Curus Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 20, D:1) a +0 dagger (10, -4, D:1) 18 sling bullets (10, -2, D:1) a +0 dagger (10, 23, D:1) a +0 short sword (12, -2, D:1) a +0 club a +0 club (18, 22, D:1) a +2 short sword of speed (21, 22, D:1) a stone (22, 22, D:1) a stone (29, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 stones (7, 30, D:2) a +0 short sword (9, 16, D:2) a +0 hunting sling (13, 13, D:2) a +0 club (16, 23, D:2) 21 stones (17, 40, D:2) a +0 short sword (21, 32, D:2) a +0 dagger (30, 16, D:2) a +0 dagger a +0 club a +0 dagger (38, 17, D:2) a +0 trident (44, 29, D:2) a +0 dagger (45, 3, D:2) a +0 pair of boots (45, 21, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) 22 arrows (7, 11, D:3) 19 stones (18, -10, D:3) 20 sling bullets (22, 0, D:3) 2 atropa-tipped darts (27, 17, D:3) a +0 dagger (36, 7, D:3) a +0 dagger (38, 10, D:3) a +0 falchion (54, 17, D:3) 19 stones Level 4 of the Dungeon [Shop] Waolic's Assorted Antiques a scroll of enchant weapon (172 gold) a wand of digging (3) (322 gold) a cursed amulet of inaccuracy (46 gold) a +0 pair of gloves (103 gold) a wand of disintegration (12) (368 gold) a scroll of remove curse (69 gold) (0, 0, D:4) a +2 hunting sling of freezing (12, -43, D:4) a +0 leather armour a +0 dagger (15, -47, D:4) a +0 trident (16, -28, D:4) a +0 chain mail (18, 0, D:4) a +0 club (24, -26, D:4) 5 poisoned darts (39, -31, D:4) a +0 hunting sling (45, -15, D:4) a +0 robe (45, -10, D:4) a +0 hunting sling (49, -17, D:4) a +0 spear (49, -16, D:4) a +0 whip a +0 robe a +0 spear 16 arrows (49, -15, D:4) a +0 club (50, -30, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Utsoly's General Store a ration (70 gold) 19 stones (26 gold) a potion of flight (42 gold) 13 arrows (36 gold) a scroll of identify (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) 21 sling bullets (147 gold) a ration (70 gold) (0, 0, D:5) a +0 robe (4, 16, D:5) a +0 dagger (9, 25, D:5) a +0 buckler (11, 5, D:5) a +0 pair of boots (12, 0, D:5) 7 arrows (12, 3, D:5) 2 potions of degeneration (13, 14, D:5) a +0 scythe a +0 robe (14, 35, D:5) a +0 helmet (20, -1, D:5) a +0 chain mail (21, -3, D:5) 24 arrows (26, 16, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) 20 arrows (9, 6, D:6) a +0 dagger a +0 mace 3 boomerangs a +0 chain mail (10, 8, D:6) a +0 hand axe a +0 club a +0 leather armour (11, 19, D:6) a +0 war axe (14, -5, D:6) 14 stones (16, 8, D:6) a +0 ring mail (18, 27, D:6) a +2 falchion of protection a +0 chain mail a cursed -1 dagger a +0 robe a +0 war axe (21, -9, D:6) 26 sling bullets (25, 3, D:6) a +0 plate armour (31, 24, D:6) a scroll of noise (38, 7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 5, D:7) a +0 hand axe (4, 9, D:7) 2 arrows (4, 14, D:7) an arrow (5, 9, D:7) an arrow (5, 11, D:7) an arrow (5, 13, D:7) an arrow (6, 8, D:7) an arrow (6, 13, D:7) 3 arrows (6, 14, D:7) a +0 shortbow 21 arrows (7, 12, D:7) an arrow (9, 12, D:7) 5 arrows a +0 shortbow (15, 14, D:7) 17 bolts (24, 36, D:7) a +0 flail (27, 8, D:7) 19 arrows (28, 15, D:7) a +0 robe (28, 20, D:7) 16 arrows (29, 1, D:7) a cursed -1 ring mail (33, 16, D:7) a +0 robe (33, 24, D:7) a +0 giant spiked club (35, 17, D:7) a +0 plate armour (36, 8, D:7) a +0 falchion a +0 hand axe of flaming a +1 rapier of venom a fan of gales (36, 14, D:7) a +0 helmet (37, 10, D:7) a cursed -2 flail the +3 hand axe of the Soothsayer {flame, Str-4 Dex+3 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. a +0 ring mail (45, 11, D:7) 23 stones (47, 10, D:7) a +0 spear (49, 20, D:7) a +0 war axe a +0 ring mail (50, 21, D:7) a +0 club (50, 23, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger a +0 club a +0 leather armour (1, 1, D:8) a +0 leather armour a +0 flail (2, 0, D:8) a +0 trident (12, 1, D:8) 12 sling bullets (12, 10, D:8) 23 stones (13, -9, D:8) 20 bolts (15, -37, D:8) a +0 shortbow 18 arrows (19, 4, D:8) a potion of degeneration (20, -29, D:8) a +0 shortbow 13 arrows (22, -8, D:8) 23 stones (25, -8, D:8) a +0 flail (26, -35, D:8) 18 stones (28, -30, D:8) a +0 hand axe (29, -3, D:8) a +0 giant club (35, -30, D:8) a +2 pair of boots (39, 5, D:8) a +0 robe (46, -15, D:8) a scroll of noise (48, -18, D:8) a +0 giant club a +0 giant spiked club (48, -16, D:8) a cursed -1 giant spiked club Level 9 of the Dungeon (4, 6, D:9) a +0 demon blade (12, 5, D:9) 2 poisoned darts (12, 6, D:9) a +0 dagger 2 stones (12, 7, D:9) a +0 hand crossbow 21 bolts (13, 5, D:9) a +0 hand crossbow 8 bolts (17, 16, D:9) a +0 scale mail (18, 6, D:9) 2 stones a bolt (18, 7, D:9) 2 bolts (18, 8, D:9) a bolt (19, 6, D:9) a stone (21, -22, D:9) a +2 dagger of chaos (26, -28, D:9) 18 sling bullets (44, -20, D:9) a +0 chain mail a +0 glaive (45, -20, D:9) a +0 leather armour a +0 whip a +0 dagger a +0 robe (46, -25, D:9) a +0 dagger (50, -8, D:9) a +1 scimitar of draining a +0 chain mail (52, -25, D:9) a +0 robe a +5 scimitar (54, -24, D:9) a +0 robe a +3 halberd (55, -23, D:9) a +0 robe a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (2, 6, Lair:1) a +0 giant club (25, 7, Lair:1) 20 bolts (26, -14, Lair:1) 16 bolts (27, -19, Lair:1) 15 stones (37, 22, Lair:1) a +0 leather armour (47, -16, Lair:1) 22 bolts Level 2 of the Lair of Beasts (2, -6, Lair:2) a +0 falchion (3, -7, Lair:2) 13 bolts (12, -9, Lair:2) a +0 arbalest (20, -13, Lair:2) 17 arrows (40, -35, Lair:2) a +0 robe (40, -12, Lair:2) a +0 flail (49, -2, Lair:2) a +0 chain mail (53, -4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 30 sling bullets (4, 60, Lair:3) 18 stones (6, 41, Lair:3) a +0 large shield (37, 25, Lair:3) a +0 plate armour (38, 25, Lair:3) a +0 hunting sling (39, 23, Lair:3) an uncursed staff of summoning (40, 24, Lair:3) a +0 chain mail (45, 27, Lair:3) a +0 scale mail (49, 33, Lair:3) the +3 great sword "Death Rattle" {antimagic, +Rage MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It lets you go berserk. (52, 43, Lair:3) a scroll of immolation (54, 54, Lair:3) 22 sling bullets (63, 23, Lair:3) 12 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a black mamba corpse (5, 2, Lair:4) a wolf skeleton (8, -7, Lair:4) a +1 pair of boots (8, -2, Lair:4) 10 sling bullets (8, 18, Lair:4) a wolf skeleton (8, 27, Lair:4) a water moccasin skeleton (10, 29, Lair:4) the +8 trident of Annoyance {drain, +Rage rPois rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It greatly protects you from negative energy. It lets you go berserk. (28, -1, Lair:4) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 gold pieces (0, 4, Lair:6) a +0 chain mail of cold resistance (1, 7, Lair:6) a +0 hand axe (10, -4, Lair:6) a +0 rapier (12, -3, Lair:6) a book of Fire (14, -29, Lair:6) a +0 dagger a +0 robe a human skeleton (16, -1, Lair:6) 26 gold pieces (17, 3, Lair:6) a +0 leather armour