Curus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 17, D:1) a +0 short sword (20, 6, D:1) a +0 short sword (20, 8, D:1) a +0 club (20, 24, D:1) 26 stones (20, 25, D:1) a stone (21, -14, D:1) 27 stones (21, 21, D:1) a +0 club (30, -1, D:1) a +0 club (36, 17, D:1) a stone (39, 19, D:1) 2 stones (43, -15, D:1) 20 stones (47, -1, D:1) a +0 short sword (47, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones a +0 hunting sling (2, -1, D:2) a stone (4, -2, D:2) a stone (6, -4, D:2) a +0 hand axe (6, -3, D:2) a stone (6, 1, D:2) 20 arrows (10, -14, D:2) 11 sling bullets (11, 10, D:2) a +0 dagger (15, -29, D:2) a +0 dagger (15, -25, D:2) a +0 club (15, 0, D:2) a +0 club (16, -17, D:2) 19 arrows (16, -2, D:2) a +0 club a +0 hunting sling 16 stones a +0 dagger (17, -2, D:2) a +2 dagger of electrocution (20, -3, D:2) a stone (35, 9, D:2) a +0 robe (46, -8, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (2, 3, D:3) a +0 short sword (13, -18, D:3) a +0 short sword (15, -22, D:3) a +0 dagger a +0 club 3 boomerangs (17, -22, D:3) a +0 whip (27, 14, D:3) a +0 club (27, 15, D:3) a +0 short sword a cursed -1 club (28, 14, D:3) a +0 club a +0 ring mail a +0 flail an atropa-tipped dart a +0 leather armour (28, 16, D:3) a stone an atropa-tipped dart (30, 15, D:3) a stone (37, 6, D:3) a +0 robe (39, -17, D:3) a +0 club (40, -12, D:3) a +0 short sword (41, 1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (8, -12, D:4) a +0 dagger (12, 17, D:4) a +0 falchion a +0 leather armour a +0 dagger (13, -1, D:4) a +0 leather armour (13, 17, D:4) a +0 ring mail a +0 hand axe (14, -19, D:4) 19 stones (14, 22, D:4) 12 poisoned darts (16, -19, D:4) a +0 hunting sling (17, 14, D:4) 16 stones (21, -18, D:4) a +0 dagger (23, 5, D:4) a +0 giant club (28, 23, D:4) a +0 hand axe a +0 war axe a +0 dagger a +0 flail a +0 mace (29, -16, D:4) a +0 leather armour (29, 23, D:4) an uncursed staff of conjuration (32, -5, D:4) a +0 flail 3 boomerangs (50, -10, D:4) 26 stones (56, -14, D:4) a +0 whip Level 5 of the Dungeon [Shop] Udi Aliu's Book Shop a book of Beasts (660 gold) a book of Maledictions (300 gold) a book of Debilitation (480 gold) a book of Flames (420 gold) a book of the Sky (780 gold) a book of Debilitation (480 gold) a book of Air (420 gold) a book of Minor Magic (240 gold) a book of Conjurations (360 gold) a book of Maledictions (300 gold) a book of Flames (420 gold) (0, 0, D:5) 29 arrows (2, 8, D:5) 24 stones (4, 10, D:5) 13 stones (5, 8, D:5) 24 sling bullets (9, 28, D:5) a +0 shortbow 18 arrows (12, 27, D:5) an arrow (16, 33, D:5) 18 stones (25, 8, D:5) 21 arrows (31, 5, D:5) a +0 ring mail (31, 23, D:5) a +0 trident (35, 2, D:5) a +0 leather armour (36, 19, D:5) a +0 flail (37, 17, D:5) a +0 spear (38, 8, D:5) a +0 spear (38, 17, D:5) a +0 flail (39, 6, D:5) a +0 flail (39, 7, D:5) a +0 spear (40, 15, D:5) a +0 flail (48, 40, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (10, -20, D:6) a +0 dagger a +0 robe a cursed -2 leather armour (10, -19, D:6) a +0 dagger a +0 robe (10, -18, D:6) a +3 dagger (11, -20, D:6) a +0 dagger (12, -20, D:6) a +0 scale mail a +0 flail a +0 leather armour (12, -19, D:6) a +0 mace 8 boomerangs a +0 plate armour (14, 17, D:6) a +2 quarterstaff of chaos (17, 16, D:6) a +0 mace (38, -31, D:6) a +0 giant club (41, -2, D:6) a cursed +0 robe a +0 dagger (41, -1, D:6) a +0 whip a +0 spear (41, 0, D:6) a +0 club (42, 2, D:6) a +0 leather armour a +0 short sword (50, -30, D:6) 13 bolts (55, 18, D:6) a +0 robe a +0 whip of flaming (64, 16, D:6) a +0 whip Level 7 of the Dungeon [Shop] Koaghobroxt's Antique Weapon Emporium a +0 club (22 gold) a +0 dire flail (88 gold) a +0 antimagic glaive (473 gold) a +6 mace of protection (783 gold) a +0 rapier (88 gold) a +0 long sword (77 gold) a +0 great sword (143 gold) a +0 shortbow (66 gold) a +0 long sword (77 gold) a +0 battleaxe (143 gold) a +3 vampiric dagger (506 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1817 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. the +2 morningstar of the Red Skies {crush, MR+} (629 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the +9 mace of Trial by Ordeal {crush, +Blink Str+5 Int-4 SInv} (1535 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-4). It lets you see invisible. It lets you blink. a +4 demon whip of draining (1078 gold) (0, 0, D:7) a +0 giant club (1, -4, D:7) 16 sling bullets (4, -1, D:7) 28 stones (7, -12, D:7) 12 sling bullets (9, 14, D:7) a +0 dagger (12, 27, D:7) a +0 shortbow 4 arrows (13, 29, D:7) an arrow (13, 30, D:7) 2 arrows (14, 3, D:7) a +0 mace (14, 21, D:7) a +0 chain mail (14, 33, D:7) an arrow (14, 34, D:7) an arrow (15, 15, D:7) a +0 falchion a +0 robe a +0 war axe of distortion (15, 16, D:7) a cursed +0 flail (16, 15, D:7) a +0 club (16, 16, D:7) a +0 war axe a +0 plate armour (18, 7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 8 silver javelins (21, 7, D:8) 16 bolts (29, 27, D:8) a hound corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog corpse (skeletalised by now) (5, 5, Lair:1) a blink frog skeleton (8, 7, Lair:1) a blink frog skeleton (8, 17, Lair:1) 2 chunks of flesh a crocodile skeleton (9, 16, Lair:1) 2 atropa-tipped darts