Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 5046631590270677709 94 CryoSword the Gusty (level 4, 0/33 HPs) Began as a Demigod Air Elementalist on Apr 2, 2023. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:56 (3047 turns). CryoSword the Gusty (Demigod Air Elementalist) Turns: 3047, Time: 00:02:57 Health: 0/33 AC: 7 Str: 13 XL: 4 Next: 16% Magic: 3/9 EV: 12 Int: 17 God: Gold: 78 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . d - +2 whip (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . w - +2 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -5) A: high MP 1, forlorn, divine attributes, iridescent scales 1, sense surroundings 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - a +2 whip of freezing (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles o - 7 poisoned darts Armour a - a +0 robe (worn) w - a +2 cloak (worn) (You found it on level 3 of the Dungeon) Scrolls f - a scroll of enchant weapon {unknown} i - 3 scrolls of teleportation {@r4} k - a scroll of amnesia {unknown} m - a scroll of noise {unknown} n - a scroll of summoning {unknown} q - a scroll of torment {unknown} v - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - 3 potions of attraction {unknown} g - a potion of cancellation {unknown} h - 2 potions of curing {unknown} l - a potion of flight {unknown} p - a potion of brilliance {unknown} r - a potion of mutation {!q} s - a potion of ambrosia {unknown} t - 2 potions of degeneration {unknown} u - a potion of haste {unknown} Skills: + Level 1.7 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 2.3 Conjurations + Level 3.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 2-3/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 12% 1 Swiftness Air 13% N/A 14% 3 Scorch Fire 2% 2d5 30% 2 Airstrike Air 6% 2d(1-17) 41% 4 Flame Wave Conj/Fire 5% 2d5 77% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in iridescent scales. (AC +2) You passively map a small area around you. Message History As you read the scroll labelled BOIM BALAACIMU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. Okay, then. Your surroundings suddenly seem different. There is an open door here. There is an open door here. There is a stone staircase leading up here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. o - 7 poisoned darts (gained 5) You now have 69 gold pieces (gained 10). r - 2 blue potions (gained 1) Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The zap hits the kobold. The kobold shouts! The kobold throws a stone. The stone hits you. Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 60% to hit) The zap hits the kobold. You kill the kobold! Found a stone staircase leading down. There is an escape hatch in the floor here. You now have 78 gold pieces (gained 9). A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) The zap hits the bat. Aim: a bat (heavily wounded, 52% to hit) The zap hits the bat. Aim: a bat (severely wounded, 52% to hit) The zap hits the bat. You kill the bat! You see here a bat corpse. You see here a bat corpse. There is an escape hatch in the floor here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. v - 2 scrolls labelled WEANKA BEVAE (gained 1) A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you. Unknown command. You hit the hobgoblin. You freeze the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! You see here a hobgoblin corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Could not explore, unopened door. As you open the door, it creaks loudly! A spectral orc comes into view. The spectral orc passes through a web. Found a basalt altar of Yredelemnul. A spectral orc is nearby! A spectral orc is nearby! Aim: a spectral orc (89% to hit) The zap hits the spectral orc. Aim: a spectral orc (lightly damaged, 89% to hit) The zap hits the spectral orc. Aim: a spectral orc (moderately damaged, 89% to hit) The zap hits the spectral orc. You barely miss the spectral orc. The spectral orc closely misses you. You hit the spectral orc. You destroy the spectral orc! No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +0 ring mail. Key pressed, stopping explore. There is an open door here. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is an open door here. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Found a stone staircase leading down. A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! Aim: a water moccasin (48% to hit) The zap hits the water moccasin. Aim: a water moccasin (lightly wounded, 48% to hit) The zap hits the water moccasin. Aim: a water moccasin (lightly wounded, 48% to hit) The zap misses the water moccasin. You hit the water moccasin. You freeze the water moccasin. The water moccasin closely misses you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Hit: d) +2 whip (freeze) Aim: a water moccasin (lightly wounded, about 58% to evade your +2 whip of freezing) You barely miss the water moccasin. You feel very sick. The water moccasin closely misses you. Hit: d) +2 whip (freeze) Aim: a water moccasin (lightly wounded, about 58% to evade your +2 whip of freezing) You barely miss the water moccasin. You feel very sick. The water moccasin closely misses you. x2 The water moccasin is struck by an arc of lightning. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. The lightning grounds out. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin is struck by an arc of lightning. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The water moccasin is struck by an arc of lightning. The lightning grounds out. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a strange attunement to the structure of the dungeons. Iridescent scales grow over part of your body. You die... * , .## *..## #.. , , * ###.. ..### ...## * , *..#.. ...# .... , ##..## * #... * ###.@S>## ..#* ##.......#* * #####..# ###.........# * ......# ##.......###..# , <....####......### *... ####.##......### .. , #.......### . , #.....### * , #...### You could see a water moccasin. Vanquished Creatures 3 adders 3 dart slugs (D:1) 2 ball pythons 4 endoplasms 3 giant cockroaches (D:1) 8 goblins 6 hobgoblins 6 kobolds 3 quokkas 9 bats 4 frilled lizards 4 rats (D:1) A spectral orc (D:3) 56 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CryoSword the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 9 | D:1 | Reached skill level 1 in Conjurations 216 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 225 | D:1 | Reached skill level 3 in Air Magic 351 | D:1 | Got Plato's Almanac of Misery 583 | D:1 | Reached skill level 1 in Maces & Flails 680 | D:1 | Reached XP level 3. HP: 22/26 MP: 1/8 1329 | D:2 | Learned a level 2 spell: Static Discharge 1922 | D:2 | Identified the +3 dagger "Bilafy" {antimagic, Dex+3} 2082 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/9 3037 | D:4 | Noticed a water moccasin 3047 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 3047 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3047 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, shapermc_ecumenical_altar_rom_forum, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_straight_4, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_clump_small, minmay_surrounded D:2: layout_loops_ring D:3: layout_basic, yredelemnul_forgotten_temple_becter, chequers_serial_rivers_small_3 D:4: layout_cave_pods, amcnicky_altar_gilded, gup_ossuary_entry_pyramid, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.3 Air Magic | 3 | 3.5 Maces & Flails | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Whip | 51 | 9 || 60 Cast: Shock | 79 | 11 || 90 Static Discharge | | 2 || 2 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 21 | 2 || 23 Dodge: Dodged | 38 | 6 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3050 | 2947 | 103 | 0 | 2609 | 4 | 762.5 | Dungeon | 3050 | 2947 | 103 | 0 | 2609 | 4 | 762.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1198 daAuts D:3: 964 daAuts D:2: 855 daAuts D:4: 32 daAuts