D:1) a +0 whip (14, -1, D:1) a book of Blood (18, 7, D:1) a +0 short sword 5 stones (21, 16, D:1) a +0 dagger (26, 20, D:1) a +0 dagger (28, -1, D:1) a +0 falchion (30, -1, D:1) a book of Changes (42, 8, D:1) a +0 club (49, -7, D:1) a +0 club (53, -5, D:1) a +0 scale mail (61, 5, D:1) a +0 dagger (61, 9, D:1) 4 stones (61, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin a +0 scythe (6, 1, D:2) a +0 short sword (7, 5, D:2) a +0 short sword of electrocution (13, 26, D:2) a +0 scale mail (14, -9, D:2) a +0 club (15, 26, D:2) a potion of brilliance a +0 mace (22, -11, D:2) a +0 dagger (24, -10, D:2) a +0 dagger (28, -7, D:2) a +0 club (28, -2, D:2) a +0 whip (31, 6, D:2) a +0 club (38, 23, D:2) a +0 short sword (41, 3, D:2) a +0 ring mail (42, -15, D:2) a +0 leather armour (44, 15, D:2) a stone a +0 club (45, -15, D:2) a +0 flail a +0 short sword of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 1, D:3) a +0 mace (10, -2, D:3) a stone (15, -7, D:3) a +0 robe (15, -3, D:3) an Everburning Encyclopedia (25, 2, D:3) a +0 short sword (29, 8, D:3) a +0 quarterstaff (30, -21, D:3) a +0 pair of boots (36, 12, D:3) a +0 dagger of venom (39, -13, D:3) 6 stones (40, -21, D:3) a +0 whip (45, 10, D:3) a +0 dagger (47, 4, D:3) 3 stones (56, 12, D:3) a +0 club a +0 ring mail (59, -18, D:3) 4 stones Level 4 of the Dungeon [Shop] Ollatwek's General Store the +4 quarterstaff of Parts Unknown {antimagic, Fragile rElec rC+ Will+} (636 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. a potion of brilliance (48 gold) a piece from Xom's chessboard (15/15) (240 gold) a potion of attraction (36 gold) [Shop] Nofosh's Weapon Shoppe the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1201 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 dagger (28 gold) a +8 vorpal falchion (651 gold) the +8 rapier of Baleful Valour {vamp, MP+9} (1090 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. MP: It affects your magic capacity (+9). a +0 dagger (28 gold) a +0 long sword (49 gold) a +0 hand axe (42 gold) 4 stones (5 gold) [Shop] Niofoyta's Magic Scroll Boutique a scroll of vulnerability (44 gold) [Shop] Guihorph's Assorted Antiques a scroll of teleportation (87 gold) a potion of curing (87 gold) a +2 rapier of venom (487 gold) a +0 pair of boots (130 gold) a potion of curing (87 gold) a +0 long sword (101 gold) (0, 0, D:4) a +0 scale mail (2, 8, D:4) a +0 mace (3, 28, D:4) a +0 club (3, 35, D:4) a +0 club 5 stones (4, 28, D:4) a +0 dagger a +0 robe a +0 dagger a +2 dagger of draining a +0 ring mail (9, 17, D:4) a potion of degeneration {!q} (9, 34, D:4) 3 scrolls of amnesia (10, 34, D:4) a +0 dagger (13, 27, D:4) a +0 dagger (18, -5, D:4) a +0 robe (24, 13, D:4) 2 stones a +0 short sword of electrocution (24, 22, D:4) a +0 war axe (31, 26, D:4) a book of Weapons (45, 25, D:4) 7 stones (59, 23, D:4) 4 stones (60, 19, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -5, D:5) a +0 leather armour a +1 vorpal hand axe (9, -4, D:5) a +0 leather armour (24, -15, D:5) a +0 shortbow (38, -10, D:5) a +0 whip a +0 leather armour (38, -8, D:5) a +0 mace a +0 leather armour a +0 short sword (44, -15, D:5) a book of Minor Magic Level 6 of the Dungeon (0, 0, D:6) 5 stones (3, -15, D:6) a +0 short sword (4, -14, D:6) a +0 dagger a +0 robe (15, -12, D:6) a +0 ring mail (17, -6, D:6) 5 stones (18, 17, D:6) a +0 long sword (23, 9, D:6) a +0 giant club (28, 6, D:6) a +0 sling (30, -16, D:6) a +0 giant club (31, -2, D:6) 7 stones (32, 19, D:6) a +0 hand axe (47, -17, D:6) a +0 ring mail (49, -15, D:6) a +0 club (49, -14, D:6) a book of Iron (50, -15, D:6) a +0 hand axe a +0 dagger (58, 20, D:6) a staff of cold (65, 21, D:6) a +0 rapier Level 7 of the Dungeon (5, 14, D:7) a +0 sling (12, 11, D:7) 2 atropa-tipped darts (12, 20, D:7) a book of Frost (13, 19, D:7) a +0 robe (18, -11, D:7) a +0 short sword (18, -10, D:7) a +0 dagger (18, -9, D:7) a +0 club (19, -9, D:7) a +0 robe (25, 20, D:7) 5 stones (30, 12, D:7) a +0 dagger a +0 leather armour (38, 34, D:7) a book of Storms (39, 34, D:7) a +0 mace a +0 shortbow (44, 24, D:7) a +0 dagger (47, 17, D:7) a +0 plate armour a +0 glaive (50, 13, D:7) a +0 ring mail a +0 flail a +0 mace (50, 14, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (3, -25, D:8) a +0 club (11, -21, D:8) a +0 hand axe a +0 short sword a +0 robe a +0 dagger (11, -20, D:8) a +0 chain mail a +0 falchion (17, -50, D:8) a +0 ring mail (26, -18, D:8) a +0 ring mail (27, -40, D:8) a +0 club (34, -41, D:8) a +0 flail 3 stones a +0 ring mail (35, -42, D:8) a +0 whip (35, -41, D:8) the +7 falchion "Ecvo" {freeze, MP+9 Int+3 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. a +0 buckler a +0 spear (36, -41, D:8) a +0 spear 2 stones a +0 scale mail (42, -26, D:8) a +0 chain mail (48, -12, D:8) a +0 scimitar a +0 robe a +1 long sword a +0 robe a +0 long sword a +0 robe (51, -8, D:8) a +0 short sword a +0 robe (51, -7, D:8) a +4 scimitar a +0 robe (54, -28, D:8) 4 silver javelins (55, -12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (12, 0, D:9) a potion of brilliance (12, 1, D:9) a +0 war axe (16, -17, D:9) a +0 shortbow (19, -17, D:9) a +0 scale mail a +0 club (19, -16, D:9) a +0 leather armour a +0 club (19, 22, D:9) a +0 helmet (20, -16, D:9) a +0 spear a +0 leather armour (20, 5, D:9) a +0 ring mail (23, 8, D:9) a +0 leather armour (25, -4, D:9) a +0 long sword (30, 0, D:9) a +0 club a +0 longbow (30, 24, D:9) a book of Displacement (48, 10, D:9) 2 scrolls of noise {!r} Level 10 of the Dungeon (0, 0, D:10) 2 poisoned darts (2, -1, D:10) a human skeleton (2, 0, D:10) a human skeleton (2, 1, D:10) a human skeleton (3, -1, D:10) a human skeleton (3, 0, D:10) a human skeleton (3, 1, D:10) a human skeleton (4, -1, D:10) a human skeleton (4, 0, D:10) a human skeleton (4, 1, D:10) a human skeleton (5, 10, D:10) a +0 mace a +0 leather armour (6, 11, D:10) a +0 hand axe (7, -3, D:10) a +0 spear (8, 0, D:10) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (unseen) (13, 35, D:10) 7 stones (18, 18, D:10) a +0 mace a +0 robe of the Archmagi a +0 dagger (20, 18, D:10) a +0 short sword (20, 25, D:10) a +0 flail (23, 18, D:10) 8 stones (26, 28, D:10) a +0 leather armour (37, 24, D:10) a +0 plate armour