Curus Level 1 of the Dungeon (0, 0, D:1) 12 stones (4, 24, D:1) a +0 whip a +0 dagger (7, 33, D:1) a cursed -2 club (14, 9, D:1) a +0 hunting sling (26, 37, D:1) a +0 club (27, 39, D:1) a +0 club (33, 8, D:1) a +0 dagger (43, 41, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -6, D:2) a cursed -2 whip (4, 31, D:2) a +0 club (5, 29, D:2) a scroll of immolation (6, 13, D:2) 18 stones (7, 7, D:2) 23 stones (10, 27, D:2) a +0 whip a +0 robe (13, 26, D:2) a +0 dagger (13, 27, D:2) a +0 giant club (14, 26, D:2) a +0 club (19, 12, D:2) a +0 short sword (22, -12, D:2) 10 bolts (22, 11, D:2) 3 stones (22, 26, D:2) a +0 club (34, 6, D:2) a +0 club (38, 17, D:2) 23 stones a +0 dagger (39, 17, D:2) 2 stones (40, 17, D:2) 3 stones (41, 16, D:2) a stone a cursed -2 club a +0 club (42, 12, D:2) a stone (42, 15, D:2) a +0 club (42, 16, D:2) 7 stones a +0 hunting sling (44, 12, D:2) a +0 club a +0 animal skin a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -7, D:3) a cursed -2 mace (1, -5, D:3) a +2 quarterstaff of chaos a +0 cloak (2, -8, D:3) a +0 mace (2, -6, D:3) a +0 mace (6, 27, D:3) 6 bolts (10, -3, D:3) a scroll of immolation (15, 0, D:3) 14 stones a +0 dagger (19, 2, D:3) a stone (21, 25, D:3) a +0 scythe a +0 robe (22, 15, D:3) a +0 dagger (22, 16, D:3) a +0 club (26, 13, D:3) a +0 whip (27, 3, D:3) a +0 scale mail a +0 hand axe (30, 28, D:3) 13 bolts (34, 4, D:3) 2 tomahawks (34, 11, D:3) 9 stones (35, 2, D:3) a tomahawk (37, 3, D:3) 2 tomahawks a +0 war axe (37, 31, D:3) a +0 quarterstaff (45, 13, D:3) a scroll of noise (45, 19, D:3) a stone (45, 21, D:3) a +0 club (51, 0, D:3) a +0 cloak (52, 0, D:3) a +0 flail 22 stones Level 4 of the Dungeon [Shop] Noocafap's Antique Armour Shop a +2 leather armour of positive energy (416 gold) a cursed +0 ring mail (78 gold) a +0 ring mail (104 gold) a +2 cloak of poison resistance (481 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a cursed +0 chain mail (91 gold) a +0 robe (18 gold) a scarf of repulsion (312 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +2 pair of gloves of dexterity (559 gold) [Shop] Esawuotz's Antique Weapon Emporium a +0 short sword (72 gold) a +0 quarterstaff of crushing (192 gold) a +0 dagger (48 gold) a +2 hand crossbow of velocity (412 gold) a +0 whip (60 gold) a +4 whip (588 gold) a +0 trident (84 gold) the +1 broad axe "Imoemiw" {holy, +Fly rElec rF- Str+5 Dex-5} (511 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your dexterity (-5). It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. a +1 spear of pain (348 gold) a +1 antimagic great sword (636 gold) [Shop] Plog's Antique Weapon Boutique a +0 arbalest (117 gold) the +2 spear of Deformation {freeze, Str+4 SInv Stlth+} (982 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you see invisible. It makes you more stealthy. a +0 hunting sling (39 gold) a +0 lajatang (390 gold) the +4 short sword "Narrukue" {pierce, +Rage MR- Str+3} (964 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you go berserk. a +0 dagger (52 gold) a +0 trident (91 gold) the +7 flail of Dissent {flame, *Drain +Inv rN+ Str+3} (1565 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It lets you turn invisible. It causes draining when unequipped. a +1 demon whip of electrocution (1157 gold) a +0 spear (78 gold) [Shop] Kaudaro's Antique Weapon Shoppe a cursed -1 hunting sling (2 gold) a +0 mace (69 gold) a +4 morningstar of crushing (644 gold) a +0 rapier (92 gold) a +0 war axe (80 gold) a +1 shortbow of freezing (285 gold) a +0 quarterstaff (92 gold) a +0 whip of freezing (149 gold) a +3 long sword of holy wrath (535 gold) the +1 war axe of Indomitability {holy, rN+ Int+6 Dex-5} (565 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It affects your dexterity (-5). It protects you from negative energy. a +0 spear (69 gold) (8, -20, D:4) a +0 cloak (10, -20, D:4) a +0 dagger a +0 robe (12, 5, D:4) a +0 club (17, -35, D:4) 11 poisoned needles (18, -17, D:4) a +0 dagger (18, -10, D:4) a +0 club (19, -17, D:4) a +0 mace (20, -13, D:4) a +4 mace a +0 leather armour (21, -14, D:4) a +0 short sword (21, -13, D:4) a +0 scale mail a +0 dagger a +0 ring mail a +0 dagger (25, 12, D:4) a +0 war axe (26, -1, D:4) a +0 halberd (33, -27, D:4) a steel tomahawk (34, -27, D:4) a steel tomahawk (35, -11, D:4) a +0 whip (36, -31, D:4) a +0 flail 3 steel tomahawks (37, -7, D:4) a +0 whip (38, -7, D:4) a +0 leather armour (39, -14, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 3 scrolls of remove curse (3, 22, D:5) 17 stones (7, 7, D:5) a +0 hand axe a +0 ring mail a +0 leather armour (7, 8, D:5) a +0 falchion (10, 8, D:5) a +0 dagger of draining (still there?) an adder corpse (skeletalised by now) (still there?)