Curus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 34, D:1) a stone (8, 5, D:1) 26 bolts (10, 4, D:1) a +0 club (11, 4, D:1) a leopard gecko corpse (skeletalised by now) (11, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 3, D:1) a stone (12, 4, D:1) a stone a +0 dagger (17, 23, D:1) a +0 club (20, 18, D:1) 16 stones (23, -12, D:1) 17 sling bullets (23, 27, D:1) 21 stones (29, 0, D:1) a cursed +0 club (30, 10, D:1) 21 stones (36, 23, D:1) a stone (36, 24, D:1) a stone (36, 26, D:1) a +0 whip (40, 24, D:1) a +0 dagger (49, -10, D:1) a +0 club (51, 2, D:1) a +0 club (58, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -17, D:2) a +0 club (unseen) (3, -16, D:2) a goblin corpse (3, -15, D:2) a +0 club (unseen) (4, -15, D:2) a goblin corpse (5, -15, D:2) a cursed -2 club (5, -14, D:2) a +0 club a bat corpse (5, -12, D:2) a +0 dagger (6, -17, D:2) a scroll of identify (16, -19, D:2) a goblin corpse (45, -15, D:2) a goblin corpse (47, -20, D:2) a scroll of teleportation