CuBeRJAN3 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 1, D:1) a +0 club (5, -15, D:1) a book of Weapons (11, -16, D:1) a There-And-Back Book (16, -15, D:1) a +0 spear (21, -23, D:1) 25 sling bullets (57, -14, D:1) a +0 dagger a +0 ring mail Level 2 of the Dungeon [Shop] Ulom's Weapon Emporium the +10 arbalest "Toliwutu" {vorpal, rCorr} (900 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. the +6 trident of Eriucs Miage {freeze, Str+4 Dex+4} (781 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). 29 arrows (75 gold) 30 bolts (78 gold) the +1 spear "Uphit" {venom, Str+5} (339 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+5). the +8 short sword of Blind Justice {pain, rN+ rCorr Dex+3} (917 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +2 hand axe "Ohuciets" {antimagic, Dex+3} (419 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). a +0 whip (32 gold) the +2 hunting sling of the Mushroom {freeze, MP+9} (501 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). a +0 mace (39 gold) a +0 quarterstaff (52 gold) (7, 26, D:2) a +2 morningstar of holy wrath (7, 27, D:2) a +0 hand axe a +0 whip (9, 27, D:2) a +0 dagger a +0 robe a +0 club a +0 scale mail (14, 39, D:2) a +0 hand axe (17, 11, D:2) 20 arrows (21, 21, D:2) a +0 club (24, 19, D:2) a +0 short sword (27, 7, D:2) a +0 whip (30, 15, D:2) a +0 club (32, -9, D:2) 30 stones (34, 19, D:2) a +0 trident (44, -6, D:2) a +0 mace (45, -11, D:2) a +0 dagger (53, 18, D:2) a +0 club Level 3 of the Dungeon (11, 1, D:3) a book of Party Tricks (20, -22, D:3) a stone (22, -20, D:3) a +0 dagger (26, -18, D:3) a +0 hand axe (35, 7, D:3) a +0 leather armour (42, -14, D:3) a +0 robe (44, -8, D:3) a +2 short sword of draining (46, -9, D:3) a +0 leather armour a +0 dagger (47, -8, D:3) a +0 antimagic war axe (48, -16, D:3) 14 stones (49, -26, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Party Tricks (9, 50, D:4) a +0 club (21, 49, D:4) a +0 leather armour (22, 48, D:4) 28 bolts (30, 45, D:4) a +0 club (32, 42, D:4) a +0 spear (40, 17, D:4) a +0 mace a +0 ring mail (42, 34, D:4) 22 sling bullets (45, 0, D:4) a +0 giant spiked club (45, 28, D:4) a +0 whip a +0 leather armour (51, 11, D:4) a +0 halberd a +0 whip a +0 spear (52, 11, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (1, 2, D:5) an adder skeleton (5, 4, D:5) a +0 whip (still there?) a +0 leather armour (still there?) an orc skeleton (still there?) (6, 4, D:5) a +0 hand axe (still there?) an orc skeleton (still there?) (7, 12, D:5) an iguana corpse (19, 18, D:5) 9 gold pieces