Curus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (10, 17, D:1) a +0 whip (14, 12, D:1) a +0 short sword (16, 10, D:1) a +0 hunting sling (16, 12, D:1) a +0 short sword of venom (25, 10, D:1) a +0 club (27, 37, D:1) 23 sling bullets (28, -1, D:1) 18 bolts (31, 30, D:1) 21 poisoned needles (47, 3, D:1) 2 stones (50, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a chunk of flesh an adder skeleton (3, -17, D:2) a +0 ring mail (5, -26, D:2) a +0 dagger (5, -25, D:2) a +0 club (5, 0, D:2) 11 stones (12, -32, D:2) a rat corpse (skeletalised by now) (13, -27, D:2) a +0 hand axe (13, 8, D:2) a +0 club (14, -3, D:2) a +0 club (14, -2, D:2) a +0 club a goblin corpse (17, -33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 7, D:2) a stone (22, -20, D:2) a +0 dagger (27, -28, D:2) a rat corpse (skeletalised by now) (29, -38, D:2) a +0 club (34, -20, D:2) a +0 club (36, -12, D:2) a cursed +0 long sword (39, -28, D:2) a +0 whip (40, -7, D:2) a +0 club (47, -9, D:2) a +0 quarterstaff (50, -29, D:2) 15 bolts