Curus Level 1 of the Dungeon (3, 4, D:1) a +0 hunting sling (3, 6, D:1) a +0 leather armour (7, 1, D:1) a +0 mace (15, -3, D:1) a +0 robe (17, -7, D:1) a +0 mace (23, 14, D:1) 21 arrows (25, 4, D:1) a +0 club a stone (27, 29, D:1) a +0 robe (35, 27, D:1) a +0 whip (39, 25, D:1) a +0 spear (40, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 6, D:2) a +0 club (1, 7, D:2) a +0 club a kobold corpse (6, 22, D:2) 18 stones (9, 0, D:2) a +0 war axe (14, 0, D:2) a jackal skeleton (21, 6, D:2) a +0 ring mail (26, 10, D:2) a +0 dagger a goblin corpse (28, 9, D:2) a bat corpse (29, 14, D:2) 17 arrows (32, 0, D:2) 14 stones (32, 4, D:2) 14 stones Level 1 of the Abyss (0, 0, Abyss:1) 63 gold pieces (3, 16, Abyss:1) the +6 battleaxe of Frustration {chop, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (4, -1, Abyss:1) the +10 scythe of Descent {venom, -Tele +Fly rC+} It poisons the flesh of those it strikes. It protects you from cold. It lets you fly. It prevents most forms of teleportation. (16, 12, Abyss:1) 23 stones