Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -38, D:1) 16 sling bullets (8, -47, D:1) a +0 hand axe (8, -32, D:1) 27 stones (11, -40, D:1) a +0 club (14, -31, D:1) 19 bolts (20, -21, D:1) a +0 dagger (23, -8, D:1) a +0 club (26, -26, D:1) a +0 leather armour (29, -33, D:1) a +0 dagger (29, 3, D:1) 20 stones (30, -42, D:1) 14 stones (37, -16, D:1) 19 stones (39, -38, D:1) 22 stones (41, -17, D:1) a +0 dagger of electrocution (43, -25, D:1) a +0 dagger (45, -17, D:1) a +0 hand axe (45, -10, D:1) 15 stones (46, -19, D:1) 22 stones (47, -30, D:1) 28 stones (51, -19, D:1) a +0 dagger (60, -37, D:1) 33 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club a goblin skeleton (1, 0, D:2) a rat corpse (skeletalised by now) (4, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 6, D:2) a dart slug corpse (8, 6, D:2) a giant cockroach corpse (8, 17, D:2) an adder corpse (10, 18, D:2) 5 poisoned darts (12, 5, D:2) 22 arrows (16, 19, D:2) a +0 club (19, -3, D:2) a scroll of teleportation (19, 0, D:2) a cursed -2 club (19, 8, D:2) a dart slug corpse (20, 1, D:2) a cursed +0 club a hobgoblin corpse (20, 12, D:2) 9 bolts (24, -4, D:2) a scroll of identify