Currelius Level 1 of the Dungeon [Shop] Soson's Distillery a potion of resistance (130 gold) a potion of heal wounds (65 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) [Shop] Woczuuff's Distillery a potion of curing (33 gold) 3 potions of heal wounds (165 gold) a potion of flight (33 gold) a potion of attraction (33 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of brilliance (44 gold) a potion of ambrosia (88 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) 2 potions of heal wounds (110 gold) [Shop] Bodub's Antique Weapon Emporium a +0 club (28 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 hunting sling (42 gold) the +9 staff of Wucad Mu {*channel} (2800 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +0 mace (84 gold) the +7 falchion of Xith {elec, rElec rPois rC+} (1895 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the +4 rapier of the Grave {flame, Int+4} (1192 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). a +0 dagger (56 gold) a +0 broad axe (112 gold) a +2 vorpal war axe (481 gold) a +0 falchion of holy wrath (207 gold) a +2 great sword of electrocution (789 gold) (0, 12, D:1) a +0 club (2, 18, D:1) a +0 club (33, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 7, D:2) a rat corpse (skeletalised by now) (14, 13, D:2) a quokka corpse (skeletalised by now) (20, 10, D:2) a +0 dagger (21, 10, D:2) a +0 dagger a stone (26, -18, D:2) a ball python corpse (skeletalised by now) (27, 5, D:2) a +0 dagger 4 stones (27, 6, D:2) a +0 mace (28, -19, D:2) 12 stones (46, 3, D:2) a +0 hunting sling (47, 23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (14, 17, D:3) 21 stones