Curus Level 1 of the Dungeon (0, 0, D:1) a stone (0, 5, D:1) a stone a +0 whip (0, 7, D:1) a +0 club a +0 dagger 2 stones (1, -12, D:1) a +0 club (1, -7, D:1) a +0 robe (3, -5, D:1) 19 stones (7, -19, D:1) a +0 dagger (10, -15, D:1) 3 stones (11, -12, D:1) a stone (12, -11, D:1) a +0 dagger (13, 16, D:1) a +0 club (15, -19, D:1) a +0 dagger (16, 24, D:1) 11 bolts (23, -21, D:1) a +3 short sword (25, 15, D:1) a +0 whip (28, -15, D:1) 5 boomerangs (28, -14, D:1) 22 stones (28, -13, D:1) a +0 club a +3 hunting sling (33, -17, D:1) a +0 hand axe (41, -12, D:1) 10 poisoned darts (45, 11, D:1) 17 arrows (49, -8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -1, D:2) a +0 club (10, 10, D:2) a cursed -2 club (11, -1, D:2) a +0 club (19, -5, D:2) a cursed +0 long sword (20, 0, D:2) 30 stones (25, -5, D:2) 3 stones (27, -6, D:2) a stone (31, 12, D:2) a +0 club a +0 short sword (31, 13, D:2) a +0 dagger (32, -18, D:2) a +0 leather armour (33, 11, D:2) a +0 dagger (34, 11, D:2) 2 stones (35, -24, D:2) a +0 robe (37, 27, D:2) 16 stones (38, -11, D:2) a +0 club (45, -7, D:2) a +0 club Level 3 of the Dungeon (1, -12, D:3) a +0 club 4 stones (5, -12, D:3) a stone (7, -15, D:3) a +1 mace of crushing (8, -13, D:3) a cursed -2 dagger (8, -10, D:3) a +2 vampiric dagger (8, -4, D:3) a +0 robe (9, -10, D:3) a +0 club (11, -4, D:3) a +0 club (13, 9, D:3) 2 poisoned darts (20, -6, D:3) 12 gold pieces (21, -6, D:3) 15 gold pieces (39, 6, D:3) a +0 club (44, -1, D:3) a stone (44, 0, D:3) 2 stones a +0 hand axe (44, 2, D:3) 2 stones a +0 short sword Level 4 of the Dungeon (18, 2, D:4) a +0 giant spiked club (19, 2, D:4) the +10 hand axe "Fan Durr" {drain, rPois Str+7 Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (-2). It protects you from poison. (21, -12, D:4) a +0 falchion (22, -12, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, -31, D:4) a +0 trident (27, -18, D:4) a throwing net (37, 6, D:4) a +0 scale mail Level 5 of the Dungeon (4, -10, D:5) 12 sling bullets (5, 2, D:5) a +0 mace (5, 12, D:5) a +0 short sword (11, 1, D:5) a +0 scale mail (16, 13, D:5) a cursed -1 giant club (17, 16, D:5) 23 sling bullets (18, -17, D:5) 22 stones (19, -28, D:5) a +0 naga barding (27, 16, D:5) a +0 club a +0 flail a +0 chain mail (27, 17, D:5) a +0 dagger of holy wrath a +0 robe (29, -23, D:5) 21 stones (31, -25, D:5) a +0 mace (34, 6, D:5) a +0 morningstar a +0 ring mail (36, -8, D:5) 24 stones (42, -12, D:5) a cursed -3 dagger (44, -17, D:5) 16 stones Level 6 of the Dungeon [Shop] Kofesotz's Antique Weapon Shoppe a +1 dagger of speed (299 gold) a +0 spear (69 gold) a +0 falchion (69 gold) the +8 trident of the Octopus King {venom, rElec rPois MR+} (1564 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 hand axe (69 gold) a +0 club (23 gold) a +1 hand axe of chopping (264 gold) a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 lajatang (345 gold) a +4 longbow of velocity (660 gold) a +1 halberd of chopping (299 gold) (8, -8, D:6) a +0 shortbow 10 arrows (12, 32, D:6) 18 stones (17, 12, D:6) a +0 war axe (17, 28, D:6) a +0 hunting sling (22, 16, D:6) 11 bolts (24, -15, D:6) a +0 whip (31, 10, D:6) a +0 club (36, 12, D:6) a +0 chain mail (42, 5, D:6) a +1 mace of draining Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (9, 3, D:7) a +0 leather armour (17, 4, D:7) 4 curare-tipped darts (27, -8, D:7) a +0 leather armour (29, 13, D:7) an uncursed staff of wizardry (31, -18, D:7) a +0 hand axe a +0 animal skin (31, 30, D:7) an uncursed ring of resist corrosion (33, -13, D:7) a +0 spear (35, 13, D:7) a +0 ring mail (39, 14, D:7) a +0 quarterstaff (47, -22, D:7) a +0 shortbow 30 arrows (47, 10, D:7) a cursed -1 club (47, 11, D:7) a +0 leather armour (48, 10, D:7) a +0 hand axe (48, 11, D:7) a +0 robe a +0 leather armour a +1 dagger of venom a +0 war axe (54, -10, D:7) a +0 giant club (54, -8, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (5, 9, D:8) a +0 shortbow 8 arrows (6, 8, D:8) an arrow (11, 30, D:8) a cursed -3 dagger (19, 38, D:8) a +0 hand axe (20, 17, D:8) a potion of degeneration (27, 21, D:8) a +0 dagger of chaos (31, 11, D:8) an arrow (32, 37, D:8) the cursed +2 hand axe of Grandeur {chop, rElec Int-4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (32, 39, D:8) a +0 falchion (34, 37, D:8) a +0 spear (34, 39, D:8) a +0 mace (35, 9, D:8) an arrow (36, 6, D:8) a +0 giant spiked club (36, 7, D:8) 3 arrows (36, 15, D:8) a +0 ring mail (37, 19, D:8) 14 poisoned darts (38, 4, D:8) 25 arrows a +0 shortbow (41, 48, D:8) 18 stones (50, 20, D:8) 22 stones the Ecumenical Temple