Curus Level 1 of the Dungeon (1, 19, D:1) a cursed +0 dagger (7, 25, D:1) 2 stones (8, 26, D:1) a stone (9, 24, D:1) a stone (9, 27, D:1) a stone (10, 23, D:1) 2 stones (12, 22, D:1) a +0 short sword (14, -21, D:1) a +1 dagger of draining (14, 2, D:1) a +0 club (30, 29, D:1) a +0 short sword 2 stones (30, 35, D:1) 2 stones (38, 8, D:1) a +0 club Level 2 of the Dungeon (4, -18, D:2) a +0 club (15, -10, D:2) a +0 quarterstaff (15, 4, D:2) a +0 dagger (17, -25, D:2) a +0 dagger (27, -16, D:2) a +0 leather armour (28, -24, D:2) a cursed -1 short sword 2 stones (32, -24, D:2) a stone (44, -16, D:2) a +0 club (68, -1, D:2) 13 bolts Level 3 of the Dungeon (11, -8, D:3) a +0 ring mail (16, -28, D:3) an uncursed staff of cold (24, 3, D:3) an adder corpse (skeletalised by now) (37, -17, D:3) a +0 dagger of venom (38, -26, D:3) a +0 hand axe of electrocution 3 exploding tomahawks (39, -26, D:3) a +0 dagger a +0 club a +0 hand axe (43, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 1, D:4) a jackal corpse (7, -9, D:4) a +0 giant club (8, -25, D:4) a scroll of identify (10, -29, D:4) a +0 spear