Curus Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 2, D:1) a stone (0, 3, D:1) a stone (0, 5, D:1) a +0 dagger (1, 0, D:1) a stone (6, 0, D:1) a +0 dagger (7, 29, D:1) 34 stones (8, 4, D:1) 3 stones (10, 27, D:1) a +0 dagger (11, 4, D:1) 2 stones (12, 8, D:1) 22 stones (14, 14, D:1) a +0 short sword (15, 15, D:1) a +0 robe (17, 14, D:1) 12 stones (19, 17, D:1) 2 stones (21, 17, D:1) 16 stones (21, 20, D:1) a stone (31, 29, D:1) a +0 scale mail (32, 25, D:1) a +0 mace (37, -4, D:1) 2 stones (37, 22, D:1) 16 poisoned darts (40, 12, D:1) a stone (40, 15, D:1) 3 stones (46, 0, D:1) a +0 chain mail (47, 2, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 18 arrows (2, -13, D:2) a +0 spear a +0 animal skin (3, -11, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club (3, 3, D:2) a +0 dagger (5, -11, D:2) a +0 club (14, -8, D:2) a +0 club (28, -23, D:2) a +0 dagger (32, 2, D:2) 9 stones (40, -28, D:2) a +0 dagger (40, -26, D:2) a stone (40, -23, D:2) 3 stones (53, -11, D:2) a +0 quarterstaff (60, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -19, D:3) 30 arrows (15, -29, D:3) a +0 whip (20, -42, D:3) an uncursed ring of flight (20, -6, D:3) a +0 hand axe (24, -21, D:3) a poisoned dart (24, -20, D:3) a poisoned dart (24, -18, D:3) a +0 chain mail (27, -21, D:3) a poisoned dart (29, -21, D:3) a cursed -1 whip 8 poisoned darts (31, -7, D:3) a +0 dagger of chaos (36, -20, D:3) a +0 whip a +0 scale mail (39, -19, D:3) a cursed -3 club (43, -32, D:3) a +3 whip (44, -31, D:3) a +0 robe (47, -47, D:3) 3 boomerangs (48, -39, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier of draining (6, 16, D:4) a +0 ring mail (12, -5, D:4) a +0 giant spiked club (12, -2, D:4) a +0 giant spiked club (16, -5, D:4) 11 arrows (17, 6, D:4) 17 arrows (22, 23, D:4) a +0 ring mail (24, 20, D:4) a cursed +0 club (29, 1, D:4) a +0 robe (30, 12, D:4) a +0 rapier (32, 19, D:4) a scroll of immolation (39, -15, D:4) a +0 spear (43, 12, D:4) a cursed +0 robe 4 boomerangs a +0 ring mail a +0 mace a +0 scale mail a +0 dagger of draining a cursed -2 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, -5, D:5) 5 bolts (9, 16, D:5) a +0 hunting sling (14, 9, D:5) 18 stones (16, 30, D:5) 27 stones (23, 25, D:5) a +0 scale mail 3 silver boomerangs a +0 dagger (23, 38, D:5) a +0 club (24, 38, D:5) a +0 dagger a +0 hand axe a +0 chain mail (24, 39, D:5) a +0 hand axe (25, 43, D:5) 26 stones (29, 42, D:5) 14 arrows (31, 9, D:5) 10 poisoned darts (38, 26, D:5) 14 stones (41, 25, D:5) 10 arrows a +0 shortbow (42, 24, D:5) 4 arrows (42, 46, D:5) 15 arrows (43, 21, D:5) an arrow (44, 23, D:5) an arrow (46, 22, D:5) an arrow (51, 5, D:5) a cursed +4 great sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 17 arrows (1, -1, D:6) 2 arrows (2, -1, D:6) an arrow (3, 17, D:6) 26 bolts (5, 24, D:6) 17 sling bullets (6, 32, D:6) 22 arrows (6, 33, D:6) a jackal corpse (skeletalised by now) (6, 34, D:6) a jackal corpse (skeletalised by now) (11, 17, D:6) a +0 spear (21, 22, D:6) a +0 battleaxe (23, 15, D:6) 3 scrolls of immolation (27, 38, D:6) 7 stones (31, 18, D:6) a +0 mace (31, 26, D:6) 11 bolts (34, 17, D:6) a throwing net (35, 34, D:6) a +0 hand axe (36, 46, D:6) a +0 flail a +2 robe of magic resistance (37, 14, D:6) a +0 scythe a +0 robe (37, 40, D:6) a +0 ring mail (40, 21, D:6) a cursed +0 halberd a +0 robe (40, 52, D:6) 28 stones (41, 17, D:6) a +0 robe a +2 great sword of freezing (41, 32, D:6) the +7 whip of Honour {freeze, rPois rC+ Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. It protects you from poison. It makes you more stealthy. (42, 16, D:6) a +0 robe a cursed +2 scimitar (48, 53, D:6) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (49, 53, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of summoning (2, 0, D:7) the ring of Tender Moments {rN+ MP+9 Int+8 Slay-5 SInv} [ring of positive energy] It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. (2, 18, D:7) a bullfrog corpse (3, 1, D:7) a book of the Earth (4, 27, D:7) a killer bee corpse (6, 17, D:7) a killer bee corpse (7, 16, D:7) a water moccasin corpse (8, 5, D:7) the +6 spear of Dithmenos's Wrath {flame, *Drain +Inv Str+10 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+10). It affects your intelligence (+4). It lets you turn invisible. It causes draining when unequipped. (9, 6, D:7) 3 stones (10, 7, D:7) a hydra corpse (15, 0, D:7) a +2 naga barding