Curus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 11, D:1) 22 stones (5, 12, D:1) a kobold corpse (6, -15, D:1) a +0 whip (6, 10, D:1) a jackal corpse (7, 10, D:1) a jackal corpse a bat corpse (7, 12, D:1) a +0 club (16, -5, D:1) a +0 club a +0 club (19, -8, D:1) 26 stones (20, 11, D:1) 15 sling bullets (25, -4, D:1) a +0 club (25, 6, D:1) a leopard gecko corpse (skeletalised by now) (34, -4, D:1) a +0 leather armour (37, 7, D:1) a bat corpse (skeletalised by now) (37, 8, D:1) a bat corpse (skeletalised by now) (44, 6, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ration (4, 5, D:2) a +0 naga barding (7, 8, D:2) an adder corpse